WO2001068204A1 - Event contest method - Google Patents

Event contest method Download PDF

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Publication number
WO2001068204A1
WO2001068204A1 PCT/US2001/008341 US0108341W WO0168204A1 WO 2001068204 A1 WO2001068204 A1 WO 2001068204A1 US 0108341 W US0108341 W US 0108341W WO 0168204 A1 WO0168204 A1 WO 0168204A1
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Prior art keywords
participants
participant
competitors
subset
tied
Prior art date
Application number
PCT/US2001/008341
Other languages
French (fr)
Inventor
Bob Herman
Original Assignee
Bob Herman
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Bob Herman filed Critical Bob Herman
Priority to AU2001243681A priority Critical patent/AU2001243681A1/en
Publication of WO2001068204A1 publication Critical patent/WO2001068204A1/en

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Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/08Raffle games that can be played by a fairly large number of people
    • A63F3/081Raffle games that can be played by a fairly large number of people electric
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/40Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
    • A63F2300/407Data transfer via internet

Abstract

The present invention is a contest decided by the outcome of an event. The contest includes a participant selecting a subset (12) of predetermined size from a finite pool of event competitors. Optionally, the participant places a wager (10) to participate. Optionally, the participant's selections are ranked (14). At a predetermined point in the event, an index (18) is calculated for each participant based on the aggregate performance of the participant's selected subset. Each index is calculated by summing a statistic generated during the event for each of the participant's selections. Participants are ordered by index and, optionally, a predetermined number of participants are awarded prizes. Tied indexes (20) are resolved by comparing the statistics of competitors in the tied subsets (22). Optionally, the comparison is in the order in which the participants ranked the selections (24). Optionally, the reward is derived by pooling wagers (26).

Description

EVENT CONTEST METHOD
Related Application Data
The present application claims the priority of U.S. Provisional Application
Serial No. 60/189,415 entitled "Event Wagering Method" filed March 15, 2000 by
Applicant herein.
Field of the Invention
The present invention relates to event contest methods. Specifically, the
present invention is a method for conducting a contest, the outcome of which is
determined by an event or set of events, such as sporting events, where a participant
selects a subset of competitors and contest winners are decided by the aggregate
performance of the competitors within the participant's subset.
Background of the Invention
There are various techniques and games known in the prior art for
individuals to wager on sporting events. For example, it is known to provide what
are commonly referred to as "rotisserie baseball leagues" or "fantasy leagues" as
described in Pearson, U.S. Patent No. 5,971,854. In such leagues, the participants of
the games select or draft the names of professional players to be on their fantasy
team. During the course of the sporting season, points are awarded to each
participant based on certain tracked statistics for the players selected to the
participant's team. For example, in a fantasy baseball league, statistics such as runs
batted in, batting average, earned run average, strike outs and the like for each player may be tracked and used during the season to award points to the participants'
fantasy teams. The participant having the team with the greatest aggregate statistics
wins the contest and, in certain embodiments, is awarded a prize. These fantasy
leagues have been played many sports such as football, hockey, basketball, and the
like.
Such fantasy leagues, however, do not feature wagering upon the actual
outcome of one or more actual sporting events. That is, in a fantasy league, a
participant selects the best players for his or her fantasy team without regard to any
player's team record because the player's team record is irrelevant to the
participant's score. If a participant wishes to wager on the outcome of a particular
sporting event, a participant must play a different game or contest.
To accommodate those wishing to wager on the outcome of a sporting event,
it is known in the art for a host or casino to book futures or proposition wagers
related to specified outcomes concerning certain sporting events. For purely
entertainment purposes or in certain jurisdictions which permit sports wagering, it is
known to provide future proposition wagers for sporting events. These include
wagers on the eventual winner, the final score, or any specific statistic. As an
example, a casino sports book may provide a listing of future proposition wagers
and posted odds for each participating golfer in a golf tournament. A participant
wishing to wager on the tournament would place a wager and select a specific golfer
that the participant believes will win. Typically in exchange for the wager, the
participant will receive a ticket or stub indicating that the wager has been made. If
the golfer wins, the participant claims his reward by presenting the ticket stub. The
participant is paid at the posted odds. Another form of this common wager available at casino sports books, for
example, is a wager on the outcome of a particular game. To maintain parity on
both sides of the wager, that is, to insure that gamblers are more or less equally divided between two competing teams, casinos utilize mechanisms such as a point
spread or odds. The point spread is a number calculated by the casino to be the winning margin. For example, if a gambler wagers on a game in which Team A is
favored by five points, five points is the point spread. For the gambler to win the wager, Team A must not only win, but must additionally win by more than five
points. If Team A loses or wins by five or fewer points, the gambler loses the wager.
With respect to the examples discussed above, there are several aspects of the
wager according to the prior art which increase the gambler's risk. First and
foremost is that sport books treat each game or tournament as a separate event. In
other words, unless the participant plays parlay cards, as described hereinafter, wagers on different games are resolved separately. For example, a participant that
wagers on five football games must select five winners to win all five wagers.
To alleviate this problem somewhat, parlay cards have been created to reduce
the participant's risk. In a parlay card, a participant selects the winners for a
predetermined number of games. For example, in a ten game parlay, a participant selects the winners in ten different games. If the participant correctly selects a
predetermined number of winners, the player is rewarded. In the example above, ten
correct out of ten selections may entitle a participant to a first prize, nine correct out
of ten selections may entitle a participant to a second prize, and so forth. One drawback of parlay cards is that parlay cards still utilize point spreads. Thus, as stated above, it is not enough to project the winner, but a participant must
also project whether the winner will beat the point spread. The point spread is often
a source of frustration for sports bettors for the very reason that a participant may correctly select the winning team but the winning team may not beat the point
spread, resulting in a loss of the wager. Thus, it is often disadvantageous for a
participant to select a "sure thing" because the point spread associated with that game or event is calculated by the sports book to be sizeable to attract wagers on
both sides. Even in sports not utilizing a point spread, such as golf tournaments or
horse racing, odds are used to encourage gamblers to allocate wagers among several
different possible winners. These limitations and drawbacks exists for many sports or events such as horse racing, e.g. future propositions as to the horse which will win, place or show at the Kentucky Derby, team sports such as hockey, soccer,
baseball and basketball, basketball tournaments such as the National Collegiate
Athletic Association ("NCAA") basketball tournament, golf tournaments, Olympic events and other events where a favorite must overcome a point spread or poor odds
to result in a winning wager.
Therefore, it can be seen that there is a need in the art for an event contest
system the outcome of which is determined by the outcome of an event in which
participants are encouraged to allocate their selections among several different
possible outcomes without resort to point spreads or odds.
Summary of the Invention The contest of the present invention includes a participant selecting, from a
finite pool of competitors, a subset consisting of a predetermined number of
competitors. As examples, each participant may select five golfers from the entrants
in a golf tournament or five football teams that the participant expects to win from a
pool of twenty football games, that is, forty football teams. In an embodiment
including head to head competition, a participant may be excluded from selecting
competitors competing head to head. Thus, in the example above, participants
wagering on golf could select any five golfers from the finite pool of entrants
whereas participants wagering on football would be excluded from selecting both
competitors in a single football game.
At a predetermined point in the sporting event or events, such as after the
sporting event or events are completed, an outcome is generated by calculating an
index for each participant. Each index is calculated by summing a statistic generated
during the sporting event or events for each of the participant's selections. For
example, in an optional embodiment, the statistic may be the margin of victory.
Alternatively, the statistic used may be the score. The participants are ordered by
index and a predetermined number of participants are awarded prizes. In the event
of a tie, the tied participants' selections are compared and one or more selections
differentiating the participants' subsets are determined. Tied participants are then
ordered according to the statistic for the differentiating selection. In a further
optional embodiment, participants rank their selections and tied indexes are resolved
by comparing the statistics in the order of the ranked selections. Again, tied
participants are then ordered according to the statistic for the differentiating ranked selection. In other words, if two or more participants have the same index, the
statistics for the tied participants' ranked selections are compared.
In an optional embodiment, the reward is pari-mutual. That is, in an optional
embodiment, the wagers are pooled, a percentage is deducted from the pooled
wagers to be retained by the contest operator, and the remaining pool is divided
among the winner or winners.
It is an object of the present invention to provide a method for operating a
contest in which participants select a subset from a finite pool of competitors in an
event, the winning participant determined by the cumulative performance of the
subset during an event.
Brief Description of the Drawings
FIG. 1 is a flowchart of an embodiment of a method according to the present
invention.
Description
Reference is now made to the figures wherein like parts are referred to by
like numerals throughout. It is important to note that the method of the present
invention could be utilized in person at a sports book or in a sports pool or could be
incorporated into software operating on a general purpose computer, gaming
machine, or kiosk operating independently or networked with other general purpose
computers, gaming machines, or kiosks. For example, in one optional embodiment,
the method of the present invention could be embodied in software based at a server
communicating with participants' general purpose computers over the Internet.
Similarly, in an alternate optional embodiment, the method could be incorporated
into software residing on a plurality of terminals, such as gaming machines, kiosks,
or general purpose computers communicating over a network such as a local area
network ("LAN") or wide-area network ("WAN').
With reference to FIG. 1, the method of the present invention applies to
competition events, optionally sporting events, of the type with a finite number of
competitors. For example, the competition event or events could be a tournament,
such as golf or tennis, or a set of competitive games, such as the National Collegiate
Athletic Association ("NCAA") basketball tournament or the schedule of National
Football League ("NFL") games for a given day. It is also contemplated that the
competitors in the method of the present invention could be individuals, teams,
individual members of teams, or the like. Examples of events having finite numbers
of competitors that could be used with the method of the present invention are given
in Tables 1 and 2 below. Table 1
Figure imgf000009_0001
Table 2
U.S. Open
Tiger Woods
Phil Mickelson
Greg Norman
Nick Faldo
Jack Nicklaus
John Daly
Nick Price
David Duval
The present method could be played as a wagering game, such as at a sports
book or in a sports pool. Alternatively, the method could be played as a promotion,
contest, or the like in which players are not required to make a wager. While the
examples below describe a wagering game, it is contemplated that the present method may not require the placing of a wager or the rewarding of a prize.
Therefore, the examples below should be considered exemplary and not restrictive.
According to one optional embodiment of the method of the present
invention, as shown in FIG. 1, a participant makes a wager 10 and selects a
predetermined number (ri) of competitors from the finite set 12. In the example of
Table 1, on a day with a schedule of eight college football games each participant
may be allowed to select five teams as shown in Table 3.
Table 3
Figure imgf000010_0001
When used in conjunction with an event featuring head to head competitions, the
participants may optionally be restricted from selecting teams playing against each
other. For example, if a game between Tennessee and Alabama is among the finite
set, a participant may be restricted from selecting both Tennessee and Alabama.
Alternatively, when used in conjunction with an event with a tournament-type
format such as that shown in Table 2, a participant may be allowed to select a fixed
number of competitors from the set of competitors as shown in Table 4. Table 4
Figure imgf000011_0001
The participant records the participant's selections. In an optional software
embodiment, the recordation may optionally include storing participants' selections
in a database. In an optional embodiment, the participant may also rank 14 the
selections as shown in Tables 5 and 6 for use in an optional tie-breaking procedure
described below.
Table 5
Figure imgf000011_0002
Table 6
Figure imgf000012_0001
With continued reference to FIG. 1, at a predetermined point in the event or events wagered upon, such as completion 16 of the event or events, halftime, or the
like, an index (I) is calculated 18 for each participant based on the aggregate
performance of all the participant's selections. Thus, the index (I) is calculated using one or more selected statistics (sx) generated by a competitor's performance in
the event or events. It is contemplated that any statistic or group of statistics (sA generated during the event or events could be used. It is likewise contemplated that
individual or team statistics (sx) could be used. For example, where each participant
selects n competitors and the event or events generate a statistic (sx) for each of the
competitors (n), the index (I) is given by the following formula:
x=\
In an optional embodiment in which individual players in a team event are
the finite pool of competitors, the statistic (sx) could be any statistic or any group of
statistics (sx) maintained in the event or game. In such an example, rather than
selecting the competitor who will win, the object may optionally be to select the competitors projected to perform the best without regard to that competitor's team's
performance, e.g. top scorers for a particular day's slate of games. In an
embodiment in which a group of statistics are used for each competitors, e.g. top
scorers/rebounders for a particular day's slate of games, the group of statistics for
each competitor could be reduced to a single aggregate statistic (sx) for that
competitor by summing, weighted summing, or the like before calculating an index
(I) for the participant's subset.
In another optional embodment, final score or margin of victory (or loss)
may optionally be used as the statistic (sx) and the index (I) may be the sum of the
final scores or margins of victory or loss. In such an alternate embodiment, the
object may be to select the competitors that will win or win by the largest margin,
respectively. In the college football example of Tables 1, 3, and 5 above, an index
(/) may be calculated using the sum of the margins of victory or loss as shown in
Table 7.
Table 7
Figure imgf000014_0001
Similarly, in the example of Tables 2, 4, and 6, the final score is used as the statistic
(sx) and the index (/) is given by the sum of the final scores as shown in Table 8. Table 8
Figure imgf000015_0001
As shown in FIG. 1, the participants are ordered 24 by index (I) and a
predetermined number of participants are rewarded. It is worth noting that the
ordering of participants by index (I) will depend on the type of event and the statistic
(sx) used to calculate the index (I). Thus, where margin of victory is the statistic (sx)
used, the greatest index (I) may be the winner. Similarly, when final score is the statistic (sx) used, the greatest index (I) is the winner unless, like golf, better scores
are lower, in which case, the lowest index (I) is the winner. Thus, in the example of
Table 7, the winner is Participant 1, Participant 2 is second, and Participant 3 is
third.
Likewise, in the example of Table 8, Participant 1 and Participant 3 tie for
first place, and Participant 2 is second place. When two or more participants tie
indexes (I) 20, the tie is broken by comparing the tied participant's selections to
determine the distinguishing selections. The distinguishing selections are then
compared and the tied participants are ordered according to the statistics of the
distinguishing selections.
In a further optional embodiment, the participants' ranked selections are
serially compared 22 according to rankings until a selection differentiates the tied
participants. Thus, in the example of Table 8, the statistics (sx) for each participants'
first ranked selections are compared. Comparing the statistic for the first selection
(s , the first selections had the same score, -15. Consequently, the statistics second
selections (s2) are compared. Similarly, because the second selections also had the
same score, -7, the statistics for the third selections (s3) are compared. In comparing
the statistics for the third selections (s3), however, it is noted that Participant 3's
third selection scored -6 whereas Participant l's third selection scored +1.
Participant 3 is ranked 24 higher than Participant 1 because Participant 3's third
selection generated a better statistic (s3) than Participant l's third selection (recalling
that in golf, larger negative scores are desired). Thus, in the optional embodiment
utilizing rankings to break ties, it may be appreciated that participants should rank
14 the competitors higher if the participant believes that the competitor will generate the better statistic (sx) among the selections. In other words, the participant ranks 14
his best selections higher than his marginal selections.
In an optional embodiment, a predetermined number of participants are
rewarded 26. Optionally, only the participant with the best index (I is rewarded.
Alternatively, a fixed number of the top participants are selected as winners with a
reward going to each of the winners. For example, the participants with the top
three indexes (I) may each receive a reward.
In an optional embodiment in which participants wager to participate in the
contest, the wagers are optionally pooled. In such an optional embodiment, the
operator of the present method may optionally take a percentage of the pooled
wagers and divide the remaining pool among the winning participants. As an
example, the operator could take fifteen percent of the pooled wagers. The operator
could then divide the remainder of the pooled wagers as follows: forty percent to
first place participant, thirty percent to the second place participant, twenty percent
to the third place participant, and ten percent to the fourth place participant.
While certain embodiments of the present invention have been shown and
described it is to be understood that the present invention is subject to many
modifications and changes without departing from the spirit and scope of the claims
presented herein.

Claims

I CLAIM:
1. A method for conducting a contest for a plurality of participants, the outcome
of said contest determined by a competition event in which a finite set of
competitors compete, each competitor's performance generating at least one statistic
during said competition event, comprising:
each participant selecting a subset of predetermined size from among said
finite set of competitors, the subset including at least two competitors;
at a predetermined point during said sporting event, computing an index for
each participant by summing the statistics associated with each competitor in each
participant's subset;
ordering participants according to said index; and
resolving ties among participants by comparing competitors in the tied
participants' subsets and, if a selection differentiates the tied participants, ordering
the tied participants according to the statistics of the differentiating selection.
2. The method of claim 1 further comprising:
each participant ranking the competitors in the participant's subset whereby
in resolving ties, competitors in the tied participants' subsets are serially comparing
by ranking and, if a selection differentiates the tied participants, ordering the tied
participants according to the statistics of the differentiating selection.
3. The method of claim 1 further comprising:
each participant placing a wager; and
issuing a reward to a predetermined number of participants by order.
4. The method of claim 3 further comprising pooling said wagers whereby said
reward is a predetermined portion of said pool.
5. A method for conducting a contest for a plurality of participants, the outcome
of said contest determined by a set of competition events in which a finite set of
competitors compete head to head, each competitor's performance generating at
least one statistic during said competition events, comprising:
each participant selecting a subset of predetermined size from among said
finite set of competitors, the subset including at least two competitors, said
participants excluded from selecting competitors competing head to head;
at a predetermined point during said sporting event, computing an index for
each participant by summing the statistics associated with each competitor in each
participant's subset;
ordering participants according to said index; and
resolving ties among participants by comparing competitors in the tied
participants' subsets and, if a selection differentiates the tied participants, ordering
the tied participants according to the statistics of the differentiating selection.
6. The method of claim 5 further comprising:
each participant ranking the competitors in the participant's subset whereby
in resolving ties, competitors in the tied participants' subsets are serially comparing
by ranking and, if a selection differentiates the tied participants, ordering the tied
participants according to the statistics of the differentiating selection.
7. The method of claim 5 further comprising:
each participant placing a wager; and
issuing a reward to a predetermined number of participants by order.
8. The method of claim 7 further comprising pooling said wagers whereby said
reward is a predetermined portion of said pool.
9. A method for conducting a contest for a plurality of participants, the outcome
of said contest determined by the result of a competition event in which a finite set of competitors compete, each competitor's performance generating a statistic at the
completion of said competition event, comprising:
each participant placing a wager; each participant selecting a subset of predetermined size from among said
competitors, the subset including at least two competitors; each participant ranking the competitors in the participant's subset;
( upon completion of said' sporting event, computing an index for each
participant according to the formula:
I = Σ S X x=\
where / is said index, s is said statistic for each competitor in a participant's subset,
and n is said predetermined number of competitors in the subset; ordering participants according to said index; resolving ties among participants by serially comparing competitors in the
tied participants' subsets by ranking and, if a selection differentiates the tied
participants, ordering the tied participants according to the statistics of the differentiating selection; and
rewarding a predetermined number of participants by order.
10. The method of claim 9 further comprising pooling said wagers whereby said
reward is a predetermined portion of said pool.
11. A method for conducting a contest for a plurality of participants, the outcome
of said contest determined by the result of a set of competition events in which a
finite set of competitors compete head to head, each competitor's performance
generating a statistic at the completion of said competition events, comprising:
each participant placing a wager; each participant selecting a subset of predetermined size from among said competitors, the subset including at least two competitors, said participants excluded
from selecting competitors competing head to head;
each participant ranking the competitors in the participant's subset;
upon completion of said sporting event, computing an index for each
participant according to the formula
'= Σ Sx x=l where / is said index, s is said statistic for each competitor in a participant's subset,
and n is said predetermined number of competitors in a subset;
ordering participants according to said index;
resolving ties among participants by serially comparing competitors in the
tied participants' subsets by ranking and, if a selection differentiates the tied
participants, ordering the tied participants according to the statistics of the
differentiating selection; and
rewarding a predetermined number of participants by order.
12. The method of claim 11 further comprising pooling said wagers whereby
said reward is a predetermined portion of said pool.
PCT/US2001/008341 2000-03-15 2001-03-14 Event contest method WO2001068204A1 (en)

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WO2003088159A1 (en) * 2002-04-10 2003-10-23 Shaw Ip Pty Ltd A method of encouraging repeat ticket purchase and a ticket
US7311606B2 (en) 2001-02-20 2007-12-25 Cantor Index, Llc System and method for betting on a subset of participants in an event wherein betting parameters may change over time
US9098883B2 (en) 2004-02-03 2015-08-04 Cantor Index, Llc Managing bets that select events and participants
US9852488B2 (en) 2003-04-03 2017-12-26 Cantor Index Llc Betting on a subset of participants in an event
US10262502B2 (en) 2012-01-30 2019-04-16 Cfph, Llc Event wagering with group and/or in run options
US10553077B2 (en) 2004-02-03 2020-02-04 Cantor Index Llc Select-n racing bets
US11055967B2 (en) 2014-03-26 2021-07-06 Cfph, Llc Event wagering with group and/or in run options

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Cited By (16)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US7311606B2 (en) 2001-02-20 2007-12-25 Cantor Index, Llc System and method for betting on a subset of participants in an event wherein betting parameters may change over time
GB2403328A (en) * 2002-04-10 2004-12-29 Shaw Ip Pty Ltd A method of encouraging repeat ticket purchase and a ticket
GB2403328B (en) * 2002-04-10 2006-04-12 Shaw Ip Pty Ltd A method of encouraging repeat ticket purchase and a ticket
WO2003088159A1 (en) * 2002-04-10 2003-10-23 Shaw Ip Pty Ltd A method of encouraging repeat ticket purchase and a ticket
US10489872B2 (en) 2003-04-03 2019-11-26 Cantor Index Llc System and method for betting on a subset of participants in an event
US8460076B2 (en) 2003-04-03 2013-06-11 Cantor Index Llc Betting on a subset of participants in an event wherein betting parameters may change over time
US9852488B2 (en) 2003-04-03 2017-12-26 Cantor Index Llc Betting on a subset of participants in an event
US10636246B2 (en) 2004-02-03 2020-04-28 Cantor Index Llc Managing bets that select events and participants
US10229553B2 (en) 2004-02-03 2019-03-12 Cantor Index Llc Managing bets that select events and participants
US10553077B2 (en) 2004-02-03 2020-02-04 Cantor Index Llc Select-n racing bets
US9098883B2 (en) 2004-02-03 2015-08-04 Cantor Index, Llc Managing bets that select events and participants
US11030850B2 (en) 2004-02-03 2021-06-08 Cantor Index, Llc Managing bets that select events and participants
US10262502B2 (en) 2012-01-30 2019-04-16 Cfph, Llc Event wagering with group and/or in run options
US10580260B2 (en) 2012-01-30 2020-03-03 Cfph, Llc Event wagering with group and/or in run options
US11263872B2 (en) 2012-01-30 2022-03-01 Cfph, Llc Event wagering with group and/or in run options
US11055967B2 (en) 2014-03-26 2021-07-06 Cfph, Llc Event wagering with group and/or in run options

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