WO2002060547A1 - Method and program for producing and using game records in a bingo-type game - Google Patents
Method and program for producing and using game records in a bingo-type game Download PDFInfo
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- WO2002060547A1 WO2002060547A1 PCT/US2002/002593 US0202593W WO02060547A1 WO 2002060547 A1 WO2002060547 A1 WO 2002060547A1 US 0202593 W US0202593 W US 0202593W WO 02060547 A1 WO02060547 A1 WO 02060547A1
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- WIPO (PCT)
- Prior art keywords
- game
- card
- matched
- game play
- bingo
- Prior art date
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- 238000000034 method Methods 0.000 title claims abstract description 114
- 238000004891 communication Methods 0.000 claims description 25
- 230000004044 response Effects 0.000 claims description 22
- 238000012545 processing Methods 0.000 claims description 16
- 238000013500 data storage Methods 0.000 claims description 13
- 238000009826 distribution Methods 0.000 abstract description 2
- 230000008569 process Effects 0.000 description 77
- 238000003860 storage Methods 0.000 description 7
- 238000012790 confirmation Methods 0.000 description 5
- 238000007726 management method Methods 0.000 description 5
- 230000008901 benefit Effects 0.000 description 4
- 230000006870 function Effects 0.000 description 4
- 230000000977 initiatory effect Effects 0.000 description 3
- 230000009471 action Effects 0.000 description 2
- 238000010276 construction Methods 0.000 description 2
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- 230000003278 mimic effect Effects 0.000 description 2
- 238000012986 modification Methods 0.000 description 2
- 230000004048 modification Effects 0.000 description 2
- 238000009987 spinning Methods 0.000 description 2
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- 238000012544 monitoring process Methods 0.000 description 1
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Classifications
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3286—Type of games
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3225—Data transfer within a gaming system, e.g. data sent between gaming machines and users
- G07F17/323—Data transfer within a gaming system, e.g. data sent between gaming machines and users wherein the player is informed, e.g. advertisements, odds, instructions
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3225—Data transfer within a gaming system, e.g. data sent between gaming machines and users
- G07F17/3232—Data transfer within a gaming system, e.g. data sent between gaming machines and users wherein the operator is informed
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3244—Payment aspects of a gaming system, e.g. payment schemes, setting payout ratio, bonus or consolation prizes
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3244—Payment aspects of a gaming system, e.g. payment schemes, setting payout ratio, bonus or consolation prizes
- G07F17/3251—Payment aspects of a gaming system, e.g. payment schemes, setting payout ratio, bonus or consolation prizes involving media of variable value, e.g. programmable cards, programmable tokens
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3244—Payment aspects of a gaming system, e.g. payment schemes, setting payout ratio, bonus or consolation prizes
- G07F17/3258—Cumulative reward schemes, e.g. jackpots
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/326—Game play aspects of gaming systems
- G07F17/3262—Player actions which determine the course of the game, e.g. selecting a prize to be won, outcome to be achieved, game to be played
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3286—Type of games
- G07F17/3288—Betting, e.g. on live events, bookmaking
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3286—Type of games
- G07F17/329—Regular and instant lottery, e.g. electronic scratch cards
Definitions
- This invention relates to gaming and gaming systems. More particularly, the invention relates to a bingo-type gaming system in which a set of bingo card representations
- the invention encompasses a method, apparatus, and program product for implementing the gaming system.
- Bingo-type games are played with predefined bingo cards which each include a
- the bingo game designations on the cards are selected from a pool of available game designations. In more traditional bingo-type games the cards are
- game designations from the available pool of game designations are selected at random.
- Consolation prizes may be awarded to players having cards matched to produce consolation prize patterns at the time of the winning pattern.
- bingo-type games perform a draw to produce a set of game designations prior to the sale of printed bingo cards. These bingo-type games use printed cards like regular printed bingo cards, but with the card face concealed in some fashion. Once a player purchases one of these covered
- the player can match the drawn designations to the printed card
- Another variation of the traditional bingo game is played with electronic bingo card
- each bingo card is represented by a data structure which defines the various card locations and designations associated with the locations.
- This bingo-type game is played through player stations connected via a communications network to a central computer system.
- central computer system is responsible for storing the bingo card representations
- the player stations display the bingo cards defined by the card representations and also
- a primary advantage of this electronic bingo game is that the games may be
- the game retain the basic characteristics of a bingo-type game, namely that the game is
- the game winner is the first player to
- a gaming system embodying the principles of the invention utilizes a game designation generating component, a gaming establishment component, and a set of predefined bingo card representations .
- Each bingo card representation is stored in electronic
- the game designation generating component generates sets of game designations from a pool of
- ending pattern is achieved are also considered winning cards and are awarded other prizes.
- the method according to the invention includes pre-matching the bingo card
- each game play record in the matched card set thus includes a number of game play records, each corresponding to a different one of the bingo card representations.
- number when referring to a quantity of items means some quantity of more than one such item.
- Each game play record in the matched card set includes or is associated with
- the invention also includes
- Data representing the matched card sets may be stored in a
- the matched card set is stored in a
- the establishment component may purchase a game play record from the set through a player station included in the gaming establishment component. That is, in response to a game play
- the player is assigned a game play record
- the assignment of a game play record to a player is equivalent to distributing the underlying bingo card representation to the player.
- the information that the player station actually receives in response to a game play request is
- a game according to the invention ends once a player has received or has been
- the game ending pattern sets the criteria for ending a bingo-type game
- the game ending criteria may be, for example, the first game
- the gaming establishment component preferably includes a cashless gaming system, although cash-based systems and cash equivalent systems may be employed according to the
- the gaming system according to the invention allows the results of each wager to be
- the game may be played like any bingo-type game with the graphical representation of the card being displayed at the player station and the player controlling the player station to daub the card to determine if the card
- the gaming system may
- game remains a bingo-type game, that is, a game having the essential characteristics of a
- FIG. 1 is a diagrammatic representation of a gaming system embodying the principles of the invention.
- FIG. 2 is a diagrammatic representation of an alternate gaming system embodying the principles of the invention.
- Figure 3 is a diagrammatic representation of a gaming establishment component
- Figure 4 is a diagrammatic representation of the point-of-sale terminal and player
- Figure 5 is a representation of a game card used in the present invention.
- Figure 6 is chart showing a prize schedule which may be used according to the
- Figure 7 is a flow chart showing the process steps associated with the overall play
- Figure 8 is a flow chart showing process steps associated with the operation of the
- Figure 9 is a flow chart showing process steps associated with the operation of the
- Figure 10 is a flow chart showing process steps at the central computers.
- Figure 11 is a diagrammatic representation of a portion of the data representing a
- Figure 12 is a flow chart showing a preferred method for producing matched card
- FIG. 1 a gaming system 10 embodying the principles of the invention
- Gaming system 10 also includes a designation generating component 16 in communication with each gaming
- Gaming floor system 14 is accessible to the public and allows
- office system 12 maintains accounts and account balances for players, maintains account information, and provides system usage reports and other reports useful in managing gaming
- designation generating component For each game played according to the invention, designation generating component
- designation generating component 16 includes an automated ball draw system
- Each object is associated with a designation so that the series of objects drawn by the device identifies or defines a set of game designations. Alternatively to the object draw
- designation generating component 16 may comprise any suitable arrangement for
- the resulting set of designations is communicated to the gaming establishment
- a secure communications arrangement is used to provide communications from designation generating component 16 to the various gaming establishment components
- Figure 2 shows an alternate gaming system embodiment 10' .
- Figure 2 shows an alternate gaming system embodiment 10' .
- designation generating component 16' is dedicated to a single gaming
- designation generating component 16' is
- designation generating component 16' may be
- FIG. 3 shows further detail of a single gaming establishment component 11.
- a secure communications arrangement facilitates communications between back office system 12 and gaming floor system 14. Security may be enhanced with
- gaming floor system 14 and/or by firewall software operating on the various computers that make up back office system 12.
- Back office system 12 includes a number of separate processing devices
- back office system 12 comprises a local area network of individual processing
- switching hub 20 to which each separate processing device connects.
- the two floor system communication links 18a and 18b also connect into switching hub 20.
- a switching hub is preferred to allow the various system components to communicate simultaneously with fewer conflicts, and thus with increased overall system
- the illustrated preferred form of back office system 12 shown in Figure 3 includes one or more card set computers 26, a database computer 28, a management computer 30,
- Card set computer an archive computer 32, and two separate central computers 34 and 36.
- Card set computer
- each matched card set including a
- Each game play record corresponds to an individual bingo card representation in a set of bingo card representations used in creating the matched card sets.
- the matched card sets, or rather, data representing the matched card sets, are stored
- Card set computer 26 may also be used to manufacture the set of bingo card representations to be used in the
- bingo card representations may be generated
- card set computer 26 may also control a local object draw device or other game designation generating device (such as device 16' shown in Figure 2) and receive sets of game designations from that device.
- a local object draw device or other game designation generating device such as device 16' shown in Figure 2
- the game designation generation code may be executed by card set computer 26.
- the object draw or other device may include its own dedicated controller or
- processor which supplies sets of game designations to card set computer 26.
- card set computer 26 may receive sets
- Each central computer 34 and 36 is programmed to communicate with card set
- FIG. 3 shows two separate groups of gaming floor devices, group 37 and group 38, for
- Central computer 34 is programmed to communicate with each of the modules
- Each central computer 34 and 36 stores data representing one or more matched card
- Each central computer also receives information from the various gaming floor
- central computer 34 receives requests from devices in group 37 to open a
- Central computer 34 also receives game play requests from devices in group 37 and sends game play record information to the respective device in the group from which the respective game play request was received.
- the multiple central computer arrangement shown in Figure 3 provides several advantages. First, in the event that one of the central computers 34 or 36 experiences a
- Figure 3 is readily scalable to increase or decrease the number of gaming floor devices
- Database computer 28 along with its associated data storage device or devices,
- database computer 28 serves as a data storage repository for storing all player records and system usage information. Most importantly, database computer 28 stores in its associated data storage
- a player account table having entries corresponding to the various player accounts.
- player account information includes, for example, the player's name, the player's account
- PIN personal identification number
- the 28 may also collect and store usage information indicating the gaming floor devices players have used, and the extent of use.
- the invention encompasses any suitable database structure for maintaining the player and other information required in the operation of the gaming system 10.
- Management computer 30 operates under the control of management software to
- system reports including real-time reports and system usage and performance reports of interest to the system operators, managers, or regulators.
- the software executed at management computer 30 also may be used to schedule administrative functions required
- Management computer 30 may include a suitable display for providing a user interface and for displaying reports and other
- a printer may also be included in the back
- office portion of the network may be connected directly to management computer 30 for printing system reports and usage records.
- central computers 34 and 36 send used
- Card set computer 26 then periodically
- archive computer 32 which serves as a repository for
- Archive computer 32 is also preferably used to store a copy of each
- matched card sets may be archived or stored in any suitable fashion in a nonvolatile memory
- each group 37 and 38 are identical to the gaming floor devices shown in Figure 3, each group 37 and 38 are identical to the gaming floor devices shown in Figure 3, each group 37 and 38 are identical to the gaming floor devices shown in Figure 3, each group 37 and 38 are identical to the gaming floor devices shown in Figure 3, each group 37 and 38 are identical to the gaming floor devices shown in Figure 3, each group 37 and 38 are identical to the gaming floor devices shown in Figure 3, each group 37 and 38 are identical to the gaming floor devices shown in Figure 3, each group 37 and 38
- POS cashier terminal
- each group may also include one or more remote point-of-sale (RPOS) terminals, and
- RPOS remote point-of-sale
- one or more kiosks also connected to the communications hub 42.
- the communications hub 42 of each gaming floor group is connected to switching hub 20 of the back office system 12 through one of the communications lines 18a or 18b.
- each player station 40 includes a computer system having a processor 44, a touch screen display 45, a control panel 46, and a player card reader 47.
- Player station software executed by processor 44 receives information from player card reader 47 to log a player into the respective central computer (34 or 36), and then allow the
- bingo card representations through his or her corresponding game play records. The player
- station software also causes display 35 to show a player the results of play as dictated by the
- player stations may include other hardware depending on
- player station 40 may also include a
- system 10 or 10' is not limited to this preferred "cashless" gaming system or to any other
- the example POS terminal 41 shown in Figure 4 enables a player to open an account
- POS terminal 41 may allow a player to actually initiate a game play request and receive results in the form of a printed ticket.
- POS terminal 41 comprises a computer system having a processor 50 and a player/cashier interface including a player card reader 51, player card printer/encoder 52, a receipt printer 53, and keypad 54.
- POS terminal 41 also includes a cash drawer 57 which is accessible by a POS cashier or attendant.
- Processor 50 included in POS terminal 41 executes operational
- the illustrated grid 60 may be referred to as a nine-spot grid or card having nine separate
- the separate locations 61 on the illustrated three-by-three card are numbered one through nine by the location identifying numbers 62 appearing in the upper
- Each game card has a random arrangement of card
- card designations 63 positioned at the various locations 61 of the game card.
- card designations 63 comprise Arabic numerals.
- location 1 comprises the numeral 8 while the designation residing at game card location 2
- the game card may be represented by a series of the nine numerals with the first numeral in the series representing the designation at location 1 , the second numeral in
- Each bingo card representation will also preferably include or be associated with a card identifier or serial number which
- gaming system 10 be conveniently represented in a digital format for processing with the various data processing devices which implement gaming system 10.
- Figure 6 shows a payout table or prize schedule for a game which may be implemented through gaming system 10.
- the jackpot is won by a player who purchases
- a bingo card representation that is, a player who is assigned a game play record corresponding to the card representation having card designations matched by the set of
- a gaming method according to the invention includes at
- process block 64 receiving or generating a set of game designations at a gaming
- the preferred form of the invention then includes matching the set of game designations with card designations of the respective
- This step produces a matched card
- Each game play record corresponds to
- each game play record includes at least a card identifier for the respective bingo card
- the game play record may also include data defining the actual bingo card representation.
- the method further includes storing the data representing the matched card set in a suitable data storage device.
- the steps of receiving/generating the set of game designations, matching the card designations to produce the matched card set, and storing the data representing the matched card set are all performed by operational program code
- matching program code performs the matching step and game set storage program code performs the storage step.
- set computer 26 functions as the designation generating device, it also executes a suitable
- card set computer 26 simply includes some communications arrangement for receiving the set of game designations from
- bingo-type games may be in play
- each matched card set represents an
- a player may have a choice
- At least one matched card set must be available for each wager level available in the gaming system.
- matched card sets may be generated very quickly with current data processing devices and techniques. It may therefore not be necessary to produce and store many different matched card sets for play in the present gaming system.
- a matched card set may be produced only as necessary in order to service or respond to play requests initiated by players in the gaming system.
- the central computer may simply await a game play request by a player
- the game play request is serviced (a card representation is assigned) from the matched card set that is in play, or if a new matched card set is created, from the new
- the matched card set storage step 66 in Figure 7 is performed initially at card set
- the method also includes assigning
- this assignment step is performed by game play
- a central computer monitors for the receipt of a game play request. If the request is valid, the respective central computer assigns a game play record from the appropriate matched card set to the requesting player as shown at process block 67 in Figure
- This data includes a result indicator which may comprise as much as data sufficient to define the bingo card
- step 68 includes the step of displaying the results associated with the game play to the player as shown at step 68.
- the manner in which results may be displayed is discussed with reference
- play record corresponds to a bingo card representation matched in the game ending pattern
- the process includes switching to a new bingo-type game represented by a new matched card
- the method includes simply waiting for the next game play request. It will be noted that there will be noted that there will be noted that there will be noted that there will be noted that there will be noted that there will be noted that there will be noted that there will be noted that there will be noted that there will be noted that there will be noted that there will be noted that there will be noted that there will be noted that there will be noted that there will be noted that there will be noted that there will be noted that there will be noted that there are possible.
- representations or game play records therefore are preferably disregarded by the system and are not used.
- PIN personal identification number
- the identification element in order to access the player's account, at least for certain
- Player information including the player's name, account identifier, and PIN are stored in back office system 12, and specifically in a player account table stored in a data
- the player's account identifier is
- account access may preferably be initiated by keying in the player account identifier through
- gaming system 10 he or she may purchase one or more game play records/pre-matched
- bingo card representations at the various player stations 40 ( Figures 3 and 4) as will be described in detail below.
- FIG. 8 and 9 illustrate the processes performed at the gaming floor devices shown
- each of the gaming floor devices cooperates with a particular central computer, and thus it is necessary to refer to a particular central computer when describing the game
- FIG. 8 illustrates the various processes performed at the POS terminals 41 shown
- POS terminals 41 The primary functions performed through POS terminals 41 include opening a player account, closing or cashing out a player account, or adding funds to a
- the process of opening an account includes at process block 70 sending an
- central computer 34 returns an account
- POS terminal 41 If the player desires to close or cash out his or her account, POS terminal 41
- process block 74 The respective central computer responds with a message indicating the
- cashier at POS terminal 41 may pay a cash balance to the player as indicated at process block 76.
- POS terminal 41 may also use the data received from the central computer to print a cash out receipt as shown at block 78 using POS terminal receipt printer 53 shown
- the receiving central computer then updates
- POS terminal printer 53 may print a receipt for the player indicating the amount added
- players may initiate game play
- POS terminal 41 then communicates a game play request to the central computer 34.
- game play request is that the central computer assigns a game play record to the requesting
- POS terminal 41 uses this game play record information to print a game play receipt at process block 84 using the POS terminal
- the receipt may include a daubed reproduction of the bingo card representation corresponding to the game play
- the player inserts his or her player card into the player station card reader 47 (Fig. 3). This causes a communication
- player station 40 displays a message directing the player to a POS
- player station 40 may produce a message indicating that the system
- player station 40 communicates data representing a game play request to the respective
- the game play request data may include a wager amount indicator where different wagers are possible.
- player station 40 ultimately receives the results associated with
- station 40 simply waits for the player to request another game play.
- Player controls may be included in the display in the form of a touch screen display such as display 45 in Figure 4. Alternatively or in
- buttons or other user interface devices may be used.
- the player operates the player station controls to request a game
- the matched game set from which the game play request is to be serviced For example, the
- the central computer may include a game type identifier which identifies a particular type of matched card set at the central computer 34.
- the central computer may
- play record as indicated at process block 96 may vary significantly within the scope of the
- player station 40 may actually receive the information defining the
- information defining the grid of designations comprising the game card may comprise a data structure defining the respective designation at the respective locations on the grid or may comprise simply a serial number which the player station 40 may use to look up such a data structure in a database of such structures.
- This bingo card database may be stored at the
- Player station 40 may also be
- the data from the central computer from the assigned game play record may still be considered a result indicator since the data will in any event define the bingo card
- the player may rely on the
- the data communicated from the central computer 34 to the player station 40 need only include a result indicator containing information on whether the corresponding bingo card
- the result of the game play that is, the result associated with the game play
- the results may be displayed in any number of fashions.
- the results may be displayed as spinning reels imitating a slot machine.
- results may be displayed as a horse race, poker hand,
- central computer 34 is involved in servicing a game play
- play request uses a wager to purchase a bingo card representation/game play result, a game
- play request can in fact be thought of as a particular type of request to modify the player's
- the central computer cooperates with the database computer 28 to assign a unique account number to the player and to create a new entry for the player in the database controlled by database computer 28 (Fig. 3). This account number assignment and database entry step is shown
- the new database entry includes an account balance for the player.
- Information for the beginning account balance may have been communicated from the POS
- Central computer 34 also communicates the
- central computer 34 also stores the PIN
- central computer 34 determines that a received communication is a request to "add
- the determination indicated at decision block 115 may be made by querying database computer 28 (Fig. 3) to determine if the account identifier corresponds to an open
- central computer 34 updates the entry for the account to add the
- Central computer 34 also preferably confirms the execution of the "add funds" request by sending an appropriate
- central computer 34 determines that a received communication is a request to cash out an existing account at decision block 121, the process at the central computer branches
- Central computer 34 first determines
- step 115 If the account is not valid, central computer causes an error message to be communicated back to the requesting POS terminal 41 as shown at block 123
- account database update step is shown at process block 124 in Figure 10.
- central computer 34 sends cashout information
- central computer 34 detects a login
- central computer 34 determines if the account is valid as shown at decision block 129 and sends an error message back to the respective player station if the account
- central computer 34 communicates confirmation or login information
- central computer 34 determines if the player's account has sufficient funds to cover the wager associated with the game play request. This determination is shown at
- decision block 135 may be made by querying database computer 28 to determine the
- central computer 34 sends an
- central computer 34 assigns to the requesting player
- This step may also include the step of communicating the result
- Figure 11 shows the data representing a matched card set according to one preferred form of the invention.
- the data is stored in a table 150 including a header 151 identifying
- Header 151 may also include information identifying the matched card set as one to be used for a certain wager level and may further include information identifying or
- Table 150 further includes a number of entries 152, each entry representing a respective
- Each entry 152 includes an ID field 154 containing a card serial number or other card
- Each entry 152 further includes a prize index field 155, prize value field 156, and
- Prize index field 155 contains a value indicating whether the
- bingo card representation which corresponds to the entry is a winner or loser for the
- value field 156 contains information indicating the value of any prize for the respective
- the entries 152 may be shuffled by card set computer 26 preferably
- the entries are ordered in the set by sequence value. In other forms of the invention, entries may remain in some fixed order but be assigned at random from the set.
- a number of these matched card sets each represented by a different data structure such as table 150 are created and stored at card set computer 26 in the preferred gaming
- Matched card sets are then transferred to a central computer, such as computer 34 for example, as necessary.
- the preferred central computers include program code for monitoring his or her local store of matched card sets and ensuring that
- the respective central computer holds one or more of these matched card sets and
- the player station 40 may display results according to process block 68 in Figure 6, by simply displaying the prize
- index from index field 155. This latter option requires that the player station 40 or memory
- accessible to the player station store a table relating prize index values to actual prize values.
- the graphics displayed to the player in these cases may be related to a traditional bingo game or may be totally unrelated to such a game and instead mimic some other type of game
- the table 150 and entries 152 may be limited accordingly to eliminate the unnecessary field or fields.
- the display to be produced at player station may be produced at player station
- the player station may look up the card defining information either from table 150 or from information included in table 150 and display an actual facsimile of the purchased card.
- the actual game play record may be sent to the player station 40 and the card
- result of the game play or game card purchase may be communicated in a way wholly or
- the result could be displayed as a horse or dog race
- results may be displayed so that the player is unaware he or she is participating in a bingo-type game. Further alternative result display
- Figure 12 illustrates one preferred process according to the invention for producing
- Process block 170 shows the step of obtaining a set of game designations from a designation
- the step may comprise executing the game designation generating program code at card set computer 26.
- the process includes selecting the next designation from the set of designations as
- shuffling sets the order or sequence in which the game play records are assigned in the play
- the preferred process for producing matched card sets ensures that the only matched
- card sets which are stored and used in the system are those in which the game ending pattern
- the process includes a series of
- program code for discarding matched card sets that do not meet the desired criteria may be
- matched card set rejection program code referred to as matched card set rejection program code
- the process includes determining if the matching
- the process branches to decision block 176 and then includes determining if the currently selected game designation is the final designation in the current
- the process includes discarding the data associated with the matched card set under construction and starting the process over at process block 170. However, if the selected game designation is the final designation in the current set, then the process stores the resulting matched card set for later use by a central computer 34 or 36 in Figure 3. This storage step is shown at process block 177 in Figure 12. The process
- the process determines whether the
- selected game designation is the final designation in the current set as shown at decision
- process begins again at block 170 unless terminated for some reason.
- 177 in Figure 12 may comprise storing a card set in which some bingo card representations
- play records are assigned after a player holds a game play record corresponding to a card
- the invention preferably includes matched card set truncation program code for deleting out any records ordered or sequenced in the matched card set after the card matched in the game
Abstract
Description
Claims
Priority Applications (6)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
EP02709216A EP1363712B1 (en) | 2001-01-30 | 2002-01-30 | Method and program product for producing and using game play records in a bingo-type game |
CA002436525A CA2436525A1 (en) | 2001-01-30 | 2002-01-30 | Method and program product for producing and using game play records in a bingo-type game |
AU2002243715A AU2002243715B2 (en) | 2001-01-30 | 2002-01-30 | Method and program product for producing and using game play records in a bingo-type game |
MXPA03006738A MXPA03006738A (en) | 2001-01-30 | 2002-01-30 | Method and program for producing and using game records in a bingo-type game. |
DE60231602T DE60231602D1 (en) | 2001-01-30 | 2002-01-30 | METHOD AND PROGRAM FOR CREATING AND USING GAMING RECORDINGS IN A BINGO ARTICLE GAME |
ZA2003/06606A ZA200306606B (en) | 2001-01-30 | 2003-08-25 | Method and program product for producing and using game play records in a bingo-type game |
Applications Claiming Priority (4)
Application Number | Priority Date | Filing Date | Title |
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US26510001P | 2001-01-30 | 2001-01-30 | |
US60/265,100 | 2001-01-30 | ||
US10/028,889 US6802776B2 (en) | 2001-01-30 | 2001-12-20 | Method and program product for producing and using game play records in a bingo-type game |
US10/028,889 | 2001-12-20 |
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Publication Number | Publication Date |
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WO2002060547A1 true WO2002060547A1 (en) | 2002-08-08 |
WO2002060547B1 WO2002060547B1 (en) | 2003-02-20 |
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Application Number | Title | Priority Date | Filing Date |
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PCT/US2002/002593 WO2002060547A1 (en) | 2001-01-30 | 2002-01-30 | Method and program for producing and using game records in a bingo-type game |
Country Status (10)
Country | Link |
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US (8) | US6802776B2 (en) |
EP (1) | EP1363712B1 (en) |
AT (1) | ATE425800T1 (en) |
AU (1) | AU2002243715B2 (en) |
CA (1) | CA2436525A1 (en) |
DE (1) | DE60231602D1 (en) |
ES (1) | ES2324465T3 (en) |
MX (1) | MXPA03006738A (en) |
WO (1) | WO2002060547A1 (en) |
ZA (1) | ZA200306606B (en) |
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2002
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- 2002-01-30 US US10/060,643 patent/US7766741B2/en active Active
- 2002-01-30 AT AT02709216T patent/ATE425800T1/en not_active IP Right Cessation
- 2002-01-30 AU AU2002243715A patent/AU2002243715B2/en not_active Ceased
- 2002-01-30 CA CA002436525A patent/CA2436525A1/en not_active Abandoned
- 2002-01-30 ES ES02709216T patent/ES2324465T3/en not_active Expired - Lifetime
- 2002-01-30 MX MXPA03006738A patent/MXPA03006738A/en active IP Right Grant
- 2002-01-30 WO PCT/US2002/002593 patent/WO2002060547A1/en not_active Application Discontinuation
- 2002-01-30 DE DE60231602T patent/DE60231602D1/en not_active Expired - Lifetime
-
2003
- 2003-08-25 ZA ZA2003/06606A patent/ZA200306606B/en unknown
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2004
- 2004-03-25 US US10/808,914 patent/US7708631B2/en not_active Expired - Lifetime
-
2007
- 2007-10-30 US US11/929,011 patent/US8147314B2/en active Active
- 2007-10-31 US US11/932,322 patent/US7934987B2/en not_active Expired - Fee Related
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2011
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2012
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2013
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Also Published As
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EP1363712A4 (en) | 2005-01-19 |
US6802776B2 (en) | 2004-10-12 |
EP1363712B1 (en) | 2009-03-18 |
US20080207302A1 (en) | 2008-08-28 |
EP1363712A1 (en) | 2003-11-26 |
US8147314B2 (en) | 2012-04-03 |
WO2002060547B1 (en) | 2003-02-20 |
US20120190422A1 (en) | 2012-07-26 |
US20020111207A1 (en) | 2002-08-15 |
US8523653B2 (en) | 2013-09-03 |
US20140004923A1 (en) | 2014-01-02 |
ES2324465T3 (en) | 2009-08-07 |
US20020132661A1 (en) | 2002-09-19 |
US7708631B2 (en) | 2010-05-04 |
CA2436525A1 (en) | 2002-08-08 |
US8376828B2 (en) | 2013-02-19 |
ATE425800T1 (en) | 2009-04-15 |
DE60231602D1 (en) | 2009-04-30 |
US20040176169A1 (en) | 2004-09-09 |
US20110207517A1 (en) | 2011-08-25 |
US7934987B2 (en) | 2011-05-03 |
US20080096669A1 (en) | 2008-04-24 |
US7766741B2 (en) | 2010-08-03 |
ZA200306606B (en) | 2005-02-23 |
MXPA03006738A (en) | 2004-10-15 |
AU2002243715B2 (en) | 2004-12-09 |
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