« PreviousContinue »
Down the HabbiV Hole
The Qlas* Table
Advice from a Caterpillar
•A-AUCE IN WONDERLAND Lewie Carroll
UNITED STATES PATENT OFFICE
1,991,468 - •' • - ;• GAME ,' , -•''••
Lucille D. Schoolfleld, Washington, D. C.
Application October 27, 1934, Serial No. 750,357
5 Claims. (Cl. 273—152)
My invention relates to games, and more particularly to games played with cards.
The main object of my invention is to provide a game played with cards which will afford entertainment and amusement to the players and, at the same time, will be of considerable educational value in that it familiarizes the players with scenes and dialogues from literature and the sources from which they are taken.
A further object is to make the scenes outstanding and realistic, and the dialogue of the characters significant, thus presenting a preview* as it were, of the story, legend, poem, and the like, and/or any other form of literature, which in turn will excite the imagination of the player and stimulate a desire to read the literature from which the scenes and dialogues are •drawn..
A still further object is to provide a game especially in a series for young children, which will not only familiarize them with literature, but through depicting familiar scenes with their titles, and the .dialogue of well known characters, provides practice in recognition of words and phrases, which aids in building up a reading vocabulary.
My invention comprises a game of cards or the like in which a plurality of legends, stories, poems, books, and other forms of literature are selected, and scenes drawn from a single story, legend, book, and the like, are depicted on cards, the cards drawn from a single work or story constituting a "set" or "book" in playing the game. As.many "sets" or "books": as desired may be used, and as many cards for each set as. the scenes from the selected story or the like will permit. The scenes may include human beings, animals, birds, insects or the like, or depict inanimate objects, such as a table, a coach, a house, or, in fact, any part of the animal, vegetable, or mineral kingdoms, depending upon the source from.; which they are drawn.
My invention will be better understood from consideration of the following detailed description in conjunction with the accompanying drawings which form a part of this specification. It:is not to be limited to strict conformity with the drawings, but may be changed and modified so long as such changes and modifications come within the scope of the appended claims.
Figure 1 shows several cards of a set. The scenes depicted thereon were all derived from a single source, such as a book or the like, cards with dialogue are designated "scene-dialogue
cards," cards without dialogue are termed "scene-cards." .
Figure 2 shows what I term a "source-card," i. e., a card bearing the title of the story, legend, . etc., from which scenes are derived. This card 5 with the "scene-cards" and "scene-dialogue cards" bearing the same symbols constitute a set. :.' .
Figures 3 and 4 are views showing "scene- ;, cards" and "scene-dialogue cards" of additional 10 sets with their "source-card" taken from other branches of literature.
Upon referring to the drawings, Figure .1,. 1 designates a card having thereon pictorial representation of a scene 2. Note: The numeral 2 is" refers to a scene. When followed by an "a" reference is to a scene-card without dialogue, and when followed by a "6" reference is to a scenecard with dialogue. The "scene-cards" 2a without dialogue are hereinafter referred to as "scene- 20 cards," and the scene cards with dialogue 2& are hereinafter referred to as "scene-dialogue" cards. A scene may show an inanimate object, such as a table 3, or characters 4,".with their dialogue 5, if desired. 25
Adjacent the scene 2 is the title of the scene 6 which I prefer to place above the scene 2. The designation 7 refers to scenes 1, 2, 3, 4, etc., underneath the title 6. Beneath the scene 2 are the names or titles 8 of the other "scene-cards" 30 and "scene-dialogue cards" in the set or group, to inform, the player which cards constitute the set. .-'--. '-..'... .-.'
Likewise adjacent the scene 2 is the title or source 9 i. e., the story .drama, book, and the like, 35 from which the scenes and dialogue are taken. This is preferably placed at the bottom of the card and made conspicuous by capitalization and a star 10 or other means. If the author is known, his name 11 may be placed near the title or 40 source. If copyright permission has been obtained, notice may be .given as at .12.
Each card of a "set" or "book" has a special designation 13 which may be.located anywhere on the card, but preferably in the upper right 45 hand corner. This designation 13 may be of any design, but I prefer to use letters of the alphabet, numerals and designs, as shown. The let-; ters in this instance refer .to the "set" or "book"; the numerals to scenes; the star design to the 50 "source" card.
It should be noted that all scenes on the cards in Figure 1 were taken from a well known book, "Alice in Wonderland" by Lewis Carroll. While I have shown only three "scene-dialogue cards" 66
and one "scene-card" in the "set" or "book," it is obvious that other "scene-cards" or "scenedialogue cards" such as "The pool of tears," "The queen's croquet ground," or any other scene from 5 the book may be used, depending entirely upon the number of cards desired to constitute a "book" or "set."
With such "scene-cards" or "scene-dialogue cards" is used, a "source-card," such as shown in
10 Figure 2, these cards showing the source from
which the scenes and dialogue are taken, one
such "source-card," being used with each "set"
This "source-card" has thereon a pictorial
15 representation of the book 14 showing the title 15 of the story, legend or the like from which the scenes and dialogue of the particular set were drawn, and author 16, if known. Above the pictorial representation of the book 14 is the title
20 17 and author 18 of the "source-card" to correspond with the title 6 of the "scene-cards" and "scene-dialogue cards." The "source-card" also contains the notations, scenes 1, 2, 3, 4, 19, depending upon the number of "scene-cards" and
25 "scene-dialogue cards" which constitute the set. In the upper right hand corner, there is a star design 20 to make the "source-card" conspicuous. The game may be played according to the following rules:
30 After the cards are shuffled they are dealt one at a time until all the cards in the deck have been distributed among the players. After each player has arranged his cards into designated groups or sets the game begins.
35 1. The player at the dealer's left has the first privilege of play and may call upon any player for a 'source-card" or "scene-dialogue card" he may need to complete the cards of a set he has in his hand, subject to the following restrictions:
40 a. No player is allowed to call for a "sourcecard" until he has a complete set of "scene-cards," and "scene-dialogue cards" in his hand. If he calls for a "source-card" by mistake, that is, when he has not all the "scene-cards" and "scene-dia
45 logue cards" in his hand, he forfeits all cards of that set and places them face-up on the table, with the next player having the privilege of call. If he receives the "source-card," he reads aloud the title and author (if known) and places the
50 set face down on the table, and has another "turn" until he misses.
b. The player calling for and receiving a "scene-dialogue card," reads the dialogue aloud and receives another "turn."
55 c. A player calling for a "scene-card," (without dialogue,) does not have another turn regardless of whether he receives the card or not.
2. The player having the "source-card" in his hand may call at any time for the other cards of
60 the set, designating them by scene 1, scene 2, scene 3, etc., or, scene I—Down the rabbit hole; scene 2—The glass table, etc. The player should not disclose where the "source-card" is until he has located as nearly as possible the position of
65 the "scene-cards" and "scene-dialogue cards."
3. The cards may be called for by name or by scene or by letter. Upon receiving a "source-card" or "scene-dialogue card," the player must read aloud the title of the book and the name of the
70 author on the "source-card" and the dialogue on the "scene-dialogue card" before taking another turn. If the player obtains the card called for, (except the "scene-card" without dialogue) he continues to call for and receive other cards
75 from any of the players until he misses, (that is,
until he fails to receive the card called for), the privilege of calling or "turn" passing from player to player, always to the left.
4. When any player obtains a full set, he lays them aside on the table, announcing the name of 5 the completed book. The player winning the game is the one who has the most sets at the end of the game.
1. A deck of playing cards divided into two or 10 more groups of cards, each card of each group bearing indicia relating each card of that group to every other card of the group, some only of each group of cards bearing additional indicia for distinguishing said cards from the re- 15 maining cards of the group, and some only of each group of cards bearing additional indicia for further distinguishing said cards from the remaining cards of the deck.
2. A deck of playing cards divided into two or 20 more groups of cards, each group bearing indicia relating each card of that group to every other card of the group, some only of each group of cards bearing indicia for distinguishing said cards from, the remaining cards of the group and some 25 only of said deck of cards bearing additional indicia for further distinguishing said cards from the remaining cards of the deck, and an additional master card for each group bearing indicia relating said master card to every other 30 card of the group and the group to a common source of derivation such as a work of literature and its author, if known.
3. A deck of cards having amusement and educational value, comprising two or more groups 35 of cards having pictorial representations thereon, each group bearing data relating each card of that group to every other card of the group, some cards of each group bearing additional data for distinguishing said cards from the remaining 4.0• cards of the group, and some of said cards bearing data for distinguishing said cards from the remaining cards of the deck; an additional specially designated master card for each group bearing data relating said master card to every 4!5 other card of the group and the group to a common source of derivation, such as a legend, work of literature and its author, if known.
4. A deck of cards having amusement and educational value, comprising two or more groups of 50 cards having thereon pictorial representations of scenes, each group bearing printed matter relating each card of that group to every other card
of the group, and some cards of each group bearing additional printed matter such as "dialog," for Cfs distinguishing said cards from the remaining cards of the group; some of said cards having pictorial representations of scenes, and printed matter thereon for. distinguishing said cards from the remaining cards of the deck; an additional master fio card for each group having thereon a pictorial representation of an object which, together with printed matter, relates said master card to.every other card of the group and the group to a common .source of derivation such as a legend or book 63 and its author, if known.
5. A deck of cards having amusement and educational value, comprising two or more groups of cards having thereon pictorial scenes either real or imaginary derived from books, legends and 7f) the like, each group bearing in print titles of the various scenes, designating numerals, letters and the like, and relating each card.of that group to every other card of the group, and some cards of each group bearing printed dialogue for dis- 75