WO1999064997A1 - Gaming apparatus with animated paylines - Google Patents
Gaming apparatus with animated paylines Download PDFInfo
- Publication number
- WO1999064997A1 WO1999064997A1 PCT/AU1999/000440 AU9900440W WO9964997A1 WO 1999064997 A1 WO1999064997 A1 WO 1999064997A1 AU 9900440 W AU9900440 W AU 9900440W WO 9964997 A1 WO9964997 A1 WO 9964997A1
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- gaming machine
- animated
- machine according
- line
- winning combination
- Prior art date
Links
Classifications
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3202—Hardware aspects of a gaming system, e.g. components, construction, architecture thereof
- G07F17/3204—Player-machine interfaces
- G07F17/3211—Display means
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/34—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements depending on the stopping of moving members in a mechanical slot machine, e.g. "fruit" machines
Definitions
- the present invention relates to gaming machines of the type known as slot machines arranged to play a large variety of card related and other gambling games and in particular the invention provides an improvement to a game played on such a machine.
- Gaming or poker machines have been well known for many years and have gained considerable popularity in some jurisdictions, with quite substantial amounts of money wagered on these machines.
- Governments to legalise the use of gaming machines by licensing operators, with resulting revenue gains through licence fees and taxation of monies invested.
- the licensed operation of gaming machines is the subject of legislation and regulation. This regulation most always dictates a minimum percentage payout for a gaming machine. For example, in some jurisdictions, a minimum of 85% of monies invested must be returned as winnings, and manufacturers of gaming machines therefore must design their machines around these regulatory controls.
- With the growth that has occurred in the gaming machine market there is intense competition between manufacturers to supply the various existing and new venues. When selecting a supplier of gaming machines, the operator of a venue will often pay close attention to the popularity of various games with their patrons. Therefore, gaming machine manufacturers are keen to devise games which are popular with players, as a mechanism for improving sales.
- Substitute Sheet (Rule 26) RO/AU subsequent, and often different, game such as whether a red or black card will be the next card drawn.
- the present invention provides a gaming console having display means, and game control means arranged to control images displayed on the display means, the game control means being arranged to play a game wherein a plurality of symbols are randomly selected and displayed on the display means and, if a winning combination results, the machine pays a prize, the game being of a style that creates a matrix of symbols and pays prizes for the occurrence of predetermined combinations in the matrix, winning combinations being highlighted to indicate the combination to the player, the console being characterised in that each winning combination is indicated to the player by creating an image of an animated line which indicates each symbol of the respective winning combination.
- the animated line preferably indicates the winning combination by being created such that it passes through each symbol of the winning combination.
- the animated line may take various forms depending on the theme of the game and for example could be: a lightning flash in a game with a horror theme; a heartbeat as represented on the display means of an electrocardiograph (ECG) machine in a game with a love theme; a laser beam ricocheting across the display in a game with a space theme; a trail of footsteps in a game with an outdoors theme; or a set of vehicle tyre tracks or a single tyre track in a game with a road theme.
- ECG electrocardiograph
- the display means is preferably a video graphics display mounted for convenient viewing by a user of the gaming machine.
- Substitute Sheet (Rule 26) RO/AU
- the way in which the animated line is created on the display means may vary.
- the line may initially appear at one side of the display means and then grow at a steady rate across to the other side of the display means, passing through each of the symbols of the winning combination.
- the line may progress across the display means at a fluctuating rate.
- the line may form from various points on the display means, and gradually grow out from each of these points towards one or both of the adjacent points, until the line has been formed through the symbols of the winning combination.
- the line may simply "fade in". In the case of the line taking the appearance of a trail of footsteps, the line may grow as each footstep appears one at a time.
- the animated line may be animated even after it has been formed.
- the line may spread over a portion of the display means that is sufficient to clearly portray the winning combination to the user.
- the line may be narrow enough that the small part of each symbol that is obscured from the user does not prevent the user from easily determining what the symbol is.
- more than one animated line may display the winning combinations to the user.
- the animated lines may form one after another, by any of the methods mentioned above.
- the lines may form simultaneously across the display means, and again each line may form by any of the methods described above.
- Figure 1 illustrates a gaming machine with a video simulation of a rotating reel display incorporating a first embodiment of the invention
- Substitute Sheet Rule 26 RO/AU Figure 2 is a schematic diagram of a gaming machine control circuit
- Figure 3 shows an embodiment in which an animated payline is formed along a winning combination by growing out from various points across a screen
- Figure 4 shows an embodiment in which an animated payline is formed along a winning combination by growing from one side of the screen to the other.
- FIG. 1 of the drawings the first embodiment of the invention is illustrated in which a slot machine 40, of the type having a video display screen 41 which displays a plurality of rotatable reels 42 carrying symbols 43, is arranged to pay a prize on the occurrence of a predetermined symbol or combination of symbols.
- the game is initiated by a push button 44, however, it will be recognised by persons skilled in the art that this operating mechanism might be replaced by a pull handle or other type of actuator in other embodiments of the invention.
- the top box 45 on top of the slot machine 40 carries an artwork panel 35 which displays the various winning combinations for which a prize is paid on this machine.
- the program which implements the game and game feature is run on a standard gaming machine control processor 100 as illustrated schematically in Figure 2.
- This processor forms part of a controller 110 which drives the video display screen 141 and receives input signals from sensors 144.
- the sensors 144 may be touch sensors, a pull handle or another type of actuator in other embodiments of the invention.
- the controller 110 also receives input pulses from a mechanism 120 indicating the user has provided sufficient credit to begin playing.
- the mechanism 120 may be a coin input chute, a credit card reader, or other type of validation device.
- the controller 120 further drives a payout mechanism 130 which for example may be a coin output.
- Substitute Sheet (Rule 26) RO/AU
- the game played on the machine shown in Figures 1 and 2 is a relatively standard game which includes a 3 by 5 symbol display and allows multiple pay lines.
- the game also includes a special feature embodying the invention, the special feature being invoked when a winning combination occurs.
- the special feature embodying the invention is an animated line indicating a winning combination and a first embodiment of the invention is portrayed in Figures 3a and 3b.
- Figures 3a and 3b show an embodiment in which the animated line 50 takes the form of a lightning bolt. Such an appearance for the animated line 50 may be appropriate for games with a somewhat ghoulish theme.
- the line 50 has appeared at various points 51 across the screen 41. The animated line 50 then "grows" out from each of these points 51 towards the adjacent point on the right.
- the line has started to grow from the leftmost point 51 prior to the other points, and then subsequently begins to grow from each sequential point across the screen 41. This creates an interesting and attractive feature for the user.
- the points 51 may also be stylised to match the theme of the game.
- the points 51 may be represented as the metallic tip of a lightning rod.
- Each point 51 may initially be of a copper colour, and then subsequently become a bright metallic silver colour once the animated line 50 starts to "grow" from it.
- the animated lin may continue animation even after it has formed across the entire width of the screen.
- the "lightning bolt” may continue to "spark” or “glow” or otherwise remain animated during some or all of the time that the line 50 remains on the screen 41.
- the line 50 does not conceal from the user any of the symbols 43 that it passes through for any substantial period.
- the line 50 is narrow enough that the small part of each symbol 43 that is obscured from the user does not prevent the user from easily determining the nature of each symbol 43.
- the lightning flash may move about relative to an average path such that different portions of the underlying symbols are briefly covered at different points in time.
- Figure 4a shows an embodiment in which the animated line 60 is in the form of a trail of footsteps 61, and initially appears at the left hand side of the screen 41.
- Such an appearance for the animated line 60 may be appropriate for games with outdoor themes.
- the animated line has started to form at a steady rate across the screen, and has passed through two of the symbols of the winning combination.
- Figure 4b shows the same animated line 60 at a later moment in time, its formation having progressed further across the screen 41, now passing through four of the symbols of the winning combination.
- Figure 4c the entire winning combination is indicated to the player by the completed image 60 of the animated line which has grown across the screen 41 passing only through each symbol of the respective winning combination.
- the animated line 60 is in the form of a trail of footsteps 61, and its formation is complete. Again, once the line 50 has completed formation across the width of the screen 41, animation of the line may continue to provide an attractive feature for the user. For example, in the current embodiment the footsteps may "dance".
- the feature embodying the invention may be implemented on many types of gaming machine, and incorporated into many different game types.
- an electronic card game may incorporate the invention.
- the animated line may take many different forms depending on the theme of the game, and the type of game played.
- the way in which the line grows across the screen may also vary.
- the line may grow at a steady rate across the screen.
- the line may progress across the screen at a fluctuating rate.
- the line may begin at various points on the screen, and gradually grow out from each of these points towards one or both of the adjacent points, until the line has been formed across the screen.
- the line may simply "fade in".
- the line, once formed may not spread across the entire width of the screen, but over only a portion of the screen that is sufficient to clearly portray the winning combination to the user.
- Substitute Sheet (Rule 26) RO/AU
- more than one animated line may display the winning combinations to the user.
- the animated lines may form one after another, by any of the methods mentioned above.
- the lines may form simultaneously across the screen, and again each line may form by any of the methods described above.
Abstract
Description
Claims
Priority Applications (3)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
AU42504/99A AU753070C (en) | 1998-06-05 | 1999-06-04 | Gaming apparatus with animated paylines |
NZ509161A NZ509161A (en) | 1998-06-05 | 1999-06-04 | Animated image passes through winning combination in video gaming machine display |
JP2000553926A JP2002517302A (en) | 1998-06-05 | 1999-06-04 | Game device having animated paylines |
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
AUPP3939A AUPP393998A0 (en) | 1998-06-05 | 1998-06-05 | Gaming machine with animated paylines |
AUPP3939 | 1998-06-05 |
Publications (1)
Publication Number | Publication Date |
---|---|
WO1999064997A1 true WO1999064997A1 (en) | 1999-12-16 |
Family
ID=3808184
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
PCT/AU1999/000440 WO1999064997A1 (en) | 1998-06-05 | 1999-06-04 | Gaming apparatus with animated paylines |
Country Status (5)
Country | Link |
---|---|
JP (1) | JP2002517302A (en) |
AU (1) | AUPP393998A0 (en) |
NZ (1) | NZ509161A (en) |
WO (1) | WO1999064997A1 (en) |
ZA (1) | ZA200006737B (en) |
Cited By (32)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US6270411B1 (en) | 1999-09-10 | 2001-08-07 | Wms Gaming Inc. | Gaming machine with animated reel symbols for payoff |
US6786818B1 (en) | 2000-03-21 | 2004-09-07 | Wms Gaming Inc. | Gaming machine with interacting symbols on symbol array |
EP1484725A2 (en) * | 2003-06-06 | 2004-12-08 | IGT-UK Limited | Entertainment machines |
EP1571615A1 (en) * | 2004-03-01 | 2005-09-07 | Aruze Corporation | Gaming machine |
US6960136B2 (en) * | 2000-10-04 | 2005-11-01 | Wms Gaming Inc. | Gaming machine with visual and audio indicia changed over time |
US6991543B2 (en) * | 2000-10-04 | 2006-01-31 | Wms Gaming Inc. | Gaming machine with visual and audio indicia changed over time |
US7077745B2 (en) | 2003-05-29 | 2006-07-18 | Wms Gaming Inc. | Slot machine with win completion feature |
US7160187B2 (en) | 2001-05-22 | 2007-01-09 | Wms Gaming Inc | Gaming machine with superimposed display image |
US7220181B2 (en) * | 2002-11-20 | 2007-05-22 | Aruze Corporation | Gaming machine having transparent LCD in front of variable display device, the LCD having a light-guiding plate and a reflective plate |
CN100435896C (en) * | 2004-03-01 | 2008-11-26 | 阿鲁策株式会社 | Game machine |
US7654899B2 (en) | 2006-06-30 | 2010-02-02 | Wms Gaming Inc. | Wagering game with simulated mechanical reels |
US7972206B2 (en) | 2002-11-20 | 2011-07-05 | Wms Gaming Inc. | Gaming machine and display device therefor |
US8016669B2 (en) | 2002-11-20 | 2011-09-13 | Aruze Corp. | Gaming machine |
US8096867B2 (en) | 2002-11-20 | 2012-01-17 | Universal Entertainment Corporation | Gaming machine and display device with fail-tolerant image displaying |
US8123609B2 (en) | 2004-06-04 | 2012-02-28 | Universal Entertainment Corporation | Gaming machine |
US8133108B2 (en) | 2006-07-11 | 2012-03-13 | Universal Entertainment Corporation | Gaming machine and game control method |
US8172666B2 (en) | 2008-04-01 | 2012-05-08 | Aruze Gaming America, Inc. | Slot machine |
US8216068B2 (en) | 2007-01-24 | 2012-07-10 | Universal Entertainment Corporation | Gaming machine |
US8241121B2 (en) | 2003-05-14 | 2012-08-14 | Universal Entertainment Corporation | Gaming machine with a light guiding plate subjected to a light scattering process and having a light deflection pattern |
US8262457B2 (en) | 2007-11-01 | 2012-09-11 | Wms Gaming Inc. | Wagering game apparatus and method to provide a trusted gaming environment |
US8403743B2 (en) | 2006-06-30 | 2013-03-26 | Wms Gaming Inc. | Wagering game with simulated mechanical reels |
US8684808B2 (en) | 2005-06-30 | 2014-04-01 | Wms Gaming Inc. | Wagering game with overlaying transmissive display for providing enhanced game features |
USRE44833E1 (en) | 2000-12-07 | 2014-04-08 | Aristocrat Technologies Australia Pty Ltd. | Reel strip interaction |
US8851979B2 (en) | 2013-03-07 | 2014-10-07 | Igt | Gaming system and method for providing a symbol elimination game |
US8992301B2 (en) | 2012-09-27 | 2015-03-31 | Igt | Gaming system and method for providing a game which populates symbols along a path |
US9028318B2 (en) | 2012-09-27 | 2015-05-12 | Igt | Gaming system and method for providing a game which populates symbols along a path |
US9039512B2 (en) | 2012-09-27 | 2015-05-26 | Igt | Gaming system and method for providing a game which populates symbols along a path |
US9064372B2 (en) | 2002-02-15 | 2015-06-23 | Wms Gaming Inc. | Wagering game with simulated mechanical reels having an overlying image display |
US9214067B2 (en) | 2012-09-06 | 2015-12-15 | Igt | Gaming system and method for providing a streaming symbols game |
US9286746B2 (en) | 2004-01-28 | 2016-03-15 | Igt | Gaming system and method having a partial selectable symbol matrix |
US9460582B2 (en) | 2007-07-11 | 2016-10-04 | Bally Gaming, Inc. | Wagering game having display arrangement formed by an image conduit |
US10186106B2 (en) | 2016-09-21 | 2019-01-22 | Igt | Gaming system and method for determining awards based on interacting symbols |
Citations (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
EP0223577A2 (en) * | 1985-11-15 | 1987-05-27 | Kabushiki Kaisha Universal | Slot machine |
AU3054495A (en) * | 1995-02-17 | 1996-08-29 | Bally Gaming International, Inc. | Gaming machine having compound win line |
-
1998
- 1998-06-05 AU AUPP3939A patent/AUPP393998A0/en not_active Abandoned
-
1999
- 1999-06-04 WO PCT/AU1999/000440 patent/WO1999064997A1/en active IP Right Grant
- 1999-06-04 NZ NZ509161A patent/NZ509161A/en not_active IP Right Cessation
- 1999-06-04 JP JP2000553926A patent/JP2002517302A/en active Pending
-
2000
- 2000-11-17 ZA ZA200006737A patent/ZA200006737B/en unknown
Patent Citations (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
EP0223577A2 (en) * | 1985-11-15 | 1987-05-27 | Kabushiki Kaisha Universal | Slot machine |
AU3054495A (en) * | 1995-02-17 | 1996-08-29 | Bally Gaming International, Inc. | Gaming machine having compound win line |
Cited By (49)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US6270411B1 (en) | 1999-09-10 | 2001-08-07 | Wms Gaming Inc. | Gaming machine with animated reel symbols for payoff |
US6786818B1 (en) | 2000-03-21 | 2004-09-07 | Wms Gaming Inc. | Gaming machine with interacting symbols on symbol array |
US9613493B2 (en) | 2000-10-04 | 2017-04-04 | Bally Gaming, Inc. | Gaming machine with visual and audio indicia changed over time |
US8998705B2 (en) | 2000-10-04 | 2015-04-07 | Wms Gaming Inc. | Gaming machine with visual and audio indicia changed over time |
US6960136B2 (en) * | 2000-10-04 | 2005-11-01 | Wms Gaming Inc. | Gaming machine with visual and audio indicia changed over time |
US6991543B2 (en) * | 2000-10-04 | 2006-01-31 | Wms Gaming Inc. | Gaming machine with visual and audio indicia changed over time |
US9349242B2 (en) | 2000-10-04 | 2016-05-24 | Bally Gaming, Inc. | Gaming machine with visual and audio indicia changed over time |
USRE44833E1 (en) | 2000-12-07 | 2014-04-08 | Aristocrat Technologies Australia Pty Ltd. | Reel strip interaction |
US7971879B2 (en) | 2001-05-22 | 2011-07-05 | Wms Gaming Inc. | Gaming machine with superimposed display image |
US9640019B2 (en) | 2001-05-22 | 2017-05-02 | Bally Gaming, Inc. | Gaming machine with superimposed display image |
US7160187B2 (en) | 2001-05-22 | 2007-01-09 | Wms Gaming Inc | Gaming machine with superimposed display image |
US9064372B2 (en) | 2002-02-15 | 2015-06-23 | Wms Gaming Inc. | Wagering game with simulated mechanical reels having an overlying image display |
US7220181B2 (en) * | 2002-11-20 | 2007-05-22 | Aruze Corporation | Gaming machine having transparent LCD in front of variable display device, the LCD having a light-guiding plate and a reflective plate |
US8016669B2 (en) | 2002-11-20 | 2011-09-13 | Aruze Corp. | Gaming machine |
US8096867B2 (en) | 2002-11-20 | 2012-01-17 | Universal Entertainment Corporation | Gaming machine and display device with fail-tolerant image displaying |
US7972206B2 (en) | 2002-11-20 | 2011-07-05 | Wms Gaming Inc. | Gaming machine and display device therefor |
US8241121B2 (en) | 2003-05-14 | 2012-08-14 | Universal Entertainment Corporation | Gaming machine with a light guiding plate subjected to a light scattering process and having a light deflection pattern |
US7077745B2 (en) | 2003-05-29 | 2006-07-18 | Wms Gaming Inc. | Slot machine with win completion feature |
EP1484725A2 (en) * | 2003-06-06 | 2004-12-08 | IGT-UK Limited | Entertainment machines |
EP1484725A3 (en) * | 2003-06-06 | 2005-01-26 | IGT-UK Limited | Entertainment machines |
US10109147B2 (en) | 2004-01-28 | 2018-10-23 | Igt | Gaming system and method having a partial selectable symbol matrix |
US10223861B2 (en) | 2004-01-28 | 2019-03-05 | Igt | Gaming system and method having a partial selectable symbol matrix |
US9558609B2 (en) | 2004-01-28 | 2017-01-31 | Igt | Gaming system and method having a partial selectable symbol matrix |
US9286746B2 (en) | 2004-01-28 | 2016-03-15 | Igt | Gaming system and method having a partial selectable symbol matrix |
EP1571615A1 (en) * | 2004-03-01 | 2005-09-07 | Aruze Corporation | Gaming machine |
CN100435896C (en) * | 2004-03-01 | 2008-11-26 | 阿鲁策株式会社 | Game machine |
US8123609B2 (en) | 2004-06-04 | 2012-02-28 | Universal Entertainment Corporation | Gaming machine |
US8684808B2 (en) | 2005-06-30 | 2014-04-01 | Wms Gaming Inc. | Wagering game with overlaying transmissive display for providing enhanced game features |
US8403743B2 (en) | 2006-06-30 | 2013-03-26 | Wms Gaming Inc. | Wagering game with simulated mechanical reels |
US7654899B2 (en) | 2006-06-30 | 2010-02-02 | Wms Gaming Inc. | Wagering game with simulated mechanical reels |
US8251795B2 (en) | 2006-06-30 | 2012-08-28 | Wms Gaming Inc. | Wagering game with simulated mechanical reels |
US9595157B2 (en) | 2006-06-30 | 2017-03-14 | Bally Gaming, Inc. | Wagering game with simulated mechanical reels |
US8128477B2 (en) | 2006-06-30 | 2012-03-06 | Wms Gaming, Inc. | Wagering game with simulated mechanical reels |
US8096878B2 (en) | 2006-06-30 | 2012-01-17 | Wms Gaming Inc. | Wagering game with simulated mechanical reels |
US8133108B2 (en) | 2006-07-11 | 2012-03-13 | Universal Entertainment Corporation | Gaming machine and game control method |
US8216068B2 (en) | 2007-01-24 | 2012-07-10 | Universal Entertainment Corporation | Gaming machine |
US9460582B2 (en) | 2007-07-11 | 2016-10-04 | Bally Gaming, Inc. | Wagering game having display arrangement formed by an image conduit |
US8262457B2 (en) | 2007-11-01 | 2012-09-11 | Wms Gaming Inc. | Wagering game apparatus and method to provide a trusted gaming environment |
US8172666B2 (en) | 2008-04-01 | 2012-05-08 | Aruze Gaming America, Inc. | Slot machine |
US9514601B2 (en) | 2012-09-06 | 2016-12-06 | Igt | Gaming system and method for providing a streaming symbols game |
US9214067B2 (en) | 2012-09-06 | 2015-12-15 | Igt | Gaming system and method for providing a streaming symbols game |
US9318002B2 (en) | 2012-09-27 | 2016-04-19 | Igt | Gaming system and method for providing a game which populates symbols along a path |
US9039512B2 (en) | 2012-09-27 | 2015-05-26 | Igt | Gaming system and method for providing a game which populates symbols along a path |
US9028318B2 (en) | 2012-09-27 | 2015-05-12 | Igt | Gaming system and method for providing a game which populates symbols along a path |
US9633511B2 (en) | 2012-09-27 | 2017-04-25 | Igt | Gaming system and method for providing a game which populates symbols along a path |
US8992301B2 (en) | 2012-09-27 | 2015-03-31 | Igt | Gaming system and method for providing a game which populates symbols along a path |
US9881459B2 (en) | 2012-09-27 | 2018-01-30 | Igt | Gaming system and method for providing a game which populates symbols along a path |
US8851979B2 (en) | 2013-03-07 | 2014-10-07 | Igt | Gaming system and method for providing a symbol elimination game |
US10186106B2 (en) | 2016-09-21 | 2019-01-22 | Igt | Gaming system and method for determining awards based on interacting symbols |
Also Published As
Publication number | Publication date |
---|---|
AUPP393998A0 (en) | 1998-07-02 |
JP2002517302A (en) | 2002-06-18 |
NZ509161A (en) | 2003-02-28 |
ZA200006737B (en) | 2001-11-19 |
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