WO2004111817A1 - 電子機器装置およびその操作説明表示方法 - Google Patents
電子機器装置およびその操作説明表示方法 Download PDFInfo
- Publication number
- WO2004111817A1 WO2004111817A1 PCT/JP2004/008782 JP2004008782W WO2004111817A1 WO 2004111817 A1 WO2004111817 A1 WO 2004111817A1 JP 2004008782 W JP2004008782 W JP 2004008782W WO 2004111817 A1 WO2004111817 A1 WO 2004111817A1
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- WO
- WIPO (PCT)
- Prior art keywords
- electronic device
- animation
- setting information
- movement
- display
- Prior art date
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Classifications
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N23/00—Cameras or camera modules comprising electronic image sensors; Control thereof
- H04N23/60—Control of cameras or camera modules
- H04N23/64—Computer-aided capture of images, e.g. transfer from script file into camera, check of taken image quality, advice or proposal for image composition or decision on when to take image
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N23/00—Cameras or camera modules comprising electronic image sensors; Control thereof
- H04N23/60—Control of cameras or camera modules
- H04N23/63—Control of cameras or camera modules by using electronic viewfinders
- H04N23/633—Control of cameras or camera modules by using electronic viewfinders for displaying additional information relating to control or operation of the camera
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N23/00—Cameras or camera modules comprising electronic image sensors; Control thereof
- H04N23/70—Circuitry for compensating brightness variation in the scene
- H04N23/74—Circuitry for compensating brightness variation in the scene by influencing the scene brightness using illuminating means
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N2101/00—Still video cameras
Definitions
- the present invention relates to an electronic device capable of displaying information for operation explanation in animation and a method for displaying the operation explanation.
- the resolution of the display screen of portable electronic devices is generally low, and severe restrictions are imposed on the number of characters that can be displayed on the screen at one time and the character size. For this reason, it is difficult to provide the user with an operation explanation with a sufficient amount of information, and it is also difficult for the user to understand the contents from text information alone.
- This problem can be alleviated by using image information in the operation explanation. That is, even for a poor display environment, the user can understand intuitively as compared with text information.
- the movement of the electronic device is not strictly determined uniquely by the operation of the button alone.
- the movement of the electronic device is not strictly determined uniquely by the operation of the button alone.
- taking a digital camera as an example depending on the setting state of the flash ⁇ ⁇ ⁇ N / 0 FF, there are two operations of the flash emitting operation and the non-emitting operation, but in the operation explanation by the conventional animation, As described above, it was not possible to express the difference in the movement of the electronic device in consideration of the setting state inside the device.
- the target moving image data is read from the memory and reproduced to realize the animation of the movement of the electronic device. Therefore, as the number of types of displayable motions increases, the overall size of the moving image data is enlarged, which has become a major factor in compressing the limited memory capacity.
- the present invention can display animations of different movements according to the internal setting state, and can eliminate the pressure on the memory capacity by the information necessary for realizing the animation. It is an attempt to provide a device and a method of displaying its operation instructions. Disclosure of the invention
- an electronic device apparatus includes: an electronic device main body capable of executing a motion according to an operation; and setting information holding setting information reflected on the motion of the electronic device main body A holding unit, an operation unit for causing a user to specify a motion to be executed by the electronic device body, a display unit having a display screen, and a motion to be executed by the electronic device body by the operation unit, Reflecting the setting information held in the setting information holding unit; And animation display means for displaying an animation representing the specified movement of the electronic device body on the display screen.
- animations different in movement are displayed according to the setting state of the electronic device device, the user can visually and intuitively recognize the difference in movement of the electronic device device depending on the setting state. Become.
- the electronic device apparatus of the present invention has a model data storage unit for storing model data of the electronic device main body, and the animation display means processes model data stored in the model data storage unit to perform animation. It may be created. That is, by rendering model data in real time to create an animation, it is possible to create animation of various motions in one model time, and save memory capacity.
- the animation display means stores a second animation in which a second animation specifying an operation unit capable of calling up an animation representing the movement of the electronic device body is stored in the model data storage unit.
- the data may be processed and displayed on the display screen. This allows the user to know at a glance the potions that can call out animations representing the movement of the electronic device body. You can also save memory by rendering the model data in real time and creating a second animation.
- the electronic device apparatus of the present invention may further include means for operating setting information of the setting information holding unit.
- the setting state of the electronic device can be changed to display animations with different movements.
- a method of displaying operation instructions of an electronic device device comprising: an electronic device main body capable of executing a motion according to the operation;
- An operation explanation display method of an electronic device apparatus comprising: a setting information holding unit for holding setting information to be reflected; an operation unit for causing a user to specify a motion to be executed by the electronic device body; and a display unit having a display screen.
- An animation representing the specified movement of the electronic device main body, reflecting the setting information held in the setting / information holding portion when the movement to be executed on the electronic device main body is designated by the operation unit; Are created and displayed on the display screen.
- the method of displaying the operation instruction of the electronic device device stores the model data of the electronic device device and processes the stored model data to create an animation. Good. That is, by rendering model data in real time to create animations, it is possible to create animations of various movements with one model data, and save memory capacity.
- FIG. 1 is a perspective view showing the appearance of the front side of a digital camera according to an embodiment of the present invention.
- FIG. 2 is a perspective view showing the appearance of the back side of the digital camera of FIG.
- FIG. 3 is a block diagram showing an electrical configuration of the digital camera of FIG.
- FIG. 4 is a diagram showing a part of a memory map of ROM.
- FIG. 5 is a diagram showing a part of the memory map of the EEPROM.
- FIG. 6 is a flow chart showing the flow of processing when displaying a three-dimensional animation for operation explanation in the digital camera of FIG.
- FIG. 7 is a diagram showing an example of a three-dimensional animation in which the user is taught an operation potion capable of calling a three-dimensional animation for explanation of the operation.
- FIG. 8 is a view showing a state of rotation of the three-dimensional animation of FIG.
- FIG. 9 is a flowchart showing the setting procedure of the flash ON ZO F.
- FIG. 10 is a flowchart showing the procedure of displaying 3D animation reflecting the system setting state.
- FIG. 11 is a diagram showing an example of an animation in which a flash of a three-dimensional model is illuminated.
- FIG. 12 is a flow chart showing the procedure of display processing of a three-dimensional animation expressing the movement of the digital camera when the zoom button is operated.
- FIG. 13 is a diagram showing a state before extending the lens portion of the three-dimensional model.
- FIG. 14 is a view showing a state in which the lens portion of the three-dimensional model is extended.
- FIG. 15 is a diagram showing a state before the image data of the liquid crystal monitor screen of the three-dimensional model is enlarged.
- FIG. 16 is a diagram showing a state in which image data of a liquid crystal monitor screen of a three-dimensional model is enlarged.
- the electronic device apparatus of the present invention is applied to a digital camera.
- FIG. 1 is a perspective view showing the appearance of the front side of the digital camera 100
- FIG. 2 is a perspective view showing the appearance of the back side of the digital camera 100
- reference numeral 1 is a housing of this digital camera 100.
- the housing 1 includes a zoom type lens unit 2, a built-in flash 3, an optical viewfinder 1, an LCD monitor 5, zoom buttons 6 a and 6 b, a macro shooting button 7, a menu display button 8, a display There are 9 buttons for switching, 1 for disabling flash, 1 for power, 1 for shutter, 2 for 1 and 3 for mode dial.
- FIG. 3 is a block diagram showing the electrical configuration of this digital camera 100.
- the digital camera 100 is a camera drive unit 2 1, a liquid crystal display unit 2 2, an operation input unit 2 3, a ROM (Read Only Memory) 2 4, and an EEPROM (Electrically Erasable).
- ROM Read Only Memory
- EEPROM Electrically Erasable
- the camera drive unit 21 is an element that drives each mechanism in the digital camera 100, and is obtained by, for example, a solid-state imaging device that converts light incident through the lens unit 2 into an electrical signal, and a solid-state imaging device. Signal processing circuit that performs predetermined signal processing on the received electric signal to generate digital image data, a drive circuit that drives the zoom mechanism of the lens unit 2, a drive circuit that drives the built-in flash 3, etc. .
- the liquid crystal display unit 22 is an element for performing display processing on the liquid crystal monitor 5.
- the liquid crystal monitor 5 and the digital image data developed on the VRAM 27 can be displayed on the liquid crystal monitor 5. It consists of video processing circuits that generate signals.
- the operation input unit 2 3 has the zoom buttons 6 a and 6 b, the macro shooting point 7, the menu display button 8, the display switching button 9, the flash inhibition button 10, the power button 1 1, the shutter button 1 2 and the above. This is an element that monitors the operation status of the mode dial 13 and the like and inputs the result to the CPU 2 8 through the bus 2 9.
- the ROM 24 is a read only memory in which programs executed by the CPU 2 8, that is, various programs necessary for operating the digital camera 100, data and the like are stored.
- FIG. 4 shows a part of the memory map of the ROM 24.
- the ROM 24 renders the basic program 31 for operating the digital camera 100, the digital camera 3D model data 32 and the 3D model data 3 2
- a help display processing program 33 including a processing procedure for creating a three-dimensional animation for operation explanation of the camera 100 is stored.
- the rendering process of the 3D model is performed, for example, as follows. Geometric features such as polygons (polygonal planes), points, lines and faces 3D model data consisting of element position in 3D coordinates, line and surface attributes, color data, etc. is read from ROM 24 and 3D coordinates of all parts of 3D model are converted to 2D coordinates Do. Next, hidden surface processing is performed in which the data converted into two-dimensional coordinates is aligned in the order of the farthest point from the viewpoint in the unit of graphic elements, leaving only the site that should be seen finally. Next, a rasterization process is performed to write the color number for each pixel in the color buffer based on the data subjected to the hidden surface process.
- the corresponding RGB value is recalled from the color table in which the relationship between the RGB value and the color number is stored, and handled by the display device. It can be converted into a usable video signal and output to the liquid crystal monitor 5.
- E PROM 25 is a non-volatile memory for storing system setting information indicating the setting state of the digital camera 100.
- Fig. 5 shows a part of the memory map of this EEPROM.
- EE PROM 25 has system setting information 51, for example, setting information of flash ONZOF F 5 2, macro shooting ⁇ setting information of NZOFF 5 3, setting information of language designation 5 4 etc are saved.
- the RAM 26 is a readable / writable memory used as a temporary storage area for rendering of three-dimensional model data.
- the VRAM 27 is a memory in which digital image data to be displayed on the liquid crystal monitor 5 is expanded.
- FIG. 6 is a flow chart showing the overall flow of this operation.
- the user switches the mode state of the digital camera 100 from the normal mode for real shooting to the help display mode.
- the help display processing program 3 is activated to set the help display mode.
- the help display processing program 3 first reads the 3D model data 3 2 of the digital camera from the ROM 24, renders it, and teaches the user an operation button that can call up 3D animation for operation explanation 3. Create a dimensional animation.
- Figures 7 and 8 show this three-dimensional animation.
- This three-dimensional animation is a type of animation that rotates the three-dimensional model 71 of the digital camera on the spot (NO ⁇ ST 0 02 N 0 S 6 6 0 4 of ST 601).
- 3D animation for operation explanation.
- 3D animation can not be called by blinking, color, etc. It is highlighted distinguishably to potan.
- FIG. 7 and FIG. 8 in the three-dimensional model 7 1 displayed in rotation, 1 1 2 1 and 2 1 6 6 a and 1 0 6 b are highlighted and displayed. There is.
- the actual potan corresponding to any one of the highlighted potancies (the shutter potan 1 1 2 on the three-dimensional model 7 1 1, either 1 0 6 a or 1 0 6 b)
- the actual zoom button 6 a or 6 b is pressed by the user (Y ES in ST 61 1)
- the corresponding button is pressed by the operation input unit 23.
- the help display processing program 3 3 recognizes that the position has been pressed along with the type of the pressed position based on the interrupt signal input to the CPU 2 8, and the recognized position is operated Performs processing to create 3D animation representing the movement of the digital camera 100 reflecting the system setting information 5 1 when it is 1, from the 3D model data 32 of the digital camera and display it. This process will be described in detail later.
- the system setting information 5 1 includes setting information of flash ONZO F F, setting information of macro shooting ONZOF F 5 3, setting information of language specification 5 4, and the like. .
- FIG. 9 shows the procedure for setting this flash ONZOF F. If the flash prohibition port 1 0 is pressed (ST 901), the basic program checks the setting information 5 2 of the flash ONZO FF already held in the EE PROM 2 5, and if the value is ON (3 Update to Flash OF F (Flash Disable) (ST 9 0 3) If the value of Flash ON / OF F setting information 5 2 already held is OF F For example (NO in ST 902), update to flash ON (ST 902).
- This flash ON / OFF setting information 52 can be confirmed by the user through the setting confirmation screen displayed on the liquid crystal monitor 5. This setting confirmation screen can be displayed by selection on the menu screen displayed by pressing the menu display button 8.
- the setting of ONZOF F for macro shooting is also performed by the operation of macro shooting button 7 in the same way as the setting for flash ONZOF F, and the setting information 5 3 is The user can confirm through the setting confirmation screen of the liquid crystal monitor 5.
- the language specification is a specification to select the display character language between Japanese and English. This language specification is performed by, for example, touch operation on the language specification screen of the liquid crystal monitor 5 or the like. That is, a touch sensor panel is attached on the screen of the liquid crystal monitor 5, and the coordinates detected by the evening sensor panel by the user on the screen are detected by the evening sensor panel.
- the language type associated with is set as setting information 5 4 of language specification.
- the help display processing program 33 in FIG. 7 and FIG. The form (flashing, color, etc.) of the shirt evening 1 1 2 2 3 1 2 3D model of the digital camera during rotation display is changed (ST 60 9). This allows the user to intuitively know that the operation of the shutter button 12 has been accepted.
- the help display processing program 33 sets a flag for instructing the start of a three-dimensional animation reflecting the current system setting state (ST610).
- the help display processing program 33 performs processing to display a 3D animation reflecting the system setting state.
- FIG. 10 is a flow chart showing the procedure of processing for displaying a 3D animation reflecting this system setting state.
- the help display processing program 33 moves the digital camera 100 when the shutter button 12 is pressed, for example, “shoot” as shown in FIG. TJP 204/008782
- the help display processing program 3 3 reads the system setting information 5 1 already stored in the EE PROM 2 5.
- the system setting information 51 affecting the movement of the digital camera 100 when the shutter button 12 is pressed is the setting information 52 of the flash NZ NZ NZ F. Therefore, the help display processing program 3 3 refers to the flash ON / OFF setting information 5 2 held in the EEPROM 2 5 (ST 1 0 0 3) 'and the flash ONZOF F setting information 5
- the value of 2 is flash ON (YE S of ST 1 0 0 3), as shown in FIG. 1 1, display an animation with the flash 1 04 of 3D model 7 1 lit. (ST 1 0 0 4).
- the value of Flash ON / OFF setting information 5 2 is Flash OF F
- the digital camera 1 2 when it is pressed 1 2 0 displays a guide 7 2 consisting of words expressing the movement of the 3D model 7 1 flash 1 04 displays an animation that does not emit light.
- the shutter button 12 when the shutter button 12 is pressed, if the flash ON is set, the movement of the digital camera 1 0 0 when the shirt button 12 is pressed, the flash 1 0 4 It is possible that shooting with flash is performed and that shooting is performed without flash 104 if flash OF F is set.
- the three-dimensional model 71 animation is provided to the user as an operation explanation.
- the 3D model 7 1 is used to teach the user the operation potion that can invoke the 3D animation for the operation explanation.
- the rotation may be stopped and displayed.
- the help display processing program 3 3 is a zoom button 6a, 6b (a zoom up button 6a or a zoom down button 6b) pressed by the user. If it is recognized that the three-dimensional model of the digital camera ⁇ ⁇ 1 during rotation display in Fig. 7, the form of highlighting (such as blinking and color) of the zoom points 1 0 6 a and 1 0 6 b in 1 is Change (ST 6 0 7). Thereby, the user can intuitively know that the operation of the zoom buttons 6a and 6b has been accepted. Subsequently, the help display processing program 33 sets a flag for instructing start of three-dimensional animation for expanding and contracting the lens unit 2 (S T 6 0 8).
- FIG. 12 is a flow chart showing a procedure of display processing of a three-dimensional animation representing the movement of a digital force camera 100 when the zoom pots 6 a and 6 b are operated.
- the help display processing program 33 expresses the movement of the digital camera 100 when the zoom button 6 a or 6 b is pressed, such as “Zoom,” for example. Display the word guide 7 3 (ST 1 2 0 1).
- the help display processing program 33 takes out the three-dimensional model data 32 of the digital camera from the ROM 24, and the image data actually taken through the three-dimensional model data 32 and the lens unit 2 Create a three-dimensional animation using an evening (ST 1 2 0 2).
- the 3D model 7 1 LCD monitor 1 with the image data input through the lens unit 2 as well as the movement to expand and contract the lens unit 1 0 2 of the 3D model 7 1
- the image data 74 is pasted in the screen of 05, and a movement for enlarging and reducing the image data 74 is given in correspondence with each movement of the expansion and contraction of the lens unit 102 of the three-dimensional model 71.
- the image data 74 actually captured through the lens unit 2 is obtained as a result of the light incident through the lens unit 2 being converted into an electrical signal by the solid-state imaging device and processed by the signal processing circuit. Image data.
- the movement of expansion and contraction of the lens unit 102 and the movement of enlargement / reduction of the image data 74 are respectively expressed on different time axes.
- the rotation of the three-dimensional model 71 is temporarily stopped, and the lens portion 1 0 of the three-dimensional model 71 is obtained. Display the movement to stretch 2 gradually.
- the rotation of the three-dimensional model 71 is resumed, and when the surface having the liquid crystal monitor 105 is displayed at a predetermined angle, for example, FIG. 15 and FIG.
- FIG. 6 the movement of gradually enlarging the image data 74 in the screen of the liquid crystal monitor 105 of the three-dimensional model 71 is displayed.
- the expansion / contraction movement of the lens unit 102 and the enlargement / reduction movement of the image data 7 are expressed separately on different time axes, but on one time axis, 3 It is also possible to display the animation so that the expansion and contraction of the lens unit 10.2 and the enlargement / reduction of the image unit 7 4 are synchronized while rotating the two-dimensional model 71, for example.
- the help display processing program 33 restores the highlighted state of the potan in the three-dimensional model for calling the three-dimensional animation being displayed back to the original state, and the three-dimensional animation Reset the flag to instruct display (ST 6 0 5).
- the three-dimensional animation for explaining the operation being displayed is stopped, the highlighted state of the newly pressed potan is changed, and the movement of the digital camera 100 when the potan is pressed 3D animation is started to represent.
- the three-dimensional animation reflecting the setting information of ON / OFF of the flash has been described, but this is merely an example.
- the setting information of the other various types of setting information may be reflected on the movement of the three-dimensional animation as long as it makes a difference in the visual movement of the digital camera 100.
- the present embodiment can achieve the following effects.
- the user can display the 3D animation by first displaying (emphasizing) a potion that can call up the 3D animation for the operation explanation. You can know at a glance the potions that can invoke 3D animation. Therefore, operability improves.
- the system settings such as ONZOFF of the flash can be reflected in the 3D animation for operation explanation, so the user can visually recognize the difference in the movement of the digital camera 100 due to the difference in the settings of the system. , Intuitively understandable.
- 3D animation can be created to explain various operations. That is, compared with the method of storing moving image data for each operation explanation in the memory and reading out and reproducing the target moving image data from the memory, the memory capacity consumed can be saved significantly.
- the 3D animation for the user's more realistic operation explanation. It is possible to realize one session.
- the image data 74 pasted on the screen of the LCD monitor 105 is scaled up and down in correspondence with the respective operations of zoom-up and zoom-down by the expansion and contraction of the lens unit 102, You can see the effects of zoom up and zoom down with a feeling.
- the present invention has various types having a display unit and having a function that allows the user to refer to information for operation explanation through the screen of the display unit. It is possible to apply to the electronic device apparatus of Specifically, PDA, mobile phone, television Application to a set is also possible. Also, the animation is not necessarily limited to being three dimensional, but may be two dimensional.
Abstract
Description
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Priority Applications (1)
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US10/559,662 US20060170687A1 (en) | 2003-06-16 | 2004-06-16 | Electronic device and its operation explanation display method |
Applications Claiming Priority (2)
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JP2003-171360 | 2003-06-16 | ||
JP2003171360A JP2005010864A (ja) | 2003-06-16 | 2003-06-16 | 電子機器装置およびその操作説明表示方法 |
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PCT/JP2004/008782 WO2004111817A1 (ja) | 2003-06-16 | 2004-06-16 | 電子機器装置およびその操作説明表示方法 |
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US (1) | US20060170687A1 (ja) |
JP (1) | JP2005010864A (ja) |
WO (1) | WO2004111817A1 (ja) |
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CN111145358B (zh) * | 2018-11-02 | 2024-02-23 | 北京微播视界科技有限公司 | 图像处理方法、装置、硬件装置 |
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US20060170687A1 (en) | 2006-08-03 |
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