US20060181024A1 - Apparatus and method for gaming - Google Patents

Apparatus and method for gaming Download PDF

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Publication number
US20060181024A1
US20060181024A1 US11/055,765 US5576505A US2006181024A1 US 20060181024 A1 US20060181024 A1 US 20060181024A1 US 5576505 A US5576505 A US 5576505A US 2006181024 A1 US2006181024 A1 US 2006181024A1
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United States
Prior art keywords
providing
wager
craps table
rolled
craps
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Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Abandoned
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US11/055,765
Inventor
Clay Cacas
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Individual
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Individual
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Priority to US11/055,765 priority Critical patent/US20060181024A1/en
Publication of US20060181024A1 publication Critical patent/US20060181024A1/en
Priority to US11/530,066 priority patent/US8109516B2/en
Priority to US11/938,330 priority patent/US20090115130A1/en
Abandoned legal-status Critical Current

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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/04Dice; Dice-boxes; Mechanical dice-throwing devices
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/00003Types of board games
    • A63F3/00157Casino or betting games
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/00003Types of board games
    • A63F3/00157Casino or betting games
    • A63F2003/00164Casino tables

Definitions

  • This invention relates generally to games of chance and more particularly to improvements in the gaming activity known as craps.
  • the gaming activity known, as craps is a table game, that is, craps is played on a gaming table as opposed to a gaming machine.
  • Gaming machines, which emulate the craps table game, are also known, and the present invention is equally applicable thereto.
  • Craps differs from other table games in that the bets or wagers, which are available to the player, are clearly delineated on the craps table. Stated conversely, the only bets that can be made in the game of craps are identified with and stated on segregated areas of the craps table. In order to make a bet, a craps player places a selected number of chips on the segment of the craps table corresponding to the selected bet, whereupon the bet is made.
  • FIG. 1 of the drawings there is shown a conventional craps table 10 .
  • all of the bets or wagers that are possible in the game of craps are clearly stated on the craps table 10 and are associated with a particular designated segment thereof.
  • the player if a player wishes to place a “COME” bet, the player places one or more chips in one of the segments 12 of the craps table 10 at the designated time during play of the craps game.
  • this area comprises several wagering opportunities. These areas have a lot of wagers placed on them, however this area could be arranged more efficiently so to allow other wagering opportunities also.
  • the area 14 of crap table 10 represents some wasted space, which does not earn revenue for the operator of the craps tablet 0 .
  • the present invention comprises an improvement in the game of craps, which overcomes the foregoing and other difficulties, which have long since characterized the prior art.
  • one or more segments of the craps table heretofore associated with the bets known as “The proposition wagers” are replaced with a different betting or waging opportunities which are much more favorable to the game and players.
  • the assignment of the portion of the craps table to betting opportunities more favorable to the player is ultimately advantageous to the operator of the craps table in that craps tables incorporating the present invention will attract additional players as compared with conventional craps tables not incorporating the present invention.
  • all bets or wagers available in the game of craps ultimately favor the house to a greater or lesser degree, operators of craps tables incorporating the present invention will ultimately realize increased revenues as opposed to operators of conventional craps tables.
  • FIG. 2 there is shown a craps table segments 16 incorporating the present invention.
  • the craps table segment 16 is intended as a replacement for the segment 14 of the craps table 10 shown in FIG. 1 whereby additional wagering opportunities are afforded by means of the present invention.
  • the segment 16 contains a segment in the middle that contains two sets of numbers. On the left portion 18 has the set of numbers 1 thru 10. On the right portion 20 has the set of numbers 1, 2, 5, 10, 20, 40, 75, 150, 250, and 500. Portion 18 represents the number of consecutive passes. The portion 20 represents the multiplying number used to determine the value of a wager at that time. Example: A $5 wager after 4 consecutive passes would have a value of ($5 ⁇ 10) or ($50)+original $5 wager returned. The multiplying number of 10 is determined by looking at the marker, which would be in the area 18 on the number 4 representing four consecutive passes.
  • Segment 16 is the area incorporating the present invention.
  • the dealer would place the wager so that it would allow him to identify which player the wager belongs to. If a pass is made a marker would be move up one section to the number that represent the current number of pass that have been made, and the corresponding multiplying number would be used to determine the value of the wager.
  • the wager can be collected for its current value. After a point is established, a win or loss for that pass would have to be determined, before the wager could be collected, with failure to make a pass resulting in the loss of the wager.
  • This wager does not affect the normal play of a craps game, but does make it more exciting with a payoff that exceeds all other payoffs on the table.
  • FIG. 3 shows a craps table 22 incorporating the present invention.
  • the craps table 22 is identical to the craps table 10 of FIG. 1 except that the craps table segmnt 16 shown in FIG. 2 replaces the craps table segment 14 shown in FIG. 1 .
  • the use of the craps table 22 of FIG. 3 is highly advantageous both to the player and to the operator as compared with the use of the craps table 10 of FIG. 1 .
  • the use of the segment 16 and the wagering opportunities afforded by means of the present invention provides higher payout opportunities.
  • the use of the segment 16 and the wagering opportunities of the present invention attract more players to the craps table, which ultimately results in a larger return to the table operator.
  • FIG. 4-26 illustrates other waging opportunities that allow a player to wager that a 3 or an 11 will be rolled before a 7 is rolled.
  • FIG. 27 illustrates waging opportunities that allow a player to wager on any of the possible combinations of dice where the number on top is equal to the number on top of the other die.
  • each area contains a set of numbers, if a player wagers in one of these areas he will win a amount equal to the amount wagered less 5%, If any one of the numbers in that area is rolled. The wager is lost if any number besides that set of numbers is rolled the wager is lost, this is called buying a bet. Either 24 or 25 an are bought for 5% of the wager if the wager is won, there is no 5% charge if the wager is lost. This is a one-roll bet.
  • the set of numbers in 24 are 2,3,4,7.10,11, and 12.
  • the set of numbers in area 25 are 5,6,8, and 9.
  • FIG. 6 area 33 contains a set of numbers comprising of: [3,4, 5,6,8,9,10,11].
  • a wager made in this either area would win if any one of the numbers in that set is rolled before a seven, but if a seven is rolled the wager is lost.
  • a 2 or a 12 being rolled has no effect on this wager.
  • To make this wager a player would have to lay 5 to 1.
  • FIG. 6 area 36 Providing on the craps table an opportunity to wager for car. Other jackpot type prizes would also be acceptable. The casino could select the prize.
  • FIG. 6 area 37 is a area used to keep track of the bet which would be determined by the casino depending on what the car or jackpot cost. Ex: To win a Chevrolet truck the casino could require a shooter to roll 5 consecutive elevens. A Porsche would require ten consecutive elevens to be rolled. The wager could vary but it would take several of any wagers to achieve the right pay off.
  • FIG. 1 is an illustration of a prior art craps table
  • FIG. 2 is an illustration of the improved craps game changes and wagering opportunities.
  • FIG. 3 is an illustration of a craps table incorporating the present invention.
  • FIG. 4 is an illustration of the improved craps game changes and wagering opportunities.
  • FIG. 5 is an illustration of a craps table incorporating the present invention shown in FIG. 4 .
  • FIG. 6 is an illustration of the improved craps game changes and wagering opportunities.
  • FIG. 6 has improvements illustrated in FIGS. 2 and 4 more wagering opportunities.
  • FIG. 7 is an illustration of a craps table incorporating the present invention shown in FIG. 6 .

Abstract

An otherwise conventional craps table comprises a segment which allows a player to wager that one or more consecutive passes will be made in the next sequence of rolls of the dice, during the play of a craps game. An otherwise conventional craps table comprises a segment, which allows a player to wager that a 3, or an 11 will be rolled before a 7 is rolled. An otherwise conventional craps table comprises a segment, which allows a player to wager on any of the doubles being rolled before a seven is rolled. An otherwise conventional craps table comprises a segment which allows a player to make a wager that if would be paid off with a car, or other jackpot type prize. The new design would also allow a player the opportunity to lay 5 to 1 so that if any number besides seven or two or twelve is rolled the player wins, with only the seven resulting in a loss. Other novel bets are illustrated and others wagers could be used in these areas.

Description

    TECHNICAL FIELD
  • This invention relates generally to games of chance and more particularly to improvements in the gaming activity known as craps.
  • BACKGROUND AND SUMMARY OF THE INVENTION
  • As is well known to those skilled in the art, the gaming activity known, as craps is a table game, that is, craps is played on a gaming table as opposed to a gaming machine. Gaming machines, which emulate the craps table game, are also known, and the present invention is equally applicable thereto.
  • Craps differs from other table games in that the bets or wagers, which are available to the player, are clearly delineated on the craps table. Stated conversely, the only bets that can be made in the game of craps are identified with and stated on segregated areas of the craps table. In order to make a bet, a craps player places a selected number of chips on the segment of the craps table corresponding to the selected bet, whereupon the bet is made.
  • Referring to FIG. 1 of the drawings, there is shown a conventional craps table 10. As stated above, all of the bets or wagers that are possible in the game of craps are clearly stated on the craps table 10 and are associated with a particular designated segment thereof. Thus, if a player wishes to place a “COME” bet, the player places one or more chips in one of the segments 12 of the craps table 10 at the designated time during play of the craps game.
  • Having particular reference to the segments 14 of the craps table 10, this area comprises several wagering opportunities. These areas have a lot of wagers placed on them, however this area could be arranged more efficiently so to allow other wagering opportunities also. The area 14 of crap table 10 represents some wasted space, which does not earn revenue for the operator of the craps tablet 0.
  • The present invention comprises an improvement in the game of craps, which overcomes the foregoing and other difficulties, which have long since characterized the prior art. In accordance with the invention, one or more segments of the craps table heretofore associated with the bets known as “The proposition wagers” are replaced with a different betting or waging opportunities which are much more favorable to the game and players. The assignment of the portion of the craps table to betting opportunities more favorable to the player is ultimately advantageous to the operator of the craps table in that craps tables incorporating the present invention will attract additional players as compared with conventional craps tables not incorporating the present invention. Thus, because all bets or wagers available in the game of craps ultimately favor the house to a greater or lesser degree, operators of craps tables incorporating the present invention will ultimately realize increased revenues as opposed to operators of conventional craps tables.
  • DETAILED DESCRIPTION
  • Referring now to the drawings, and particularly to FIG. 2, there is shown a craps table segments 16 incorporating the present invention. As will appreciated by those skilled in the art, the craps table segment 16 is intended as a replacement for the segment 14 of the craps table 10 shown in FIG. 1 whereby additional wagering opportunities are afforded by means of the present invention.
  • The segment 16 contains a segment in the middle that contains two sets of numbers. On the left portion 18 has the set of numbers 1 thru 10. On the right portion 20 has the set of numbers 1, 2, 5, 10, 20, 40, 75, 150, 250, and 500. Portion 18 represents the number of consecutive passes. The portion 20 represents the multiplying number used to determine the value of a wager at that time. Example: A $5 wager after 4 consecutive passes would have a value of ($5×10) or ($50)+original $5 wager returned. The multiplying number of 10 is determined by looking at the marker, which would be in the area 18 on the number 4 representing four consecutive passes.
  • Segment 16 is the area incorporating the present invention. By placing this wager, the dealer would place the wager so that it would allow him to identify which player the wager belongs to. If a pass is made a marker would be move up one section to the number that represent the current number of pass that have been made, and the corresponding multiplying number would be used to determine the value of the wager. At any time before a point is established the wager can be collected for its current value. After a point is established, a win or loss for that pass would have to be determined, before the wager could be collected, with failure to make a pass resulting in the loss of the wager.
  • The addition of this wager does not affect the normal play of a craps game, but does make it more exciting with a payoff that exceeds all other payoffs on the table.
  • FIG. 3 shows a craps table 22 incorporating the present invention. The craps table 22 is identical to the craps table 10 of FIG. 1 except that the craps table segmnt 16 shown in FIG. 2 replaces the craps table segment 14 shown in FIG. 1.
  • The use of the craps table 22 of FIG. 3 is highly advantageous both to the player and to the operator as compared with the use of the craps table 10 of FIG. 1. With respect to the craps player, the use of the segment 16 and the wagering opportunities afforded by means of the present invention provides higher payout opportunities. With respect to the craps table operator, the use of the segment 16 and the wagering opportunities of the present invention attract more players to the craps table, which ultimately results in a larger return to the table operator.
  • Although preferred embodiments of the invention have been illustrated in the accompanying Drawings and described in the foregoing Detailed Description, it will be understood that the invention is not limited to the embodiments disclosed, but is capable of numerous rearrangements, modifications, and substitutions of parts and elements without departing from the spirit of the invention.
  • Referring now to FIG. 4-26 illustrates other waging opportunities that allow a player to wager that a 3 or an 11 will be rolled before a 7 is rolled.
  • FIG. 27 illustrates waging opportunities that allow a player to wager on any of the possible combinations of dice where the number on top is equal to the number on top of the other die. Example: a 4 being rolled with a 2 on one die and a 2 on the other die. This differs from the hardways bet, in that only a 7 results in a loss of the wager. The payoff is less, but it has a lower edge for the casino and is more advantageous for the player to wager this way. This results in more wagers and so the casino has more profit.
  • Referring to FIG. 4 areas 24 and 25, each area contains a set of numbers, if a player wagers in one of these areas he will win a amount equal to the amount wagered less 5%, If any one of the numbers in that area is rolled. The wager is lost if any number besides that set of numbers is rolled the wager is lost, this is called buying a bet. Either 24 or 25 an are bought for 5% of the wager if the wager is won, there is no 5% charge if the wager is lost. This is a one-roll bet. The set of numbers in 24 are 2,3,4,7.10,11, and 12. the set of numbers in area 25 are 5,6,8, and 9.
  • Referring to FIG. 6area 33. FIG. 6area 33 contains a set of numbers comprising of: [3,4, 5,6,8,9,10,11]. A wager made in this either area would win if any one of the numbers in that set is rolled before a seven, but if a seven is rolled the wager is lost. A 2 or a 12 being rolled has no effect on this wager. To make this wager a player would have to lay 5 to 1. Example: $5 is wagered, and one of the numbers in that set is rolled. The player would win, and be paid $1, but if a seven is rolled the wager is lost and the player would lose the $5.
  • Referring to FIG. 6area 36 Providing on the craps table an opportunity to wager for car. Other jackpot type prizes would also be acceptable. The casino could select the prize. FIG. 6area 37 is a area used to keep track of the bet which would be determined by the casino depending on what the car or jackpot cost. Ex: To win a Chevrolet truck the casino could require a shooter to roll 5 consecutive elevens. A Porsche would require ten consecutive elevens to be rolled. The wager could vary but it would take several of any wagers to achieve the right pay off.
  • Although preferred embodiments of the invention and the different and novel wagers that have been suggested and have been illustrated in the accompanying Drawings and described in the foregoing Detailed Description, it will be understood that the invention is not limited to the embodiments disclosed, but is capable of numerous rearrangements, modifications, and substitutions of parts and elements without departing from the spirit of the invention. This would also apply to other felt designs besides the one in FIG. 1.
    Term Definition
    Definition List
    1
    SHOOTER THE PERSON THROWING THE DICE
    (1)
    Definition List 2
    Point In craps a point is any of the
    following numbers: 4, 5, 6, 8, 9, or 10
    PASS IN CRAPS A PASS IS A WINNING
    ROLL. This is done by rolling a 7
    or 11 on the first roll, or by rolling
    a point and rolling it again, before
    rolling a seven
    Definition List 3
    Buy When a bet is bought there is a 5%
    charge collected if the wager is
    won, there is no charge if the
    wager is lost.
  • BRIEF DESCRIPTION OF THE DRAWINGS
  • A more complete understanding of the present invention may be had by reference to the following Detailed Description when taken in connection with the accompanying Drawings, wherein:
  • FIG. 1 is an illustration of a prior art craps table;
  • FIG. 2 is an illustration of the improved craps game changes and wagering opportunities.
  • FIG. 3 is an illustration of a craps table incorporating the present invention.
  • FIG. 4 is an illustration of the improved craps game changes and wagering opportunities.
  • FIG. 5 is an illustration of a craps table incorporating the present invention shown in FIG. 4.
  • FIG. 6 is an illustration of the improved craps game changes and wagering opportunities. FIG. 6 has improvements illustrated in FIGS. 2 and 4 more wagering opportunities.
  • FIG. 7 is an illustration of a craps table incorporating the present invention shown in FIG. 6.

Claims (16)

1. A method of gamming comprising the steps of:
Providing a craps table; and
Providing on the craps table an opportunity to wager that the shooter will make one or more consecutive passes.
2. A apparatus for gaming comprising the steps of:
Providing a craps tables; and
Providing on the craps table an opportunity to wager that one or more consecutive passes will be thrown.
3. A method of and apparatus for gaming that allows wagering on the number of passes that will be made by one shooter.
4. A method of and apparatus for gaming that allows wagering on the consecutive number of passes that will be rolled during the play of a craps game.
5. A method for gaming comprising the steps of:
Providing a craps table; and
Providing on the craps table an opportunity to wager on the number of consecutive passes made starting with one pass and allowing the wager to continue until it loses or the player collects the winnings.
6. A method of gaming comprises the steps of:
Providing a craps table; and
Providing on the craps table an opportunity to wager that a 2 will be rolled before a seven is rolled.
7. A method of gaming comprises the steps of:
Providing a craps table; and providing on the craps table an opportunity to wager that a 12 will be rolled before a seven is rolled.
8. A method of gaming comprises the steps of:
Providing a craps table; and
Providing on the craps table an opportunity to wager that an 8 will be rolled with double fours before a seven is rolled.
9. A method of gaming comprises the steps of:
Providing a craps table; and
Providing on the craps table an opportunity to wager that a 6 will be rolled with double threes before a seven is rolled.
10. A method of gaming comprises the steps of:
Providing a craps table; and
Providing on the craps table an opportunity to wager that a 4 will be rolled with double twos before a seven is rolled.
11. A method of gaming comprises the steps of:
Providing a craps table; and providing on the craps table an opportunity to wager that a 10 will be rolled with double fives before a seven is rolled.
12. A method of gaming comprises the steps of:
Providing a craps table; and
Providing on the craps table an opportunity to wager that an 11 will be rolled before a 7 is rolled.
13. Providing a craps table; and A method of gaming comprises the steps of:
Providing a craps table; and
Providing on the craps table an opportunity to wager that a3, 4,5,6,8,9,10, or a11 will be rolled before a 7 is rolled.
14. A method of gaming comprises the steps of:
Providing a craps table; and
Providing on the craps table an opportunity to wager that a 5,6,8, or a 9 will be rolled on the next roll of the dice.
15. A method of gaming comprises the steps of:
Providing a craps table; and
Providing on the craps table an opportunity to wager that one of the fallowing numbers 2,3,4,7,10,11, or a 12 will be rolled on the next roll of the dice.
16. A method of gaming comprises the steps of:
Providing a craps table; and
Providing on the craps table an opportunity to wager for a car or other jackpot type prize, by making an addition wager, where a car would be the payoff if the wager were won.
US11/055,765 2003-04-01 2005-02-11 Apparatus and method for gaming Abandoned US20060181024A1 (en)

Priority Applications (3)

Application Number Priority Date Filing Date Title
US11/055,765 US20060181024A1 (en) 2005-02-11 2005-02-11 Apparatus and method for gaming
US11/530,066 US8109516B2 (en) 2003-04-01 2006-09-08 Method of and apparatus for gaming
US11/938,330 US20090115130A1 (en) 2003-04-01 2007-11-12 Method of and apparatus for gaming

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
US11/055,765 US20060181024A1 (en) 2005-02-11 2005-02-11 Apparatus and method for gaming

Related Parent Applications (1)

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US11/039,181 Continuation-In-Part US20050121851A1 (en) 2003-04-01 2005-01-20 Method of and apparatus for gaming

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US11/292,663 Continuation-In-Part US7413193B2 (en) 2003-04-01 2005-12-02 Method of and apparatus for gaming
US11/530,066 Continuation-In-Part US8109516B2 (en) 2003-04-01 2006-09-08 Method of and apparatus for gaming

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Cited By (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20060290056A1 (en) * 2002-02-28 2006-12-28 Stasi Perry B Craps game improvement
US20080054565A1 (en) * 2006-08-08 2008-03-06 Mgm Grand Detroit, Llc Bonus Craps Gaming
US20080061505A1 (en) * 2006-09-08 2008-03-13 Shuffle Master, Inc. Craps pass bet
US20080099991A1 (en) * 2006-11-01 2008-05-01 Shuffle Master, Inc. Method of providing a running side bet wager on craps
US20110207527A1 (en) * 2009-08-21 2011-08-25 Aristocrat Technologies Australia Pty Limited Method of gaming, a game controller and a gaming system

Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US4902019A (en) * 1988-12-15 1990-02-20 John A. DePasquale Gaming layout arrangements having jackpot areas
US5728002A (en) * 1994-09-13 1998-03-17 Hobert; Marcus V. Craps game layout with a jackpot wagering area offering multiple wagers
US5788240A (en) * 1997-02-28 1998-08-04 Feinberg; Isadore Method of playing a keno-type craps game
US5964463A (en) * 1995-09-15 1999-10-12 Gulf Coast Gaming Corporation Method of playing a dice game

Patent Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US4902019A (en) * 1988-12-15 1990-02-20 John A. DePasquale Gaming layout arrangements having jackpot areas
US5728002A (en) * 1994-09-13 1998-03-17 Hobert; Marcus V. Craps game layout with a jackpot wagering area offering multiple wagers
US5964463A (en) * 1995-09-15 1999-10-12 Gulf Coast Gaming Corporation Method of playing a dice game
US5788240A (en) * 1997-02-28 1998-08-04 Feinberg; Isadore Method of playing a keno-type craps game

Cited By (7)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20060290056A1 (en) * 2002-02-28 2006-12-28 Stasi Perry B Craps game improvement
US20090179377A1 (en) * 2002-02-28 2009-07-16 Perry Stasi Craps game improvement
US7686305B2 (en) 2002-02-28 2010-03-30 Hopbet, Inc. Craps game improvement
US20080054565A1 (en) * 2006-08-08 2008-03-06 Mgm Grand Detroit, Llc Bonus Craps Gaming
US20080061505A1 (en) * 2006-09-08 2008-03-13 Shuffle Master, Inc. Craps pass bet
US20080099991A1 (en) * 2006-11-01 2008-05-01 Shuffle Master, Inc. Method of providing a running side bet wager on craps
US20110207527A1 (en) * 2009-08-21 2011-08-25 Aristocrat Technologies Australia Pty Limited Method of gaming, a game controller and a gaming system

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