WO2007120741A3 - Jeux video en equipe en reseau et gestion automatique d'evenements - Google Patents
Jeux video en equipe en reseau et gestion automatique d'evenements Download PDFInfo
- Publication number
- WO2007120741A3 WO2007120741A3 PCT/US2007/008992 US2007008992W WO2007120741A3 WO 2007120741 A3 WO2007120741 A3 WO 2007120741A3 US 2007008992 W US2007008992 W US 2007008992W WO 2007120741 A3 WO2007120741 A3 WO 2007120741A3
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- team
- networked video
- event management
- video gaming
- automatic event
- Prior art date
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/34—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using peer-to-peer connections
-
- A63F13/12—
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/812—Ball games, e.g. soccer or baseball
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/40—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
- A63F2300/407—Data transfer via internet
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/40—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
- A63F2300/408—Peer to peer connection
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/55—Details of game data or player data management
- A63F2300/5546—Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history
- A63F2300/556—Player lists, e.g. online players, buddy list, black list
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/63—Methods for processing data by generating or executing the game program for controlling the execution of the game in time
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Health & Medical Sciences (AREA)
- Child & Adolescent Psychology (AREA)
- Information Transfer Between Computers (AREA)
- Management, Administration, Business Operations System, And Electronic Commerce (AREA)
- Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)
Abstract
L'invention concerne un système de jeux vidéo intégré en réseau en ligne. Les effets d'une latence variable sont limités de façon dynamique pour assurer que tous les joueurs visualisent des affichages de jeu cohérents avec les actions de jeu réelles. Les jeux sont organisés en événements qui permettent une amélioration dynamique des capacités des personnages pendant le jeu.
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US79175006P | 2006-04-12 | 2006-04-12 | |
US60/791,750 | 2006-04-12 |
Publications (2)
Publication Number | Publication Date |
---|---|
WO2007120741A2 WO2007120741A2 (fr) | 2007-10-25 |
WO2007120741A3 true WO2007120741A3 (fr) | 2008-12-18 |
Family
ID=38610165
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
PCT/US2007/008992 WO2007120741A2 (fr) | 2006-04-12 | 2007-04-11 | Jeux video en equipe en reseau et gestion automatique d'evenements |
Country Status (3)
Country | Link |
---|---|
US (1) | US20070265043A1 (fr) |
TW (1) | TW200821021A (fr) |
WO (1) | WO2007120741A2 (fr) |
Families Citing this family (26)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
AU2008205413A1 (en) * | 2007-08-15 | 2009-03-05 | Aristocrat Technologies Australia Pty Limited | A Gaming System and a Method of Gaming |
JP5192779B2 (ja) * | 2007-11-02 | 2013-05-08 | 株式会社コナミデジタルエンタテインメント | ゲーム装置、ゲーム装置の制御方法及びプログラム |
JP5457707B2 (ja) * | 2009-03-30 | 2014-04-02 | 株式会社コナミデジタルエンタテインメント | ゲーム装置、ゲーム装置の制御方法及びプログラム |
JP5443832B2 (ja) * | 2009-05-29 | 2014-03-19 | 任天堂株式会社 | ゲームプログラム及びゲーム装置 |
US8674935B2 (en) * | 2009-10-21 | 2014-03-18 | Qualcomm Incorporated | System delay mitigation in interactive systems |
JP5079854B2 (ja) * | 2010-08-18 | 2012-11-21 | 株式会社コナミデジタルエンタテインメント | ゲームシステム、ゲームシステムの制御方法及びプログラム |
US8287341B1 (en) * | 2010-10-14 | 2012-10-16 | Zynga Inc. | Asynchronous interactive game play |
US20120122561A1 (en) * | 2010-11-12 | 2012-05-17 | Bally Gaming, Inc. | System and method for tournament gaming using social network based team formation |
US9715789B1 (en) * | 2010-12-20 | 2017-07-25 | Zynga Inc. | Method and system of incorporating team challenges into a social game |
US10398957B2 (en) | 2012-01-13 | 2019-09-03 | InMotion Systems, LLC | Pitching simulator systems and methods |
US9597570B2 (en) * | 2012-01-13 | 2017-03-21 | InMotion Systems, LLC | Batting simulator system |
SG11201501568SA (en) * | 2012-09-12 | 2015-04-29 | Iex Group Inc | Transmission latency leveling apparatuses, methods and systems |
US9878234B2 (en) * | 2012-12-10 | 2018-01-30 | Arlen Moller | Incorporating objective assessments of fantasy-team-owners' physical activity into fantasy sport platforms |
JP5485438B1 (ja) * | 2013-03-12 | 2014-05-07 | 株式会社 ディー・エヌ・エー | サーバ装置、方法、および、プログラム |
KR101756504B1 (ko) | 2014-03-12 | 2017-07-11 | 엔에이치엔엔터테인먼트 주식회사 | 리그전을 위한 게임 방법 및 게임 시스템 |
KR20150107907A (ko) * | 2014-03-12 | 2015-09-24 | 엔에이치엔엔터테인먼트 주식회사 | 캐릭터들간 관계에 기반하여 게임을 진행하는 게임 방법 및 시스템 |
KR20150107906A (ko) | 2014-03-12 | 2015-09-24 | 엔에이치엔엔터테인먼트 주식회사 | 수집된 캐릭터들에 따른 조건을 이용한 게임 방법 및 게임 시스템 |
EP3288651B1 (fr) | 2015-04-27 | 2021-06-23 | Sony Interactive Entertainment America LLC | Plate-forme d'événements interactive |
CN106924968A (zh) * | 2015-12-31 | 2017-07-07 | 网易(杭州)网络有限公司 | 虚拟角色组队控制方法及装置 |
US10188932B1 (en) | 2017-10-09 | 2019-01-29 | Randy Fierbaugh | Baseball and softball tournament system |
CN108939541A (zh) * | 2018-07-24 | 2018-12-07 | 合肥爱玩动漫有限公司 | 一种游戏中通过随机数点竞争特殊场景的方法 |
CN109550252A (zh) * | 2018-11-07 | 2019-04-02 | 广州多益网络股份有限公司 | 一种游戏ai训练方法、装置及系统 |
US10524131B1 (en) * | 2019-02-04 | 2019-12-31 | Red Hat, Inc. | Thwarting range extension attacks |
US11580824B2 (en) * | 2021-03-29 | 2023-02-14 | West Flagler Associates, Ltd. | Multi-sport challenge systems and methods |
US11935367B2 (en) * | 2021-03-29 | 2024-03-19 | West Flagler Associates, Ltd. | Multi-sport challenge systems and methods |
WO2022232270A1 (fr) * | 2021-04-27 | 2022-11-03 | Stats Llc | Système et procédé de simulation individuelle de joueurs et d'équipes |
Citations (6)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US5083271A (en) * | 1984-06-27 | 1992-01-21 | John A. Klayh | Tournament data system with game score communication between remote player terminal and central computer |
US5618045A (en) * | 1995-02-08 | 1997-04-08 | Kagan; Michael | Interactive multiple player game system and method of playing a game between at least two players |
US5846132A (en) * | 1996-04-10 | 1998-12-08 | William W. Junkin Trust | Interactive system allowing simulated or real time participation in a league |
US5885156A (en) * | 1995-11-24 | 1999-03-23 | Konami Co., Ltd. | Video game apparatus, method of controlling the growth of play character in video game, and video game medium therefor |
US6009458A (en) * | 1996-05-09 | 1999-12-28 | 3Do Company | Networked computer game system with persistent playing objects |
US6056640A (en) * | 1996-11-11 | 2000-05-02 | Schaaij; Johan Michiel | Computerized gaming apparatus |
Family Cites Families (70)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US4521014A (en) * | 1982-09-30 | 1985-06-04 | Sitrick David H | Video game including user visual image |
US4572509A (en) * | 1982-09-30 | 1986-02-25 | Sitrick David H | Video game network |
US4570930A (en) * | 1983-10-03 | 1986-02-18 | At&T Bell Laboratories | System, method, and station interface arrangement for playing video game over telephone lines |
US4738451A (en) * | 1986-05-20 | 1988-04-19 | Atari Games Corporation | Multi-player, multi-character cooperative play video game with independent player entry and departure |
US5359510A (en) * | 1990-11-28 | 1994-10-25 | Sabaliauskas Anthony L | Automated universal tournament management system |
JP2723367B2 (ja) * | 1991-01-28 | 1998-03-09 | 三菱電機株式会社 | 通信ネットワーク装置 |
US5350176A (en) * | 1991-05-31 | 1994-09-27 | Peter Hochstein | Video game |
US5538255A (en) * | 1992-02-18 | 1996-07-23 | Barker; Bruce J. | Remote controlled multiplayer video game |
US5405151A (en) * | 1992-11-20 | 1995-04-11 | Sega Of America, Inc. | Multi-player video game with cooperative mode and competition mode |
US6081857A (en) * | 1993-12-17 | 2000-06-27 | Storage Technology Corporation | System and method for identifying and managing data storage volumes using electromagnetic transducers |
DE4402419A1 (de) * | 1994-01-27 | 1995-08-03 | Peter Eiba | Verfahren und System zur automatischen Abwicklung von Turnieren |
AU2471995A (en) * | 1994-05-05 | 1995-11-29 | Catapult Entertainment, Inc. | Network architecture for real-time video games |
US5593349A (en) * | 1994-09-09 | 1997-01-14 | Valley Recreation Products Inc. | Automated league and tournament system for electronic games |
US5685775A (en) * | 1994-10-28 | 1997-11-11 | International Business Machines Corporation | Networking video games over telephone network |
AU4158496A (en) * | 1994-11-14 | 1996-06-06 | Catapult Entertainment, Inc. | Method and apparatus for synchronizing the execution of multiple video game systems in a networked environment |
US6200216B1 (en) * | 1995-03-06 | 2001-03-13 | Tyler Peppel | Electronic trading card |
US5674127A (en) * | 1995-03-07 | 1997-10-07 | Habilas, Inc. | Multisite multiplayer interactive electronic entertainment system having a partially player defined universe |
US5830066A (en) * | 1995-05-19 | 1998-11-03 | Kabushiki Kaisha Sega Enterprises | Image processing device, image processing method, and game device and storage medium using the same |
US5560603A (en) * | 1995-06-07 | 1996-10-01 | Atlantic City Coin & Slot Service Company, Inc. | Combined slot machine and racing game |
US5779549A (en) * | 1996-04-22 | 1998-07-14 | Walker Assest Management Limited Parnership | Database driven online distributed tournament system |
US6117011A (en) * | 1995-07-27 | 2000-09-12 | Lvov; Denis Ernestovich | Electronic game system, method of managing and regulating said system |
US5823879A (en) * | 1996-01-19 | 1998-10-20 | Sheldon F. Goldberg | Network gaming system |
US5695400A (en) * | 1996-01-30 | 1997-12-09 | Boxer Jam Productions | Method of managing multi-player game playing over a network |
US5822523A (en) * | 1996-02-01 | 1998-10-13 | Mpath Interactive, Inc. | Server-group messaging system for interactive applications |
US5820463A (en) * | 1996-02-06 | 1998-10-13 | Bell Atlantic Network Services, Inc. | Method and apparatus for multi-player gaming over a network |
EP0965084A1 (fr) * | 1996-03-21 | 1999-12-22 | MPATH Interactive Inc. | Systeme de mise en correspondance sur reseaux pour la selection de clients en fonction d'attributs de serveurs et de liaisons de communication |
US6134590A (en) * | 1996-04-16 | 2000-10-17 | Webtv Networks, Inc. | Method and apparatus for automatically connecting devices to a local network |
US6048271A (en) * | 1996-05-07 | 2000-04-11 | Barcelou; David M. | Automated league and tournament device |
US5810666A (en) * | 1996-05-08 | 1998-09-22 | Mero; George T. | Role playing game |
US5838909A (en) * | 1996-05-23 | 1998-11-17 | Sandcastle, Inc. | Reducing latency when synchronizing access to a multi-user database over a network |
US6025801A (en) * | 1996-10-01 | 2000-02-15 | Philips Electronics North America Corporation | Video game with local updates mitigates latency effects in wide area network |
US6042477A (en) * | 1996-12-12 | 2000-03-28 | Addink; Dale H. | Method of and system for minimizing the effects of time latency in multiplayer electronic games played on interconnected computers |
US5974442A (en) * | 1996-12-31 | 1999-10-26 | Intel Corporation | Communication technique for interactive applications over a network with delays |
US6080063A (en) * | 1997-01-06 | 2000-06-27 | Khosla; Vinod | Simulated real time game play with live event |
US5899810A (en) * | 1997-01-24 | 1999-05-04 | Kaon Interactive Corporation | Distributed game architecture to overcome system latency |
US5984788A (en) * | 1997-06-09 | 1999-11-16 | Toymax Inc. | Interactive toy shooting game having a target with a feelable output |
US6152824A (en) * | 1997-03-06 | 2000-11-28 | Mpath Interactive, Inc. | Online gaming architecture |
US6135881A (en) * | 1997-03-31 | 2000-10-24 | Inventure, Inc. | Sports forecasting game |
US6012984A (en) * | 1997-04-11 | 2000-01-11 | Gamesville.Com,Inc. | Systems for providing large arena games over computer networks |
GB9708061D0 (en) * | 1997-04-22 | 1997-06-11 | Two Way Tv Ltd | Interactive, predictive game control system |
US6038599A (en) * | 1997-04-23 | 2000-03-14 | Mpath Interactive, Inc. | Latency server and matchmaker |
US6106399A (en) * | 1997-06-16 | 2000-08-22 | Vr-1, Inc. | Internet audio multi-user roleplaying game |
JPH1133230A (ja) * | 1997-07-16 | 1999-02-09 | Sega Enterp Ltd | 通信ゲームシステム |
JPH1157215A (ja) * | 1997-08-20 | 1999-03-02 | Fuji Xerox Co Ltd | ネットワークゲームシステム、ネットワークゲームサーバ装置、ネットワークゲームクライアント装置、対局者選定プログラムを記録した媒体及び対局者情報取得プログラムを記録した媒体 |
US6006254A (en) * | 1997-08-29 | 1999-12-21 | Mitsubishi Electric Information Technology Center America, Inc. | System for the reliable, fast, low-latency communication of object state updates over a computer network by combining lossy and lossless communications |
KR100300973B1 (ko) * | 1997-12-09 | 2001-09-03 | 윤종용 | 다자참여 게임 프로그램에 있어서 메시지 처리방법 |
US6196920B1 (en) * | 1998-03-31 | 2001-03-06 | Masque Publishing, Inc. | On-line game playing with advertising |
US6012096A (en) * | 1998-04-23 | 2000-01-04 | Microsoft Corporation | Method and system for peer-to-peer network latency measurement |
US6306036B1 (en) * | 1998-05-18 | 2001-10-23 | Vis Interactive | Computer game with replaceable character heads |
US6241612B1 (en) * | 1998-11-09 | 2001-06-05 | Cirrus Logic, Inc. | Voice communication during a multi-player game |
US6371963B1 (en) * | 1998-11-17 | 2002-04-16 | Scimed Life Systems, Inc. | Device for controlled endoscopic penetration of injection needle |
JP2000167244A (ja) * | 1998-12-11 | 2000-06-20 | Konami Computer Entertainment Osaka:Kk | ビデオゲーム装置、ビデオキャラクタに対する疑似チームへの入部勧誘処理制御方法及びビデオキャラクタに対する疑似チームへの入部勧誘処理制御プログラムを記録した可読記録媒体 |
US6508711B1 (en) * | 1999-01-29 | 2003-01-21 | Namco Ltd. | Game machine having a main unit exchanging data with a portable slave machine |
US6036601A (en) * | 1999-02-24 | 2000-03-14 | Adaboy, Inc. | Method for advertising over a computer network utilizing virtual environments of games |
US6473875B1 (en) * | 1999-03-03 | 2002-10-29 | Intel Corporation | Error correction for network delivery of video streams using packet resequencing |
US6352479B1 (en) * | 1999-08-31 | 2002-03-05 | Nvidia U.S. Investment Company | Interactive gaming server and online community forum |
US6527641B1 (en) * | 1999-09-24 | 2003-03-04 | Nokia Corporation | System for profiling mobile station activity in a predictive command wireless game system |
US6415317B1 (en) * | 1999-10-01 | 2002-07-02 | Joshua Michael Yelon | Software system for reducing the appearance of latency in a multi-user environment |
US6755743B1 (en) * | 1999-12-08 | 2004-06-29 | Kabushiki Kaisha Sega Enterprises | Communication game system and processing method thereof |
US6628287B1 (en) * | 2000-01-12 | 2003-09-30 | There, Inc. | Method and apparatus for consistent, responsive, and secure distributed simulation in a computer network environment |
IL135554A0 (en) * | 2000-04-09 | 2001-05-20 | Lea D Corp Ltd | Method and system for end-to-end communication through the internet transmission infrastructure |
US6845389B1 (en) * | 2000-05-12 | 2005-01-18 | Nortel Networks Limited | System and method for broadband multi-user communication sessions |
JP2002045569A (ja) * | 2000-07-31 | 2002-02-12 | Konami Computer Entertainment Osaka:Kk | ゲーム進行制御プログラムを記録したコンピュータ読取可能な記録媒体、サーバ及びゲーム進行制御方法 |
JP2002200363A (ja) * | 2000-11-06 | 2002-07-16 | Sony Computer Entertainment Inc | エンタテインメント情報生成装置および生成方法、エンタテインメント端末装置及びエンタテインメント実行方法、エンタテインメントシステム、エンタテインメント情報生成プログラム及びそのプログラムを記録した記録媒体、エンタテインメント実行プログラム及びそのプログラムを記録した記録媒体 |
US20030177187A1 (en) * | 2000-11-27 | 2003-09-18 | Butterfly.Net. Inc. | Computing grid for massively multi-player online games and other multi-user immersive persistent-state and session-based applications |
JP3506671B2 (ja) * | 2000-12-20 | 2004-03-15 | 株式会社インテリジェントシステムズ | 通信ゲームシステム |
US6475090B2 (en) * | 2001-03-29 | 2002-11-05 | Koninklijke Philips Electronics N.V. | Compensating for network latency in a multi-player game |
JP3815278B2 (ja) * | 2001-08-30 | 2006-08-30 | ソニー株式会社 | ネットワークゲームシステム、ネットワークゲームサーバ装置、ネットワークゲーム端末装置、情報処理方法、及び情報処理プログラム |
US6775743B2 (en) * | 2001-09-12 | 2004-08-10 | International Business Machines Corporation | Content caching with special handling of multiple identical requests for content |
US7577750B2 (en) * | 2003-05-23 | 2009-08-18 | Microsoft Corporation | Systems and methods for peer-to-peer collaboration to enhance multimedia streaming |
-
2007
- 2007-04-11 US US11/786,566 patent/US20070265043A1/en not_active Abandoned
- 2007-04-11 WO PCT/US2007/008992 patent/WO2007120741A2/fr active Application Filing
- 2007-04-12 TW TW096112839A patent/TW200821021A/zh unknown
Patent Citations (6)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US5083271A (en) * | 1984-06-27 | 1992-01-21 | John A. Klayh | Tournament data system with game score communication between remote player terminal and central computer |
US5618045A (en) * | 1995-02-08 | 1997-04-08 | Kagan; Michael | Interactive multiple player game system and method of playing a game between at least two players |
US5885156A (en) * | 1995-11-24 | 1999-03-23 | Konami Co., Ltd. | Video game apparatus, method of controlling the growth of play character in video game, and video game medium therefor |
US5846132A (en) * | 1996-04-10 | 1998-12-08 | William W. Junkin Trust | Interactive system allowing simulated or real time participation in a league |
US6009458A (en) * | 1996-05-09 | 1999-12-28 | 3Do Company | Networked computer game system with persistent playing objects |
US6056640A (en) * | 1996-11-11 | 2000-05-02 | Schaaij; Johan Michiel | Computerized gaming apparatus |
Also Published As
Publication number | Publication date |
---|---|
US20070265043A1 (en) | 2007-11-15 |
TW200821021A (en) | 2008-05-16 |
WO2007120741A2 (fr) | 2007-10-25 |
Similar Documents
Publication | Publication Date | Title |
---|---|---|
WO2007120741A3 (fr) | Jeux video en equipe en reseau et gestion automatique d'evenements | |
AU2019283983A1 (en) | Gaming Device Having Variable Speed of Play | |
WO2008151172A3 (fr) | Dispositif de jeu électronique et système avec options de préférence de joueur | |
MX2010002371A (es) | Sistema y metodo para un juego de loteria basado en terminal con un componente interactivo subsiguiente. | |
WO2008137878A3 (fr) | Jeu de cartes vidéo électronique de poker casse-tete | |
EP2079534A4 (fr) | Système et méthode de jeu pour jouer simultanément à plusieurs jeux à plusieurs joueurs | |
WO2007103054A3 (fr) | jeu de paris avec état persistAnt des CARACTERISTIQUES DE JEU affectant les autres joueurs | |
PH12018501052A1 (en) | Gaming aspects relating to multiplayer/tournament hybrid arcade/wager-based games | |
WO2009135086A3 (fr) | Jeu en tournoi dans un espace de jeu | |
WO2007016035A3 (fr) | Appareil de jeu polyvalent | |
WO2008014006A3 (fr) | Système de jeux interactifs avec indicateurs d'attributs, tels que des salles de poker en ligne avec indicateurs d'attributs | |
WO2015183335A8 (fr) | Système de tournoi de jeux en ligne ayant des prix de joueurs | |
WO2005081958A3 (fr) | Structures de bonus pour jeu de hasard a resultats multiples/mises multiples | |
GB2479333A (en) | Presenting network-wide events in network wagering venue | |
TW200603870A (en) | Progressive type game method and device thereof | |
MX2010002372A (es) | Metodo y dispositivo para aumentar la interaccion del jugador en un juego. | |
WO2008036661A3 (fr) | Produits et procédés de jeu à base de points acquis | |
WO2008048634A3 (fr) | Jeu de pari avec jeu communautaire doté d'une fonctionnalité à état persistant | |
EA200600754A1 (ru) | Игровой автомат, способ управления игрой и игровая система | |
WO2007072019A3 (fr) | Ameliorations apportees au jeu en ligne | |
MX2010005117A (es) | Control de dados electronicos en juegos. | |
WO2006084122A3 (fr) | Systemes et procedes permettant de jouer a des jeux de chance ou d'habilete au moyen d'un autre procede d'entree | |
MX2011008191A (es) | Metodos y sistemas para mejorar la partida de un juego de bonificacion en una maquina de juego y mejorar la seguridad dentro de un establecimiento de juego. | |
WO2007134109A3 (fr) | Système et procédé de jeu de keno déterminatif d'un contenu vidéo | |
Heaven | Rise and rise of esports |
Legal Events
Date | Code | Title | Description |
---|---|---|---|
121 | Ep: the epo has been informed by wipo that ep was designated in this application |
Ref document number: 07775235 Country of ref document: EP Kind code of ref document: A2 |
|
NENP | Non-entry into the national phase |
Ref country code: DE |
|
122 | Ep: pct application non-entry in european phase |
Ref document number: 07775235 Country of ref document: EP Kind code of ref document: A2 |