EP1510981A2 - Gaming machine - Google Patents
Gaming machine Download PDFInfo
- Publication number
- EP1510981A2 EP1510981A2 EP04020427A EP04020427A EP1510981A2 EP 1510981 A2 EP1510981 A2 EP 1510981A2 EP 04020427 A EP04020427 A EP 04020427A EP 04020427 A EP04020427 A EP 04020427A EP 1510981 A2 EP1510981 A2 EP 1510981A2
- Authority
- EP
- European Patent Office
- Prior art keywords
- variable display
- stopped
- stop
- symbol
- reels
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Ceased
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Classifications
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- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3202—Hardware aspects of a gaming system, e.g. components, construction, architecture thereof
- G07F17/3204—Player-machine interfaces
- G07F17/3211—Display means
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- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/326—Game play aspects of gaming systems
- G07F17/3269—Timing aspects of game play, e.g. blocking/halting the operation of a gaming machine
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- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/34—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements depending on the stopping of moving members in a mechanical slot machine, e.g. "fruit" machines
Abstract
Description
- The present invention relates to a gaming machine, and in particular, relates to a gaming machine such as a slot machine, a Japanese pachi-slot machine, a video poker gaming machine, the gaming machine having a plurality of variable display devices for displaying a plural kinds of symbols necessary for a game and a controller such as a microcomputer for conducting stop control of the variable display devices.
- Conventionally, as the gaming machines mentioned above, there exists, for example the slot machine. Game in the slot machine is started by inserting medals therein or betting medals within the number of medals credited in the slot machine, and thereafter by operating a start lever or spin button by a player. When the game in the slot machine is started, reels on which a plurality of symbols are described start to rotate and thereafter each of the reels is stopped in a predetermined order. Thereafter, one game is terminated.
- Here, in the conventional gaming machine, a plurality of reels, which are rotating, are serially stopped (for example, the left reel is first stopped and remaining reels are stopped in a predetermined order). At that time, when all reels except for one reel are stopped and the stopped reels display symbols concerning with a winning combination and the remaining reel is rotating, game condition becomes so-called "reach mode". And as shown in Japanese Unexamined Patent Publication No. 2003-62177, it is generally well known a gaming machine that when game condition becomes the "reach mode", it is conducted a reach effect in which illumination of lamps and various display effects are done according to a pattern different from the ordinary pattern. Thereby, expectation of the player can be raised.
- However, in the above mentioned gaming machine, since the timing at which each reel is stopped till the "reach mode" is realized and the stop order of the reels are constantly set, it lacks in interest and the player loses interest for the game.
- And in the above slot machine, there is little room that the player technically intervenes in the game, in comparison with so-called Japanese Pachi-slot gaming machine or Japanese Pachinko gaming machine. Therefore, there is fear that the player loses interest for the game.
- The present invention has been done to dissolve the above problems and has an object to provide a gaming machine in which a reel stop timing variably changed, thereby interest of a player for games can be raised.
- And the present invention has another object to provide a gaming machine in which a reel stop order is variably changed, thereby interest of a player for games can be raised.
- Further, the present invention has a further another object to provide a gaming machine in which a player can intervene in the game with a phantom state, thereby interest of the player for games can be raised.
- In order to accomplish the above object, according to one aspect of the present invention, it is provided a gaming machine comprising:
- a plurality of variable display devices for variably displaying a plural kinds of symbols;
- a stop symbol determination device for determining the symbol stopped along a predetermined line every the variable display device based on a random number value sampled every game; and
- a stop control device for conducting stop control of variable display operation of the variable displaying devices based on a determination result determined by the stop symbol determination device; wherein the stop control device has function to conduct the stop control of the variable display operation of more than two variable display devices variably displaying more than two symbols so that any more than two symbols are simultaneously stopped along the predetermined line, two symbols constructing a predetermined symbol combination with a specific display mode, in a case that the symbols determined by the stop symbol determination device constructs the predetermined symbol combination with the specific display mode.
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- According to the above constructed gaming machine, the stop control device conducts the stop control of the variable display operation of more than two variable display devices variably displaying more than two symbols so that any more than two symbols are simultaneously stopped along the predetermined line, two symbols constructing a predetermined symbol combination with a specific display mode. That is to say, the stop control device controls and stops the variable display devices so that the symbols constructing the symbol combination with the specific display mode, for example, so-called "reach mode" are simultaneously stopped. Therefore, expectation can be given to the player. And the stop control device controls and stops the variable display devices according to the stop order different from the ordinary stop order, for example, the stop order according to which the variable display devices are serially stopped from the left one to the right one. Thus, variation in stop states of the variable display devices can be realized, as a result, interest of the player for games can be raised.
- And according to another aspect of the present invention, it is provided a gaming machine comprising:
- a plurality of variable display devices for variably displaying plural kinds of symbols;
- a stop symbol determination device for determining the symbol stopped along a predetermined line every variable display device based on a random number value sampled every game; and
- a stop control device for conducting stop control of variable display operation of the variable display devices based on a determination result determined by the stop symbol determination device; wherein the stop control device has function to conduct the stop control of the variable display operation of the variable display devices according to a stop order different from an ordinary stop order in a case that a symbol combination stopped along the predetermined line and determined by the stop symbol determination device becomes a specific display mode.
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- According to the above constructed gaming machine, the stop control device controls and stops the variable display operation of the variable display devices according to a stop order different from an ordinary stop order in a case that a symbol combination stopped along the predetermined line and determined by the stop symbol determination device becomes a specific display mode. That is to say, in a case that the symbol combination becomes the specific display mode, for example, so-called "reach mode", the stop control device controls and stops the variable display devices according to the stop order according to which, for example, among three variable display devices the left one first stops, the right one next stops and the center one finally stops, different from the ordinary stop order according to which, for example, among three variable display devices the left one first stops, the center one next stops and the right one finally stops. Therefore, the player pays attention to the unexpected stop order of the variable display devices, thus interest for games can be raised. And since the stop control device controls and stops the variable display devices according to the stop order different from the ordinary stop order only when the symbol combination becomes the specific display mode, expectation can be given to the player.
- Further, according to another aspect of the present invention, it is provided a gaming machine comprising:
- a plurality of variable display devices for variably displaying plural kinds of symbols; and
- a stop symbol determination device for determining the symbol stopped along a predetermined line every variable display device based on a random number value sampled every game;
- a stop operation device capable for controlling and stopping variable display operation of any more than one variable display device among the variable display devices based on operation by a player in a case that a symbol combination stopped along a predetermined line and determined by the stop symbol determination device becomes a specific display mode; and
- a stop control device for conducting stop control of the variable display operation of the variable display devices based on a determination result determined by the stop symbol determination device when the player operates the stop operation device.
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- According to the above constructed gaming machine, in a case that a symbol combination stopped along a predetermined line and determined by the stop symbol determination device becomes a specific display mode, any more than one variable display device among the variable display devices becomes capable for being controlled and stopped based when the player operates the stop operation device. Therefore, in the gaming machine, the player can technically intervene in the game, thus it can give to the player real feeling to participate in the game. Accordingly, interest for games can be raise. And in the gaming machine, since the variable display operation of the variable display devices is unexpectedly controlled and stopped in comparison with a case that the variable display operation is automatically controlled and stopped, it can make the player pay attention to the unexpected variable display operation of the variable display devices. Further, in the gaming machine, only in a case that the symbol combination becomes the specific display mode, the variable display operation of more than one variable display device becomes capable for being controlled and stopped by the operation of the stop operation device by the player. Therefore, expectation can be given to the player.
- The above and further objects and novel features of the invention will more fully appear from the following detailed description when the same is read in connection with the accompanying drawings. It is to be expressly understood, however, that the drawings are for purpose of illustration only and not intended as a definition of the limits of the invention.
- The accompanying drawings, which are incorporated in and constitute a part of this specification illustrate embodiments of the invention and, together with the description, serve to explain the objects, advantages and principles of the invention.
- In the drawings,
- Fig. 1 is a perspective view of a slot machine according to the first embodiment,
- Fig. 2 is an explanatory view showing a main display of the slot machine according to the first embodiment,
- Fig. 3 is an explanatory view showing a second display of the slot machine according to the first embodiment,
- Fig. 4 is an explanatory view showing symbol rows each of which is described on each of reels in the slot machine according to the first embodiment,
- Fig. 5 is an explanatory view showing a payout table utilized in the slot machine according to the first embodiment,
- Fig. 6 is an explanatory view showing a probability lottery table for each of the reels in the slot machine according to the first embodiment,
- Fig. 7 is an electrical block diagram of the slot machine according to the first embodiment,
- Fig. 8 is an explanatory view showing a predetermined display mode for each of the reels in the slot machine according to the first embodiment,
- Fig. 9 is an explanatory view showing an example of variable display operation on the reels in the slot machine according to the first embodiment,
- Fig. 10 is an explanatory view showing an example of variable display operation on the reels in the slot machine according to the first embodiment,
- Fig. 11 is an explanatory view showing an example of variable display operation on the reels in the slot machine according to the first embodiment,
- Fig. 12 is an explanatory view showing a simultaneous stop symbol selection lottery table utilized in the slot machine according to the first embodiment,
- Fig. 13 is an electrical block diagram of a sub-control circuit in the slot machine according to the first embodiment,
- Fig. 14 is an explanatory view showing an example of variable display operation on the reels in the slot machine according to the first embodiment,
- Fig. 15 is an explanatory view showing an example of variable display operation in a bonus game displayed on the second display of the slot machine according to the first embodiment,
- Fig. 16 is an explanatory view showing an example of variable display operation in a bonus game displayed on the second display of the slot machine according to the first embodiment,
- Fig. 17 is an explanatory view showing an example of variable display operation in a bonus game displayed on the second display of the slot machine according to the first embodiment,
- Fig. 18 is a first flowchart showing an outline of gaming process in the slot machine according to the first embodiment,
- Fig. 19 a second flowchart showing an outline of gaming process in the slot machine according to the first embodiment,
- Fig. 20 is an explanatory view showing an example of variable display operation on the reels in the slot machine according to the second embodiment,
- Fig. 21 is an explanatory view showing an example of variable display operation on the reels in the slot machine according to the second embodiment,
- Fig. 22 is an explanatory view showing an example of variable display operation on the reels in the slot machine according to the second embodiment,
- Fig. 23 is an explanatory view of a stop order selection lottery table utilized in the slot machine according to the second embodiment,
- Fig. 24 is a flowchart showing an outline of gaming process in the slot machine according to the second embodiment,
- Fig. 25 is an explanatory view showing an example of variable display operation on the reels in the slot machine according to the third embodiment,
- Fig. 26 is an explanatory view showing an example of variable display operation on the reels in the slot machine according to the third embodiment, and
- Fig. 27 is a flowchart showing an outline of gaming process in the slot machine according to the third embodiment.
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- Hereinafter, one example of the preferred first embodiment according to the present invention will be described with reference to the drawings.
- As game media utilized in the gaming machine, coins, medals, tokens are generally used. Here, explanation of the gaming machine in which coins are utilized will be done.
- The
slot machine 1 according to one first embodiment is shown in Fig. 1, which is a perspective view of theslot machine 1. - In front of an under side of a
cabinet 2 which wholly constructs thegaming machine 1, amain display 5 is arranged at the center of whichrectangular display windows windows pay line 8 is described. - At the front side of the
slot machine 1 in thecabinet 2, threereels 3L 3C, 3R are rotatably supported. On an outer periphery of each of thereels 3L 3C, 3R, a symbol row constructed from a plural kinds of symbols is described. Thereels - At the under side of the
cabinet 2 in theslot machine 1, amain display 5 is provided in front of thereels 3L 3C, 3R, themain display 5 being utilized for digitally displaying images of slot games and bonus games. The slot games and bonus games are described hereinafter. And at an upper side of thecabinet 2, asecond display 6 for digitally displaying the image of the bonus game is provided. Thesemain display 5 andsecond display 6 are constructed from LCD. The main display and the second display will be described hereinafter. - Although the
main display 5 and thesecond display 6 in theslot machine 1 of the first embodiment are constructed from the liquid crystal display device (LCD), and onemain display 5 and onesecond display 6 are utilized, the present invention is not limited to this. For example, as themain display 5 and thesecond display 6, CRT or plasma display may be utilized. Andsuch displays - On a
display area 5a of themain display 5, there are formed two display areas, one of which is aPAID meter 7 for indicating payouts paid out when winning combinations are got in the slot game which is a base game in theslot machine 1, and the other of which is aBET meter 9 for indicating coin numbers which can be betted in one game. And on thedisplay area 5a of themain display 5 and at the upper of thedisplay window 4R, aCREDIT meter 10 indicating coin number presently stored in theslot machine 1 is displayed. - In a
control panel 11 arranged under themain display 5, it is formed acoin insertion slot 12 into which a player inserts coins. - And on the
control panel 11, aspin switch 15 for starting rotation of thereels control panel 11, there are provided anerror switch 13, ahelp switch 14, a cash-out switch 16, aBET switch 17, amaximum BET switch 18 and a repeatBET spin switch 19. - Here, the
error switch 13 is a switch pressed when troubles occur in theslot machine 1, thereby anerror lamp 23 arranged on a ceiling portion of thecabinet 2 is turned on. Thus, an attendant in a game arcade is called. - The
help switch 14 is pressed when the player cannot understand gaming method in theslot machine 1 or game contents of the bonus game, thereby explanation thereof is displayed on thesub-display 6. - The cash-
out switch 16 is a switch which is utilized to pay out coins stored in theslot machine 1 to acoin tray 21 from apayout chute 20. - The
BET switch 17 is a switch which is utilized when coins stored in theslot machine 1 are betted for the game. Every theBET switch 17 is pressed one time, one coin is betted. Here, the coin number betted for one game is called the "BET number". - The
maximum BET switch 18 is a switch to bet a maximum number of coins which can be betted for one game, for example, four coins for the game. When themaximum BET switch 18 is pressed, thereels - The repeat
BET spin switch 19 is a switch to bet for the game the same number of coins as the BET number in the previous game and to start rotation of thereels - And at the upper side of the
coin tray 21, which becomes a receiving dish for coins paid out from thepayout chute 20, there are formed speaker grills 22 to output toward outside of thecabinet 2 sounds emitted from speakers 43 (see Fig. 9) installed in thecabinet 2. - With reference to Fig. 2, construction of the
main display 5 will be described. - At the lower side of the
cabinet 2 of theslot machine 1, themain display 5 is arranged, and at the upper side of thecabinet 2 of theslot machine 1, thesecond display 6 is arranged. - Fig. 2 is a sectional view showing the
main display 5 and thereel 3C. Themain display 5 is constructed from apicture sheet 53 formed from the transparent film material on which various pictures are printed, thepicture sheet 53 being arranged inside of anacrylic resin plate 52 functioning as a protect cover, a liquidcrystal display device 54 formed from a transparent liquid crystal display device in which transparent electrodes are arranged and alight guiding plate 36. Thepicture sheet 53, the liquidcrystal display device 54 and thelight guiding plate 36 are stacked with each other. And in front of themain display 5, it is arranged atouch panel 51 which detects coordinates corresponding to the contact area on which the player contacts. - And at the upper side and the lower side of the liquid
crystal display device 54, liquid crystal backlights 292, 293 as illumination of the liquidcrystal display device 54 are arranged. By turning on the liquid crystal backlights 292, 293, the player can clearly seen and recognize the image displayed on the liquidcrystal display device 54. - At the inner upper side and the lower side of the
main display 5,symbol illumination lamps reels symbol illumination lamps reels symbol illumination lamps - The pictures described on the
picture sheet 53 are always seen and recognized by the player, in spite of effect control state in theslot machine 1. The liquidcrystal display device 54 constructs the effect area of image not only in the slot game mentioned later but also in the bonus game. - Near the front inner side of the
reels lamp housing 62 in which reel back lamps (not shown) turned on to easily see and recognize the symbols are installed. - In Fig. 3, the sectional of the
sub-display 6 is shown. Similar to themain display 5, thesub-display 6 is constructed from apicture sheet 63, a liquidcrystal display device 64 and alight guiding plate 67, which are stacked with each other at the inner side of a transparentacrylic resin plate 65. And at the upper side and the lower side of the liquidcrystal display device 64, liquid crystal backlights 296, 297 are provided. Since the reels are not arranged behind thesub-display 6, symbol illumination lamps are not arranged. - In Fig. 4, it is shown symbol rows in each of which different kinds of symbols are arranged, the symbols being formed on the outer periphery of each
reel blank symbols 92 positioned at even positions. To each symbol, a code number among 1 to 22 is attached and these code numbers are stored in a ROM 122 (see Fig. 9 mentioned later) as a data table. On each of thereels symbol 91 represented by the word "WILD", the "1BAR"symbol 100 represented by one "BAR", the "2BAR"symbol 93 represented by two "BAR"s, the "3BAR"symbol 94 represented by three "BAR"s and the "RED7"symbol 95 represented by the red numeral "7" are described. And on thereel 3L, the "map 1"symbol 96 which shows a part of the map is described. On thereel 3C, the "map 2"symbol 97 which shows another part of the map is described. Further, on thereel 3R, the "map 3"symbol 98, which includes a condor in a part of the map and completes one map picture with the "map 1"symbol 96 and the "map 2"symbol 97, is described. Further, on thereel 3R, the "map 4" symbol 99, which includes a gate in a part of the map and completes one map picture with the "map 1"symbol 96 and the "map 2"symbol 97, is described. Here, the map picture represents a treasure map and an item appearing in a treasure-hunting which is a theme of theslot machine 1. Thus, by representing things concerning with the theme as the symbols of the reels, the image of the theme is strongly effected, thereby interest of the player for games can be highly raised. - Fig. 5 shows a payout table displayed on the
second display 6 when the slot game, which is the base game in theslot machine 1, is conducted. The payout table indicates how many coins are paid out corresponding to each of the winning combinations. - As game state in the first embodiment, there are tow states, one of which is the slot game and the other of which is the bonus game as the secondary game. In the slot game, after coins are betted by pressing the
BET switch 17, thereels BST spin switch 18 or the repeatBET spin switch 19. And after a predetermined time is elapsed, thereels pay line 8 corresponds to the predetermined symbol combination, that is, the winning combinations is won, coins are paid out to the player. - On the other hand, the bonus game is a game which occurs when the specific symbol combination, for example, the combination of the "
map 1"symbol 96, the "map 2"symbol 97 and the "map 3" symbol 98 ("map 1-map 2-map 3") is stopped along thepay line 8. In the bonus game, more coins than coins obtained in the slot game are paid out to the player as the specific award. Hereinafter, the description "map 1-map 2-map 3" means a case that the "map 1" symbol, the "map 2" symbol and the "map 3" symbol are stopped along thepay line 8 which positions in the center of each of thedisplay windows - In the slot game, the payouts will be described according to Fig. 5 when the symbol combinations stopped along the
pay line 8 become the predetermined combinations. Here, when thereels pay line 8 is determined based on the probability lottery table (mentioned later) by utilizing the random number sampled every the game. - As shown in Fig. 5, in spite of kind of the "BAR, if any "BAR" of the "1BAR", the "2BAR" and the "3BAR" lines up along the
pay line 8 when allreels - And if three "1BAR"s are line up along the
pay line 8 when allreels - Further, three "2BAR"s are line up along the
pay line 8 when allreels - And if three "3BAR"s line up along the
pay line 8 when allreels - And if three "RED7" line up along the
pay line 8 when allreels - And if three "WILD" line up along the
pay line 8 when allreels - And if the symbol combination "map 1-map 2-
map 3" or "map 1-map 2-map 4" lines up along thepay line 8 when allreels - Next, with reference to Fig. 6, the probability lottery table for the
reels pay line 8 are determined at the time that allreels - Fig. 6 shows the probability lottery table for the
reels pay line 8 when allreels - In each of the probability lottery tables, it is indicated the range of the random number every symbol on each
reel pay line 8. The concrete method to determine the symbol which line up along thepay line 8 by lottery is as follows. The CPU 21 (see Fig. 9) refers the random number value extracted from the predetermined random number range (for example, the range of 0 ~ 255) every eachreel CPU 21 judges that the extracted random number value lies in the random number range corresponding to which symbol and determines the symbol which line up along thepay line 8. For example, if the extracted random number value to determine the symbol on theleft reel 3L lies in a range of 116 ~ 170, the symbol which line up along thepay line 8 when theleft reel 3L is stopped becomes the "2BAR" symbol. - Here, in the first embodiment, although the lottery is done every each
reel pay line 8 is determined, the present invention is not limited to this. For example, at first the winning combination corresponding to the symbol combination, that is, the internal winning combination may be determined and the symbol which line up along thepay line 8 may be determined according to the internal winning combination. That is to say, theslot machine 1 may have internal winning combination determination means to determine the winning combination based on the random number value sampled every game. - Fig. 7 shows circuitry construction including a
main control circuit 71 for controlling game process operation in theslot machine 1, periphery device (actuator) connected to themain control circuit 71 and asub-control circuit 171 for controlling themain display 5 and the sub-display 6 based on control instruction transmitted from themain control circuit 71. - The
main control circuit 71 is mainly constructed from amicrocomputer 120 arranged on a circuit board to which a circuit for sampling the random number. Themicrocomputer 120 includes theCPU 121 as a control device for conducting control operation according to a preset program and aROM 122 and aRAM 123 which are memory means. - To the
CPU 121, aclock pulse generator 124 for generating standard clock pulses, afrequency divider 125, arandom number generator 126 for generating random numbers sampled and a randomnumber sampling circuit 127 are connected. Here, as the means for sampling the random number, random number generation and sampling thereof may be executed by calculation through theCPU 121 in themicrocomputer 120. In that case, therandom number generator 126 and the randomnumber sampling circuit 127 can be omitted, or therandom number generator 126 and the randomnumber sampling circuit 127 may be remained so as to back up the random number sampling operation. - In the
ROM 122 of themicrocomputer 120, a program for controlling game in theslot machine 1, a symbol table referred when the symbols lining up along thepay line 8 are determined in a case that allreels reels pay line 8 are determined in a case that allreels - And in the
ROM 122 of themicrocomputer 120, as mentioned later, it is stored a simultaneous stop symbol selection lottery table which is utilized when more than two reels, variable display operation of which is controlled and stopped, are selected among thereels pay line 8, in a case that the symbol combination stopped along thepay line 8 becomes a predetermined display mode (for example, the "map 1-map 2-map 3) when allreels sub-control circuit 171 are stored in theROM 122. These commands include "demonstration display command", "all reels stop command", "bonus game start command" to start image display of the bonus game on thesecond display 6. - In the circuit of Fig. 7, as the actuator controlled its operation by a control signal from the
microcomputer 120, steppingmotors reels hopper 30 including a drive part to pay out and storing coins therein, themain display 5 and thesub-display 6, various lamps 60 (error lamp 23,symbol illumination lamp 57 and the like). These are connected to theCPU 121 through amotor drive circuit 31, ahopper drive circuit 32, asub-control circuit 171, alamp drive circuit 45, respectively. These drive circuits controls operation of each actuator by receiving control signals such as drive instructions output from theCPU 121. - The
sub-control circuit 171 conducts effect control of themain display 5 and thesecond display 6 based on the control command from themicrocomputer 120. Thesub-control circuit 171 will be described hereinafter. - A
power amplifier 42 functioning as an amplifier for amplifying sounds output from thespeaker 43 is connected to the output terminal of theCPU 121 through asound source IC 41. Thesound source IC 41 controls thepower amplifier 42 and thespeaker 43 based on the control signal such as control command output from theCPU 121. - As the input signal generation means generating input signals necessary for the
microcomputer 120 to generate control signals, acoin sensor 12S for detecting coins inserted in thecoin insertion slot 12, anerror switch 13, ahelp switch 14, aspin switch 15, a cash-out switch 16, aBET switch 17, a maximumBET spin switch 18, a repeatBET spin switch 19, a reelposition detection circuit 34 supplying signals to detect positions of thereels CPU 121 based on pulse signals output from a reel position detector (not shown) and a payoutcompletion signal circuit 36 supplying a signal to detect coin payout completion to theCPU 121 in a case that the count number counted by acoin detection portion 35, which detects coins paid out from thehopper 30, reaches to the predetermined coin number data. - And if all reels are stopped and the symbol combination stopped along the
pay line 8 becomes the stop mode indicating realization of the winning combination, theCPU 121 supplies the payout command signal to thehopper drive circuit 32, thereby thehopper 30 pays out the predetermined number of coins. At that time, thecoin detection portion 35 counts the number of coins paid out from thehopper 30 and when the counted number of coins reaches to the predetermined number, the coin payout completion signal is input to theCPU 121. Thereby, theCPU 121 stops drive of thehopper 30 through thehopper drive circuit 32 and coin payout process is finished. - Here, the
main control circuit 71, thehopper 30 and thehopper drive circuit 32 constructs award providing means for providing award to the player when the symbol combination determined by stop symbol determination means and stopped along thepay line 8 becomes the predetermined display mode. - In the circuit of Fig. 7, the
random number generator 126 generates random numbers within a predetermined value range and the randomnumber sampling circuit 127 samples the random number at a voluntarily timing after thespin switch 15, the maximumBET spin switch 18 and the repeatBET spin switch 19 are pressed. The sample random number is determined whether such random number belongs to which range in the probability lottery table stored in the storing part in theROM 122. If the sampled random number belongs to a predetermined range, the stop symbol signal is generated, thereby control of thereels pay line 8. - After the
reels stepping motors RAM 123. A reset pulse is obtained from each of thereels CPU 121 through the reelposition detection circuit 34. TheCPU 121 clears the counted number of drive pulses stored in theRAM 123 to "0" based on the reset pulses obtained as mentioned. Thereby, in theRAM 123, the count number value corresponding to the rotational position of each of thereels - And in order to correspond the rotational position of each of
reels ROM 122. In this symbol table, by utilizing the rotational position generated on the basis of the above mentioned reset pulse as the standard, code number serially given every a predetermined rotation pitch of each of thereels - Here, the
main control circuit 71 including theCPU 121, theROM 122, theclock pulse generator 124, thefrequency divider 125, therandom number generator 126 and the randomnumber sampling circuit 127, constructs stop symbol determination means for determining the symbol stopped along thepay line 8 every the variable display device based on the random number value sampled every game. - And the
main control circuit 71 including theCPU 121 and theROM 122 constructs stop control means for stopping and controlling variable display operation of a plurality of the variable display devices based on a determination result by the stop symbol determination means. - Further, in
Th ROM 122, the winning symbol combination table is also stored. In he winning symbol combination table, the symbol combinations corresponding to the winning combinations, the coin payout number corresponding to the winning combinations and the winning judgement codes representing the winning combinations are corresponded. The winning symbol combination table is referred when variable display operation of theleft reel 3L, thecenter reel 3C and theright reel 3R is controlled to stop and when the winning combination is confirmed after all reels are stopped. - Next, variable display operation of the
reels reels reels slot machine 1 of the first embodiment, in a case that the symbol combination stopped along thepay line 8 becomes a predetermined display mode shown in Fig. 8 when allreels reels pay line 8. Thereafter, variable display operation of the remaining one reel is controlled and stopped. Here, "variable display operation of two reels among thereels pay line 8" includes a case that the player can feel that variable display of the two reels is stopped substantially at the same time when seeing the reels. Therefore, such sentence includes a case that one reel is first stopped and thereafter the other reel is stopped. - With reference to Figs. 8 to 11, it will be described in detail a case that variable display operation of two reels is controlled and stopped so that any two symbols constructing a symbol combination with a predetermined display mode are simultaneously stopped along the
pay line 8. Fig. 8 shows symbol combinations with a predetermined display mode in a case that variable display operation of two reels are controlled and stopped so that any two symbols constructing a symbol combination with a predetermined display mode are simultaneously stopped along thepay line 8. - Here, it is supposed that the symbol combination stopped at present time is determined as the symbol combination "map 1-map 2-any ("any" means the symbol except for the
map 1 symbol, themap 2 symbol and WILD symbol). And when coins are betted and the predetermined switch is operated, allreels left reel 3L is themap 1 symbol, and the symbol to be stopped on thecenter reel 3C is themap 2 symbol. Therefore, as shown in Fig. 10, variable display operation of theleft reel 3L and variable display operation of thecenter reel 3C are controlled and stopped so that themap 1 symbol stopped along thepay line 8 when theleft reel 3L is stopped and themap 2 symbol stopped along thepay line 8 when thecenter reel 3C is stopped are simultaneously stopped. And after a predetermined time is elapsed, variable display operation of theright reel 3R is controlled and stopped (see Fig. 11). - As mentioned, in a case that the symbol combination is stopped with a predetermined display mode along the
pay line 8, variable display operation of thereels left reel 3L is themap 1 symbol and the stopped symbol on thecenter reel 3C is themap 2 symbol) are simultaneously stopped. Thereby it can be given to the player expectation that game condition may shift to the bonus game and coins may be paid by the winning combination. As a result, interest of the player for games can be raised. And since variable display of allreel 3Lreels reels - Here, in the first embodiment, although the symbols constructing the symbol combination with a predetermined display mode are limited to the
map 1 symbol, themap 2 symbol, themap 3 symbol and the WILD symbol, the present invention is not limited to this. For example, the symbols constructing the symbol combination with a predetermined display mode may be the other symbols such as theRED 7 symbol, the 1BAR symbol, the 2BAR symbol or the 3BAR symbol. - And the
main control circuit 71 constructing the stop control means has function to control and stop variable display operation of more than two variable display devices which variably display more than two symbols so that an more than two symbols constructing the symbol combination with a predetermined display mode are stopped along thepay line 8, in a case that the symbol combination stopped along thepay line 8 and determined by the stop symbol determination means becomes the predetermined display mode. - Next, with reference to Fig. 12, simultaneous stop symbol selection lottery table will described.
- When all
reels pay line 8 becomes the predetermined display mode (see Fig. 8), for example, the "map 1-map 2-map 3", any two symbols are selected among themap 1 symbol on theleft reel 3L, themap 2 symbol on thecenter reel 3C and themap 3 symbol on theright reel 3R by the lottery. Here, the simultaneous stop symbol selection lottery table shown in Fig. 12 is utilized when any two symbols are selected among themap 1 symbol, themap 2 symbol and themap 3 symbol. And in theslot machine 1 of the first embodiment, two reels variably displaying the selected two symbols are controlled and stopped so that the selected symbols are simultaneously stopped. Here, "-" shown in the simultaneous stop symbol selection lottery table in Fig. 12 means that symbols are not selected. - When all
reels pay line 8 becomes the predetermined mode, two symbols constructing the symbol combination with the predetermined display mode is selected as follows by the lottery. The concrete method to select two symbols will be described hereinafter. - At first, the
CPU 121 extracts a random number within a predetermined range (for example, range of 0 ~ 255). And based on the extracted random number, the simultaneous stop symbol selection lottery table is referred shown in Fig. 12, and the symbol combination with the predetermined display mode is obtained. Thereafter, based on such symbol combination, it is selected that the symbol combination with the predetermined display mode belongs to which reel. For example, if the extracted random number lies in a range of 0 ~ 150, the selected two symbols correspond to themap 1 symbol on theleft reel 3L and themap 3 symbol on theright reel 3R. Therefore, theleft reel 3L and theright reel 3R are controlled and stopped so that themap 1 symbol on theleft reel 3L and themap 3 symbol on theright reel 3R are simultaneously stopped. - As mentioned, if the symbol combination stopped along the
pay line 8 becomes the predetermined display mode, more than two reels which are simultaneously stopped are changed according to the predetermined display mode. Therefore, by paying attention to the reel combination in which more than two symbols are simultaneously stopped, the player can concentrate for games and interest for games can be raised. - And as shown in Fig. 12, if the symbol combination stopped along the
pay line 8 becomes the "map 1-map 2-map 3", themap 1 symbol on theleft reel 3L and themap 3 symbol on theright reel 3R are simultaneously stopped with higher probability than the other case. Therefore, when themap 1 symbol on theleft reel 3L and themap 3 symbol on theright reel 3R are simultaneously stopped, the symbol combination becomes the "map 1-map 2-map 3" with relatively probability. Thus, in a case that variable display operation of theleft reel 3L and theright reel 3R is controlled and stopped so that themap 1 symbol on theleft reel 3L and themap 3 symbol on theright reel 3R are simultaneously stopped, and the symbol combination "map 1-map 2-map 3" becomes a chance to shift to the bonus game, expectation of the player for the bonus game can be expanded and also interest for games can be raised. - Here, the table in Fig. 12 shows the simultaneous stop symbol selection lottery table in which the symbol combination with the predetermined display mode is only the "map 1-map 2-
map 3". Of course, although the simultaneous stop symbol selection lottery table in which the symbols constructing the symbol combination with the predetermined display mode is the WILD symbol, its explanation will be omitted in the first embodiment. - And in the first embodiment, in a case that the symbol combination stopped along the
pay line 8 becomes the display mode shown in Fig. 8 when allreels reels pay line 8. The present invention is not limited to this. For example, even if the symbol combination stopped along thepay line 8 becomes the display mode shown in Fig. 8 when allreels reels 3L 3C, 3R are controlled and stopped so that two symbols, one of which constructs the symbol combination with the predetermined display mode and the other of which does not construct the symbol combination with the predetermined display mode, are simultaneously stopped along thepay line 8. - Further, in the first embodiment, in a case that the symbol combination stopped along the
pay line 8 becomes the predetermined display mode shown in Fig. 8 when allreels reels pay line 8. However, the present invention is not limited to this. For example, even if the symbol combination stopped along thepay line 8 becomes the display mode shown in Fig. 8 when allreels reels reel reels - And the
main control circuit 71 constructs the simultaneous stop symbol selection lottery means to select any more than two symbols constructing the symbol combination with the predetermined display mode by the lottery according to the predetermined display mode, if the symbol combination stopped along the pay line and determined by the stop symbol determination means becomes the predetermined display mode. - Next, the
sub-control circuit 171 shown in Fig. 16 will be explained. Thesub-control circuit 171 is constructed from the sub-CPU 221, the sub-ROM 222, the sub-ram 223 and the imagedisplay control circuit main control circuit 71 and thesub-control circuit 171 and between the sub-CPU 221 and each of the actuators, IN port and OUT port are voluntarily arranged. - The
sub-CPU 221 determines how to make themain display 5 and thesub-display 6 display based on a game information command transmitted from themain control circuit 71 and transmits data of display contents to the imagedisplay control circuits - In the sub-ROM 222, a sequence program to utilized for transmission to the
main control circuit 71, programs necessary for the slot game and the bonus game and various data are stored. - The sub-ram 223 is utilized for work area when these programs are executed.
- The image
display control circuit 224 has a video RAM (not shown) and controls display contents of themain display 5. The imagedisplay control circuit 225 has a video RAM (not shown) and controls display contents of thesub-display 6. In particular, the imagedisplay control circuit 225 controls the sub-display 6 so as to display the image of the bonus game based on a bonus game start command transmitted from themain control circuit 71. - Here, the
main control circuit 71 constructs the secondary game start means to start the bonus game as the secondary game to give the specific award to the player, on condition that the symbol combination stopped along the predetermined pay line determined by the stop symbol determination means becomes the specific display mode. - Next, with reference to Fig. 14 to 17, the bonus game will be described. The bonus game is mainly conducted on the
second display 6 when the symbol combination stopped along thepay line 8 when allreels map 3", see Fig. 14). - In the slot game, if the symbol combination stopped along the
pay line 8 when allreels map 3" (see Fig. 14) in the first embodiment, as mentioned, thereels left reel 3L and the stopped symbol (map 2) on thecenter reel 3C) are simultaneously stopped. Thereafter, variable display operation of the other remaining reel is controlled and stopped. - Next, after the predetermined demonstration image is displayed, the image to determine the
BET number 301 for the bonus game is displayed on themain display 5, as shown in Fig, 15. Next, based on contact operation of the touch panel 51 (see Fig. 2) by the player, theBET number 301 for the bonus game is determined. Thereafter, the image shown in Fig. 16 is displayed on thesecond display 6. Here, the game in which a hero automatically climbs upward by using a rope is progressed. Every the hero climbs upward b using the rope a magnification indicated in amagnification meter 302 displayed at the right position becomes larger. Here, the BET number for the bonus game becomes larger the probability with which the bonus game is terminated is controlled so as to become higher at the stage of low magnification. - And As shown in Fig. 17, when the image that an exit appears is displayed, the bonus game is terminated. Thereafter, coins calculated by multiplying the BET number for the bonus game with the magnification are paid out to the player. For example, if the BET number for the bonus game is 50 as shown in Fig. 15 and the magnification is 20 as shown in Fig. 17, 1000 coins calculated by multiplying 50 with 20 are paid out to the player.
- As mentioned, if any two symbols constructing the symbol combination with the predetermined display mode are simultaneously stopped along the
pay line 8, probability with which the bonus game giving the specific award to the player is started becomes high (see Fig. 12). That is to say, since thereels - Next, with reference to the flowcharts shown in Figs. 18 and 19, control operation by the
CPU 121 in themain control circuit 71 will be described. - At first, as shown in Fig. 18, the
CPU 121 judges whether the game start input is done or not in step 1 (abbreviated as "S1" herein after). Concretely, theCPU 121 judges whether or not input process of the start signal from thespin switch 15, the maximumBET spin switch 18 or the repeatBET spin switch 19 is done. - In process of S1, if it is judged that the input process of the start signal from the
spin switch 15, the maximumBET spin switch 18 or the repeatBET spin switch 19 is not done, theCPU 121 repeats process of S1. - In process of S1, if it is judged that the input process of the start signal from the
spin switch 15, the maximumBET spin switch 18 or the repeatBET spin switch 19 is done, theCPU 121 executes rotation process of thereels 3L 3C, 3R (S2). Concretely, theCPU 121 sends a drive signal to themotor drive circuit 31 and rotates thereels motor drive circuit 31. After this process is done, theCPU 121 shifts procedure to S3. - Next, the
CPU 121 executes random number sampling process and winning combination judgement process (S3). In the random number sampling process, theCPU 121 generates a signal to generate random number against therandom number generator 126 and makes therandom number generator 126 extract random number every each of thereels CPU 121 stores the extracted random number value in the predetermined area of theRAM 123. Next, in the winning combination judgement process, theCPU 121 judges every each of thereels RAM 123 belongs to which range in the probability lottery table stored in theROM 122, thereby theCPU 121 determines the symbols stopped along thepay line 8 and stores the symbols in theRAM 123. Next, theCPU 121 judges that the determined symbols corresponds to which winning combination in the winning symbol combination table stored beforehand in theROM 122. - Next, the
CPU 121 judges whether or not the symbol combination stopped along thepay line 8 is the predetermined display mode shown in Fig. 8 (S4). - In process of S4, it is judged that the symbol combination stopped along the
pay line 8 is not the predetermined display mode (for example, the symbol combination "WILD-RED7-RED7" which is not shown in Fig. 8), theCPU 121 conducts stop process of theleft reel 3L S5). In this process, theCPU 121 sends to the motor drive circuit 31 a signal to control and stop variable display operation of theleft reel 3L corresponding to the stop symbols determined in process of S3, and themotor drive circuit 31 stops theleft reel 3L through the steppingmotor 49L after a predetermined time is elapsed. After this process is done, theCPU 121 shifts procedure to S6. - Next, the
CPU 121 conducts stop process of the center reel 3C (S6). In this process, theCPU 121 sends to the motor drive circuit 31 a signal to control and stop variable display operation of thecenter reel 3C corresponding to the stop symbols determined in process of S3, and themotor drive circuit 31 stops the center reel 3C through the steppingmotor 49C after a predetermined time is elapsed. After this process is done, theCPU 121 shifts procedure to S7. - Next, the
CPU 121 conducts stop process of theright reel 3R (S7). In this process, theCPU 121 sends to the motor drive circuit 31 a signal to control and stop variable display operation of theright reel 3R corresponding to the stop symbols determined in process of S3, and themotor drive circuit 31 stops theright reel 3R through the steppingmotor 49R after a predetermined time is elapsed. After this process is done, theCPU 121 shifts procedure to S11. - In process of S4, if it is judged that the symbol combination stopped along the
pay line 8 is the predetermined display mode, theCPU 121 selects two symbols simultaneously stopped among a plurality of symbols constructing the predetermined display mode by the lottery (S8). For example, in this process, theCPU 121 selects two symbols simultaneously stopped by referring the extracted random number value with the simultaneous stop symbol selection lottery table shown in Fig. 12. Concretely, theCPU 121 extracts the random number from a predetermined random number range (for example, range of 0 ~ 255). And if the predetermined display mode is the "map 1- map 2-map 3" and the extracted random number value lies in a range of 151 ~ 200, the selected two symbols become the "map 2" on thecenter reel 3C and the "map 3" on theright reel 3R (see Fig. 12). After this process is done, theCPU 121 shifts procedure to S9. - As mentioned, if the symbol combination stopped along the
pay line 8 becomes the predetermined display mode, two symbols simultaneously stopped are selected from a plurality of symbols constructing the predetermined display mode. Therefore, combination of more than two reels simultaneously stopped is variously changed. Thus, combination of more than two reels simultaneously stopped can be appealed to the player, as a result, it can make the player concentrate for the game without losing interest of the player. - Next, the
CPU 121 conducts stop process of two reels so that the selected two reels are simultaneously stopped (S9). In this process, theCPU 121 controls and stops variable display operation of two reels variably displaying two symbols so that two symbols selected in S8 are simultaneously stopped. For example, if two symbols selected in S8 are the "map 2" on thecenter reel 3C and the "map 3" on theright reel 3R, theCPU 121 sends to the motor drive circuit 31 a signal to control and stop variable display operation of thecenter reel 3C and theright reel 3R and controls and stops thecenter reel 3C and theright reel 3R so that the "map 2" on thecenter reel 3C and the "map 3" on theright reel 3R are simultaneously stopped through thestepping motors CPU 121 shifts procedure to S10. - Next, the
CPU 121 conducts stop process of the remaining reel not stopped yet (S10). In this process, theCPU 121 controls and stops variable display operation of the reel different from two reels controlled and stopped in S9. For example, in S9, if thecenter reel 3C and theright reel 3R are stopped so that the "map 2" on thecenter reel 3C and the "map 3" on theright reel 3R are simultaneously stopped, the remainingreel 3L which is rotating is stopped. After this process is done, theCPU 121 shifts procedure toS 11. - As mentioned, if the symbol combination corresponds to the symbol combination with the predetermined display mode, for example, the "reach mode" (for example, the stop symbol of the
left reel 3L is the "map 1" and the stop symbol of thecenter reel 3C is the "map 2"), variable display operation of thereels reel 3Lreels reels - Next, the
CPU 121 judges whether or not the winning combination is won at present time based on the result in the winning combination judgement process in S3. - In S11, if it is judged that the winning combination is not won at present time, the
CPU 121 returns procedure to S1. - In S11, if it is judged that the winning combination is won at present time, the
CPU 121, as shown in Fig. 19, theCPU 121 conducts payout process of coins (S12). In this process, theCPU 121 sends to the hopper drive circuit 32 a coin payout signal corresponding to the kind of the winning combination, thereby a predetermined number of coins are paid out from thehopper 30. At that time, thecoin detection part 35 counts number of coins paid out from thehopper 30 and the payoutcompletion signal circuit 36 outputs the payout completion signal to theCPU 121 at the time that the counted value reaches to the predetermined coin number data. Thereby, theCPU 121 stops drive of thehopper 30 through thehopper drive circuit 32 and coin payout process is terminated. - Next, the
CPU 121 judges whether or not the symbol combination stopped along thepay line 8 is the predetermined display mode (S13). Concretely, theCPU 121 judges whether or not the symbol combination stopped along thepay line 8 is the symbol combination "map 1- map 2-map 3" which gives a chance to shift the slot game to the bonus game. - In S13, if it is judged that the symbol combination stopped along the
pay line 8 is not the predetermined display mode, theCPU 121 returns procedure to S1 (S14). - In S13, if it is judged that the symbol combination stopped along the
pay line 8 is the predetermined display mode, theCPU 121 executes bonus game start process (S15). In this process, theCPU 121 sends the bonus game start command to thesub-control circuit 171. In thesub-control circuit 171 to which the bonus start command is sent, the image of the bonus game is displayed on thesecond display 6. After this process is done, theCPU 121 returns procedure to S1. - As mentioned, if any more than two symbols constructing the symbol combination with the predetermined display mode are simultaneously stopped along the
pay line 8, the probability with which the bonus game giving the specific award to the player is started becomes high. That is to say, since thereels - Further, the slot machine according to the second embodiment of the present invention will be described. Here, the slot machine of the second embodiment has substantially the same construction as that of the slot machine of the first embodiment already mentioned in the above. Therefore, the second embodiment will be described hereinafter by only taking the characteristic construction of the second embodiment into consideration. Here, as for the same elements, members as in the slot machine of the first embodiment, the same numbers, marks and the like are added.
- At first, in the
ROM 122 of themicrocomputer 120 provided in theslot machine 1 of the second embodiment, as mentioned later, it is stored a stop order selection lottery table which is utilized when a stop order of thereels left reel 3L, thecenter reel 3C and theright reel 3R, in a case that the symbol combination stopped along thepay line 8 becomes a predetermined display mode (for example, the "map 1-map 2-map 3) when allreels - In the
slot machine 1 of the second embodiment, in a case that the symbol combination stopped along thepay line 8 becomes a predetermined display mode shown in Fig. 8 when allreels reels reels left reel 3L, theright reel 3R and thecenter reel 3C, differently from the ordinary stop order according to which, for example, theleft reel 3L, thecenter reel 3C and theright reel 3R are stopped in this order. - With reference to Figs. 8, 9, 20 to 22, it will be described in detail a case that variable display operation of the
reels pay line 8. - Here, it is supposed that the symbol combination stopped at present time is determined as the symbol combination "map 1-map 2-any ("any" means the symbol except for the
map 1 symbol, themap 2 symbol and WILD symbol). And when coins are betted and the predetermined switch is operated, allreels left reel 3L is themap 1 symbol, and the symbol to be stopped on thecenter reel 3C is themap 2 symbol. According to the ordinary stop order, as shown in Fig. 20, variable display operation of theleft reel 3L is first controlled and stopped, thereafter variable display operation of thecenter reel 3C and theright reel 3R is controlled and stopped in this stop order. Thus, thereels reels left reel 3L is first stopped, thereafter variable display operation of theright reel 3R is controlled and stopped and finally variable display operation of thecenter reel 3C is controlled and stopped, according to the stop order different from the ordinary stop order. - And in the second embodiment, the
main control circuit 71 constructing the stop control means has function to control and stop variable display operation of plural variable display devices according to the stop order different from the ordinary stop order, in a case that the symbol combination stopped along thepay line 8 and determined by the stop symbol determination means becomes the predetermined display mode. - Next, with reference to Fig. 23, a stop order selection lottery table will be described.
- When all
reels pay line 8 becomes the predetermined display mode (see Fig. 8), for example, the "map 1-map 2-map 3", theleft reel 3L, thecenter reel 3C and theright reel 3R are stopped according to the stop order different from the ordinary stop order. At that time, the stop order of variable display operation of thereels slot machine 1 of the second embodiment, variable display operation of thereels - When all
reels pay line 8 becomes the predetermined mode, one stop order of thereels - At first, the
CPU 121 extracts a random number within a predetermined range (for example, range of 0 ~ 255). And based on the symbol combination of the predetermined display mode and the extracted random number, the stop order of thereels pay line 8 is the "map 1-map 2-map 3" when allreels reels center reel 3C, theright reel 3R and theleft reel 3L. - As mentioned, if the symbol combination stopped along the
pay line 8 becomes the predetermined display mode, the stop order of thereels reels reels - And as shown in Fig. 23, if the symbol combination stopped along the
pay line 8 becomes the "map 1-map 2-map 3", variable display operation of thereels left reel 3L, theright reel 3R and thecenter reel 3C with higher probability than a case that variable display operation of thereels reels left reel 3L, theright reel 3R and thecenter reel 3C, the symbol combination stopped along thepay line 8 becomes the "map 1-map 2-map 3" with relatively probability. Thus, in a case that variable display operation is controlled and stopped according to the stop order of theleft reel 3L and theright reel 3R, and the symbol combination "map 1-map 2-map 3" becomes a chance to shift to the bonus game, expectation of the player for the bonus game can be expanded and also interest for games can be raised. - Here, the table in Fig. 23 shows the stop order selection lottery table in which the symbol combination with the predetermined display mode is only the "map 1-map 2-
map 3". Of course, although the stop order selection lottery table in which the symbols constructing the symbol combination with the predetermined display mode is the WILD symbol, its explanation will be omitted in the second embodiment. - And in the second embodiment, in a case that the symbol combination stopped along the
pay line 8 becomes the display mode shown in Fig. 8 when allreels left reel 3L, thecenter reel 3C and theright reel 3R are stopped according to the stop order different from the ordinary order. The present invention is not limited to this. For example, even if the symbol combination stopped along thepay line 8 becomes the display mode shown in Fig. 8 when allreels left reel 3L, thecenter reel 3C and theright reel 3R. - Further, in the second embodiment, in a case that the symbol combination stopped along the
pay line 8 becomes the predetermined display mode shown in Fig. 8 when allreels reels reels - And the
main control circuit 71 constructs the stop order storing means for storing a plurality of stop orders of plural variable display devices. - And the
main control circuit 71 constructs the stop order selection lottery means for selecting one stop order of plural variable display devices among a plurality of stop orders of plural variable display devices stored in the stop order storing means by the lottery corresponding to the predetermined display mode, in a case that the symbol combination stopped along the pay line and determined by the stop symbol determination means becomes the predetermined display mode. - When the bonus game is conducted in the
slot game 1 of the second embodiment, if the symbol combination stopped along thepay line 8 when allreels map 3" (see Fig. 14) in the second embodiment, as mentioned, variable display operation of thereels - As mentioned, if variable display operation of the
reels reels - Next, with reference to the flowchart shown in Fig. 24, control operation by the
CPU 121 in themain control circuit 71 of the second embodiment will be described. Here, control operation by theCPU 121 is almost same as that in the first embodiment. That is to say, in Fig. 24, processes in S28 and S29 are provided instead of the processes in S8 to S10 in Fig. 18. The other processes are same in both Figs. 24 and 18. Further, control operation by theCPU 121 in the second embodiment is conducted according to the flowchart shown in Fig. 19 after processes in Fig. 24 are done. Therefore, only processes in S28 and 29 shown in Fig. 24, such processes being characteristic to the second embodiment, will be described hereinafter. - In process of S4, if it is judged that the symbol combination stopped along the
pay line 8 is the predetermined display mode, theCPU 121 selects the stop order of the reels by the lottery (S28). In this process, theCPU 121 selects one stop order among a plurality of stop orders of thereels CPU 121 extracts the random number from a predetermined random number range (for example, range of 0 ~ 255). And if the predetermined display mode is the "map 1- map 2-map 3" and the extracted random number value lies in a range of 176 ~ 200, the variable display operation of thereels center reel 3C, theleft reel 3L and theright reel 3R (see Fig. 23). After this process is done, theCPU 121 shifts procedure to S29. - As mentioned, if the symbol combination stopped along the
pay line 8 becomes the predetermined display mode, the stop order of thereels reels reels - Next, the
CPU 121 conducts stop process of the reels according to the stop order selected by the lottery (S29). In this process, theCPU 121 controls and stops variable display operation of thereels reels center reel 3C, theleft reel 3L and theright reel 3R, theCPU 121 first sends to the motor drive circuit 31 a signal to control and stop thecenter reel 3C and stops the center reel 3C through the steppingmotor 49C. Similarly, theCPU 121 sends to the motor drive circuit 31 a signal to control and stop theleft reel 3L after a predetermined time is elapsed and stops theleft reel 3L through the steppingmotor 49L. Further, theCPU 121 sends to the motor drive circuit 31 a signal to control and stop theright reel 3R after a predetermined time is elapsed and stops theright reel 3R through the steppingmotor 49R. After this process is terminated, theCPU 121 shifts procedure toS 30. - As mentioned, if the symbol combination stopped along the
pay line 8 becomes the predetermined display mode, variable display operation of thereels reels center reel 3C, theleft reel 3L and theright reel 3R, different from the ordinary stop order, for example the stop order of theleft reel 3L, thecenter reel 3C and theright reel 3R (that is, the reels are stopped from the left reel to the right reel). Therefore, the player pays attention to the unexpected stop order, thereby interest of the player for games can be raised. And since variable display operation of thereels - As mentioned, if variable display operation of the
reels reels - Further, the slot machine according to the third embodiment of the present invention will be described. Here, the slot machine of the third embodiment has substantially the same construction as that of the slot machine of the first embodiment already mentioned in the above. Therefore, the third embodiment will be described hereinafter by only taking the characteristic construction of the third embodiment into consideration. Here, as for the same elements, members as in the slot machine of the first embodiment, the same numbers, marks and the like are added.
- The
spin switch 15 is a switch to start rotation of thereels reels spin switch 15 functions as the switch to control and stop variable display operation of any one of thereels spin switch 15 may be the switch to control and stop variable display operation of more than one reel among a plurality of reels. - As mentioned later, in a case that the symbol combination stopped along the
pay line 8 when allreels map 3", see Fig. 8), variable display operation of two reels is controlled and stopped so that more than any two reels constructing the symbol combination with the predetermined display mode are simultaneously stopped along thepay line 8, and thereafter when thespin switch 15 is operated by the player, variable display operation of any one reel among thereels spin switch 15, the stop start signal occurs from thespin switch 15 and such stop start signal is supplied to theCPU 121. Further, the stop start signal is supplied to themotor drive circuit 31 from theCPU 121. Thereby, stop control of variable display operation of thereels - Next, variable display operation of the
reels reels reels slot machine 1 of the third embodiment, in a case that the symbol combination stopped along thepay line 8 becomes a predetermined display mode shown in Fig. 8 when allreels reels pay line 8. Thereafter, variable display operation of the remaining one reel is controlled and stopped. And variable display operation of the remaining one reel is controlled and stopped by the player's operation of thespin switch 15. - Here, "variable display operation of the remaining one reel is controlled and stopped by the player's operation of the
spin switch 15" means that the stop symbol is not determined by the player's operation of thespin switch 15 and stop control of variable display operation of the reel is only started by utilizing the player's operation as the trigger. And such sentence includes a case that the player feels as if variable display operation of the remaining reel is controlled and stopped by the player's operation when seeing the reels. - Here, the
main control circuit 71 constructs the stop control means for controlling and stopping variable display operation of a plurality of variable display devices based on the result determined by the stop symbol determination means by utilizing the player's operation as the trigger. - With reference to Figs. 8 to 11, it will be described in detail a case that variable display operation of two reels is controlled and stopped so that any two symbols constructing a symbol combination with a predetermined display mode are simultaneously stopped along the
pay line 8, thereafter variable display operation of any one reel of thereels pay line 8, thereafter variable display operation of any one reel of thereels - Here, it is supposed that the symbol combination stopped at present time is determined as the symbol combination "map 1-map 2-any ("any" means the symbol except for the
map 1 symbol, themap 2 symbol and WILD symbol). And when coins are betted and the predetermined switch is operated, allreels left reel 3L is themap 1 symbol, and the symbol to be stopped on thecenter reel 3C is themap 2 symbol. Therefore, as shown in Fig. 25, variable display operation of theleft reel 3L and variable display operation of thecenter reel 3C are controlled and stopped so that themap 1 symbol stopped along thepay line 8 when theleft reel 3L is stopped and themap 2 symbol stopped along thepay line 8 when thecenter reel 3C is stopped are simultaneously stopped. And after a predetermined time is elapsed, variable display operation of theright reel 3R is controlled and stopped (see Fig. 26). And the message "Push the Reel Stop Button!" is displayed on thedisplay area 5a of themain display 5. Thereafter, variable display operation of thecenter reel 3C is controlled and stopped by the player's operation of thespin switch 15. As a result, the "BAR" symbol is stopped (see Fig. 26). - As mentioned, in a case that the symbol combination is stopped with a predetermined display mode along the
pay line 8, any one ofreels reels reels - Next, with reference to Fig. 12, simultaneous stop symbol selection lottery table will described.
- When all
reels pay line 8 becomes the predetermined display mode (see Fig. 8), for example, the "map 1-map 2-map 3", any two symbols are selected among themap 1 symbol on theleft reel 3L, themap 2 symbol on thecenter reel 3C and themap 3 symbol on theright reel 3R by the lottery. Here, the simultaneous stop symbol selection lottery table shown in Fig. 12 is utilized when any two symbols are selected among themap 1 symbol, themap 2 symbol and themap 3 symbol. And in theslot machine 1 of the third embodiment, two reels variably displaying the selected two symbols are controlled and stopped so that the selected symbols are simultaneously stopped. Further, after variable display operation of two reels is controlled and stopped, variable display operation of any one reel among thereels reels pay line 8 becomes the predetermined display mode. Here, " - " shown in the simultaneous stop symbol selection lottery table in Fig. 12 means that symbols are not selected. - When all
reels pay line 8 becomes the predetermined mode, two symbols constructing the symbol combination with the predetermined display mode is selected as follows by the lottery. The concrete method to select two symbols, that is, the method that any one reel, which can be controlled and stopped by the player's operation of thespin switch 15, is selected among thereels - At first, the
CPU 121 extracts a random number within a predetermined range (for example, range of 0 ~ 255). And based on the extracted random number, the simultaneous stop symbol selection lottery table is referred shown in Fig. 12, and the symbol combination with the predetermined display mode is obtained. Thereafter, based on such symbol combination, it is selected that the symbol combination with the predetermined display mode belongs to which reel. For example, if the extracted random number lies in a range of 0 ~ 150, the selected two symbols correspond to themap 1 symbol on theleft reel 3L and themap 3 symbol on theright reel 3R. Therefore, theleft reel 3L and theright reel 3R are controlled and stopped so that themap 1 symbol on theleft reel 3L and themap 3 symbol on theright reel 3R are simultaneously stopped. And variable display operation of thecenter reel 3C is controlled and stopped by the player's operation of thespin switch 15. - As mentioned, if the symbol combination stopped along the
pay line 8 becomes the predetermined display mode, any one reel, which can be controlled and stopped by the player's operation of thespin switch 15, is selected among thereels pay line 8 can be predicted. Thus, the player pays attention to variable display operation of such reel. As a result, the player can concentrate for the game and interest for games can be raised. - And as shown in Fig. 12, if the symbol combination stopped along the
pay line 8 becomes the "map 1-map 2-map 3", themap 1 symbol on theleft reel 3L and themap 3 symbol on theright reel 3R are simultaneously stopped with higher probability than the other case. Therefore, when themap 1 symbol on theleft reel 3L and themap 3 symbol on theright reel 3R are simultaneously stopped, that is, when variable display operation of thecenter reel 3C can be controlled and stopped by the player's operation, the symbol combination becomes the "map 1-map 2-map 3" with relatively probability. Thus, in a case that variable display operation of theleft reel 3L and theright reel 3R is controlled and stopped so that themap 1 symbol on theleft reel 3L and themap 3 symbol on theright reel 3R are simultaneously stopped, that is, variable display operation of thecenter reel 3C can be controlled and stopped by the player's operation, and the symbol combination "map 1-map 2-map 3" becomes a chance to shift to the bonus game, expectation of the player for the bonus game can be expanded and also interest for games can be raised. - Here, the table in Fig. 12 shows the simultaneous stop symbol selection lottery table in which the symbol combination with the predetermined display mode is only the "map 1-map 2-
map 3". Of course, although the simultaneous stop symbol selection lottery table in which the symbols constructing the symbol combination with the predetermined display mode is the WILD symbol, its explanation will be omitted in the first embodiment. - And in the third embodiment, in a case that the symbol combination stopped along the
pay line 8 becomes the display mode shown in Fig. 8 when allreels reels pay line 8. The present invention is not limited to this. For example, even if the symbol combination stopped along thepay line 8 becomes the display mode shown in Fig. 8 when allreels reels 3L 3C, 3R are stopped according to the stop order of thereel reels 3L 3C, 3R are stopped according to the stop order other than the stop order of thereel - And the
main control circuit 71 constructs the variable display device selection lottery means for selecting more than one variable display device, which can be controlled and stopped by the player's operation of the stop operation portion, among a plurality of variable display devices by the lottery according to the predetermined display mode, if the symbol combination stopped along the pay line and determined by the stop symbol determination means becomes the predetermined display mode. - Next, with reference to Fig. 14 to 17, the bonus game will be described. The bonus game is mainly conducted on the
second display 6 when the symbol combination stopped along thepay line 8 when allreels map 3", see Fig. 14). - In the slot game, if the symbol combination stopped along the
pay line 8 when allreels map 3" (see Fig. 14) in the first embodiment, as mentioned, thereels left reel 3L and the stopped symbol (map 2) on thecenter reel 3C) are simultaneously stopped. Thereafter, variable display operation of the other remaining reel is controlled and stopped by utilizing the player's operation as the trigger. - Next, after the predetermined demonstration image is displayed, the image to determine the
BET number 301 for the bonus game is displayed on themain display 5, as shown in Fig, 15. Next, based on contact operation of the touch panel 51 (see Fig. 2) by the player, theBET number 301 for the bonus game is determined. Thereafter, the image shown in Fig. 16 is displayed on thesecond display 6. Here, the game in which a hero automatically climbs upward by using a rope is progressed. Every the hero climbs upward b using the rope a magnification indicated in amagnification meter 302 displayed at the right position becomes larger. Here, the BET number for the bonus game becomes larger the probability with which the bonus game is terminated is controlled so as to become higher at the stage of low magnification. - And as shown in Fig. 17, when the image that an exit appears is displayed, the bonus game is terminated. Thereafter, coins calculated by multiplying the BET number for the bonus game with the magnification are paid out to the player. For example, if the BET number for the bonus game is 50 as shown in Fig. 15 and the magnification is 20 as shown in Fig. 17, 1000 coins calculated by multiplying 50 with 20 are paid out to the player.
- As mentioned, if variable display operation of one reel can be controlled and stopped by the player's operation of the
spin switch 15, probability with which the bonus game giving the specific award to the player is started becomes high. That is to say, since variable display operation of one reel in the variable display device can be controlled and stopped by the player's operation, it can be recognized by the player that the probability with which the secondary game is started becomes high. Therefore, expectation of the player for games can be highly raised. - Next, with reference to the flowchart shown in Fig. 27, control operation by the
CPU 121 in themain control circuit 71 of the third embodiment will be described. Here, control operation by theCPU 121 is almost same as that in the first embodiment. That is to say, in Fig. 27, judgement process in S40 is inserted between the process in S9 and the process in S10 in the flowchart shown in Fig. 18. The other processes are same in both Figs. 27 and 18. Further, control operation by theCPU 121 in the third embodiment is conducted according to the flowchart shown in Fig. 19 after processes in Fig. 27 are done. Therefore, only process in S40 shown in Fig. 27, such process being characteristic to the third embodiment, will be described hereinafter. - In process of S4, if it is judged that the symbol combination stopped along the
pay line 8 is the predetermined display mode, theCPU 121 selects two symbols simultaneously stopped among a plurality of symbols constructing the predetermined display mode by the lottery (S8). For example, in this process, theCPU 121 selects two symbols simultaneously stopped by referring the extracted random number value with the simultaneous stop symbol selection lottery table shown in Fig. 12. Concretely, theCPU 121 extracts the random number from a predetermined random number range (for example, range of 0 ~ 255). And if the predetermined display mode is the "map 1- map 2-map 3" and the extracted random number value lies in a range of 151 ~ 200, the selected two symbols become the "map 2" on thecenter reel 3C and the "map 3" on theright reel 3R (see Fig. 12). That is, it concludes that theleft reel 3L is selected as the reel which can be controlled and stopped by the player's operation. After this process is done, theCPU 121 shifts procedure to S9. - As mentioned, if the symbol combination stopped along the
pay line 8 becomes the predetermined display mode, any one reel which can be controlled and stopped by the player's operation of thespin switch 15 is selected among thereels pay line 8 can be predicted. Thus, the player pays attention to variable display operation of such reel. As a result, the player can concentrate for the game and interest for games can be raised. - Next, the
CPU 121 judges whether stop operation is conducted or not (S40). In this step, theCPU 121 judges whether or not thespin switch 15 is pressed by the player. - In S40, if the
CPU 121 judges that the stop operation is not conducted, theCPU 121 repeats process in S40. - In S40, if the
CPU 121 judges that the stop operation is conducted, stop process of the remaining reel not stopped yet is executed (S41). In this process, theCPU 121 controls and stops variable display operation of the reel other than two reels variable display operation of which are controlled and stopped in S39, according to the operation in S40 by the player. For example, in S39, if thereel 3C and thereel 3R are stopped so that the "map 2" on thecenter reel 3C and the "map 3" on theright reel 3R are simultaneously stopped, theCPU 121 stops theleft reel 3L which is rotating by utilizing the operation of thespin switch 15 by the player as the trigger. After this process is terminated, theCPU 121 shifts procedure to S42. - As mentioned, in a case that the symbol combination is stopped with the predetermined display mode along the
pay line 8, any one ofreels reels reels - As mentioned, if variable display operation of one reel can be controlled and stopped by the player's operation of the
spin switch 15, probability with which the bonus game giving the specific award to the player is started becomes high. That is to say, since variable display operation of one reel in the variable display device can be controlled and stopped by the player's operation, it can be recognized by the player that the probability with which the secondary game is started becomes high. Therefore, expectation of the player for games can be highly raised. - Here, in the
slot machine 1 of the embodiments, although three reels constructing the variable display devices are provided, the present invention is not limited to this. For example, two reels may be provided or more than four reels may be provided. And in the slot machine of the embodiment, although the variable display devices are constructed from the reels, the present invention is not limited to this. For example, the liquid crystal display device as the variable display device may be provided. - And in the
slot machine 1 of the third embodiment, although after variable display of two reels is controlled and stopped, variable display operation of any one reel among thereels - And in the third embodiment, although the stop operation part for controlling and stopping variable display operation of any one reel among the
reels spin switch 15, the present invention is not limited to this. For example, such stop operation part, which can control and stop variable display operation of any one reel among thereels error switch 13 or thetouch panel 51 provided on themain display 5 or thesecond display 6.
Claims (9)
- A gaming machine comprising:a plurality of variable display devices for variably displaying a plural kinds of symbols;a stop symbol determination device for determining the symbol stopped along a predetermined line every the variable display device based on a random number value sampled every game; anda stop control device for conducting stop control of variable display operation of the variable displaying devices based on a determination result determined by the stop symbol determination device;
- Th gaming machine according to claim 1, further comprising:a simultaneous stop symbol selection lottery device for selecting any more than two symbols constructing the predetermined symbol combination with the specific display mode corresponding to the specific display mode by a lottery in a case that the predetermined symbol combination stopped along the predetermined line and determined by the stop symbol determination device becomes the specific display mode;
- The gaming machine according to claim 1, further comprising:a secondary game start device for starting a secondary game giving a predetermined award to a player on a condition that the symbol combination stopped along the predetermined line and determined by the stop symbol determination device becomes the specific display mode;
- A gaming machine comprising:a plurality of variable display devices for variably displaying plural kinds of symbols;a stop symbol determination device for determining the symbol stopped along a predetermined line every variable display device based on a random number value sampled every game; anda stop control device for conducting stop control of variable display operation of the variable display devices based on a determination result determined by the stop symbol determination device;
- The gaming machine according to claim 4, further comprising:a stop order storing device for storing a plurality of stop orders of the variable display devices; anda stop order selection lottery device for selecting one stop order of the variable display devices among the stop orders stored in the stop order storing device by a lottery in a case that the symbol combination becomes the specific display mode.
- The gaming machine according to claim 4, further comprising:a secondary game start device for starting a secondary game giving a predetermined award to a player on a condition that the symbol combination becomes the specific display mode;
- A gaming machine comprising:a plurality of variable display devices for variably displaying plural kinds of symbols; anda stop symbol determination device for determining the symbol stopped along a predetermined line every variable display device based on a random number value sampled every game;a stop operation device capable for controlling and stopping variable display operation of any more than one variable display device among the variable display devices based on operation by a player in a case that a symbol combination stopped along a predetermined line and determined by the stop symbol determination device becomes a specific display mode; anda stop control device for conducting stop control of the variable display operation of the variable display devices based on a determination result determined by the stop symbol determination device when the player operates the stop operation device.
- The gaming machine according to claim 7, further comprising:a variable display device selection lottery device for selecting any more than one variable display device among the variable display devices, the one variable display device being able to be controlled and stopped by the stop control device according to the operation of the stop operation device by the player in a case that the symbol combination becomes the specific display mode.
- The gaming machine according to claim 7, further comprising:a secondary game start device for starting a secondary game giving a predetermined award to the player on a condition that the symbol combination becomes the specific display mode;
Applications Claiming Priority (6)
Application Number | Priority Date | Filing Date | Title |
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JP2003307179 | 2003-08-29 | ||
JP2003307179A JP2005073892A (en) | 2003-08-29 | 2003-08-29 | Game machine |
JP2003307180A JP2005073893A (en) | 2003-08-29 | 2003-08-29 | Game machine |
JP2003307180 | 2003-08-29 | ||
JP2003307178A JP2005073891A (en) | 2003-08-29 | 2003-08-29 | Game machine |
JP2003307178 | 2003-08-29 |
Publications (2)
Publication Number | Publication Date |
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EP1510981A2 true EP1510981A2 (en) | 2005-03-02 |
EP1510981A3 EP1510981A3 (en) | 2005-08-10 |
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Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
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EP04020427A Ceased EP1510981A3 (en) | 2003-08-29 | 2004-08-27 | Gaming machine |
Country Status (4)
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US (1) | US20050049033A1 (en) |
EP (1) | EP1510981A3 (en) |
CN (1) | CN100337709C (en) |
AU (1) | AU2004205208A1 (en) |
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US20070072665A1 (en) * | 2001-09-28 | 2007-03-29 | Igt, A Nevada Corporation | Methods, Apparatuses And Systems for Multilayer Gaming |
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JP2005237897A (en) * | 2004-02-27 | 2005-09-08 | Aruze Corp | Game machine |
US7566270B2 (en) * | 2004-04-29 | 2009-07-28 | Cfph, Llc | System and method for wagering based on multiple financial market indicators |
US7637807B2 (en) | 2004-04-29 | 2009-12-29 | Cfph, L.L.C. | System and method for mapping results from sporting events to game inputs |
US20070243928A1 (en) * | 2006-04-13 | 2007-10-18 | Igt | Casino gaming incentives using game themes, game types, paytables, denominations |
WO2008021456A2 (en) * | 2006-08-16 | 2008-02-21 | Cytovia, Inc. | N-aryl-5,7-dihydrofuro[3,4-d]pyrimidin-4-amines and analogs as activators of caspases and inducers of apoptosis and the use thereof |
US8360847B2 (en) * | 2006-11-13 | 2013-01-29 | Igt | Multimedia emulation of physical reel hardware in processor-based gaming machines |
US8357033B2 (en) * | 2006-11-13 | 2013-01-22 | Igt | Realistic video reels |
US20080113747A1 (en) * | 2006-11-13 | 2008-05-15 | Igt | Mechanical reel hardware simulation using multiple layer displays |
US8210922B2 (en) | 2006-11-13 | 2012-07-03 | Igt | Separable game graphics on a gaming machine |
US8012010B2 (en) | 2007-09-21 | 2011-09-06 | Igt | Reel blur for gaming machines having simulated rotating reels |
US8574060B2 (en) * | 2007-10-25 | 2013-11-05 | Konami Gaming, Incorporated | Gaming machine arranging two symbol columns in the same order |
US8758108B2 (en) | 2007-12-21 | 2014-06-24 | Cfph, Llc | System and method for slot machine game associated with market line wagers |
US8535140B2 (en) | 2007-12-21 | 2013-09-17 | Cfph, Llc | System and method for providing a baccarat game based on financial market indicators |
US10332332B2 (en) | 2007-12-21 | 2019-06-25 | Cfph, Llc | System and method for slot machine game associated with financial market indicators |
US8460085B2 (en) | 2007-12-21 | 2013-06-11 | Cfph, Llc | System and method for providing a roulette game based on financial market indicators |
US11257330B2 (en) | 2008-02-15 | 2022-02-22 | Cfph, Llc | System and method for providing a baccarat game based on financial market indicators |
US8342934B2 (en) * | 2008-05-22 | 2013-01-01 | Universal Entertainment Corporation | Gaming machine allowing selection of stopping order of reels for sustaining player's anticipation, and control method thereof |
AU2009201789B2 (en) * | 2008-05-22 | 2014-02-27 | Universal Entertainment Corporation | Gaming machine allowing selection of stopping order of reels for sustaining player's anticipation, and control method thereof |
JP2011000328A (en) * | 2009-06-19 | 2011-01-06 | Sega Corp | Game machine and program |
US8425316B2 (en) | 2010-08-03 | 2013-04-23 | Igt | Methods and systems for improving play of a bonus game on a gaming machine and improving security within a gaming establishment |
US10706663B2 (en) * | 2017-02-06 | 2020-07-07 | Novomatic Ag | Gaming machine having gauges that displays spatial attributes of winning combinations |
CN107808441B (en) * | 2017-11-03 | 2020-08-21 | 沈阳体育学院 | Interactive intelligent teaching system applied to ideological and political courses of colleges and universities |
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- 2004-08-27 US US10/927,136 patent/US20050049033A1/en not_active Abandoned
- 2004-08-27 CN CNB2004100572986A patent/CN100337709C/en not_active Expired - Fee Related
- 2004-08-27 EP EP04020427A patent/EP1510981A3/en not_active Ceased
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Also Published As
Publication number | Publication date |
---|---|
CN1589938A (en) | 2005-03-09 |
EP1510981A3 (en) | 2005-08-10 |
AU2004205208A1 (en) | 2005-03-17 |
US20050049033A1 (en) | 2005-03-03 |
CN100337709C (en) | 2007-09-19 |
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