US20090111587A1 - Video game console adapatation structure - Google Patents
Video game console adapatation structure Download PDFInfo
- Publication number
- US20090111587A1 US20090111587A1 US11/980,508 US98050807A US2009111587A1 US 20090111587 A1 US20090111587 A1 US 20090111587A1 US 98050807 A US98050807 A US 98050807A US 2009111587 A1 US2009111587 A1 US 2009111587A1
- Authority
- US
- United States
- Prior art keywords
- video game
- game console
- connection interface
- adaptation
- output equipment
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Abandoned
Links
- 230000006978 adaptation Effects 0.000 claims abstract description 37
- 238000006243 chemical reaction Methods 0.000 claims abstract description 16
- 238000003780 insertion Methods 0.000 description 2
- 230000037431 insertion Effects 0.000 description 2
- 230000005540 biological transmission Effects 0.000 description 1
- 239000004020 conductor Substances 0.000 description 1
- 238000010276 construction Methods 0.000 description 1
- 238000009434 installation Methods 0.000 description 1
- 230000008054 signal transmission Effects 0.000 description 1
- 230000005236 sound signal Effects 0.000 description 1
Images
Classifications
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/41—Structure of client; Structure of client peripherals
- H04N21/4104—Peripherals receiving signals from specially adapted client devices
- H04N21/4122—Peripherals receiving signals from specially adapted client devices additional display device, e.g. video projector
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/23—Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/90—Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
- A63F13/95—Storage media specially adapted for storing game information, e.g. video game cartridges
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/90—Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
- A63F13/98—Accessories, i.e. detachable arrangements optional for the use of the video game device, e.g. grip supports of game controllers
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/43—Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
- H04N21/436—Interfacing a local distribution network, e.g. communicating with another STB or one or more peripheral devices inside the home
- H04N21/4363—Adapting the video or multiplex stream to a specific local network, e.g. a IEEE 1394 or Bluetooth® network
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/20—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
- A63F2300/206—Game information storage, e.g. cartridges, CD ROM's, DVD's, smart cards
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/20—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
- A63F2300/209—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform characterized by low level software layer, relating to hardware management, e.g. Operating System, Application Programming Interface
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Signal Processing (AREA)
- Human Computer Interaction (AREA)
- Computer Networks & Wireless Communication (AREA)
- Details Of Television Systems (AREA)
Abstract
An adaptation structure for a video game console includes an adaptation mechanism provided with a conversion control unit, a first connection interface, a second connection interface, and a power supply unit; an output equipment provided with a first link unit to engage in corresponding communication with the first connection interface; and the video game consol provided with a second link unit to engage in corresponding communication with the second connection interface; accordingly, the adaptation mechanism links to and communicate with the output equipment and the video game console thus to avoid complicated wire distribution and running to achieve the purpose of easy mounting for use and dismounting for storage of the adaptation structure.
Description
- The present invention is related to an adaptation structure for a video game console, and more particularly, to one that prevents complicated wire distribution and dragging in playing the video game console to achieve the purpose of easy mounting and dismounting.
- Video signal wire, a first and a second audio signal wires, or other signal transmission conducting wire have to be connected to a monitor in playing a conventional video game console so to output AV signals of the video game console to the monitor for display, thus to allow a player to execute associate controls according to picture displayed on the monitor for achieving entertaining purpose.
- Consequently, there is always a bunch of conducting wires connected between the video game console and the monitor. Should these conducting wires not be properly concealed or arranged, the video game can be easily interrupted or poor contact of the conducting wire may take place due to that characteristics of electric appliance is affected when any conductor or the video game console is stirred by accident. Furthermore, if these conducting wires are not sorted out one by one for storage, they can get tangled in a mess to make easy assembly a problem next time the video game console will be used.
- The primary purpose of the present invention is to provide an adaptation structure for a video game console that is connected and communicate with output facilities and the video game console while preventing complicated wire distribution and running to achieve easy mounting for use and dismounting for storage.
- To achieve the purpose, the present invention is essentially comprised of an adaptation mechanism including a conversion control unit, a first connection interface, a second connection interface, and a power supply unit; and an output equipment to realize corresponding communication by means of a first link unit and the first connection interface; and a video game console to realize corresponding communication by means of a second link unit and the second connection interface.
-
FIG. 1 is a perspective view of a preferred embodiment of the present invention. -
FIG. 2 is an exploded view of the preferred embodiment of the present invention. -
FIG. 3 is a block chart showing an operating status of the preferred embodiment of the present invention. -
FIG. 4 is a perspective view of another preferred embodiment of the present invention. - Referring to
FIGS. 1 and 2 respectively for a perspective view and an exploded view of the present invention, an adaptation structure for a video game console of the present invention is comprised of anadaptation mechanism 1, anoutput equipment 2, and avideo game console 3. Wherein, theadaptation mechanism 1 connects and communicates with both of theoutput equipment 2 and thevideo game console 3 so to avoid complicated wire distribution and running for achieving the purpose of easy mounting for use and dismounting for storage. - The
adaptation mechanism 1 includes aconversion control unit 10, afirst connection interface 11 connected to theconversion control unit 10, asecond connection interface 12 connected to theconversion control unit 10, and apower supply unit 13 connected to theconversion control unit 10. Wherein, both of the first and thesecond connection interfaces wires conversion control unit 10, and multiple, and two as preferred,connectors wires - The
output equipment 2 related to a projector or a monitor is provided with afirst link unit 21 to engage in corresponding communication with thefirst connection interface 11; and thefirst link unit 21 is related to a socket to receive insertion by theconnector 112 provided to thefirst connection interface 11. - The
video game console 3 provided with asecond link unit 31 to engage in corresponding communication with thesecond connection interface 12 and is related to a socket to receive insertion of theconnector 122 disposed to thesecond connection interface 12. Accordingly, theadaptation mechanism 1, theoutput equipment 2, and thevideo game console 3 constitutes a brand-new adaptation structure for the video game console. -
FIG. 2 andFIG. 3 respectively show a perspective view and a block chart of an operating status of the present invention. As illustrated, apower supply unit 13 from theadaptation mechanism 1, theoutput equipment 2, and thevideo game console 3 are respectively connected to anexternal source 4 to retrieve power needed for operation. Thefirst connection interface 11 to theadaptation mechanism 1 is plugged with itsconnector 112 to thefirst link unit 21 serving as a socket on theoutput equipment 2; and thesecond connection interface 12 from theadaptation mechanism 1 is plugged with itsconnector 122 into thesecond link unit 31 serving as a socket on thevideo game console 3. - To play the video game console, AV signals from the
video game console 3 are transmitted through thesecond connection interface 12 in conjunction with thesecond link unit 31 to theconversion control unit 10 of theadaptation mechanism 1, where AV signals conversion as required is done to convert them into signals in a format that can be received by theoutput equipment 2, and then the converted AV signals are displayed through thefirst connection interface 11 in conjunction with thefirst link unit 21 on theoutput equipment 2 to complete the conversion as needed for allowing a player execute associate controls from thevideo game console 3 according to a picture displayed on theoutput equipment 2. Upon finishing the play and dismounting of the adaptation structure is desired, the player simply has to plug off the first and thesecond connection interfaces second link units adaptation mechanism 1 to link and communicate with both of theoutput equipment 2 and thevideo game console 3 through both of the first and thesecond connection interfaces video game console 3. -
FIG. 4 shows a perspective view of another preferred embodiment of the present invention. As illustrated, afirst connection interface 11 a and asecond connection interface 12 a of an adaptation mechanism 1 a are each related to a wireless transmitter; and afirst link unit 21 a and asecond link unit 31 a are respectively related to a wireless receiver that is capable of picking up signals transmitted from the first and thesecond connection interfaces adaptation mechanism 1 to link to theoutput equipment 2 and thevideo game console 3 in a wireless transmission fashion. - Accordingly, an adaptation structure of the present invention by allowing an adaptation mechanism to link to and communicate with an output equipment and a video game console while preventing complicated wire distribution and running to achieve the purpose of easy mounting for use and easy dismounting for storage to produce more advanced, more practical and better compliance with demands by a player is indeed meeting requirements of seeking protection of a patent; therefore this application for a patent is duly filed. However, it is to be noted that the preferred embodiments disclosed in the specification and the accompanying drawings are not limiting the present invention; and that any construction, installation, or characteristics that is same or similar to that of the present invention should fall within the scope of the purposes and claims of the present invention.
Claims (11)
1. An adaptation structure for a video game console comprising an adaptation mechanism, an output equipment, and a video game console; the adaptation mechanism being provided with a conversion control unit, a first connection interface connected to the conversion control unit, a second connection interface connected to the conversion control unit, and a power supply unit connected to the conversion control unit; the output equipment being provided with a first link unit to engage in corresponding communication with the first connection interface; and the video game consol being provided with a second link unit to engage in corresponding communication with the second connection interface.
2. The adaptation structure for a video game console as claimed in claim 1 , wherein the first connection interface is comprised of a conducting wire connected to the conversion control unit and a connector connected to one end of the conducting wire.
3. The adaptation structure for a video game console as claimed in claim 1 , wherein the first connection interface is related to a wireless transmitter.
4. The adaptation structure for a video game console as claimed in claim 1 , wherein the second connection interface is comprised of a conducting wire connected to the conversion control unit and a connector connected to one end of the conducting wire.
5. The adaptation structure for a video game console as claimed in claim 1 , wherein the second connection interface is related to a wireless transmitter.
6. The adaptation structure for a video game console as claimed in claim 1 , wherein the output equipment is related to a projector.
7. The adaptation structure for a video game console as claimed in claim 1 , wherein the output equipment is related to a monitor.
8. The adaptation structure for a video game console as claimed in claim 1 , wherein the first link unit is related to a socket.
9. The adaptation structure for a video game console as claimed in claim 1 , wherein the first link unit is related to a wireless receiver.
10. The adaptation structure for a video game console as claimed in claim 1 , wherein the second link unit is related to a socket.
11. The adaptation structure for a video game console as claimed in claim 1 , wherein the second link unit is related to a wireless receiver.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US11/980,508 US20090111587A1 (en) | 2007-10-31 | 2007-10-31 | Video game console adapatation structure |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US11/980,508 US20090111587A1 (en) | 2007-10-31 | 2007-10-31 | Video game console adapatation structure |
Publications (1)
Publication Number | Publication Date |
---|---|
US20090111587A1 true US20090111587A1 (en) | 2009-04-30 |
Family
ID=40583557
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
US11/980,508 Abandoned US20090111587A1 (en) | 2007-10-31 | 2007-10-31 | Video game console adapatation structure |
Country Status (1)
Country | Link |
---|---|
US (1) | US20090111587A1 (en) |
Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
USD886101S1 (en) * | 2018-09-20 | 2020-06-02 | Zeroplus Technology Co., Ltd. | Signal converter of game controller |
Citations (16)
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---|---|---|---|---|
US6052472A (en) * | 1997-07-15 | 2000-04-18 | Lo; Michael | Multi-functional audio and video control box |
US6263503B1 (en) * | 1999-05-26 | 2001-07-17 | Neal Margulis | Method for effectively implementing a wireless television system |
US6282205B1 (en) * | 1997-09-02 | 2001-08-28 | Simon Lu | Digital audio-video network system |
US6559893B1 (en) * | 1998-01-02 | 2003-05-06 | Monster Cable Products, Inc. | Method and apparatus for automatic selection of video interface |
US20040244040A1 (en) * | 2003-06-02 | 2004-12-02 | Vickers Walter Andrew | Remote cable system |
US20050024532A1 (en) * | 2003-06-25 | 2005-02-03 | Choi Seung Jong | Apparatus for converting video format |
US20050124414A1 (en) * | 2003-12-09 | 2005-06-09 | Saied Hussaini | Versatile audio/video signal delivery system |
US7020121B2 (en) * | 2003-11-17 | 2006-03-28 | Sony Corporation | Method and system for wireless digital multimedia transmission |
US7024164B2 (en) * | 2000-08-21 | 2006-04-04 | Sony Corporation | Radio communication apparatus |
US20060150222A1 (en) * | 2005-01-04 | 2006-07-06 | Avocent California Corporation | Wireless streaming media systems, devices and methods |
US7236209B2 (en) * | 1998-11-30 | 2007-06-26 | Monster Cable Products, Inc. | Method and apparatus for automatic selection of video interface |
US20080066120A1 (en) * | 2006-09-07 | 2008-03-13 | Technology, Patents & Licensing, Inc. | Data Presentation Using a Wireless Home Entertainment Hub |
US20080066124A1 (en) * | 2006-09-07 | 2008-03-13 | Technology, Patents & Licensing, Inc. | Presentation of Data on Multiple Display Devices Using a Wireless Home Entertainment Hub |
US20080168519A1 (en) * | 2007-01-05 | 2008-07-10 | Radiospire Networks, Inc. | System, method and apparatus for connecting multiple audio/video sources to an audio/video sink |
US7584494B2 (en) * | 2004-06-28 | 2009-09-01 | Dow Iii Leo F | Cable to wireless conversion system for in-home video distribution |
US20090260043A1 (en) * | 2005-09-30 | 2009-10-15 | Akihiro Tatsuta | Wireless transmission system for wirelessly connecting signal source apparatus and signal sink apparatus |
-
2007
- 2007-10-31 US US11/980,508 patent/US20090111587A1/en not_active Abandoned
Patent Citations (19)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US6052472A (en) * | 1997-07-15 | 2000-04-18 | Lo; Michael | Multi-functional audio and video control box |
US6282205B1 (en) * | 1997-09-02 | 2001-08-28 | Simon Lu | Digital audio-video network system |
US6559893B1 (en) * | 1998-01-02 | 2003-05-06 | Monster Cable Products, Inc. | Method and apparatus for automatic selection of video interface |
US7236209B2 (en) * | 1998-11-30 | 2007-06-26 | Monster Cable Products, Inc. | Method and apparatus for automatic selection of video interface |
US6263503B1 (en) * | 1999-05-26 | 2001-07-17 | Neal Margulis | Method for effectively implementing a wireless television system |
US7024164B2 (en) * | 2000-08-21 | 2006-04-04 | Sony Corporation | Radio communication apparatus |
US20040244040A1 (en) * | 2003-06-02 | 2004-12-02 | Vickers Walter Andrew | Remote cable system |
US20050024532A1 (en) * | 2003-06-25 | 2005-02-03 | Choi Seung Jong | Apparatus for converting video format |
US7020121B2 (en) * | 2003-11-17 | 2006-03-28 | Sony Corporation | Method and system for wireless digital multimedia transmission |
US20050124414A1 (en) * | 2003-12-09 | 2005-06-09 | Saied Hussaini | Versatile audio/video signal delivery system |
US7584494B2 (en) * | 2004-06-28 | 2009-09-01 | Dow Iii Leo F | Cable to wireless conversion system for in-home video distribution |
US20060150222A1 (en) * | 2005-01-04 | 2006-07-06 | Avocent California Corporation | Wireless streaming media systems, devices and methods |
US7617513B2 (en) * | 2005-01-04 | 2009-11-10 | Avocent Huntsville Corporation | Wireless streaming media systems, devices and methods |
US20090320080A1 (en) * | 2005-01-04 | 2009-12-24 | Avocent California Corporation | Wireless Streaming Media Systems, Devices and Methods |
US20090260043A1 (en) * | 2005-09-30 | 2009-10-15 | Akihiro Tatsuta | Wireless transmission system for wirelessly connecting signal source apparatus and signal sink apparatus |
US20080066120A1 (en) * | 2006-09-07 | 2008-03-13 | Technology, Patents & Licensing, Inc. | Data Presentation Using a Wireless Home Entertainment Hub |
US20080066124A1 (en) * | 2006-09-07 | 2008-03-13 | Technology, Patents & Licensing, Inc. | Presentation of Data on Multiple Display Devices Using a Wireless Home Entertainment Hub |
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Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
USD886101S1 (en) * | 2018-09-20 | 2020-06-02 | Zeroplus Technology Co., Ltd. | Signal converter of game controller |
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Legal Events
Date | Code | Title | Description |
---|---|---|---|
AS | Assignment |
Owner name: UNION BANK, N.A., CALIFORNIA Free format text: SECURITY AGREEMENT;ASSIGNOR:VIEWSONIC CORPORATION;REEL/FRAME:025169/0913 Effective date: 20100831 |
|
STCB | Information on status: application discontinuation |
Free format text: ABANDONED -- FAILURE TO RESPOND TO AN OFFICE ACTION |
|
AS | Assignment |
Owner name: VIEWSONIC CORPORATION, CALIFORNIA Free format text: RELEASE BY SECURED PARTY;ASSIGNOR:U.S. BANK NATIONAL ASSOCIATION AS SUCCESSOR BY MERGER TO UNION BANK N.A.;REEL/FRAME:066905/0437 Effective date: 20240229 |