US20080116637A1 - Rhombus twelve manipulation game - Google Patents
Rhombus twelve manipulation game Download PDFInfo
- Publication number
- US20080116637A1 US20080116637A1 US11/601,934 US60193406A US2008116637A1 US 20080116637 A1 US20080116637 A1 US 20080116637A1 US 60193406 A US60193406 A US 60193406A US 2008116637 A1 US2008116637 A1 US 2008116637A1
- Authority
- US
- United States
- Prior art keywords
- rhombus
- hexagonal
- see
- count
- page
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Abandoned
Links
- 238000007650 screen-printing Methods 0.000 description 1
Images
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/06—Patience; Other games for self-amusement
- A63F9/10—Two-dimensional jig-saw puzzles
Abstract
This is a game puzzle. In this game rhombuses are placed together to form a coded hexagon. The four hexagonals can be placed in a shape to give a view of six hexagonals It takes twelve individual pieces, called rhombus to form this task.
Description
- Twelve pieces made in equal size and thickness, each piece is one-third part of a Hexagonal, a rhombus.
- The twelve rhombus can be placed to form four hexagonal shapes.
- Each set of three rhombus making a hexagonal (counting both sides of each rhombus) has a twenty-one count, with a seven count on each Rhombus, a one/six count, a two/five count, three/four count. Each playing board must contain a total of twelve rhombuses.
- Each hexagonal, by manipulating the rhombus can show eight abstract views, in numerical codes. No two rhombus has a seven count view. No sevens are seen in the hexagonal, no five/two, no six/one, and no three/four. No two like numbers in a hexagonal view.
- The twelve rhombus placed on a hexagon play board can show an optic view of six hexagonal shapes.
- I. By manipulating the rhombuses, there are many absolute abstract games, by forming the hexagonal view, to produce thirty-six view patterns from twenty-four count to sixty count. Through manipulation of rhombuses a hundred and forty-four plus views may be created.
- Any one of the thirty-six views can be changed by adding or subtracting the rhombus, by moving or turning over each or all pieces in order to accomplish the count.
- II, The play board can be used as a tool to form items for different projects, such as designing, screen printing logo for caps, pictures and inlaid pieces for table games, a table for playing, electronic/digital game, and many other applications.
Claims (7)
1. One of twelve rhombus of equal size and thickness. See FIG. 1 page 1
2. Each piece is one-third of a hexagonal. See FIG. 2 page 1
3. As one-third of a hexagonal, each rhombus has a seven count in accordance with the opposing sides of one and six, three and four, two and five. Total count of a set of 3 rhombus is twenty-one, counting both side. See FIG. 3 page 1
4. Each hexagonal, by manipulating the rhombus, can show eight abstract views in numerical codes. No two rhombus has a seven count view. No sevens are seen in the hexagonal, no five-two, no six-one and no three-four combinations are present. No two like numbers in a hexagonal view exist. See FIG. 4 page 2
5. A plain with 6 risers to retain the 12 rhombus. See FIG. 5 page 2
6. The twelve rhombus placed inside the 6 risers, on the play board, show an optic view of six hexagonal shapes. See FIG. 6 page 2
7. By manipulating the rhombuses, there are many absolute games. This is accomplished by forming hexagonal views to produce 37 patterns from a twenty-four to sixty count. See FIG. 7(1)-7(37) pages 3-7.
Any one of thirty-six views can be made by interchanging the rhombus, moving the rhombus, and flipping over one or all pieces in order to accomplish a given count.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US11/601,934 US20080116637A1 (en) | 2006-11-20 | 2006-11-20 | Rhombus twelve manipulation game |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US11/601,934 US20080116637A1 (en) | 2006-11-20 | 2006-11-20 | Rhombus twelve manipulation game |
Publications (1)
Publication Number | Publication Date |
---|---|
US20080116637A1 true US20080116637A1 (en) | 2008-05-22 |
Family
ID=39416154
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
US11/601,934 Abandoned US20080116637A1 (en) | 2006-11-20 | 2006-11-20 | Rhombus twelve manipulation game |
Country Status (1)
Country | Link |
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US (1) | US20080116637A1 (en) |
Cited By (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US20130295548A1 (en) * | 2010-12-24 | 2013-11-07 | Stephen William Cruwys Brazier | Geometrical shape apparatus |
US20160303472A1 (en) * | 2014-01-28 | 2016-10-20 | Rebecca Klemm | Polygon puzzle and related methods |
Citations (8)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US1495576A (en) * | 1922-04-07 | 1924-05-27 | Crehore Albert Cushing | Puzzle |
US3637217A (en) * | 1970-02-13 | 1972-01-25 | Sherman Kent | Puzzle with pieces in the form of subdivided rhombuses |
US4773649A (en) * | 1987-05-12 | 1988-09-27 | Tien-Tsai Huang | Pieces assembable to form regular hexagons and other figures |
US4792138A (en) * | 1985-02-08 | 1988-12-20 | Watkins Kirk W | Jigsaw puzzle game |
US4974849A (en) * | 1988-05-12 | 1990-12-04 | Products Kasuya Inc. | Block inlaying puzzle |
US6012983A (en) * | 1996-12-30 | 2000-01-11 | Walker Asset Management Limited Partnership | Automated play gaming device |
US6960133B1 (en) * | 2000-08-28 | 2005-11-01 | Igt | Slot machine game having a plurality of ways for a user to obtain payouts based on selection of one or more symbols (power pays) |
US20060232006A1 (en) * | 2005-04-15 | 2006-10-19 | Chih-Chung Fang | Intelligence jigsaw puzzle |
-
2006
- 2006-11-20 US US11/601,934 patent/US20080116637A1/en not_active Abandoned
Patent Citations (8)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US1495576A (en) * | 1922-04-07 | 1924-05-27 | Crehore Albert Cushing | Puzzle |
US3637217A (en) * | 1970-02-13 | 1972-01-25 | Sherman Kent | Puzzle with pieces in the form of subdivided rhombuses |
US4792138A (en) * | 1985-02-08 | 1988-12-20 | Watkins Kirk W | Jigsaw puzzle game |
US4773649A (en) * | 1987-05-12 | 1988-09-27 | Tien-Tsai Huang | Pieces assembable to form regular hexagons and other figures |
US4974849A (en) * | 1988-05-12 | 1990-12-04 | Products Kasuya Inc. | Block inlaying puzzle |
US6012983A (en) * | 1996-12-30 | 2000-01-11 | Walker Asset Management Limited Partnership | Automated play gaming device |
US6960133B1 (en) * | 2000-08-28 | 2005-11-01 | Igt | Slot machine game having a plurality of ways for a user to obtain payouts based on selection of one or more symbols (power pays) |
US20060232006A1 (en) * | 2005-04-15 | 2006-10-19 | Chih-Chung Fang | Intelligence jigsaw puzzle |
Cited By (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US20130295548A1 (en) * | 2010-12-24 | 2013-11-07 | Stephen William Cruwys Brazier | Geometrical shape apparatus |
US9795869B2 (en) | 2010-12-24 | 2017-10-24 | Hexcel Designs Limited | Geometrical shape apparatus |
US20160303472A1 (en) * | 2014-01-28 | 2016-10-20 | Rebecca Klemm | Polygon puzzle and related methods |
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Legal Events
Date | Code | Title | Description |
---|---|---|---|
STCB | Information on status: application discontinuation |
Free format text: ABANDONED -- FAILURE TO RESPOND TO AN OFFICE ACTION |