US2004707A - Game - Google Patents

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Publication number
US2004707A
US2004707A US727178A US72717834A US2004707A US 2004707 A US2004707 A US 2004707A US 727178 A US727178 A US 727178A US 72717834 A US72717834 A US 72717834A US 2004707 A US2004707 A US 2004707A
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US
United States
Prior art keywords
die
game
score
faces
spaces
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Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Lifetime
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US727178A
Inventor
Perkins John Luther
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Individual
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Individual
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Priority to US727178A priority Critical patent/US2004707A/en
Application granted granted Critical
Publication of US2004707A publication Critical patent/US2004707A/en
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/04Geographical or like games ; Educational games
    • A63F3/0423Word games, e.g. scrabble
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/04Dice; Dice-boxes; Mechanical dice-throwing devices
    • A63F9/0406Dice-throwing devices, e.g. dice cups
    • A63F2009/0411Dice cups
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/04Dice; Dice-boxes; Mechanical dice-throwing devices
    • A63F9/0415Details of dice, e.g. non-cuboid dice
    • A63F2009/0437Details of dice, e.g. non-cuboid dice twelve-sided
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/00003Types of board games
    • A63F3/00006Board games played along a linear track, e.g. game of goose, snakes and ladders, along an endless track
    • YGENERAL TAGGING OF NEW TECHNOLOGICAL DEVELOPMENTS; GENERAL TAGGING OF CROSS-SECTIONAL TECHNOLOGIES SPANNING OVER SEVERAL SECTIONS OF THE IPC; TECHNICAL SUBJECTS COVERED BY FORMER USPC CROSS-REFERENCE ART COLLECTIONS [XRACs] AND DIGESTS
    • Y10TECHNICAL SUBJECTS COVERED BY FORMER USPC
    • Y10STECHNICAL SUBJECTS COVERED BY FORMER USPC CROSS-REFERENCE ART COLLECTIONS [XRACs] AND DIGESTS
    • Y10S52/00Static structures, e.g. buildings
    • Y10S52/10Polyhedron

Definitions

  • the present invention has for an object the provision of a game piece which will be utilized in such a way as to excite the interests of the players and provide real amusement over substantial periods of time.
  • the game piece contemplated is formed with twelve substantially identical sides each of which is defined by five equal edges.
  • the invention also contemplates the provision of such a game piece having itsv faces or sides marked with appropriate symbols, each of which represents'a part ofa complete symbol such as a pictorial representation of a bug.
  • Such symbols on the die permit the score of the game to be kept by the score keeper drawing the representative portions of the bug or the like in accordance with the symbol portion which rests uppermost on the die after the same has been thrown by a player.
  • a further object of this invention is the provision of a game piece and an appropriate score chart for use therewith.
  • Fig. 1 is a view of one side of a die made in accordance with the present invention.
  • Fig. 2 is a view of the opposite side of the die shown in Fig. 1;
  • Fig. 3 is a view of the die shown in Fig. 1 illustrating specifically the manner of connecting two of its faces by a relatively wide edge with the other faces connected to these faces being connected by a wide edge at an angle to the first mentioned wide edge;
  • Fig. 4 is a diagrammatic representation of the connecting die faces showing the symbols thereon;
  • Fig. 5 is a view of ascore chart which may be used with the die
  • Fig. 6 is aview of the chart with a partial '5 score indicated thereon together with a form ot d-ie cupused in playing the game.
  • numeral Ill designates a die having twelve substantially identical faces I I.
  • the diametrically opposite 10 faces of the die are each parallel and are defined by edges l2.
  • the faces are arranged in pairs as indicated in Fig. 3 sothatin scribing a line about I the die, the line inpassing centrally through the pair of faces shown in'Fig. 3 would then continue 5 directly along the defining connecting edge of another pair of faces, after which it would then pass centrally through the pair of faces oppositely disposed to thefaces shown in Fig. 3 and would again pass along the'defining edge of the lowermost faces as existing in Fig. 3 to the starting point.
  • the imaginary line just described is dotted in Fig.3 and is indicated as A.
  • Each of the die faces is provided with a symbol to-designate the part of a complete symbol such as a bug. It is, of course, to'be understood that other symbols may be used to designate portions of any complete object'and that this invention is not restricted to the use of symbols designating portions of a bug.
  • Fig. 4 the faces of the die have been diagrammatically extended and it will be seen that each face is provided with a specific design. The employment of the symbol H in the circle isintended to designate the head of the object to be drawn in keeping score. In consider ing the rest of the symbols as shown in Fig.
  • the B in an oval is used to designate the body of the complete object, while L with the four legs on each side is used to designate the legs of the object and T with its curved stem designates the tail.
  • the F shown with the feelers thereabove is used to designate the feelers on the head of the object and E with the dots thereover is. used to designate its eyes.
  • the game may be played with or without the use of the score chart, although the chart as shown at I3 creates added interest in the combin ed use of the chart and die.
  • the chart I 3 is divided into as many horizontal rows as there are players and in the particular chart illustrated there are four division lines M, thereby providing five rows of spaces Hi.
  • the spaces l5 in each row are formed by the vertical lines l 6 so that a number of spaces will be provided equal to the games of each set.
  • the rows are further divided vertically by lines I! which mark out spaces [8.
  • Each of the blanks is indicated numerically for convenience and adjacent the end of each row vertically arranged small blank spaces 19 are provided.
  • the spaces 19 are marked out according to the number of games for each set.
  • a die cupll as shown in Fig. 6, is employed wherein the die may be shaken before being thrown by a player.
  • the die piece is thrown in rotation by the players on his left and each will be credited with having scored only providing that he has thrown an H. The game is continued.
  • the numericalscore will be kept in spaces l8 and after any one player has completed the score object in the space provided for 'thefirst game, the numerical score is tallied and the next game is'begun.
  • the talley for each player for each game is placed in the spaces IS, the tallies for succeeding games being placed in the spaces from top to The play is carried out as above set bottom as shown in Fig. 6, and after the completion of the playing of the set of games, the game scores are totaled and placed in space 20. The player having the highest score is declared winner of the set.
  • the die can be constructed of any suitable material, the material which is preferred being of a character subjectto cutting and marking but being capable of maintaining its original configuration afterlong usage.
  • Agame piece unit formed with a plurality of faces each having. symbols thereon which designate separate portions of a complete object. the cup. If the die comes to rest with the symbol 2.
  • a game piece unit formed with a plurality of faces each having symbols thereon whichv like symbols thereon. V c
  • a game comprising a game piece unit and a score chart, said unit being formed withv a plurality ofIfaces each having symbols thereon which designate portions offa complete object and the chart being provided with a number of spaces for the reception of separate scores drawn inaccordance with the portions of the complete object rolledby the players, said chart having the score spaces for each player arranged in rows for the scores of a set of games and each row being provided with a total tally space.
  • a game comprising a' game. piece unit. and

Description

June 11,1935. .J. 1.. PERKINS I 2,004,707 Y GAME I Filed May 23, 19:54 2*sh'eets-sheet 1 I 9 lo ll l l3 l4 l5 I6 TUTM- POINTS.
D-P-NG. NAME Jay/1 LUTHER PEEK/n5,
INVENTOR ATTORNEY June 11, 1935. J. L. PERKINS 07 am: Filed May 23, 1934 w z Sheets-Sheet 2 TOTAL 90"5 D-P. N NAME.
BWW
ATTORNEY Patented June 1 1, 1935 r uNirsnsrATEs PAT NT orrics GAME h JohnLuther Perkins, zl 3altimore, Md. I Application May 23, 1934; Serial No. 727,178 '5 Claims. (01. 273-146) This invention relates to games, and more particularly togames which involve the use of a game piece such as a' die. 7
Certain games have become more or less standard and the use thereof has extended over many years, but possibly the games which have continued to be most popular over long periods of usage are those which employ dice or standard playing cards. 7 However, there aremany people who prefergames less complicated than the popular games involving the use of playing cards and, due to the popularity of dice games, many difierent types of games of this sort have appeared upon the market. It is well knownthat there is always a desire and demand for additional games of this type which are of such character as to create and hold the interest of the players over relatively long periods.
The present invention has for an object the provision of a game piece which will be utilized in such a way as to excite the interests of the players and provide real amusement over substantial periods of time. The game piece contemplated is formed with twelve substantially identical sides each of which is defined by five equal edges. The invention also contemplates the provision of such a game piece having itsv faces or sides marked with appropriate symbols, each of which represents'a part ofa complete symbol such as a pictorial representation of a bug. Such symbols on the die permit the score of the game to be kept by the score keeper drawing the representative portions of the bug or the like in accordance with the symbol portion which rests uppermost on the die after the same has been thrown by a player.
A further object of this invention is the provision of a game piece and an appropriate score chart for use therewith.
Other objects and advantages will be apparent from the following detailed description when considered in connection with the accompanying drawings wherein;
Fig. 1 is a view of one side of a die made in accordance with the present invention;
Fig. 2 is a view of the opposite side of the die shown in Fig. 1;
Fig. 3 is a view of the die shown in Fig. 1 illustrating specifically the manner of connecting two of its faces by a relatively wide edge with the other faces connected to these faces being connected by a wide edge at an angle to the first mentioned wide edge;
Fig. 4 is a diagrammatic representation of the connecting die faces showing the symbols thereon;
1 Fig. 5 is a view of ascore chart which may be used with the die, and
"Fig. 6 is aview of the chart with a partial '5 score indicated thereon together with a form ot d-ie cupused in playing the game.
In referring to'the drawings in detail, numeral Ill designates a die having twelve substantially identical faces I I. The diametrically opposite 10 faces of the die are each parallel and are defined by edges l2. The faces are arranged in pairs as indicated in Fig. 3 sothatin scribing a line about I the die, the line inpassing centrally through the pair of faces shown in'Fig. 3 would then continue 5 directly along the defining connecting edge of another pair of faces, after which it would then pass centrally through the pair of faces oppositely disposed to thefaces shown in Fig. 3 and would again pass along the'defining edge of the lowermost faces as existing in Fig. 3 to the starting point. The imaginary line just described is dotted in Fig.3 and is indicated as A.
Each of the die faces is provided with a symbol to-designate the part of a complete symbol such as a bug. It is, of course, to'be understood that other symbols may be used to designate portions of any complete object'and that this invention is not restricted to the use of symbols designating portions of a bug. In Fig. 4 the faces of the die have been diagrammatically extended and it will be seen that each face is provided with a specific design. The employment of the symbol H in the circle isintended to designate the head of the object to be drawn in keeping score. In consider ing the rest of the symbols as shown in Fig. 4, it will be seen that the B in an oval is used to designate the body of the complete object, while L with the four legs on each side is used to designate the legs of the object and T with its curved stem designates the tail. The F shown with the feelers thereabove is used to designate the feelers on the head of the object and E with the dots thereover is. used to designate its eyes.
The game may be played with or without the use of the score chart, although the chart as shown at I3 creates added interest in the combin ed use of the chart and die. The chart I 3 is divided into as many horizontal rows as there are players and in the particular chart illustrated there are four division lines M, thereby providing five rows of spaces Hi. The spaces l5 in each row are formed by the vertical lines l 6 so that a number of spaces will be provided equal to the games of each set. The rows are further divided vertically by lines I! which mark out spaces [8. Each of the blanks is indicated numerically for convenience and adjacent the end of each row vertically arranged small blank spaces 19 are provided. The spaces 19 are marked out according to the number of games for each set. At the extreme end of each row a space 20 is provided and the purpose of the spaces set forth will be later referred to. A die cupll, as shown in Fig. 6, is employed wherein the die may be shaken before being thrown by a player. I I
In playing the game first without the score chart E3, the first player shakes the die in the die cup 2i and then throws the die outwardly from H uppermost, the score keeper draws a head of the object to be drawn on the record kept for the" The player must first throw the die "so i as to have the H come uppermost in order for. him to begin scoring. After the throwing of the" player.
die once by the player, the die piece is thrown in rotation by the players on his left and each will be credited with having scored only providing that he has thrown an H. The game is continued.
after each player has thrown the die and in order fora player to again score after having thrown an Hhe must next throw B, E or F, since'the legs and tail of the bug annot be applied until the body is scored by the throwing of a B.
Afterthe head and body of the score object have beenobtained by .a player, he may score upon rolling any symbolwhich is not a duplicate of a symbol which he has previously scored since all;
other of the symbols may be added to the score object as soon as the head and bodyare scored.
11 playing the combined game involving the use ofthe score chart, the score ismarked in the spaces I5. forth and the score objects will be drawn for the respective players in .the spaces of the left-row with the first players score being maintained in the uppermost box or space of the row and the next adjacent lower spaces being used for succeeding playersa ln playing the game in this manner a numerical score will be kept. 7 Therm.- merical score will be. given as 1 for the head, 2
for the body, 3 for each' eye, 4 for the tail. 5 for each of the feelers, and6 for each leg., The numericalscore will be kept in spaces l8 and after any one player has completed the score object in the space provided for 'thefirst game, the numerical score is tallied and the next game is'begun. The talley for each player for each game is placed in the spaces IS, the tallies for succeeding games being placed in the spaces from top to The play is carried out as above set bottom as shown in Fig. 6, and after the completion of the playing of the set of games, the game scores are totaled and placed in space 20. The player having the highest score is declared winner of the set. I l
The die can be constructed of any suitable material, the material which is preferred being of a character subjectto cutting and marking but being capable of maintaining its original configuration afterlong usage. J
What I. claim 'j 1.. Agame piece unit formed with a plurality of faces each having. symbols thereon which designate separate portions of a complete object. the cup. If the die comes to rest with the symbol 2. A game piece unit formed with a plurality of faces each having symbols thereon whichv like symbols thereon. V c
4 A game comprising a game piece unit and a score chart, said unit being formed withv a plurality ofIfaces each having symbols thereon which designate portions offa complete object and the chart being provided with a number of spaces for the reception of separate scores drawn inaccordance with the portions of the complete object rolledby the players, said chart having the score spaces for each player arranged in rows for the scores of a set of games and each row being provided with a total tally space. a
.5. A game comprising a' game. piece unit. and
a scorechart', said unit being formed with aplurality offaceseach having symbols thereon which designate portions of the complete object and'the chart beingprovided with a plurality of QJOHN- LUTHER PERKINS.
US727178A 1934-05-23 1934-05-23 Game Expired - Lifetime US2004707A (en)

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Cited By (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US5145175A (en) * 1989-12-21 1992-09-08 Gathman Richard W Symmetrical dice with card indicia
US5224708A (en) * 1989-12-21 1993-07-06 Gathman Richard W Symmetrical dice with card indicia
US20040134362A1 (en) * 2002-10-18 2004-07-15 Anthony Harrison-Griffin Culinary press

Cited By (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US5145175A (en) * 1989-12-21 1992-09-08 Gathman Richard W Symmetrical dice with card indicia
US5224708A (en) * 1989-12-21 1993-07-06 Gathman Richard W Symmetrical dice with card indicia
US20040134362A1 (en) * 2002-10-18 2004-07-15 Anthony Harrison-Griffin Culinary press

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