US9270570B2 - Remote message routing device and methods thereof - Google Patents
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- US9270570B2 US9270570B2 US12/324,226 US32422608A US9270570B2 US 9270570 B2 US9270570 B2 US 9270570B2 US 32422608 A US32422608 A US 32422608A US 9270570 B2 US9270570 B2 US 9270570B2
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L45/00—Routing or path finding of packets in data switching networks
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L45/00—Routing or path finding of packets in data switching networks
- H04L45/302—Route determination based on requested QoS
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L45/00—Routing or path finding of packets in data switching networks
- H04L45/302—Route determination based on requested QoS
- H04L45/306—Route determination based on the nature of the carried application
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L45/00—Routing or path finding of packets in data switching networks
- H04L45/42—Centralised routing
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- H04L67/327—
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L67/00—Network arrangements or protocols for supporting network services or applications
- H04L67/50—Network services
- H04L67/60—Scheduling or organising the servicing of application requests, e.g. requests for application data transmissions using the analysis and optimisation of the required network resources
- H04L67/63—Routing a service request depending on the request content or context
Definitions
- the present disclosure relates to communication between nodes, and more particularly to communication between electronic devices.
- a network may be characterized by several factors like who can use the network, the type of traffic the network carries, the medium carrying the traffic, the typical nature of the network's connections, and the transmission technology the network uses. For example, one network may be public and carry circuit switched voice traffic while another may be private and carry packet switched data traffic. Whatever the make-up, most networks facilitate the communication of information between at least two nodes, and as such act as communication networks.
- an online banking server or host
- the networked host computer is frequently tasked with providing content to clients, receiving client requests, processing those requests, and responding to those requests, and synchronizing those requests with the requests of other clients.
- a large number of communications between client and host, or between peers in a peer-to-peer network can be difficult to communicate over a network in an efficient manner, undesirably slowing communications.
- FIG. 1 is a block diagram of a communications network in accordance with one embodiment of the present disclosure.
- FIG. 2 is a block diagram illustrating a particular embodiment of the communications network of FIG. 1 .
- FIG. 3 is a block diagram of a communications network implementing a network game in accordance with one embodiment of the present disclosure.
- FIG. 4 is a block diagram of a particular embodiment of the communications network of FIG. 3 .
- FIG. 5 is a block diagram of a particular embodiment of a communications network implement a peer-to-peer chat program in accordance with one embodiment of the present disclosure.
- FIG. 6 is a block diagram of a communications network in accordance with another embodiment of the present disclosure.
- FIG. 7 is a block diagram of a computer device in accordance with one embodiment of the present disclosure.
- a message routing method includes receiving a plurality of messages at a routing node.
- the routing node is configured to route each received message based on the message type. Accordingly, the routing node is able to establish a peer-to-peer connection between the message source and a destination node for a designated message type, while establishing a server-client connection between the message source and a server for other message types.
- the routing node can also route messages to different groups of destination nodes depending on the message type, thereby providing a flexible way to route messages over a network.
- the communications network 100 includes an authority node 102 , a data source node 104 , a routing node 130 , and communication nodes 120 - 124 .
- the authority node 102 , routing node 130 , and communication nodes 120 - 124 are each connected to a network 110 .
- the data source node 104 is connected to the authority node 102 and is also connected to the routing node 130 .
- the authority node 102 is further connected to the routing node 130 .
- a node refers to an electronic device in a network that is able to receive, transmit, or route a communication message. Nodes are also referred to herein as communication nodes.
- communication nodes are generally classified into one or more of several types, including authority nodes, data source nodes, routing nodes, and interested nodes (also referred to as destination nodes).
- an authority node is a communication node configured to establish message routing rules based on requests from a data source node.
- a data source node is communication node configured to generate messages for communication to other nodes.
- a message refers to a unit of information designated for communication to another node or nodes, and can typically be divided into data segments for communication via the physical layer of the network being used for communication. Thus, a message can be divided into multiple packets for communication via a packet-switched network.
- a routing node refers to a communication node that is configured to receive messages from other communication nodes, and route the received messages to one or more nodes based on one or more message routing rules.
- a routing node is distinguished from a routing device, such as a conventional router, in that the routing node is able to determine the message type and route the message to more than one destination node based on the message type.
- a router device in contrast, routes a packet (which may be associated with a message) based on a packet address.
- An interested node refers to a communication node that is one of the targeted destinations of a message.
- a particular communication node can be associated with more than one type of node.
- a single communication node can be an authority node, a data source node, a routing node, an interested node, or any combination thereof.
- the communication nodes of FIG. 1 are illustrated as being of a particular node type, it will be appreciated that any of the illustrated nodes could also be associated with other types of communication nodes.
- authority node 102 could also be a routing node, or a data source node, or an interested node, or any combination thereof.
- nodes can be associated with different types of electronic devices.
- communication network 100 can be associated with a wide area network configuration, where network 110 represents the Internet or other wide area network.
- the authority node 102 and data source node 104 can be located at a server device, and communication nodes 120 - 124 can represent separate client devices, such as desktop computers, portable computers, cell phones, and the like.
- communication network 100 can represent a communication network internal to an electronic device, where network 110 is a communication bus.
- the authority node 102 can be a data processor device, and communication nodes 120 - 124 can represent additional processor devices, peripheral devices, memory devices, and the like.
- network 110 is a wide-area packet-switched network, such as the Internet.
- data source node 104 can send a request to authority node 102 to establish node 104 as a data source node.
- This request may optionally contain a set of types of messages that the data source node is requesting to be able to generate.
- authority node 102 can determine if the request is authorized, according to a set of authorization rules (such as password authentication or other security procedure). If the request is authorized, authority node 102 determines a set of message routing rules, based on the types of messages to be communicated by data source node 104 or based on the types of messages requested by the data source node 104 . For example, authority node 102 can determine that data source node will be communicating three types of messages, and establish message routing rules for each type of message.
- the Authority node 102 communicates the message routing rules to the routing node 130 .
- the message routing rules indicate the type of messages to be communicated and the interested nodes associated with each group.
- the message type can be indicated by one or more fields in a header of a packet associated with the message.
- the routing node 130 can determine the message type by inspecting the data payload of a packet associated with the message.
- the message type refers to a characteristic of the message, such as an intended use of the message or a type of data being communicated by the message, that is different and distinct from a target or source address of packets associated with the message. This allows the routing node 130 to route messages (and their associated packets) based on criteria different from a particular address assigned by the data source node.
- the authority node 102 can communicate the message routing rules to the routing node 130 using one or more control messages. For example, the authority node can communicate an ADD_CONNECTION_TO GROUP message, an ADD_MESSAGE_ROUTING_RULE_TO_GROUP message, a REMOVE_CONNECTION_FROM_GROUP message, and a REMOVE_MESSAGE_ROUTING_RULE_TO_GROUP message.
- each node defines a connection based on an Internet Protocol (IP) address and port number.
- IP Internet Protocol
- the node will add an interested node to a group.
- each message routing rule can indicate an offset, a size, and a value to which messages will be compared in order to determine if ADD_MESSAGE_ROUTING_RULE_TO GROUP message specifies the offset, size, value, and group with which the rule is associated.
- each group is associated with a particular message type, and indicates the interested nodes to which messages of that type should be communicated.
- the REMOVE_CONNECTION_FROM_GROUP message, and REMOVE_MESSAGE_ROUTING_RULE_TO_GROUP message remove a connection and a routing rule, respectively, from a designated group.
- the routing node 130 In response to receiving a message, the routing node 130 checks the offset, size, and value of the message, and based on this determination communicate the message to the interested nodes indicated by the group. It will be appreciated each group can indicate more than one interested node, so a particular message can be communicated to multiple interested nodes. For example, if a group includes connections indicating two different nodes, each received message associated with that group (i.e. each message of the message type associated with the group) will be communicated to each node in the group.
- the routing node 130 can determine an address, such as an IPv4 or other IP address, for each interested node, form packets including the message content addressed to each interested node, and route the packets to the interested nodes via the network 110 .
- the routing node 130 thus provides an interface that allows the conventional network 110 to be employed to route packets to multiple interested nodes based on the type of received message.
- the design of data source node 104 can be simplified.
- different data source nodes can communicate with authority node 102 , which can establish message routing rules at the network 110 for different message types from each data source node.
- the establishment of message routing rules is thus abstracted from the data source nodes and the routing nodes, simplifying the design and operation of each node.
- it can reduce the communication bandwidth of the data source node 104 because the data source node does not itself have to communicate each message to each destination node.
- message communication latency can be reduced.
- FIG. 2 illustrates a particular embodiment of a communications network 200 .
- Communications network 200 includes authority node 202 , data source node 204 , a network 210 , and communication nodes 220 - 224 , each of which are configured similarly to the corresponding portions of communication network 100 .
- the network 210 includes a router device 211 and routing nodes 231 and 232 .
- data source node 204 has associated communication nodes 220 - 222 with a first group, designated Group A, and has associated communication nodes 223 and 224 with a second group, designated Group B.
- data source node 204 can be a web server program that has determined nodes 220 - 222 should be provided with a first web page, while communication nodes 223 and 224 should be provided with a second, different web page.
- data source node 204 requests authority node 202 to establish node 204 as a data source node.
- authority node 202 determines a set of message routing rules for each type of message associated with data source node 204 .
- messages targeted to Group A are of a different type than messages targeted to Group B.
- authority node determines a set of message routing rules so that messages targeted to Group A (referred to as A-type messages) will be routed to communication nodes 220 - 222 , and determines a set of message routing rules so that messages targeted to Group B (referred to as B-type messages) will be communicated to communication node 234 and communication node 235 .
- the authority node 202 communicates the message routing rules to routing nodes 231 and 232 .
- authority node 202 communicates an address, such as an IP address, of each of the routing nodes 231 and 232 to data source node 204 .
- the data source node 204 is configured to form one or more packets for each message to be communicated, with each packet including the address of the associated routing node, and provides each packet to the router device 211 for routing.
- Router device 211 does not route the received packets based on the type of message associated with each packet, but instead routes each packet based on the associated address.
- the router device 211 is a unicast router device that is configured to route each packet to the associated unicast address.
- the network 210 can include additional router devices between each of the illustrated nodes.
- additional router devices can be placed between the routing nodes 231 and 232 and the associated communication nodes.
- the routing nodes 231 and 232 can thus employ the router devices to route messages to interested nodes.
- Data source node 204 communicates both A-type and B-type messages to router device 211 , which routes the messages to one of routing nodes 231 or 232 based on the address of the packets associated with each message.
- Authority node 202 communicates message routing rules to routing node 231 so that all A-type messages are routed to each of communication nodes 220 - 222 .
- authority node 202 communicates message routing rules to routing node 232 so that all B-type messages are communicated to routing nodes 223 and 224 .
- data source node 204 does not have to determine the routing path for A-type message and B-type messages, but instead can rely on the message routing rules established by authority node 202 to handle message routing. This simplifies the design of data source node 204 , improving communication efficiency.
- the routing nodes 231 and 232 are able to employ the routing devices that form the backbone of the network 210 to communicate messages.
- the routing node 231 establishes a one-to-one connection with each of the communication nodes 220 - 222 .
- a one-to-one connection is a connection established based on an address of the destination node that is unique with respect to addresses of other destination nodes.
- the routing node 231 is able to route messages using one or more unicast routers, allowing messages to be routed to multiple destinations based on message type, without extensive redesign of the network 210 .
- Communication network 300 includes a server 305 and game clients 320 - 324 (which can also be game peers in a peer-to-peer network), each connected to a network 310 having routing nodes 330 - 332 .
- Game server 305 includes a game content engine 304 , which is configured as a data source node, and a game communication manger 302 , which is configured as an authority node.
- the game content engine 304 is configured to provide game content information for a network game, such as multiplayer online game (MOG), to game programs operating at game clients 320 - 324 .
- game clients 320 - 322 are assumed to be associated with a first group, designated Group A, while game clients 323 and 324 are associate with a second game group, designated Group B.
- the grouping of game clients can be based on one or more predetermined or dynamic criteria. For example, Group A and Group B may each be associated with participants of different player-vs.-player game sessions. In another embodiment, Group A may be associated with players in a first game region, while Group B is associated with players in a second game region.
- each game client or game peer can be a member of more than one group. Further, any arbitrary grouping can be employed for each type of message, so that two game clients or game peers can be in a first group for a first type of message and in two different groups for a second type of message.
- Game communication manager 302 establishes, in response to request from game content engine 304 , message routing rules for different message types associated with each group.
- messages associated with Group A (referred to as A-type messages) are routed, based on the message routing rules, to each of game clients 320 - 322 , while messages associated with Group B (referred to as B-type messages, are routed to each of game clients 323 and 324 .
- A-type messages messages associated with Group A
- B-type messages are routed to each of game clients 323 and 324 . Because routing of types of messages is handled by the message routing rules, rather than by the game content engine determining a unique address for each targeted recipient of a message, the game content engine 304 is simplified and communications can occur more efficiently.
- each game program and game client can act as a data source and routing node.
- FIG. 4 illustrates a communication network 400 .
- the communication network 400 includes a server 405 , and game clients 420 - 424 , each connected to a network 410 .
- the game server 405 includes a server game program that is configured as a data source and authority node.
- Game client 420 includes a network interface 441 and a game program 442 .
- the network interface 441 is a network interface card, processor, or other hardware module configured to interface with the network 410 .
- the game program 442 is a program executing at a processor to interact with the server game program in order to provide a game experience to a user.
- the game program 442 can be executed at a different processor or other hardware module from the network interface 441 .
- Game clients 421 - 424 can each be configured similarly to game client 420 .
- the network interface 441 can be configured as a routing node.
- network interface 441 can communicate a request to server game program 402 to be configured as a routing node.
- server game program 402 can communicate message routing rules to the network interface 441 so that messages of different types can be routed to different destination nodes.
- network interface 441 can employ the message routing rules to route messages directly to other game clients without sending the message through the server game program 402 .
- network interface 441 can receive a message from game program 442 , indicating the user has interacted with the game in a particular way.
- the message will indicate a particular message type, indicating a group of game clients associated with the message, the type of interaction represented by the message, and the like.
- the network interface 441 can route the message to another game client via the network 410 without routing the message via the server game program 402 .
- the network interface 441 can thus establish a peer-to-peer connection between the game client 420 and each interested node for messages of a first message type, while establishing a client-server connection between the game client 420 and the server 405 for messages of a second message type.
- a peer-to-peer connection refers to a connection between communication nodes where messages are routed between the nodes without routing the messages to a designated central server or set of servers for processing.
- a client-server connection refers to a connection where messages are routed to a designated server or set of servers for processing.
- network interface 441 can route a copy of the message to game client 421 and a copy of the message to game client 422 , without routing the message copies through server game program 402 .
- This allows game interactions to be communicated to the appropriate groups in a peer-to-peer fashion, without direct interaction with the server game program 402 . Messages can thereby be communicated more quickly, providing for more efficient communication and an improved user experience.
- the peer-to-peer communication is implemented using the message routing rules at the network interface 441 and other routing nodes, so that communication of messages to different game clients is relatively transparent to game program 442 . Accordingly, game program 442 can communicate in a peer-to-peer fashion without extensive modification of the program.
- This configuration allows for messages associated with different software applications, or different portions of a software application, to be routed via a peer-to-peer connection or via a server-client connection, depending on the application.
- the game program itself includes a chat portion, where game participants can send text or voice chat messages to other participants. These chat messages typically do not impact the game play itself.
- network interface 441 can route chat messages in a peer-to-peer fashion, while routing messages associated with game events (e.g. firing a weapon, moving a character, and the like) to the server game program 402 for processing. This allows the server game program 402 to process only those messages that impact the game play itself, improving communication bandwidth between the server game program 402 and the game participants.
- the communication network 500 includes a server 505 , and peer devices 520 - 524 , each connected to a network 510 .
- the server 505 includes a peer authentication module that is configured as an authority node.
- Peer device 520 is a computer device, such as a cell phone, desktop or laptop computer, and the like, that includes a network interface 541 and a chat program 542 .
- the network interface 541 is a network interface card, processor, or other hardware module configured to interface with the network 510 .
- the chat program 542 is a program executing at a processor to interact with the other chat programs at peer devices 521 - 524 to allow users to chat, via text input, voice input, and the like, with other users.
- the chat program 542 can be executed at a different processor or other hardware module from the network interface 541 .
- Peer devices 521 - 524 can each be configured similarly to game client 520 .
- each of the peer devices 520 - 524 can be either a trusted peer or an untrusted peer.
- each peer device can provide authentication information via the network 510 to the peer authentication module 502 .
- the peer authentication module 502 can perform an authentication procedure to determine if each peer device is a trusted or untrusted peer.
- a peer can also be untrusted if it provides no authentication information to the peer authentication module 502 .
- the network interface 541 can be configured as a routing node.
- network interface 541 can communicate a request to peer authentication module 502 to be configured as a routing node.
- peer authentication module 502 can communicate message routing rules to the network interface 541 so that messages of different types can be routed to different destination nodes.
- the message routing rules cause the network interface 541 to route messages between trusted peers without routing those messages via peer authentication module 502 .
- the message routing rules can cause messages to be routed to untrusted peers to be routed to peer authentication module 502 , so that the module can perform designated security functions, such as encrypting messages, dropping messages, checking message content, and the like.
- the message routing rules thus establish a security protocol for trusted and untrusted peers without extensive modification of the chat program 542 .
- the communication network 600 is configured similarly to the communication network 500 .
- the network interface 641 is configured as an authentication node and a data source node, as well as a routing node.
- the network interface 641 is configured to perform an authentication procedure whereby it determines which of the nodes 620 - 624 are trusted peers.
- network interface 641 can perform a password authentication procedure, an automated exchange of authentication codes or certificates, or other authentication procedure where it determines which of nodes 620 - 624 can be designated as trusted nodes or untrusted nodes.
- network interface 641 can provide message routing rules to routing nodes in the network 610 or at the nodes 621 - 624 so that all messages of a type associated with an untrusted node are routed to the network interface 641 or other device for processing.
- message routing rules are determined and provided to each routing node from a peer in a peer-to-peer network, rather than from a central server or other device.
- FIG. 7 illustrates a particular embodiment of a computer device 720 , corresponding to a communication node, client device or peer device illustrated at FIGS. 1-6 .
- the computer device 720 includes a processor 751 connected to a network interface device 741 and a memory 752 .
- the memory 752 stores application programs 755 and 756 , which are configured to manipulate the processor 751 to perform designated tasks.
- the network interface device 741 is a device, such as a network interface card, that is configured to provide a physical and logical interface to the network 110 .
- the network interface is configured as one or more of a routing node, authentication node, and data source node as described with respect to FIGS. 1-7 .
- FIG. 7 illustrates a particular embodiment of a computer device 720 , corresponding to a communication node, client device or peer device illustrated at FIGS. 1-6 .
- the computer device 720 includes a processor 751 connected to a network interface device 741 and a memory 752 .
- the network interface 741 can perform the function of providing a network interface for communications from the processor 751 , such as formation of packets and provision of a physical interface for packet communication to the network, and also perform the function of routing messages to different groups of interested nodes based on the message type.
- the network interface 741 can thereby increase the bandwidth of communications from the processor 751 without extensive modification of the application programs 755 and 756 .
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Also Published As
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EP2225664A4 (en) | 2010-11-10 |
EP2225664A1 (en) | 2010-09-08 |
KR101561716B1 (en) | 2015-10-19 |
WO2009070713A1 (en) | 2009-06-04 |
KR20100108354A (en) | 2010-10-06 |
US20090141713A1 (en) | 2009-06-04 |
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