US20070155277A1 - Mobile/portable and personal pre-recorded sound effects electronic amplifier device/gadget - Google Patents

Mobile/portable and personal pre-recorded sound effects electronic amplifier device/gadget Download PDF

Info

Publication number
US20070155277A1
US20070155277A1 US11/489,676 US48967606A US2007155277A1 US 20070155277 A1 US20070155277 A1 US 20070155277A1 US 48967606 A US48967606 A US 48967606A US 2007155277 A1 US2007155277 A1 US 2007155277A1
Authority
US
United States
Prior art keywords
cheering
sound
effect
motion detector
cheering apparatus
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Abandoned
Application number
US11/489,676
Inventor
Avi Amitai
Ra'Anan Kessel
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Individual
Original Assignee
Individual
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Individual filed Critical Individual
Priority to US11/489,676 priority Critical patent/US20070155277A1/en
Priority to PCT/IL2007/000826 priority patent/WO2008010204A2/en
Publication of US20070155277A1 publication Critical patent/US20070155277A1/en
Abandoned legal-status Critical Current

Links

Images

Classifications

    • GPHYSICS
    • G10MUSICAL INSTRUMENTS; ACOUSTICS
    • G10HELECTROPHONIC MUSICAL INSTRUMENTS; INSTRUMENTS IN WHICH THE TONES ARE GENERATED BY ELECTROMECHANICAL MEANS OR ELECTRONIC GENERATORS, OR IN WHICH THE TONES ARE SYNTHESISED FROM A DATA STORE
    • G10H1/00Details of electrophonic musical instruments
    • G10H1/18Selecting circuits
    • G10H1/26Selecting circuits for automatically producing a series of tones
    • GPHYSICS
    • G10MUSICAL INSTRUMENTS; ACOUSTICS
    • G10HELECTROPHONIC MUSICAL INSTRUMENTS; INSTRUMENTS IN WHICH THE TONES ARE GENERATED BY ELECTROMECHANICAL MEANS OR ELECTRONIC GENERATORS, OR IN WHICH THE TONES ARE SYNTHESISED FROM A DATA STORE
    • G10H2220/00Input/output interfacing specifically adapted for electrophonic musical tools or instruments
    • G10H2220/155User input interfaces for electrophonic musical instruments
    • G10H2220/395Acceleration sensing or accelerometer use, e.g. 3D movement computation by integration of accelerometer data, angle sensing with respect to the vertical, i.e. gravity sensing.
    • GPHYSICS
    • G10MUSICAL INSTRUMENTS; ACOUSTICS
    • G10HELECTROPHONIC MUSICAL INSTRUMENTS; INSTRUMENTS IN WHICH THE TONES ARE GENERATED BY ELECTROMECHANICAL MEANS OR ELECTRONIC GENERATORS, OR IN WHICH THE TONES ARE SYNTHESISED FROM A DATA STORE
    • G10H2250/00Aspects of algorithms or signal processing methods without intrinsic musical character, yet specifically adapted for or used in electrophonic musical processing
    • G10H2250/315Sound category-dependent sound synthesis processes [Gensound] for musical use; Sound category-specific synthesis-controlling parameters or control means therefor
    • G10H2250/365Gensound applause, e.g. handclapping; Cheering; Booing
    • GPHYSICS
    • G10MUSICAL INSTRUMENTS; ACOUSTICS
    • G10HELECTROPHONIC MUSICAL INSTRUMENTS; INSTRUMENTS IN WHICH THE TONES ARE GENERATED BY ELECTROMECHANICAL MEANS OR ELECTRONIC GENERATORS, OR IN WHICH THE TONES ARE SYNTHESISED FROM A DATA STORE
    • G10H2250/00Aspects of algorithms or signal processing methods without intrinsic musical character, yet specifically adapted for or used in electrophonic musical processing
    • G10H2250/541Details of musical waveform synthesis, i.e. audio waveshape processing from individual wavetable samples, independently of their origin or of the sound they represent
    • G10H2250/641Waveform sampler, i.e. music samplers; Sampled music loop processing, wherein a loop is a sample of a performance that has been edited to repeat seamlessly without clicks or artifacts

Definitions

  • the present invention relates to the field of cheering devices.
  • Audience participation in sports games is considered very essential. Many sports experts describe the audience/team fans cheering or protesting as vital as the sixth player on a basketball team or the twelfth player on a soccer team. Sports team fans all over the world continuously search for new means to cheer or protest in order to increase their influence on the sports games results while increasing, as well, their own enjoyment of the event. For example, fans frequently arrive wearing their favored team uniform, hats, socks, scarves, etc. to attend the events. During the games, fans may perform as an organized group/chorus, shouting interjections according to the immediate situation at the pitch.
  • a spectator of a show such as a concert or sports match is basically limited to express himself by his own capabilities. He can clap his hands, cheer his team, “boo” the opponent, and so forth. However, spectators, especially of sports events, sometimes feel this is insufficient, and therefore use devices for amplifying their reaction, such as trumpets and the like.
  • Publication DE4015323 discloses a musical instrument incorporated in a glove. It has a number of operating kegs provided at the ends of each of the fingers and at spaced points across the palm, to allow them to be independently generated by strumming the fingers or pressing the palm of the glove against a solid surface.
  • the glove is coupled via a wireless transmission link to a base unit incorporating an amplifier and a speaker or a handset.
  • the transmitter may be incorporated in the glove wrist band.
  • Publication JP10277273 discloses a toy that generates sounds as a result of colliding with a wall or a floor in order to dissipate stresses, by fitting an electronic circuit provided with a shock-sensitive sensor, an electric source, a shaper, a voice generator, an amplifier, a speaker, etc., in the inside of the toy and wrapping it with an elastic raw material at the outside thereof.
  • WO9748092 discloses an interchangeable sound effect device which incorporates and plays sound effects that have been digitally recorded on interchangeable sound cartridges.
  • the device is designed to be used with entertainment and educational type products such as toys, dolls, figurines, books and instructional guides.
  • the sound effect device employs an infrared receiver housed within a durable encasement which straps around the user's waist or is embedded within the doll, figurine, toy, or book.
  • the receiver unit contains an infrared detector, an electronic driving means, an audio speaker, and a sound cartridge that rests within a sound cartridge chamber.
  • the sound cartridge contains a sound enabler chip that stores, in digital form, a number of prerecorded sound effects.
  • the user can easily remove the sound cartridge and insert one of many other sound cartridges, each containing a different set of sound effects.
  • the sound effect device uses an infrared transmitter that attaches to an adjustable glove.
  • cheering apparatus refers herein to an apparatus for producing a sound effect such as of cheering, booing, clapping, and the like, as a reaction of a kinematical event.
  • cheering effect or “sound effect” refers herein to an audio signal of cheering, booing, clapping, and so on.
  • a cheering effect can be produced by playing a recorded sample or playing an artificial sound, such as a sound produced by electronic means.
  • the present invention is directed to a cheering apparatus, comprising:
  • an effect selector for selecting a sound effect to be played upon activation
  • a motion detector for detecting acceleration or deceleration (of a user's limb);
  • an audio unit for playing the selected sound upon indicating by the motion detector an acceleration or deceleration.
  • the cheering apparatus may further comprise a handheld casing, for housing at least a speaker of the audio unit.
  • the effect selector is adapted to allow a user to select an arbitrary sound effect from a group of sound effects.
  • the effect selector is adapted to allow a user to select in a cyclic order a sound effect from a group of sound effects.
  • the audio unit may comprise:
  • an audio player for producing an audio signal of a selected sound effect
  • an audio amplifier for amplifying the sound signal
  • a speaker for playing the signal.
  • the audio unit further comprises a sound recorder, for recording the sound effects.
  • the cheering apparatus may further comprise a connector, such as one or more straps, for connecting the motion detector to a human's limb directly (i.e., when the motion detector is an integral part of the housing) or indirectly (i.e., when the motion detector is separate from the housing).
  • a connector such as one or more straps, for connecting the motion detector to a human's limb directly (i.e., when the motion detector is an integral part of the housing) or indirectly (i.e., when the motion detector is separate from the housing).
  • the motion detector comprises:
  • the weighting object contacts the housing, resulting with closing a circuit.
  • the effect selector is deployed within the casing.
  • the effect selector is deployed as part of the casing, and connected to the corresponding element inside the casing by conductive wires.
  • the motion detector is deployed within the casing.
  • the motion detector is deployed separately from the casing, and connected to the corresponding element inside the casing by conductive wires.
  • the cheering apparatus may further comprise at least one visual indicator, such as LED, for indicating an operational state of the apparatus.
  • the cheering apparatus may further comprise communication interface, for communication with an external device (e.g., for importing and exporting sound effects).
  • the communication interface may be, for example, wired communication interface such as USB, wireless communication interface such as infrared, Bluetooth, and so forth.
  • the present invention is directed to a cheering apparatus, comprising:
  • a motion detector for detecting an acceleration or deceleration (of a user's limb);
  • the apparatus may further comprise an effect selector, for selecting a sound effect to be played upon activation.
  • the effect selector is adapted to allow a user to select an arbitrary sound effect.
  • the effect selector is adapted to allow a user to select in a cyclic order a sound effect from a group of sound effects.
  • the present invention comprises a connector, for connecting directly or indirectly the motion detector to a human's limb and the like.
  • FIG. 1 schematically illustrates the modules of a cheering apparatus, according to a preferred embodiment of the invention
  • FIG. 2 schematically illustrates an effect selector, which may be used in embodiments of the invention
  • FIG. 3 schematically illustrates an electronic scheme of an electrical effect selector, which may be used in embodiments of the invention
  • FIGS. 4 a and 4 b is a sectional view which schematically illustrates a common motion detector that can be employed in embodiments of the present invention.
  • FIG. 5 schematically illustrates a cheering apparatus, according to one embodiment of the invention
  • FIG. 6 schematically illustrates a cheering apparatus, according to another embodiment of the invention.
  • FIG. 7 schematically illustrates a cheering apparatus, according to a preferred embodiment of the invention.
  • FIG. 1 schematically illustrates the modules of a cheering apparatus, according to a preferred embodiment of the invention.
  • the cheering device is designed as a mobile device which comprises the following modules:
  • An audio recorder 10 for recording sound effects such as cheering, booing, and the like.
  • An effect selector 20 for selecting by a user the sound effect to be played upon activation (e.g., cheering, booing, clapping).
  • a motion detector 30 for detecting motion of a user's limb, and triggering the playing of the selected sound sample upon detecting a certain level of acceleration or deceleration and on.
  • An audio player 40 for playing recorded samples or generating signals of desired effects.
  • An audio amplifier 50 for amplifying played signal.
  • a speaker 60 for converting electrical signal of the amplifier into audible sound.
  • a mobile power source such as but not limited to batteries, should be used in order to provide the power required for the cheering apparatus.
  • a user interface for operating the apparatus is employed (also not illustrated).
  • the Audio Unit The Audio Unit
  • Audio recorders are universally well known. Actually, almost every MP3 player includes an audio recorder and player. The current audio recorders and players make use of non-volatile flash memory as a substitute for the tape utilized in the past. This enables designing miniature audio recorders and players.
  • the cheering apparatus is adapted to record/reproduce a plurality of cheering effects, such as cheering, booing, clapping, and so forth.
  • the effect selector is a device by which a user selects an effect to be recorded or played.
  • a cheering apparatus is adapted to handle only two cheering effects.
  • a user may decide that one effect is cheering and the other, booing.
  • the selector to cheering the recorded or reproduced sound will be of cheering
  • the selector to booing the recorded or reproduced sound will be of booing.
  • the selector is a switch having a state for each allowed expression (cheering, booing, and so forth). Usually, the state of the switch is indicated by corresponding contacts.
  • Switches that have two or more states are well known in the art. Such a switch may be based on mechanical elements, electrical elements, electronic elements, and so on.
  • FIG. 2 schematically illustrates a mechanical effect selector, which may be used in embodiments of the invention.
  • the effect selector has three states: cheering, booing and clapping.
  • Contacts 22 and 23 correspond to the cheering state; contacts 24 and 25 correspond to the booing state; and contacts 26 and 27 correspond to the clapping state.
  • a user may move the carriage 28 from one state to another. In the illustration, carriage 28 is in the cheering state, thus it connects the corresponding contacts 22 and 23 .
  • FIG. 3 schematically illustrates an electronic scheme of an electrical effect selector, which may be used in embodiments of the invention.
  • a ring counter is basically a circulating shift register in which the output of the most significant stage is fed back to the input of the least significant stage.
  • FIG. 3 illustrates a 3-bit ring counter constructed from D flip-flops 29 . The output of each stage is shifted into the next stage on the positive edge of a pulse from switch 21 . If the CLEAR signal is high, all the flip-flops except the first one FFO are reset to zero. FFO is preset to 1 instead.
  • the counter can be considered as a mod-3 counter. No extra decoding circuit is needed to determine in which state the counter is.
  • Specified Selection is Cyclic Selection
  • the selector comprises a multi-states switch, each one corresponding to a different cheering effect.
  • a user sets the cheering apparatus to the desired state by setting the switch at the position associated with the desired state. This type of switch is illustrated in FIG. 2 .
  • the user flips from one state to another by hitting a sensor.
  • a sensor used for flipping from one state to the next state in a group of states. This type of switch is illustrated in FIG. 3 .
  • a hit switches from one state to the other state, e.g., from cheering to booing; and the next hit on the sensor sets the state from the booing state to the cheering state.
  • the selector has three states, such as cheering, booing and clapping, a hit on the sensor switches the cheering apparatus from cheering to booing, the next hit from booing to clapping, the next hit from clapping to cheering, and so on.
  • the sensor of a cyclic switch may be a mechanical sensor (e.g., a mechanical button that closes a circuit), a microphone that samples a sound, etc.
  • a mechanical sensor e.g., a mechanical button that closes a circuit
  • microphone that samples a sound
  • sound may be converted to current, and an electronic circuit thereof may treat a certain level of current and as instruction to switch from one state to the next state.
  • the cheering apparatus comprises a plurality of pairs, triples, and so on, of cheering effects.
  • a user may select a pair, triple and so on by an additional selector.
  • the motion detector switches from a member of one pair to the next member of the same group.
  • the motion detector 30 is a sensor which detects acceleration/deceleration of an object 40 to which it is connected. Upon detecting acceleration/deceleration of the object 40 , an activation mechanism activates the operation of playing the selected sound.
  • FIGS. 4 a and 4 b is a sectional view which schematically illustrates a common motion detector that can be employed in embodiments of the present invention.
  • the motion detector 30 comprises the following elements:
  • a conductive spring 32 which is connected at one end to the rigid object 70 ;
  • a conductive casing 36 which is also connected to the rigid object 70 .
  • the acceleration/deceleration level that causes a contact between ball 34 and casing 36 depends on the characteristics of the spring 32 (such as its length, flexibility, and so on) and on the weight of the ball 34 .
  • Applying sensor 30 to a cheering apparatus may be carried out as follows:
  • Sensor 30 is fastened to a user's wrist.
  • a user When a user is interested in activating the sound player to play the selected sound, he has to shake his hand with sufficient intensity that sensor 30 indicates a desired acceleration/deceleration. However, since the user accelerates/decelerates his wrist as a reaction to an event that happens at the event where he is a spectator, the activation of the cheering effect is actually a result of his own behavior at that moment.
  • the cheering apparatus is set to two states, cheering and booing, and the current state is cheering. If the user's favored team scores in a basketball match, the user may shake the hand to which the motion sensor is attached until the motion sensor activates the sound effect. At this point, the ball may pass to the opponent, upon which the user hits the selector's sensor in order to switch to the booing effect. When the opponent is approaching the user's favored team, he may shake his hand in order to activate the booing sound.
  • FIGS. 4 a and 4 b The motion detector illustrated in FIGS. 4 a and 4 b is merely an example, and those skilled in the art will appreciate that other types of motion detectors may be employed for the same purpose. Thus, the example of FIGS. 4 a and 4 b is merely illustrative and not restrictive.
  • the Amplifier and the Speaker(s) are The Amplifier and the Speaker(s)
  • the desired audio level for a cheering apparatus is about 120 db. Of course, this is only an example, and a cheering apparatus may be designed to well exceed this level.
  • the produced sound of the amplifier has to be at such a level that it is heard well on the sports ground, and as such, it requires an appropriate power source, amplifier and speaker.
  • the entire cheering apparatus has to be worn on the human body, such as a hand, and accordingly, it has to be suitable for easy user carrying.
  • a flat speaker may be a benefit when designing a compact cheering apparatus.
  • compact amplifiers which may by operated by battery power are available on the market, and they may produce the desired audio level for the purpose of cheering.
  • the apparatus has to be relatively small, such as a handheld device, and on the other hand, it must be capable of reaching a level of that is heard on the sports ground.
  • FIG. 5 schematically illustrates a cheering apparatus, according to one embodiment of the invention.
  • the cheering apparatus 100 is designed as a handheld device, which comprises one or more straps 82 for attaching the apparatus 100 to a human's limb, such as to a hand, foot, or the like. In this case both the effect selector and motion detector are embedded in the casing.
  • FIG. 5 Also illustrated in FIG. 5 is a speaker 60 , an ON/OFF button 84 , a LED 86 for indicating if the power is on, a volume slider 88 , a recording button 90 , and a microphone 92 .
  • FIG. 6 schematically illustrates a cheering apparatus, according to another embodiment of the invention.
  • both the effect selector 20 and motion detector 30 are external, and connected to the casing of apparatus 100 by wires 89 and 39 , thereby allowing attaching the casing, which is a relatively-heavy component, to the user's belt, while the selectors or at least the sensors thereof, which are relatively-light components, are attached to the hand or elsewhere by straps (not illustrated) and the like.
  • the sensors 20 and 30 may be connected to a strap worn by a user via Velcro.
  • one or more visual indicators such as LEDs (Light Emission Diode) are used.
  • the power consumption of a LED is relatively low, and therefore it may be a suitable solution for the visual indicator.
  • a user inserts batteries into the “batteries housing”, which is disposed within the casing of the apparatus.
  • the user selects the desired cheering effect, such as cheering, booing, and so on. Then he presses the RECORD button 90 . While holding the RECORD button 90 pressed, the sound associated with the selected cheering effect is recorded. When finished, the user releases RECORD button 90 .
  • the desired cheering effect such as cheering, booing, and so on.
  • Slider 88 is used for setting the volume level of the reproduced sound.
  • Cheering Assuming the cheering apparatus 100 has two states, cheering and booking, and the current state is cheering: if the user's team scores in a basketball match, the user may shake the hand to which the motion sensor is attached with such intensity that the motion sensor 30 activates the sound effect. At this point, assuming the ball passes to the opponent, the user hits the sensor of the effect selector 20 in order to switch to booing. When the opponent is approaching the user's team, he may shake his hand in order to activate the booing sound.
  • FIG. 7 schematically illustrates a cheering apparatus, according to a preferred embodiment of the invention.
  • the apparatus is designed to produce a plurality of pairs of effects.
  • a user selects the desired pair by moving the button 95 of slider 96 .
  • Button 21 flips the selected state from the cheering state to the booing state and vice versa. The operation of button 21 is described in the electronic scheme of FIG. 3 .
  • the cheering indicator 86 a (which may be embodied as a LED) is on the booing indicator 86 b is off; and when in the booing state, the booing indicator 86 b is on and the cheering indicator 86 a is off.
  • Button 96 is used for recording a sound effect, and indicator 86 c indicates the recording action.
  • Some additional features which may be added are, for example, a slot (not illustrated) for replacing the non-volatile memory card (such as flash memory, SIM, and so forth), a USB connector (not illustrated), for connecting the cheering apparatus to other devices, such as a personal computer, or even to other cheering apparatus.
  • the replaceable memory chip may be used, for example, for storing pre-recorded sound effects, and so forth.
  • the cheering apparatus of the present invention can be used as means for elevating the effect a user wishes to project, such as cheering or booing, in a spectacle such as a sports game, rock concert, a demonstration, and so on.
  • a user thereof is free to record any sound he is interested in.
  • the recording may be carried out even during the spectacle itself.
  • the apparatus may use pre-recorded sound effects, generated sound effects, and so on.
  • the cheering apparatus of the present invention may be used also for other situations, such as a demonstration and actually any gathering of people.
  • the cheering apparatus of the present invention may be used also for other emotions, such as protesting.
  • Activating a plurality of cheering devices simultaneously during a sport game creates a significant advantage for their chosen sport team. Coordinated and loud sound effects emanating from the direction of specific team fans galleries at crucial moments in a sport game creates the impression that a much larger crowd is cheering, and this can have a positive impact on the players.

Abstract

In one embodiment, the present invention is directed to a cheering apparatus, comprising: an effect selector, for selecting a sound effect to be played upon activation; a motion detector, for detecting an acceleration or deceleration by a user's limb; and an audio unit, for playing the selected sound upon indicating by the motion detector acceleration or deceleration of a user's limb. The cheering apparatus may further comprise a handheld casing, for housing at least a speaker of the audio unit. The cheering apparatus may further comprise a connector, such as one or more straps, for directly or indirectly connecting the motion detector to a human's limb. The motion detector may comprise: a conductive weighting object; a flexible conductive element connected at one end to the weighting object, and connected at the other end to a non-conductive chassis; and conductive housing.

Description

    FIELD OF THE INVENTION
  • The present invention relates to the field of cheering devices.
  • BACKGROUND OF THE INVENTION
  • Audience participation in sports games, for example, is considered very essential. Many sports experts describe the audience/team fans cheering or protesting as vital as the sixth player on a basketball team or the twelfth player on a soccer team. Sports team fans all over the world continuously search for new means to cheer or protest in order to increase their influence on the sports games results while increasing, as well, their own enjoyment of the event. For example, fans frequently arrive wearing their favored team uniform, hats, socks, scarves, etc. to attend the events. During the games, fans may perform as an organized group/chorus, shouting interjections according to the immediate situation at the pitch.
  • Common ways people express themselves at spectacles like sports games, rock concerts, demonstrations, include creating as much noise as they can, by shouting, whistling, applauding, drumming, trumpeting or any other way that creates the desired sound effects.
  • Another common way for fans to increase their impact on the game results and to further their own enjoyment is by performing together as a large body the famous “Mexican wave movement”, accompanied by coordinated cheering or booing interjections. All cheering or protesting means that are mentioned above and many more are suitable and relevant for outdoor and indoor events with audience participation, such as sports games, demonstrations, processions, rallies, etc.
  • A spectator of a show such as a concert or sports match is basically limited to express himself by his own capabilities. He can clap his hands, cheer his team, “boo” the opponent, and so forth. However, spectators, especially of sports events, sometimes feel this is insufficient, and therefore use devices for amplifying their reaction, such as trumpets and the like.
  • Publication DE4015323 discloses a musical instrument incorporated in a glove. It has a number of operating kegs provided at the ends of each of the fingers and at spaced points across the palm, to allow them to be independently generated by strumming the fingers or pressing the palm of the glove against a solid surface. The glove is coupled via a wireless transmission link to a base unit incorporating an amplifier and a speaker or a handset. The transmitter may be incorporated in the glove wrist band.
  • Publication JP10277273 discloses a toy that generates sounds as a result of colliding with a wall or a floor in order to dissipate stresses, by fitting an electronic circuit provided with a shock-sensitive sensor, an electric source, a shaper, a voice generator, an amplifier, a speaker, etc., in the inside of the toy and wrapping it with an elastic raw material at the outside thereof.
  • Publication WO9748092 discloses an interchangeable sound effect device which incorporates and plays sound effects that have been digitally recorded on interchangeable sound cartridges. The device is designed to be used with entertainment and educational type products such as toys, dolls, figurines, books and instructional guides. The sound effect device employs an infrared receiver housed within a durable encasement which straps around the user's waist or is embedded within the doll, figurine, toy, or book. The receiver unit contains an infrared detector, an electronic driving means, an audio speaker, and a sound cartridge that rests within a sound cartridge chamber. The sound cartridge contains a sound enabler chip that stores, in digital form, a number of prerecorded sound effects. In addition, the user can easily remove the sound cartridge and insert one of many other sound cartridges, each containing a different set of sound effects. Finally, the sound effect device uses an infrared transmitter that attaches to an adjustable glove.
  • Publication U.S. Pat. No. 6,758,769 is considered to be the closest prior art. It discloses a sound effect assembly that attaches to the net of a goal. The sound effect device contains a sensor that either detects the motion of the net or the passing of the ball or puck. When the sound effect assembly is activated, the sound effect device generates audible sounds, preferably of a cheering crowd. Accordingly, each time a goal is made, the sound effect device produces the sounds of a cheering crowd. The sound effect device is produced in a very small housing that hooks onto the net of a goal.
  • All the methods and devices described above have not yet provided satisfactory solutions to the problem of amplifying a user's reaction to events of a happening, such as a spectacle and sport match.
  • It is an object of the present invention to provide a cheering apparatus, which improves the ability of a spectator to cheer and boo in a better way than in the prior art.
  • Other objects and advantages of the invention will become apparent as the description proceeds.
  • SUMMARY OF THE INVENTION
  • The following embodiments and aspects thereof are described and illustrated in conjunction with systems, tools and methods, which are meant to be merely illustrative, not limiting in scope. In various embodiments, one or more of the above-described problems have been reduced or eliminated, while other embodiments are directed to other advantages or improvements.
  • The term “cheering apparatus” refers herein to an apparatus for producing a sound effect such as of cheering, booing, clapping, and the like, as a reaction of a kinematical event.
  • The term “cheering effect” or “sound effect” refers herein to an audio signal of cheering, booing, clapping, and so on. A cheering effect can be produced by playing a recorded sample or playing an artificial sound, such as a sound produced by electronic means.
  • In one embodiment, the present invention is directed to a cheering apparatus, comprising:
  • an effect selector, for selecting a sound effect to be played upon activation;
  • a motion detector, for detecting acceleration or deceleration (of a user's limb); and
  • an audio unit, for playing the selected sound upon indicating by the motion detector an acceleration or deceleration.
  • The cheering apparatus may further comprise a handheld casing, for housing at least a speaker of the audio unit.
  • According to one embodiment of the invention, the effect selector is adapted to allow a user to select an arbitrary sound effect from a group of sound effects.
  • According to another embodiment of the invention, the effect selector is adapted to allow a user to select in a cyclic order a sound effect from a group of sound effects.
  • The audio unit may comprise:
  • an audio player, for producing an audio signal of a selected sound effect;
  • an audio amplifier, for amplifying the sound signal; and
  • a speaker, for playing the signal.
  • In a preferred embodiment of the invention, the audio unit further comprises a sound recorder, for recording the sound effects.
  • The cheering apparatus may further comprise a connector, such as one or more straps, for connecting the motion detector to a human's limb directly (i.e., when the motion detector is an integral part of the housing) or indirectly (i.e., when the motion detector is separate from the housing).
  • According to one embodiment of the invention, the motion detector comprises:
  • a conductive weighting object;
  • a flexible conductive element connected by one end to the weighting object, and connected at the other end to a non-conductive chassis; and
  • conductive housing;
  • thereby upon accelerating the chassis by a certain level and on, the weighting object contacts the housing, resulting with closing a circuit.
  • According to one embodiment of the invention, the effect selector is deployed within the casing.
  • According to another embodiment of the invention, the effect selector is deployed as part of the casing, and connected to the corresponding element inside the casing by conductive wires.
  • According to one embodiment of the invention, the motion detector is deployed within the casing.
  • According to another embodiment of the invention, the motion detector is deployed separately from the casing, and connected to the corresponding element inside the casing by conductive wires.
  • The cheering apparatus may further comprise at least one visual indicator, such as LED, for indicating an operational state of the apparatus.
  • The cheering apparatus may further comprise communication interface, for communication with an external device (e.g., for importing and exporting sound effects). The communication interface may be, for example, wired communication interface such as USB, wireless communication interface such as infrared, Bluetooth, and so forth.
  • In another aspect, the present invention is directed to a cheering apparatus, comprising:
  • a motion detector, for detecting an acceleration or deceleration (of a user's limb); and
      • an audio unit, for playing a sound effect upon indicating by the motion detector an acceleration or deceleration (of a user's limb), the audio unit comprising a sound recorder, for recording the sound effect.
  • The apparatus may further comprise an effect selector, for selecting a sound effect to be played upon activation.
  • According to one embodiment of the invention, the effect selector is adapted to allow a user to select an arbitrary sound effect.
  • According to another embodiment of the invention, the effect selector is adapted to allow a user to select in a cyclic order a sound effect from a group of sound effects.
  • In a further embodiment, the present invention comprises a connector, for connecting directly or indirectly the motion detector to a human's limb and the like.
  • In addition to the exemplary aspects and embodiments described above, further aspects and embodiments will become apparent by reference to the figures and by study of the following detailed description.
  • BRIEF DESCRIPTION OF THE DRAWINGS
  • The objects and features of the present invention will become apparent from the following detailed description considered in conjunction with the accompanying drawings, in which:
  • FIG. 1 schematically illustrates the modules of a cheering apparatus, according to a preferred embodiment of the invention;
  • FIG. 2 schematically illustrates an effect selector, which may be used in embodiments of the invention;
  • FIG. 3 schematically illustrates an electronic scheme of an electrical effect selector, which may be used in embodiments of the invention;
  • Each of FIGS. 4 a and 4 b is a sectional view which schematically illustrates a common motion detector that can be employed in embodiments of the present invention.
  • FIG. 5 schematically illustrates a cheering apparatus, according to one embodiment of the invention;
  • FIG. 6 schematically illustrates a cheering apparatus, according to another embodiment of the invention; and
  • FIG. 7 schematically illustrates a cheering apparatus, according to a preferred embodiment of the invention.
  • It is to be understood, however, that the drawings are designed solely for purposes of illustration and not as a definition of the limits of the invention, for which reference should be made to the appended claims. It should be further understood that the drawings are not necessarily drawn to scale and that, unless otherwise indicated, they are merely intended to conceptually illustrate the structures and procedures described herein. Reference numerals may be repeated among the figures to indicate corresponding or analogous elements.
  • DETAILED DESCRIPTION OF PREFERRED EMBODIMENTS
  • In the following detailed description, numerous specific details are set forth in order to provide a thorough understanding of the disclosure. However, it will be understood by those skilled in the art that the present invention may be practiced without these specific details. In other instances, well-known methods, procedures, components and circuits have not been described in detail, so as not to obscure the present disclosure.
  • FIG. 1 schematically illustrates the modules of a cheering apparatus, according to a preferred embodiment of the invention.
  • According to this embodiment, the cheering device is designed as a mobile device which comprises the following modules:
  • An audio recorder 10, for recording sound effects such as cheering, booing, and the like.
  • An effect selector 20, for selecting by a user the sound effect to be played upon activation (e.g., cheering, booing, clapping).
  • A motion detector 30, for detecting motion of a user's limb, and triggering the playing of the selected sound sample upon detecting a certain level of acceleration or deceleration and on.
  • An audio player 40, for playing recorded samples or generating signals of desired effects.
  • An audio amplifier 50, for amplifying played signal.
  • A speaker 60, for converting electrical signal of the amplifier into audible sound.
  • A mobile power source (not illustrated), such as but not limited to batteries, should be used in order to provide the power required for the cheering apparatus. In addition, a user interface for operating the apparatus is employed (also not illustrated).
  • The Audio Unit
  • Audio recorders are universally well known. Actually, almost every MP3 player includes an audio recorder and player. The current audio recorders and players make use of non-volatile flash memory as a substitute for the tape utilized in the past. This enables designing miniature audio recorders and players.
  • The Effect Selector
  • According to a preferred embodiment of the invention, the cheering apparatus is adapted to record/reproduce a plurality of cheering effects, such as cheering, booing, clapping, and so forth. The effect selector is a device by which a user selects an effect to be recorded or played.
  • For example, a cheering apparatus is adapted to handle only two cheering effects. In this case, a user may decide that one effect is cheering and the other, booing. Thus, when setting the selector to cheering, the recorded or reproduced sound will be of cheering, and when setting the selector to booing, the recorded or reproduced sound will be of booing.
  • According to one embodiment of the invention, the selector is a switch having a state for each allowed expression (cheering, booing, and so forth). Usually, the state of the switch is indicated by corresponding contacts.
  • Switches that have two or more states are well known in the art. Such a switch may be based on mechanical elements, electrical elements, electronic elements, and so on.
  • FIG. 2 schematically illustrates a mechanical effect selector, which may be used in embodiments of the invention.
  • The effect selector has three states: cheering, booing and clapping. Contacts 22 and 23 correspond to the cheering state; contacts 24 and 25 correspond to the booing state; and contacts 26 and 27 correspond to the clapping state. A user may move the carriage 28 from one state to another. In the illustration, carriage 28 is in the cheering state, thus it connects the corresponding contacts 22 and 23.
  • FIG. 3 schematically illustrates an electronic scheme of an electrical effect selector, which may be used in embodiments of the invention.
  • A ring counter is basically a circulating shift register in which the output of the most significant stage is fed back to the input of the least significant stage. FIG. 3 illustrates a 3-bit ring counter constructed from D flip-flops 29. The output of each stage is shifted into the next stage on the positive edge of a pulse from switch 21. If the CLEAR signal is high, all the flip-flops except the first one FFO are reset to zero. FFO is preset to 1 instead.
  • Since the count sequence has 3 distinct states, the counter can be considered as a mod-3 counter. No extra decoding circuit is needed to determine in which state the counter is.
  • Specified Selection is Cyclic Selection
  • According to one embodiment of the invention, the selector comprises a multi-states switch, each one corresponding to a different cheering effect. A user sets the cheering apparatus to the desired state by setting the switch at the position associated with the desired state. This type of switch is illustrated in FIG. 2.
  • According to another embodiment of the invention, the user flips from one state to another by hitting a sensor. This can be embodied by a sensor used for flipping from one state to the next state in a group of states. This type of switch is illustrated in FIG. 3.
  • For example, in case wherein the selector has two states, cheering and booing, a hit switches from one state to the other state, e.g., from cheering to booing; and the next hit on the sensor sets the state from the booing state to the cheering state. In another example, where the selector has three states, such as cheering, booing and clapping, a hit on the sensor switches the cheering apparatus from cheering to booing, the next hit from booing to clapping, the next hit from clapping to cheering, and so on.
  • Since this type of selector enables selecting the “next” state from a group of states, it is referred to also as “cyclic selector”, and “rotating selector”.
  • The sensor of a cyclic switch may be a mechanical sensor (e.g., a mechanical button that closes a circuit), a microphone that samples a sound, etc. In the latter case, sound may be converted to current, and an electronic circuit thereof may treat a certain level of current and as instruction to switch from one state to the next state.
  • According to one embodiment of the invention, the cheering apparatus comprises a plurality of pairs, triples, and so on, of cheering effects. A user may select a pair, triple and so on by an additional selector. Thus, for example, in the case of a plurality of pairs, the motion detector switches from a member of one pair to the next member of the same group.
  • The Motion Detector
  • The motion detector 30 is a sensor which detects acceleration/deceleration of an object 40 to which it is connected. Upon detecting acceleration/deceleration of the object 40, an activation mechanism activates the operation of playing the selected sound.
  • Each of FIGS. 4 a and 4 b is a sectional view which schematically illustrates a common motion detector that can be employed in embodiments of the present invention.
  • The motion detector 30 comprises the following elements:
  • a conductive spring 32, which is connected at one end to the rigid object 70;
  • a conductive ball 34, which is connected to the other end of the spring 32; and
  • a conductive casing 36, which is also connected to the rigid object 70.
  • At the idle state, which is illustrated in FIG. 4 a, there is no conductive contact between casing 36 and spring 32. When the rigid object 70 accelerates, spring 32 bends. From a certain level of acceleration/deceleration, as illustrated in FIG. 4 b, spring 32 bends such that ball 34 contacts casing 36. The contact closes a circuit through the conductive wires 38 and 39.
  • The acceleration/deceleration level that causes a contact between ball 34 and casing 36 depends on the characteristics of the spring 32 (such as its length, flexibility, and so on) and on the weight of the ball 34.
  • Applying sensor 30 to a cheering apparatus may be carried out as follows:
  • Sensor 30 is fastened to a user's wrist. When a user is interested in activating the sound player to play the selected sound, he has to shake his hand with sufficient intensity that sensor 30 indicates a desired acceleration/deceleration. However, since the user accelerates/decelerates his wrist as a reaction to an event that happens at the event where he is a spectator, the activation of the cheering effect is actually a result of his own behavior at that moment.
  • For example, assume the cheering apparatus is set to two states, cheering and booing, and the current state is cheering. If the user's favored team scores in a basketball match, the user may shake the hand to which the motion sensor is attached until the motion sensor activates the sound effect. At this point, the ball may pass to the opponent, upon which the user hits the selector's sensor in order to switch to the booing effect. When the opponent is approaching the user's favored team, he may shake his hand in order to activate the booing sound.
  • The motion detector illustrated in FIGS. 4 a and 4 b is merely an example, and those skilled in the art will appreciate that other types of motion detectors may be employed for the same purpose. Thus, the example of FIGS. 4 a and 4 b is merely illustrative and not restrictive.
  • The Amplifier and the Speaker(s)
  • All the activities of the apparatus are designed to emit a loud sound, and as such, the amplifier and the speaker(s) have a substantial importance to a cheering apparatus.
  • The desired audio level for a cheering apparatus is about 120 db. Of course, this is only an example, and a cheering apparatus may be designed to well exceed this level.
  • Some conflicting factors are involved in selecting an amplifier: on the one hand, the produced sound of the amplifier has to be at such a level that it is heard well on the sports ground, and as such, it requires an appropriate power source, amplifier and speaker. On the other hand, the entire cheering apparatus has to be worn on the human body, such as a hand, and accordingly, it has to be suitable for easy user carrying.
  • Presently, flat speakers are available on the market. A flat speaker may be a benefit when designing a compact cheering apparatus.
  • As per the power of the amplifier, compact amplifiers which may by operated by battery power are available on the market, and they may produce the desired audio level for the purpose of cheering.
  • Design
  • As mentioned above, conflicting factors are involved in selecting an amplifier: on the one hand, the apparatus has to be relatively small, such as a handheld device, and on the other hand, it must be capable of reaching a level of that is heard on the sports ground.
  • FIG. 5 schematically illustrates a cheering apparatus, according to one embodiment of the invention.
  • The cheering apparatus 100 is designed as a handheld device, which comprises one or more straps 82 for attaching the apparatus 100 to a human's limb, such as to a hand, foot, or the like. In this case both the effect selector and motion detector are embedded in the casing.
  • Also illustrated in FIG. 5 is a speaker 60, an ON/OFF button 84, a LED 86 for indicating if the power is on, a volume slider 88, a recording button 90, and a microphone 92.
  • FIG. 6 schematically illustrates a cheering apparatus, according to another embodiment of the invention.
  • In this case, both the effect selector 20 and motion detector 30 are external, and connected to the casing of apparatus 100 by wires 89 and 39, thereby allowing attaching the casing, which is a relatively-heavy component, to the user's belt, while the selectors or at least the sensors thereof, which are relatively-light components, are attached to the hand or elsewhere by straps (not illustrated) and the like. For example, the sensors 20 and 30 may be connected to a strap worn by a user via Velcro.
  • In order to inform a user about the selected sound effect, the remaining power on the batteries, and so forth, one or more visual indicators, such as LEDs (Light Emission Diode) are used. The power consumption of a LED is relatively low, and therefore it may be a suitable solution for the visual indicator.
  • Operating a Cheering Apparatus
  • Firstly, a user inserts batteries into the “batteries housing”, which is disposed within the casing of the apparatus.
  • Recording: The user selects the desired cheering effect, such as cheering, booing, and so on. Then he presses the RECORD button 90. While holding the RECORD button 90 pressed, the sound associated with the selected cheering effect is recorded. When finished, the user releases RECORD button 90.
  • Setting the volume level: Slider 88 is used for setting the volume level of the reproduced sound.
  • Cheering: Assuming the cheering apparatus 100 has two states, cheering and booking, and the current state is cheering: if the user's team scores in a basketball match, the user may shake the hand to which the motion sensor is attached with such intensity that the motion sensor 30 activates the sound effect. At this point, assuming the ball passes to the opponent, the user hits the sensor of the effect selector 20 in order to switch to booing. When the opponent is approaching the user's team, he may shake his hand in order to activate the booing sound.
  • A Preferred Design
  • FIG. 7 schematically illustrates a cheering apparatus, according to a preferred embodiment of the invention.
  • According to this embodiment of the invention, the apparatus is designed to produce a plurality of pairs of effects. A user selects the desired pair by moving the button 95 of slider 96. Button 21 flips the selected state from the cheering state to the booing state and vice versa. The operation of button 21 is described in the electronic scheme of FIG. 3.
  • When in the cheering state, the cheering indicator 86 a (which may be embodied as a LED) is on the booing indicator 86 b is off; and when in the booing state, the booing indicator 86 b is on and the cheering indicator 86 a is off.
  • Button 96 is used for recording a sound effect, and indicator 86 c indicates the recording action.
  • Some additional features which may be added are, for example, a slot (not illustrated) for replacing the non-volatile memory card (such as flash memory, SIM, and so forth), a USB connector (not illustrated), for connecting the cheering apparatus to other devices, such as a personal computer, or even to other cheering apparatus. The replaceable memory chip may be used, for example, for storing pre-recorded sound effects, and so forth.
  • Advantage Over the Prior Art
  • The cheering apparatus of the present invention can be used as means for elevating the effect a user wishes to project, such as cheering or booing, in a spectacle such as a sports game, rock concert, a demonstration, and so on.
  • A user thereof is free to record any sound he is interested in. The recording may be carried out even during the spectacle itself. In addition the apparatus may use pre-recorded sound effects, generated sound effects, and so on.
  • By employing a cyclic effect selector 20, the transition between the states is actually a very simple operation.
  • The cheering apparatus of the present invention may be used also for other situations, such as a demonstration and actually any gathering of people.
  • The cheering apparatus of the present invention may be used also for other emotions, such as protesting.
  • Activating a plurality of cheering devices simultaneously during a sport game creates a significant advantage for their chosen sport team. Coordinated and loud sound effects emanating from the direction of specific team fans galleries at crucial moments in a sport game creates the impression that a much larger crowd is cheering, and this can have a positive impact on the players.
  • While certain features of the invention have been illustrated and described herein, the invention can be embodied in other forms, ways, modifications, substitutions, changes, equivalents, and so forth. The embodiments described herein should be considered as illustrative and not restrictive.

Claims (23)

1-20. (canceled)
21. A cheering apparatus, comprising:
an effect selector, for selecting a sound effect to be played upon activation;
a motion detector, for detecting an acceleration or deceleration; and
an audio unit, for playing said selected sound upon indicating by said motion detector an acceleration or deceleration.
22. A cheering apparatus according to claim 21, further comprising:
a handheld casing, for housing at least a speaker of said audio unit.
23. A cheering apparatus according to claim 21, wherein said effect selector is adapted to allow a user to select an arbitrary sound effect from a group of sound effects.
24. A cheering apparatus according to claim 21, wherein said effect selector is adapted to allow a user to select in a cyclic order a sound effect from a group of sound effects.
25. A cheering apparatus according to claim 21, wherein said audio unit comprises:
an audio player, for producing an audio signal of a selected sound effect;
an audio amplifier, for amplifying said sound signal; and
a speaker, for playing said signal.
26. An apparatus according to claim 25, wherein said audio unit further comprises a sound recorder, for recording said sound effect.
27. A cheering apparatus according to claim 21, further comprising:
a connector, for connecting directly or indirectly said motion detector to a human's limb.
28. A cheering apparatus according to claim 27, wherein said connector comprises at least one strap.
29. A cheering apparatus according to claim 21, wherein said motion detector comprises:
a conductive weighting object;
a flexible conductive element connected at one end to said weighting object, and connected at the other end to a non-conductive chassis; and
conductive housing;
thereby upon accelerating or decelerating said chassis by a certain level, said weighting object contacts said housing, resulting in closing a circuit.
30. A cheering apparatus according to claim 22, wherein said effect selector is deployed within said casing.
31. A cheering apparatus according to claim 22, wherein said effect selector is deployed separately from said casing, and connected to the corresponding element inside said casing by conductive wires.
32. A cheering apparatus according to claim 22, wherein said motion detector is deployed within said casing.
33. A cheering apparatus according to claim 22, wherein said motion detector is deployed separately from said casing, and connected to the corresponding element inside said casing by conductive wires.
34. A cheering apparatus according to claim 21, further comprising at least one visual indicator, for indicating an operational state of said apparatus.
35. A cheering apparatus according to claim 34, wherein said at least one visual indicator comprises a LED.
36. A cheering apparatus according to claim 21, further comprising communication interface, for communication with an external device.
37. A cheering apparatus according to claim 36, wherein said communication interface is selected from a group comprising: wired communication interface, wireless communication interface, Bluetooth communication interface, infrared communication interface, USB communication interface.
38. A cheering apparatus, comprising:
a motion detector, for detecting an acceleration or deceleration; and
an audio unit, for playing a sound effect upon indicating by said motion detector an acceleration or deceleration, said audio unit comprising a sound recorder, for recording said sound effect.
39. A cheering apparatus according to claim 38, further comprising an effect selector, for selecting a sound effect to be played upon activation.
40. A cheering apparatus according to claim 39, wherein said effect selector is adapted to allow a user to select an arbitrary sound effect.
41. A cheering apparatus according to claim 39, wherein said effect selector is adapted to allow a user to select in a cyclic order a sound effect from a group of sound effects.
42. A cheering apparatus according to claim 38, further comprising:
a connector, for connecting directly or indirectly said motion detector to a human's limb.
US11/489,676 2005-07-25 2006-07-20 Mobile/portable and personal pre-recorded sound effects electronic amplifier device/gadget Abandoned US20070155277A1 (en)

Priority Applications (2)

Application Number Priority Date Filing Date Title
US11/489,676 US20070155277A1 (en) 2005-07-25 2006-07-20 Mobile/portable and personal pre-recorded sound effects electronic amplifier device/gadget
PCT/IL2007/000826 WO2008010204A2 (en) 2006-07-20 2007-07-03 Cheering apparatus

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
US70183705P 2005-07-25 2005-07-25
US11/489,676 US20070155277A1 (en) 2005-07-25 2006-07-20 Mobile/portable and personal pre-recorded sound effects electronic amplifier device/gadget

Publications (1)

Publication Number Publication Date
US20070155277A1 true US20070155277A1 (en) 2007-07-05

Family

ID=38957186

Family Applications (1)

Application Number Title Priority Date Filing Date
US11/489,676 Abandoned US20070155277A1 (en) 2005-07-25 2006-07-20 Mobile/portable and personal pre-recorded sound effects electronic amplifier device/gadget

Country Status (2)

Country Link
US (1) US20070155277A1 (en)
WO (1) WO2008010204A2 (en)

Cited By (85)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20060009982A1 (en) * 2004-06-21 2006-01-12 Janzen Michael E Method and apparatus for censoring a word
US20090161903A1 (en) * 2007-12-21 2009-06-25 Russell Corporation Docking station capable of being mounted to a sports support pole
US20090209165A1 (en) * 2008-02-15 2009-08-20 Dixon Adrienne M Scriptural speaking inspirational figurine
US20120280905A1 (en) * 2011-05-05 2012-11-08 Net Power And Light, Inc. Identifying gestures using multiple sensors
US20120310714A1 (en) * 2006-09-26 2012-12-06 Switch2Health Inc. Coupon redeemable upon completion of a predetermined threshold of physical activity
WO2012177641A2 (en) * 2011-06-21 2012-12-27 Net Power And Light Inc. Method and system for providing gathering experience
US8744804B2 (en) 2010-09-30 2014-06-03 Fitbit, Inc. Methods, systems and devices for automatic linking of activity tracking devices to user devices
US8751194B2 (en) 2010-09-30 2014-06-10 Fitbit, Inc. Power consumption management of display in portable device based on prediction of user input
US8762101B2 (en) 2010-09-30 2014-06-24 Fitbit, Inc. Methods and systems for identification of event data having combined activity and location information of portable monitoring devices
US8762102B2 (en) 2010-09-30 2014-06-24 Fitbit, Inc. Methods and systems for generation and rendering interactive events having combined activity and location information
US8768648B2 (en) 2010-09-30 2014-07-01 Fitbit, Inc. Selection of display power mode based on sensor data
US8775120B2 (en) 2010-09-30 2014-07-08 Fitbit, Inc. Method of data synthesis
US8781791B2 (en) 2010-09-30 2014-07-15 Fitbit, Inc. Touchscreen with dynamically-defined areas having different scanning modes
US8793101B2 (en) 2010-09-30 2014-07-29 Fitbit, Inc. Methods and systems for classification of geographic locations for tracked activity
US8805646B2 (en) 2010-09-30 2014-08-12 Fitbit, Inc. Methods, systems and devices for linking user devices to activity tracking devices
US8812259B2 (en) 2010-09-30 2014-08-19 Fitbit, Inc. Alarm setting and interfacing with gesture contact interfacing controls
US8812260B2 (en) 2010-09-30 2014-08-19 Fitbit, Inc. Methods and systems for geo-location optimized tracking and updating for events having combined activity and location information
US8818753B2 (en) 2010-09-30 2014-08-26 Fitbit, Inc. Methods and systems for processing social interactive data and sharing of tracked activity associated with locations
US8827906B2 (en) 2013-01-15 2014-09-09 Fitbit, Inc. Methods, systems and devices for measuring fingertip heart rate
US8849610B2 (en) 2010-09-30 2014-09-30 Fitbit, Inc. Tracking user physical activity with multiple devices
US8849697B2 (en) 2006-09-26 2014-09-30 Fitbit, Inc. Methods for detecting and recording activity and devices for performing the same
US8892401B2 (en) 2010-09-30 2014-11-18 Fitbit, Inc. Methods and systems for metrics analysis and interactive rendering, including events having combined activity and location information
US8954290B2 (en) 2010-09-30 2015-02-10 Fitbit, Inc. Motion-activated display of messages on an activity monitoring device
US8954289B2 (en) 2010-09-30 2015-02-10 Fitbit, Inc. Methods, systems and devices for generating real-time activity data updates to display devices
US8972220B2 (en) 2010-09-30 2015-03-03 Fitbit, Inc. Methods, systems and devices for activity tracking device data synchronization with computing devices
US9031812B2 (en) 2014-02-27 2015-05-12 Fitbit, Inc. Notifications on a user device based on activity detected by an activity monitoring device
US9039614B2 (en) 2013-01-15 2015-05-26 Fitbit, Inc. Methods, systems and devices for measuring fingertip heart rate
US9066209B2 (en) 2010-09-30 2015-06-23 Fitbit, Inc. Calendar integration methods and systems for presentation of events having combined activity and location information
US9081534B2 (en) 2010-09-30 2015-07-14 Fitbit, Inc. Methods and systems for interactive goal setting and recommender using events having combined activity and location information
US9241635B2 (en) 2010-09-30 2016-01-26 Fitbit, Inc. Portable monitoring devices for processing applications and processing analysis of physiological conditions of a user associated with the portable monitoring device
US9288298B2 (en) 2014-05-06 2016-03-15 Fitbit, Inc. Notifications regarding interesting or unusual activity detected from an activity monitoring device
US9310909B2 (en) 2010-09-30 2016-04-12 Fitbit, Inc. Methods, systems and devices for physical contact activated display and navigation
US9390427B2 (en) 2010-09-30 2016-07-12 Fitbit, Inc. Methods, systems and devices for automatic linking of activity tracking devices to user devices
US9449409B2 (en) 2014-04-11 2016-09-20 Fitbit, Inc. Graphical indicators in analog clock format
US9449365B2 (en) 2014-04-11 2016-09-20 Fitbit, Inc. Personalized scaling of graphical indicators
US9646481B2 (en) 2010-09-30 2017-05-09 Fitbit, Inc. Alarm setting and interfacing with gesture contact interfacing controls
US9655053B2 (en) 2011-06-08 2017-05-16 Fitbit, Inc. Wireless portable activity-monitoring device syncing
US9712629B2 (en) 2010-09-30 2017-07-18 Fitbit, Inc. Tracking user physical activity with multiple devices
US9728059B2 (en) 2013-01-15 2017-08-08 Fitbit, Inc. Sedentary period detection utilizing a wearable electronic device
US9743443B2 (en) 2012-04-26 2017-08-22 Fitbit, Inc. Secure pairing of devices via pairing facilitator-intermediary device
US10004406B2 (en) 2010-09-30 2018-06-26 Fitbit, Inc. Portable monitoring devices for processing applications and processing analysis of physiological conditions of a user associated with the portable monitoring device
US10080530B2 (en) 2016-02-19 2018-09-25 Fitbit, Inc. Periodic inactivity alerts and achievement messages
US10188890B2 (en) 2013-12-26 2019-01-29 Icon Health & Fitness, Inc. Magnetic resistance mechanism in a cable machine
US10252109B2 (en) 2016-05-13 2019-04-09 Icon Health & Fitness, Inc. Weight platform treadmill
US10258828B2 (en) 2015-01-16 2019-04-16 Icon Health & Fitness, Inc. Controls for an exercise device
US10272317B2 (en) 2016-03-18 2019-04-30 Icon Health & Fitness, Inc. Lighted pace feature in a treadmill
US10279212B2 (en) 2013-03-14 2019-05-07 Icon Health & Fitness, Inc. Strength training apparatus with flywheel and related methods
US10293211B2 (en) 2016-03-18 2019-05-21 Icon Health & Fitness, Inc. Coordinated weight selection
US10343017B2 (en) 2016-11-01 2019-07-09 Icon Health & Fitness, Inc. Distance sensor for console positioning
US10376736B2 (en) 2016-10-12 2019-08-13 Icon Health & Fitness, Inc. Cooling an exercise device during a dive motor runway condition
US10426989B2 (en) 2014-06-09 2019-10-01 Icon Health & Fitness, Inc. Cable system incorporated into a treadmill
US10433612B2 (en) 2014-03-10 2019-10-08 Icon Health & Fitness, Inc. Pressure sensor to quantify work
US10441844B2 (en) 2016-07-01 2019-10-15 Icon Health & Fitness, Inc. Cooling systems and methods for exercise equipment
US10471299B2 (en) 2016-07-01 2019-11-12 Icon Health & Fitness, Inc. Systems and methods for cooling internal exercise equipment components
US10493349B2 (en) 2016-03-18 2019-12-03 Icon Health & Fitness, Inc. Display on exercise device
US10500473B2 (en) 2016-10-10 2019-12-10 Icon Health & Fitness, Inc. Console positioning
US10543395B2 (en) 2016-12-05 2020-01-28 Icon Health & Fitness, Inc. Offsetting treadmill deck weight during operation
US10561894B2 (en) 2016-03-18 2020-02-18 Icon Health & Fitness, Inc. Treadmill with removable supports
US10625137B2 (en) 2016-03-18 2020-04-21 Icon Health & Fitness, Inc. Coordinated displays in an exercise device
US10625114B2 (en) 2016-11-01 2020-04-21 Icon Health & Fitness, Inc. Elliptical and stationary bicycle apparatus including row functionality
US10661114B2 (en) 2016-11-01 2020-05-26 Icon Health & Fitness, Inc. Body weight lift mechanism on treadmill
US10700774B2 (en) 2012-06-22 2020-06-30 Fitbit, Inc. Adaptive data transfer using bluetooth
US10729965B2 (en) 2017-12-22 2020-08-04 Icon Health & Fitness, Inc. Audible belt guide in a treadmill
US10953305B2 (en) 2015-08-26 2021-03-23 Icon Health & Fitness, Inc. Strength exercise mechanisms
US10983945B2 (en) 2010-09-30 2021-04-20 Fitbit, Inc. Method of data synthesis
US11243093B2 (en) 2010-09-30 2022-02-08 Fitbit, Inc. Methods, systems and devices for generating real-time activity data updates to display devices
US11262587B2 (en) 2018-05-22 2022-03-01 Lumus Ltd. Optical system and method for improvement of light field uniformity
US11385393B2 (en) 2018-01-21 2022-07-12 Lumus Ltd. Light-guide optical element with multiple-axis internal aperture expansion
US11409103B2 (en) 2018-07-16 2022-08-09 Lumus Ltd. Light-guide optical element employing polarized internal reflectors
US11451108B2 (en) 2017-08-16 2022-09-20 Ifit Inc. Systems and methods for axial impact resistance in electric motors
US11448816B2 (en) 2019-01-24 2022-09-20 Lumus Ltd. Optical systems including light-guide optical elements with two-dimensional expansion
US11454590B2 (en) 2018-06-21 2022-09-27 Lumus Ltd. Measurement technique for refractive index inhomogeneity between plates of a lightguide optical element (LOE)
US11500143B2 (en) 2017-01-28 2022-11-15 Lumus Ltd. Augmented reality imaging system
US11526003B2 (en) 2018-05-23 2022-12-13 Lumus Ltd. Optical system including light-guide optical element with partially-reflective internal surfaces
US11531201B2 (en) 2015-02-19 2022-12-20 Lumus Ltd. Compact head-mounted display system having uniform image
US11543583B2 (en) 2018-09-09 2023-01-03 Lumus Ltd. Optical systems including light-guide optical elements with two-dimensional expansion
US11561335B2 (en) 2019-12-05 2023-01-24 Lumus Ltd. Light-guide optical element employing complementary coated partial reflectors, and light-guide optical element having reduced light scattering
US11573371B2 (en) 2019-11-27 2023-02-07 Lumus Ltd. Lightguide optical element for polarization scrambling
US11656472B2 (en) 2017-10-22 2023-05-23 Lumus Ltd. Head-mounted augmented reality device employing an optical bench
US11662311B2 (en) 2018-04-08 2023-05-30 Lumus Ltd. Optical sample characterization
US11667004B2 (en) 2019-11-25 2023-06-06 Lumus Ltd. Method of polishing a surface of a waveguide
US11762169B2 (en) 2017-12-03 2023-09-19 Lumus Ltd. Optical device alignment methods
US11849262B2 (en) 2019-03-12 2023-12-19 Lumus Ltd. Image projector
US11940625B2 (en) 2018-11-08 2024-03-26 Lumus Ltd. Light-guide display with reflector
US11947130B2 (en) 2018-11-08 2024-04-02 Lumus Ltd. Optical devices and systems with dichroic beamsplitter color combiner

Citations (13)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US3412197A (en) * 1965-07-26 1968-11-19 Dorothea M. Weitzner Cyclically repeating sound producing device
US5192823A (en) * 1988-10-06 1993-03-09 Yamaha Corporation Musical tone control apparatus employing handheld stick and leg sensor
US5314371A (en) * 1993-08-02 1994-05-24 Mason Kirk D Toy weapon simulator for stress reduction
US5762569A (en) * 1996-12-30 1998-06-09 Hale; Gary Allen Device for converting a container into a figure to simulate an interactive game
US5908996A (en) * 1997-10-24 1999-06-01 Timewarp Technologies Ltd Device for controlling a musical performance
US6150947A (en) * 1999-09-08 2000-11-21 Shima; James Michael Programmable motion-sensitive sound effects device
US6286975B1 (en) * 1997-11-13 2001-09-11 Nicholas A. Rodgers Acceleration responsive illuminated footwear switch with random output
US20010034176A1 (en) * 2000-04-03 2001-10-25 John Deliu Novelty apparatus
US20030102977A1 (en) * 2000-07-19 2003-06-05 Bradley Gotfried Applause device
US20030216228A1 (en) * 2002-05-18 2003-11-20 Rast Rodger H. Systems and methods of sports training using specific biofeedback
US6758769B2 (en) * 2002-03-25 2004-07-06 Webb T. Nelson Electronic sound effect assembly for use on a sport's goal net
US6971943B1 (en) * 2003-09-30 2005-12-06 Arne Schulze Interactive sound producing toy
US7038575B1 (en) * 2001-05-31 2006-05-02 The Board Of Regents Of The University Of Nebraska Sound generating apparatus for use with gloves and similar articles

Family Cites Families (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR100519067B1 (en) * 2004-02-16 2005-10-06 한국과학기술원 Appliance for enhancing excitement while watching and cheering sport games

Patent Citations (13)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US3412197A (en) * 1965-07-26 1968-11-19 Dorothea M. Weitzner Cyclically repeating sound producing device
US5192823A (en) * 1988-10-06 1993-03-09 Yamaha Corporation Musical tone control apparatus employing handheld stick and leg sensor
US5314371A (en) * 1993-08-02 1994-05-24 Mason Kirk D Toy weapon simulator for stress reduction
US5762569A (en) * 1996-12-30 1998-06-09 Hale; Gary Allen Device for converting a container into a figure to simulate an interactive game
US5908996A (en) * 1997-10-24 1999-06-01 Timewarp Technologies Ltd Device for controlling a musical performance
US6286975B1 (en) * 1997-11-13 2001-09-11 Nicholas A. Rodgers Acceleration responsive illuminated footwear switch with random output
US6150947A (en) * 1999-09-08 2000-11-21 Shima; James Michael Programmable motion-sensitive sound effects device
US20010034176A1 (en) * 2000-04-03 2001-10-25 John Deliu Novelty apparatus
US20030102977A1 (en) * 2000-07-19 2003-06-05 Bradley Gotfried Applause device
US7038575B1 (en) * 2001-05-31 2006-05-02 The Board Of Regents Of The University Of Nebraska Sound generating apparatus for use with gloves and similar articles
US6758769B2 (en) * 2002-03-25 2004-07-06 Webb T. Nelson Electronic sound effect assembly for use on a sport's goal net
US20030216228A1 (en) * 2002-05-18 2003-11-20 Rast Rodger H. Systems and methods of sports training using specific biofeedback
US6971943B1 (en) * 2003-09-30 2005-12-06 Arne Schulze Interactive sound producing toy

Cited By (142)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20060009982A1 (en) * 2004-06-21 2006-01-12 Janzen Michael E Method and apparatus for censoring a word
US11130020B2 (en) 2006-09-26 2021-09-28 Fitbit, Inc. Personal activity tracking system
US10010750B2 (en) 2006-09-26 2018-07-03 Fitbit, Inc. Personal activity tracking system
US20120310714A1 (en) * 2006-09-26 2012-12-06 Switch2Health Inc. Coupon redeemable upon completion of a predetermined threshold of physical activity
US20120308443A1 (en) * 2006-09-26 2012-12-06 Switch2Health Inc. Coupon redeemable upon completion of a predetermined threshold of physical activity
US8849697B2 (en) 2006-09-26 2014-09-30 Fitbit, Inc. Methods for detecting and recording activity and devices for performing the same
US9421448B2 (en) 2006-09-26 2016-08-23 Fitbit, Inc. Methods for detecting and recording activity and devices for performing the same
US9352209B2 (en) 2006-09-26 2016-05-31 Fibit, Inc. Personal activity tracking system
US9089760B2 (en) 2006-09-26 2015-07-28 Fitbit, Inc. System and method for activating a device based on a record of physical activity
US8924249B2 (en) 2006-09-26 2014-12-30 Fitbit, Inc. Apparatus for detecting and recording activity and associated methods
US8924248B2 (en) 2006-09-26 2014-12-30 Fitbit, Inc. System and method for activating a device based on a record of physical activity
US8909543B2 (en) 2006-09-26 2014-12-09 Fitbit, Inc. Methods for detecting and recording physical activity of person
US20090161903A1 (en) * 2007-12-21 2009-06-25 Russell Corporation Docking station capable of being mounted to a sports support pole
US20090209165A1 (en) * 2008-02-15 2009-08-20 Dixon Adrienne M Scriptural speaking inspirational figurine
US9081534B2 (en) 2010-09-30 2015-07-14 Fitbit, Inc. Methods and systems for interactive goal setting and recommender using events having combined activity and location information
US9370320B2 (en) 2010-09-30 2016-06-21 Fitbit, Inc. Methods, systems and devices for linking user devices to activity tracking devices
US8805646B2 (en) 2010-09-30 2014-08-12 Fitbit, Inc. Methods, systems and devices for linking user devices to activity tracking devices
US8812259B2 (en) 2010-09-30 2014-08-19 Fitbit, Inc. Alarm setting and interfacing with gesture contact interfacing controls
US8812260B2 (en) 2010-09-30 2014-08-19 Fitbit, Inc. Methods and systems for geo-location optimized tracking and updating for events having combined activity and location information
US8818753B2 (en) 2010-09-30 2014-08-26 Fitbit, Inc. Methods and systems for processing social interactive data and sharing of tracked activity associated with locations
US11806109B2 (en) 2010-09-30 2023-11-07 Fitbit, Inc. Methods and systems for metrics analysis and interactive rendering, including events having combined activity and location information
US8849610B2 (en) 2010-09-30 2014-09-30 Fitbit, Inc. Tracking user physical activity with multiple devices
US8781791B2 (en) 2010-09-30 2014-07-15 Fitbit, Inc. Touchscreen with dynamically-defined areas having different scanning modes
US8892401B2 (en) 2010-09-30 2014-11-18 Fitbit, Inc. Methods and systems for metrics analysis and interactive rendering, including events having combined activity and location information
US8775120B2 (en) 2010-09-30 2014-07-08 Fitbit, Inc. Method of data synthesis
US20140375452A1 (en) 2010-09-30 2014-12-25 Fitbit, Inc. Methods and Systems for Metrics Analysis and Interactive Rendering, Including Events Having Combined Activity and Location Information
US8768648B2 (en) 2010-09-30 2014-07-01 Fitbit, Inc. Selection of display power mode based on sensor data
US8762102B2 (en) 2010-09-30 2014-06-24 Fitbit, Inc. Methods and systems for generation and rendering interactive events having combined activity and location information
US8935123B2 (en) 2010-09-30 2015-01-13 Fitbit, Inc. Methods and systems for classification of geographic locations for tracked activity
US8938368B2 (en) 2010-09-30 2015-01-20 Fitbit, Inc. Methods and systems for identification of event data having combined activity and location information of portable monitoring devices
US8942953B2 (en) 2010-09-30 2015-01-27 Fitbit, Inc. Methods and systems for geo-location optimized tracking and updating for events having combined activity and location information
US8954290B2 (en) 2010-09-30 2015-02-10 Fitbit, Inc. Motion-activated display of messages on an activity monitoring device
US8954289B2 (en) 2010-09-30 2015-02-10 Fitbit, Inc. Methods, systems and devices for generating real-time activity data updates to display devices
US8972220B2 (en) 2010-09-30 2015-03-03 Fitbit, Inc. Methods, systems and devices for activity tracking device data synchronization with computing devices
US10546480B2 (en) 2010-09-30 2020-01-28 Fitbit, Inc. Methods and systems for metrics analysis and interactive rendering, including events having combined activity and location information
US8762101B2 (en) 2010-09-30 2014-06-24 Fitbit, Inc. Methods and systems for identification of event data having combined activity and location information of portable monitoring devices
US10008090B2 (en) 2010-09-30 2018-06-26 Fitbit, Inc. Methods and systems for metrics analysis and interactive rendering, including events having combined activity and location information
US9064342B2 (en) 2010-09-30 2015-06-23 Fitbit, Inc. Methods and systems for generation and rendering interactive events having combined activity and location information
US9066209B2 (en) 2010-09-30 2015-06-23 Fitbit, Inc. Calendar integration methods and systems for presentation of events having combined activity and location information
US10126998B2 (en) 2010-09-30 2018-11-13 Fitbit, Inc. Motion-activated display of messages on an activity monitoring device
US8751194B2 (en) 2010-09-30 2014-06-10 Fitbit, Inc. Power consumption management of display in portable device based on prediction of user input
US9188460B2 (en) 2010-09-30 2015-11-17 Fitbit, Inc. Methods, systems and devices for generating real-time activity data updates to display devices
US9241635B2 (en) 2010-09-30 2016-01-26 Fitbit, Inc. Portable monitoring devices for processing applications and processing analysis of physiological conditions of a user associated with the portable monitoring device
US11432721B2 (en) 2010-09-30 2022-09-06 Fitbit, Inc. Methods, systems and devices for physical contact activated display and navigation
US9310909B2 (en) 2010-09-30 2016-04-12 Fitbit, Inc. Methods, systems and devices for physical contact activated display and navigation
US11350829B2 (en) 2010-09-30 2022-06-07 Fitbit, Inc. Portable monitoring devices for processing applications and processing analysis of physiological conditions of a user associated with the portable monitoring device
US8744804B2 (en) 2010-09-30 2014-06-03 Fitbit, Inc. Methods, systems and devices for automatic linking of activity tracking devices to user devices
US8793101B2 (en) 2010-09-30 2014-07-29 Fitbit, Inc. Methods and systems for classification of geographic locations for tracked activity
US9374279B2 (en) 2010-09-30 2016-06-21 Fitbit, Inc. Motion-activated display of messages on an activity monitoring device
US9390427B2 (en) 2010-09-30 2016-07-12 Fitbit, Inc. Methods, systems and devices for automatic linking of activity tracking devices to user devices
US11243093B2 (en) 2010-09-30 2022-02-08 Fitbit, Inc. Methods, systems and devices for generating real-time activity data updates to display devices
US10004406B2 (en) 2010-09-30 2018-06-26 Fitbit, Inc. Portable monitoring devices for processing applications and processing analysis of physiological conditions of a user associated with the portable monitoring device
US9965059B2 (en) 2010-09-30 2018-05-08 Fitbit, Inc. Methods, systems and devices for physical contact activated display and navigation
US10983945B2 (en) 2010-09-30 2021-04-20 Fitbit, Inc. Method of data synthesis
US9615215B2 (en) 2010-09-30 2017-04-04 Fitbit, Inc. Methods and systems for classification of geographic locations for tracked activity
US9639170B2 (en) 2010-09-30 2017-05-02 Fitbit, Inc. Motion-activated display of messages on an activity monitoring device
US10838675B2 (en) 2010-09-30 2020-11-17 Fitbit, Inc. Motion-activated display of messages on an activity monitoring device
US9646481B2 (en) 2010-09-30 2017-05-09 Fitbit, Inc. Alarm setting and interfacing with gesture contact interfacing controls
US9819754B2 (en) 2010-09-30 2017-11-14 Fitbit, Inc. Methods, systems and devices for activity tracking device data synchronization with computing devices
US9658066B2 (en) 2010-09-30 2017-05-23 Fitbit, Inc. Methods and systems for geo-location optimized tracking and updating for events having combined activity and location information
US9801547B2 (en) 2010-09-30 2017-10-31 Fitbit, Inc. Portable monitoring devices for processing applications and processing analysis of physiological conditions of a user associated with the portable monitoring device
US9669262B2 (en) 2010-09-30 2017-06-06 Fitbit, Inc. Method and systems for processing social interactive data and sharing of tracked activity associated with locations
US9672754B2 (en) 2010-09-30 2017-06-06 Fitbit, Inc. Methods and systems for interactive goal setting and recommender using events having combined activity and location information
US9692844B2 (en) 2010-09-30 2017-06-27 Fitbit, Inc. Methods, systems and devices for automatic linking of activity tracking devices to user devices
US9712629B2 (en) 2010-09-30 2017-07-18 Fitbit, Inc. Tracking user physical activity with multiple devices
US9730025B2 (en) 2010-09-30 2017-08-08 Fitbit, Inc. Calendar integration methods and systems for presentation of events having combined activity and location information
US10588519B2 (en) 2010-09-30 2020-03-17 Fitbit, Inc. Portable monitoring devices for processing applications and processing analysis of physiological conditions of a user associated with the portable monitoring device
US9730619B2 (en) 2010-09-30 2017-08-15 Fitbit, Inc. Methods, systems and devices for linking user devices to activity tracking devices
US9795323B2 (en) 2010-09-30 2017-10-24 Fitbit, Inc. Methods and systems for generation and rendering interactive events having combined activity and location information
US9778280B2 (en) 2010-09-30 2017-10-03 Fitbit, Inc. Methods and systems for identification of event data having combined activity and location information of portable monitoring devices
US9063704B2 (en) * 2011-05-05 2015-06-23 Net Power And Light, Inc. Identifying gestures using multiple sensors
US20120280905A1 (en) * 2011-05-05 2012-11-08 Net Power And Light, Inc. Identifying gestures using multiple sensors
US9655053B2 (en) 2011-06-08 2017-05-16 Fitbit, Inc. Wireless portable activity-monitoring device syncing
WO2012177641A2 (en) * 2011-06-21 2012-12-27 Net Power And Light Inc. Method and system for providing gathering experience
WO2012177641A3 (en) * 2011-06-21 2013-03-21 Net Power And Light Inc. Method and system for providing gathering experience
US9743443B2 (en) 2012-04-26 2017-08-22 Fitbit, Inc. Secure pairing of devices via pairing facilitator-intermediary device
US10575352B2 (en) 2012-04-26 2020-02-25 Fitbit, Inc. Secure pairing of devices via pairing facilitator-intermediary device
US11497070B2 (en) 2012-04-26 2022-11-08 Fitbit, Inc. Secure pairing of devices via pairing facilitator-intermediary device
US10187918B2 (en) 2012-04-26 2019-01-22 Fitbit, Inc. Secure pairing of devices via pairing facilitator-intermediary device
US10700774B2 (en) 2012-06-22 2020-06-30 Fitbit, Inc. Adaptive data transfer using bluetooth
US9039614B2 (en) 2013-01-15 2015-05-26 Fitbit, Inc. Methods, systems and devices for measuring fingertip heart rate
US11259707B2 (en) 2013-01-15 2022-03-01 Fitbit, Inc. Methods, systems and devices for measuring heart rate
US9728059B2 (en) 2013-01-15 2017-08-08 Fitbit, Inc. Sedentary period detection utilizing a wearable electronic device
US8827906B2 (en) 2013-01-15 2014-09-09 Fitbit, Inc. Methods, systems and devices for measuring fingertip heart rate
US11129534B2 (en) 2013-01-15 2021-09-28 Fitbit, Inc. Sedentary period detection utilizing a wearable electronic device
US10497246B2 (en) 2013-01-15 2019-12-03 Fitbit, Inc. Sedentary period detection utilizing a wearable electronic device
US10279212B2 (en) 2013-03-14 2019-05-07 Icon Health & Fitness, Inc. Strength training apparatus with flywheel and related methods
US10188890B2 (en) 2013-12-26 2019-01-29 Icon Health & Fitness, Inc. Magnetic resistance mechanism in a cable machine
US10109175B2 (en) 2014-02-27 2018-10-23 Fitbit, Inc. Notifications on a user device based on activity detected by an activity monitoring device
US10796549B2 (en) 2014-02-27 2020-10-06 Fitbit, Inc. Notifications on a user device based on activity detected by an activity monitoring device
US9672715B2 (en) 2014-02-27 2017-06-06 Fitbit, Inc. Notifications on a user device based on activity detected by an activity monitoring device
US9031812B2 (en) 2014-02-27 2015-05-12 Fitbit, Inc. Notifications on a user device based on activity detected by an activity monitoring device
US9420083B2 (en) 2014-02-27 2016-08-16 Fitbit, Inc. Notifications on a user device based on activity detected by an activity monitoring device
US10433612B2 (en) 2014-03-10 2019-10-08 Icon Health & Fitness, Inc. Pressure sensor to quantify work
US9449365B2 (en) 2014-04-11 2016-09-20 Fitbit, Inc. Personalized scaling of graphical indicators
US10089714B2 (en) 2014-04-11 2018-10-02 Fitbit, Inc. Personalized scaling of graphical indicators
US9449409B2 (en) 2014-04-11 2016-09-20 Fitbit, Inc. Graphical indicators in analog clock format
US9288298B2 (en) 2014-05-06 2016-03-15 Fitbit, Inc. Notifications regarding interesting or unusual activity detected from an activity monitoring device
US11574725B2 (en) 2014-05-06 2023-02-07 Fitbit, Inc. Fitness activity related messaging
US9344546B2 (en) 2014-05-06 2016-05-17 Fitbit, Inc. Fitness activity related messaging
US11183289B2 (en) 2014-05-06 2021-11-23 Fitbit Inc. Fitness activity related messaging
US9641469B2 (en) 2014-05-06 2017-05-02 Fitbit, Inc. User messaging based on changes in tracked activity metrics
US10721191B2 (en) 2014-05-06 2020-07-21 Fitbit, Inc. Fitness activity related messaging
US10104026B2 (en) 2014-05-06 2018-10-16 Fitbit, Inc. Fitness activity related messaging
US10426989B2 (en) 2014-06-09 2019-10-01 Icon Health & Fitness, Inc. Cable system incorporated into a treadmill
US10258828B2 (en) 2015-01-16 2019-04-16 Icon Health & Fitness, Inc. Controls for an exercise device
US11531201B2 (en) 2015-02-19 2022-12-20 Lumus Ltd. Compact head-mounted display system having uniform image
US10953305B2 (en) 2015-08-26 2021-03-23 Icon Health & Fitness, Inc. Strength exercise mechanisms
US10080530B2 (en) 2016-02-19 2018-09-25 Fitbit, Inc. Periodic inactivity alerts and achievement messages
US10493349B2 (en) 2016-03-18 2019-12-03 Icon Health & Fitness, Inc. Display on exercise device
US10272317B2 (en) 2016-03-18 2019-04-30 Icon Health & Fitness, Inc. Lighted pace feature in a treadmill
US10625137B2 (en) 2016-03-18 2020-04-21 Icon Health & Fitness, Inc. Coordinated displays in an exercise device
US10561894B2 (en) 2016-03-18 2020-02-18 Icon Health & Fitness, Inc. Treadmill with removable supports
US10293211B2 (en) 2016-03-18 2019-05-21 Icon Health & Fitness, Inc. Coordinated weight selection
US10252109B2 (en) 2016-05-13 2019-04-09 Icon Health & Fitness, Inc. Weight platform treadmill
US10441844B2 (en) 2016-07-01 2019-10-15 Icon Health & Fitness, Inc. Cooling systems and methods for exercise equipment
US10471299B2 (en) 2016-07-01 2019-11-12 Icon Health & Fitness, Inc. Systems and methods for cooling internal exercise equipment components
US10500473B2 (en) 2016-10-10 2019-12-10 Icon Health & Fitness, Inc. Console positioning
US10376736B2 (en) 2016-10-12 2019-08-13 Icon Health & Fitness, Inc. Cooling an exercise device during a dive motor runway condition
US10343017B2 (en) 2016-11-01 2019-07-09 Icon Health & Fitness, Inc. Distance sensor for console positioning
US10625114B2 (en) 2016-11-01 2020-04-21 Icon Health & Fitness, Inc. Elliptical and stationary bicycle apparatus including row functionality
US10661114B2 (en) 2016-11-01 2020-05-26 Icon Health & Fitness, Inc. Body weight lift mechanism on treadmill
US10543395B2 (en) 2016-12-05 2020-01-28 Icon Health & Fitness, Inc. Offsetting treadmill deck weight during operation
US11500143B2 (en) 2017-01-28 2022-11-15 Lumus Ltd. Augmented reality imaging system
US11451108B2 (en) 2017-08-16 2022-09-20 Ifit Inc. Systems and methods for axial impact resistance in electric motors
US11656472B2 (en) 2017-10-22 2023-05-23 Lumus Ltd. Head-mounted augmented reality device employing an optical bench
US11762169B2 (en) 2017-12-03 2023-09-19 Lumus Ltd. Optical device alignment methods
US10729965B2 (en) 2017-12-22 2020-08-04 Icon Health & Fitness, Inc. Audible belt guide in a treadmill
US11385393B2 (en) 2018-01-21 2022-07-12 Lumus Ltd. Light-guide optical element with multiple-axis internal aperture expansion
US11662311B2 (en) 2018-04-08 2023-05-30 Lumus Ltd. Optical sample characterization
US11262587B2 (en) 2018-05-22 2022-03-01 Lumus Ltd. Optical system and method for improvement of light field uniformity
US11526003B2 (en) 2018-05-23 2022-12-13 Lumus Ltd. Optical system including light-guide optical element with partially-reflective internal surfaces
US11454590B2 (en) 2018-06-21 2022-09-27 Lumus Ltd. Measurement technique for refractive index inhomogeneity between plates of a lightguide optical element (LOE)
US11409103B2 (en) 2018-07-16 2022-08-09 Lumus Ltd. Light-guide optical element employing polarized internal reflectors
US11543583B2 (en) 2018-09-09 2023-01-03 Lumus Ltd. Optical systems including light-guide optical elements with two-dimensional expansion
US11940625B2 (en) 2018-11-08 2024-03-26 Lumus Ltd. Light-guide display with reflector
US11947130B2 (en) 2018-11-08 2024-04-02 Lumus Ltd. Optical devices and systems with dichroic beamsplitter color combiner
US11448816B2 (en) 2019-01-24 2022-09-20 Lumus Ltd. Optical systems including light-guide optical elements with two-dimensional expansion
US11849262B2 (en) 2019-03-12 2023-12-19 Lumus Ltd. Image projector
US11667004B2 (en) 2019-11-25 2023-06-06 Lumus Ltd. Method of polishing a surface of a waveguide
US11573371B2 (en) 2019-11-27 2023-02-07 Lumus Ltd. Lightguide optical element for polarization scrambling
US11561335B2 (en) 2019-12-05 2023-01-24 Lumus Ltd. Light-guide optical element employing complementary coated partial reflectors, and light-guide optical element having reduced light scattering

Also Published As

Publication number Publication date
WO2008010204A3 (en) 2009-04-30
WO2008010204A2 (en) 2008-01-24

Similar Documents

Publication Publication Date Title
US20070155277A1 (en) Mobile/portable and personal pre-recorded sound effects electronic amplifier device/gadget
US10991352B2 (en) Drumstick controller
KR101403806B1 (en) Mobile communication device with music instrumental functions
US7842879B1 (en) Touch sensitive impact controlled electronic signal transfer device
US6150947A (en) Programmable motion-sensitive sound effects device
KR100647818B1 (en) Sound generating apparatus embedded into the shoes and its shoes
US20100093437A1 (en) Music gaming system
JP4626087B2 (en) Musical sound control system and musical sound control device
GB2379016A (en) Portable apparatus monitoring reaction of user to music
US20100099330A1 (en) Pocket Audience
US8821209B2 (en) Interactive device with sound-based action synchronization
CN110610692A (en) Interactive percussion device for acoustic applications
US6431937B1 (en) Toy system
US6454627B1 (en) Musical entertainment doll
GB2492968A (en) Apparatus for generating vibrations to be detected by a portable media player
US20110019863A1 (en) Microphone-Shaped Speaker
WO2004066261A2 (en) Virtual reality musical glove system
JP6234197B2 (en) Electronic handbell system
JP6182724B1 (en) Music materials
WO1987003498A2 (en) Sporting equipment with device for training to rhythm
GB2454518A (en) Simulated sports ball
JP6219716B2 (en) Electronic handbell system
US20060137514A1 (en) Vibration-activated musical toy
JP6234196B2 (en) Electronic handbell device and electronic handbell device set
JPS6377080A (en) Music performer

Legal Events

Date Code Title Description
STCB Information on status: application discontinuation

Free format text: ABANDONED -- FAILURE TO RESPOND TO AN OFFICE ACTION