WO2001090841A3 - Advertisement system and method using character nurturing game - Google Patents
Advertisement system and method using character nurturing game Download PDFInfo
- Publication number
- WO2001090841A3 WO2001090841A3 PCT/KR2000/001432 KR0001432W WO0190841A3 WO 2001090841 A3 WO2001090841 A3 WO 2001090841A3 KR 0001432 W KR0001432 W KR 0001432W WO 0190841 A3 WO0190841 A3 WO 0190841A3
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- server
- users
- character
- characters
- accessed
- Prior art date
Links
Classifications
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q30/00—Commerce
- G06Q30/02—Marketing; Price estimation or determination; Fundraising
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q30/00—Commerce
- G06Q30/02—Marketing; Price estimation or determination; Fundraising
- G06Q30/0241—Advertisements
- G06Q30/0277—Online advertisement
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
- A63F13/61—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor using advertising information
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/825—Fostering virtual characters
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/85—Providing additional services to players
- A63F13/87—Communicating with other players during game play, e.g. by e-mail or chat
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06N—COMPUTING ARRANGEMENTS BASED ON SPECIFIC COMPUTATIONAL MODELS
- G06N3/00—Computing arrangements based on biological models
- G06N3/004—Artificial life, i.e. computing arrangements simulating life
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q50/00—Systems or methods specially adapted for specific business sectors, e.g. utilities or tourism
- G06Q50/10—Services
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L12/00—Data switching networks
- H04L12/02—Details
- H04L12/16—Arrangements for providing special services to substations
- H04L12/18—Arrangements for providing special services to substations for broadcast or conference, e.g. multicast
- H04L12/1813—Arrangements for providing special services to substations for broadcast or conference, e.g. multicast for computer conferences, e.g. chat rooms
- H04L12/1822—Conducting the conference, e.g. admission, detection, selection or grouping of participants, correlating users to one or more conference sessions, prioritising transmission
Landscapes
- Engineering & Computer Science (AREA)
- Business, Economics & Management (AREA)
- Theoretical Computer Science (AREA)
- Physics & Mathematics (AREA)
- Multimedia (AREA)
- Strategic Management (AREA)
- General Physics & Mathematics (AREA)
- Finance (AREA)
- Development Economics (AREA)
- Accounting & Taxation (AREA)
- General Business, Economics & Management (AREA)
- Marketing (AREA)
- Economics (AREA)
- General Engineering & Computer Science (AREA)
- Health & Medical Sciences (AREA)
- Entrepreneurship & Innovation (AREA)
- Game Theory and Decision Science (AREA)
- General Health & Medical Sciences (AREA)
- Signal Processing (AREA)
- Biophysics (AREA)
- Mathematical Physics (AREA)
- Life Sciences & Earth Sciences (AREA)
- Computing Systems (AREA)
- Molecular Biology (AREA)
- Artificial Intelligence (AREA)
- Biomedical Technology (AREA)
- Software Systems (AREA)
- Computer Networks & Wireless Communication (AREA)
- Evolutionary Computation (AREA)
- Data Mining & Analysis (AREA)
- Computational Linguistics (AREA)
- Tourism & Hospitality (AREA)
- Information Transfer Between Computers (AREA)
- Human Resources & Organizations (AREA)
- Primary Health Care (AREA)
- Management, Administration, Business Operations System, And Electronic Commerce (AREA)
Abstract
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
AU20274/01A AU2027401A (en) | 2000-05-26 | 2000-12-11 | Advertisement system and method using character nurturing game |
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
KR1020000028701A KR20010107290A (en) | 2000-05-26 | 2000-05-26 | System and method for advertising using the game which makes users bring up characters |
KR2000/28701 | 2000-05-26 |
Publications (2)
Publication Number | Publication Date |
---|---|
WO2001090841A2 WO2001090841A2 (en) | 2001-11-29 |
WO2001090841A3 true WO2001090841A3 (en) | 2003-05-15 |
Family
ID=19670481
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
PCT/KR2000/001432 WO2001090841A2 (en) | 2000-05-26 | 2000-12-11 | Advertisement system and method using character nurturing game |
Country Status (3)
Country | Link |
---|---|
KR (1) | KR20010107290A (en) |
AU (1) | AU2027401A (en) |
WO (1) | WO2001090841A2 (en) |
Cited By (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US7846004B2 (en) | 2003-12-31 | 2010-12-07 | Ganz | System and method for toy adoption marketing |
US9132344B2 (en) | 2003-07-02 | 2015-09-15 | Ganz | Interactive action figures for gaming system |
Families Citing this family (8)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US6910186B2 (en) | 2000-12-08 | 2005-06-21 | Kyunam Kim | Graphic chatting with organizational avatars |
EP1704517A4 (en) | 2003-12-31 | 2008-04-23 | Ganz An Ontario Partnership Co | System and method for toy adoption and marketing |
KR20050091438A (en) * | 2004-03-12 | 2005-09-15 | 지앤아이소프트(주) | A system and method for characters and game information on online game service |
US20080274806A1 (en) | 2007-05-02 | 2008-11-06 | S.H. Ganz Holdings Inc. And 816877 Ontario Limited | Character development and exchange |
US8128500B1 (en) | 2007-07-13 | 2012-03-06 | Ganz | System and method for generating a virtual environment for land-based and underwater virtual characters |
US9037486B2 (en) | 2008-03-28 | 2015-05-19 | Ganz | Method for disabling and re-enabling third-party ads |
US11389735B2 (en) | 2019-10-23 | 2022-07-19 | Ganz | Virtual pet system |
US11358059B2 (en) | 2020-05-27 | 2022-06-14 | Ganz | Live toy system |
Citations (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JPH1119337A (en) * | 1997-07-02 | 1999-01-26 | Media Maaketeingu Syst Kk | Networking game system and portable game machine |
EP0902383A2 (en) * | 1997-09-10 | 1999-03-17 | Ncr International Inc. | Communication network |
-
2000
- 2000-05-26 KR KR1020000028701A patent/KR20010107290A/en not_active Application Discontinuation
- 2000-12-11 AU AU20274/01A patent/AU2027401A/en not_active Abandoned
- 2000-12-11 WO PCT/KR2000/001432 patent/WO2001090841A2/en active Application Filing
Patent Citations (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JPH1119337A (en) * | 1997-07-02 | 1999-01-26 | Media Maaketeingu Syst Kk | Networking game system and portable game machine |
EP0902383A2 (en) * | 1997-09-10 | 1999-03-17 | Ncr International Inc. | Communication network |
Non-Patent Citations (1)
Title |
---|
PATENT ABSTRACTS OF JAPAN vol. 1999, no. 4 30 April 1999 (1999-04-30) * |
Cited By (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US9132344B2 (en) | 2003-07-02 | 2015-09-15 | Ganz | Interactive action figures for gaming system |
US9427658B2 (en) | 2003-07-02 | 2016-08-30 | Ganz | Interactive action figures for gaming systems |
US7846004B2 (en) | 2003-12-31 | 2010-12-07 | Ganz | System and method for toy adoption marketing |
Also Published As
Publication number | Publication date |
---|---|
AU2027401A (en) | 2001-12-03 |
WO2001090841A2 (en) | 2001-11-29 |
KR20010107290A (en) | 2001-12-07 |
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