EP0388076A1 - Gaming and amusement machines - Google Patents
Gaming and amusement machines Download PDFInfo
- Publication number
- EP0388076A1 EP0388076A1 EP90302450A EP90302450A EP0388076A1 EP 0388076 A1 EP0388076 A1 EP 0388076A1 EP 90302450 A EP90302450 A EP 90302450A EP 90302450 A EP90302450 A EP 90302450A EP 0388076 A1 EP0388076 A1 EP 0388076A1
- Authority
- EP
- European Patent Office
- Prior art keywords
- feature
- reels
- credits
- special
- machine according
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Withdrawn
Links
Images
Classifications
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/326—Game play aspects of gaming systems
- G07F17/3267—Game outcomes which determine the course of the subsequent game, e.g. double or quits, free games, higher payouts, different new games
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/34—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements depending on the stopping of moving members in a mechanical slot machine, e.g. "fruit" machines
Definitions
- This invention relates to gaming or amusement-with-prizes machines of the kind generally known as 'fruit machines', in which three, or sometimes more, reels carrying symbols are set in rotation and then stop in turn at random intervals and if the resulting combination of symbols on the three (or more) reels appearing on a given line in the display, the 'win line', is one which has been designated a winning combination, the player receives an award or a credit.
- 'fruit machines' in which three, or sometimes more, reels carrying symbols are set in rotation and then stop in turn at random intervals and if the resulting combination of symbols on the three (or more) reels appearing on a given line in the display, the 'win line', is one which has been designated a winning combination, the player receives an award or a credit.
- 'win machines' in which three, or sometimes more, reels carrying symbols are set in rotation and then stop in turn at random intervals and if the resulting combination of symbols on the three (or more) reels appearing on a given
- a plurality of special features may be provided on a fruit machine with some features offering a greater chance to win a higher prize than other features.
- the plurality of special features may also be arranged in a 'feature ladder' or trail' and when the player is awarded one special feature he may be given the opportunity to gamble between either gaining another special feature higher up on the feature ladder or trail or losing the special feature altogether.
- 'nudge' feature by which the player is sometimes given the opportunity at the end of a game which did not result in a win, to advance one or more of the reels by a single step, or a sometimes more than one step, to bring a fresh symbol onto the win line and thereby change what was a losing combination into a winning one.
- This feature may be offered apparently at random after a non-winning game, or a number of 'nudges' determined in one of a variety of ways may be awarded as a special feature after completion of a 'ladder' or 'trail'.
- a 'exchange feature' in which a 'feature ladder' is disposed alongside a column indicating the different prize values achievable when different winning combinations of symbols come to rest on the win line and on certain occasions the player may be offered the chance to exchange a prize awarded from a single game on the reels for the equivalent feature corresponding to that prize value.
- a 20p prize may be equivalent to 2 nudges in the feature ladder
- a 40p prize may be equivalent to 4 nudges in the feature ladder, and so on.
- It is an aim of the invention is to provide a different and particularly attractive way of making a special feature or a plurality of special features available to the player.
- a gaming or amusement-with-prizes machine of the kind set forth in which credits are awarded when winning combinations of symbols on the reels appear on a 'win line' of the display, the credits being stored in a credit meter, and means are provided which enable the player to exchange a predetermined number of credits accumulated in the credit meter over a plurality of games for a special feature or one of a plurality of special features.
- the player will be given the choice either to collect a prize, generally in the form of cash or tokens, which is equivalent to the credits that have been accumulated, or to exchange the predetermined number of credits for the special feature.
- the present invention adds more variety to the basic game on the fruit machines involving the rotating reels and may give the player the chance to gain larger prizes from the special features than the prize equivalent to the predetermined number of credits.
- Two or more special features may be provided which are preferably arranged on a display in an ascending order with a higher feature offering a greater chance to win a large prize than a lower feature, a greater number of predetermined credits being required to be accumulated in the credit meter for the player to be able to exchange those credits for a higher feature.
- a predetermined number of accumulated credits may be exchanged for one or more special feature games played on the same or a different set of reels in which there is an enhanced possibility of winning large prizes than in the standard game played on the reels.
- the enhanced possibility of winning large prizes may be achieved by having an increased number of win lines in the special feature game.
- the display area has the usual elements which enable a game to be played on the fruit machine, namely a first set of rotatable reels 1, 2 and 3 carrying symbols behind a first set of windows, a coin and/or token entry slot 4, a 'start' button 5 which when pressed sets the reels in rotation until they stop in turn at random intervals, a credit meter 6 in the form of a 3-digit display in which credits awarded when designated winning combinations of symbols appear on a win line W in the display are stored until the player decides to collect a prize equivalent to the accumulated credits by pressing a 'collect' button 7.
- the fruit machine illustrated in the drawing differs from conventional machines in that it has a second set of reels 11, 12 and 13 behind a second set of windows and a special feature display area 14.
- the machine also has a 'super games' button 15 which, when the player has accumulated a predetermined number of credits in the credit meter 6 from wins over a plurality of games on the first set of reels 1, 2 and 3, allows the player to exchange those credits for one or more 'super games' on the second set of reels 11, 12 and 13.
- the player when the player has accumulated a number of credits above a predetermined minimum number from wins on the first set of reels 1, 2 and 3 and/or from wins on the second set of reels 11, 12 and 13 the player may either collect a prize equivalent to that number of credits by pressing the collect button 7 or exchange those credits for an equivalent special feature displayed on the special feature display area 14 by pressing an 'exchange' button 16.
- the special feature display area 14 has a column 17 of seven special features alongside a column 18 indicating the predetermined number of credits which must be won before those credits can be exchanged for a corresponding feature.
- the special features are arranged in an ascending order in the feature column 17 with a higher feature in the column offering a greater chance of winning a large prize than a lower feature in the column. For example, if the maximum cash prize which can be won from a single game is £2, the top special feature may be a £2 award with an approximately fifty-fifty chance of the feature being repeated in the following game.
- the other special features are preferably of the kind which are conventionally awarded following completion of a so-called 'ladder' or 'trail' on fruit machines, e.g.
- the second set of reels 11, 12 and 13 may be omitted with the special feature games or 'super games' being played on the first set of reels but with a greater number of win lines e.g. five being provided instead of the single win line W available in the standard games.
- win lines W1, W3, W4 and W5 may be omitted and a smaller number of different symbols provided on the second set of reels 11, 12 and 13 so that there is a greater chance of a winning combination appearing on the single win line W2 than of a winning combination appearing on win line W of the first set of reels 1, 2 and 3.
Abstract
A gaming machine, particularly a fruit machine is operated to provide a combination of symbols. Certain combinations of symbols result in the award of a credit which is stored in a credit meter (6). A predetermined number of credits accumulated over a number of games may be exchanged for a special feature or one of a plurality of special features.
Description
- This invention relates to gaming or amusement-with-prizes machines of the kind generally known as 'fruit machines', in which three, or sometimes more, reels carrying symbols are set in rotation and then stop in turn at random intervals and if the resulting combination of symbols on the three (or more) reels appearing on a given line in the display, the 'win line', is one which has been designated a winning combination, the player receives an award or a credit. Instead of actual reels, it is known to use other forms of display which simulate rotating reels to a greater or lesser degree, for example the Panascope, or a video screen on which images of the symbols appear. Such machines will hereinafter be referred to as of the kind set forth.
- Many special features are provided nowadays in fruit machines, indeed they have to some extent taken over from the basic game, in that most of the bigger wins are obtained by the special features rather than by the initial result when the reels first come to a halt. The special features may be awarded at random intervals following non-winning games on the reels, but more commonly these days they are awarded following completion of a so-called 'ladder' or 'trail' feature in which steps in the ladder or trail may be illuminated as a result of certain symbols, e.g. symbols bearing superimposed numbers, appearing on the win line. When the 'ladder' or 'trail' is completed, a jackpot prize or another special feature which may result in a jackpot prize may be awarded.
- Often a plurality of special features may be provided on a fruit machine with some features offering a greater chance to win a higher prize than other features. The plurality of special features may also be arranged in a 'feature ladder' or trail' and when the player is awarded one special feature he may be given the opportunity to gamble between either gaining another special feature higher up on the feature ladder or trail or losing the special feature altogether.
- Amongst the many special features which are provided nowadays in fruit machines, one which has proved popular is the so-called 'nudge' feature, by which the player is sometimes given the opportunity at the end of a game which did not result in a win, to advance one or more of the reels by a single step, or a sometimes more than one step, to bring a fresh symbol onto the win line and thereby change what was a losing combination into a winning one. This feature may be offered apparently at random after a non-winning game, or a number of 'nudges' determined in one of a variety of ways may be awarded as a special feature after completion of a 'ladder' or 'trail'.
- It is also known to provide an 'exchange feature' in which a 'feature ladder' is disposed alongside a column indicating the different prize values achievable when different winning combinations of symbols come to rest on the win line and on certain occasions the player may be offered the chance to exchange a prize awarded from a single game on the reels for the equivalent feature corresponding to that prize value. For example, a 20p prize may be equivalent to 2 nudges in the feature ladder, a 40p prize may be equivalent to 4 nudges in the feature ladder, and so on.
- It is an aim of the invention is to provide a different and particularly attractive way of making a special feature or a plurality of special features available to the player.
- According to the present invention there is provided a gaming or amusement-with-prizes machine of the kind set forth in which credits are awarded when winning combinations of symbols on the reels appear on a 'win line' of the display, the credits being stored in a credit meter, and means are provided which enable the player to exchange a predetermined number of credits accumulated in the credit meter over a plurality of games for a special feature or one of a plurality of special features.
- It is generally envisaged that the player will be given the choice either to collect a prize, generally in the form of cash or tokens, which is equivalent to the credits that have been accumulated, or to exchange the predetermined number of credits for the special feature.
- The present invention adds more variety to the basic game on the fruit machines involving the rotating reels and may give the player the chance to gain larger prizes from the special features than the prize equivalent to the predetermined number of credits.
- Two or more special features may be provided which are preferably arranged on a display in an ascending order with a higher feature offering a greater chance to win a large prize than a lower feature, a greater number of predetermined credits being required to be accumulated in the credit meter for the player to be able to exchange those credits for a higher feature.
- Alternatively, or additionally, a predetermined number of accumulated credits may be exchanged for one or more special feature games played on the same or a different set of reels in which there is an enhanced possibility of winning large prizes than in the standard game played on the reels. The enhanced possibility of winning large prizes may be achieved by having an increased number of win lines in the special feature game.
- An embodiment of the invention will now be described, by way of example only, with reference to the accompanying drawing which shows the display area of a fruit machine.
- The display area has the usual elements which enable a game to be played on the fruit machine, namely a first set of
rotatable reels buttons - The fruit machine illustrated in the drawing differs from conventional machines in that it has a second set of
reels feature display area 14. The machine also has a 'super games'button 15 which, when the player has accumulated a predetermined number of credits in the credit meter 6 from wins over a plurality of games on the first set ofreels reels reels reels - As an alternative to the 'super games' played on the second set of reels, when the player has accumulated a number of credits above a predetermined minimum number from wins on the first set of
reels reels feature display area 14 by pressing an 'exchange'button 16. - As shown in the drawing, the special
feature display area 14 has acolumn 17 of seven special features alongside acolumn 18 indicating the predetermined number of credits which must be won before those credits can be exchanged for a corresponding feature. The special features are arranged in an ascending order in thefeature column 17 with a higher feature in the column offering a greater chance of winning a large prize than a lower feature in the column. For example, if the maximum cash prize which can be won from a single game is £2, the top special feature may be a £2 award with an approximately fifty-fifty chance of the feature being repeated in the following game. The other special features are preferably of the kind which are conventionally awarded following completion of a so-called 'ladder' or 'trail' on fruit machines, e.g. 'jackpot' awards of 'nudges', cash or tokens, skill features or other 'nudge' or 'fruit match' features in which there is a lower chance of achieving the maximum cash prize. As shown in the drawing greater numbers of credits must be accumulated in the credit meter to enable the player to exchange the accumulated credits for the higher special features incolumn 17. - It will be appreciated that several modifications may be made to the fruit machine shown in the drawings without departing from the scope of the invention. For instance, the second set of
reels reels reels
Claims (7)
1. A gaming or amusement-with-prizes machine of the in which three or sometimes more reels (1, 2,3) carrying symbols are set in rotation and then stop in turn at random intervals and if the resulting combination of symbols on the three, or more reels (1,2,3) appearing on a given line the display, the win-line (W), is one which has been designated a wining combination, the user receives an award or credit, characterised in that the credits are stored in a credit meter (6) and means are provided which enable a predetermined number of credits accumulated in the credit meter (6) over a plurality of games to be exchanged for a special feature game or one of a plurality of special features.
2. A machine according to claim 1 characterised in that means are provided which enable a predetermined number of accumulated credits to be exchanged either for a special feature or at the choice of the user, a prize equivalent to the accumulated credits to be collected.
3. A machine according to claim 1 or claim 2 characterised in that means are provided such that larger prizes may be obtained from the special features than a prize equivalent to the predetermined number of accumulated credits.
4. A machine according to any previous claim characterised in that at least two special features are provided, arranged on a display (14) in ascending order with a higher feature requiring a greater predetermined number of accumulated credits to be exchanged than a lower feature, a higher feature offering a greater chance of gaining a larger prize than a lower feature.
5. A machine according to any previous claim characterised in that the arrangement is such that the said special feature game is played on a different set of reels (11, 12, 13) from the first-mentioned reels (1, 2, 3).
6. A machine according to claim 5 characterised in that means are provided to increase the possibility of winning larger prizes in the special feature games than in the standard game (W₁,W₂,W₃,W₄,W₅).
7. A machine according to claim 6 characterised in that the special feature games have an increased number of win-lines.
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
GB898906223A GB8906223D0 (en) | 1989-03-17 | 1989-03-17 | Gaming and amusement machines |
GB8906223 | 1989-03-17 |
Publications (1)
Publication Number | Publication Date |
---|---|
EP0388076A1 true EP0388076A1 (en) | 1990-09-19 |
Family
ID=10653559
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
EP90302450A Withdrawn EP0388076A1 (en) | 1989-03-17 | 1990-03-07 | Gaming and amusement machines |
Country Status (2)
Country | Link |
---|---|
EP (1) | EP0388076A1 (en) |
GB (2) | GB8906223D0 (en) |
Cited By (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
AU620222B2 (en) * | 1989-03-10 | 1992-02-13 | Igt | A method of operating a gaming machine |
EP0558307A2 (en) * | 1992-02-24 | 1993-09-01 | Arthur Edward Thomas Ltd | Gaming or amusement machine |
EP1302916A2 (en) * | 2001-10-13 | 2003-04-16 | IGT-UK Limited | Entertainment machines |
Families Citing this family (62)
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GB9126815D0 (en) * | 1991-12-18 | 1992-02-19 | Maygay Machines | Gaming and amusement machines |
US7766329B1 (en) | 1992-10-02 | 2010-08-03 | Sierra Design Group | Wheel indicator and ticket dispenser apparatus |
US7832727B1 (en) | 1992-10-02 | 2010-11-16 | Bally Gaming Inc. | Illuminated wheel indicators |
US5292127C1 (en) | 1992-10-02 | 2001-05-22 | Arcade Planet Inc | Arcade game |
DE4426584C2 (en) * | 1994-07-27 | 1999-04-29 | Nsm Ag | Method for operating an entertainment device |
DE4426583C2 (en) * | 1994-07-27 | 1999-01-28 | Nsm Ag | Method for operating an entertainment device |
US5823874A (en) | 1994-09-23 | 1998-10-20 | Anchor Gaming | Method of playing game and gaming device with an additional payout indicator |
US20010003709A1 (en) | 1994-09-23 | 2001-06-14 | William Adams | Method of playing game and gaming games with an additional payout indicator |
US5655961A (en) | 1994-10-12 | 1997-08-12 | Acres Gaming, Inc. | Method for operating networked gaming devices |
US6802774B1 (en) | 1997-03-20 | 2004-10-12 | Casino Data Systems Inc. | Video gaming machine having first and second chance means displayed on a video monitor with sequencing means |
US6203429B1 (en) | 1997-04-23 | 2001-03-20 | Wms Gaming Inc. | Gaming machine with bonus mode |
US6234897B1 (en) | 1997-04-23 | 2001-05-22 | Wms Gaming Inc. | Gaming device with variable bonus payout feature |
US5919088A (en) * | 1997-05-20 | 1999-07-06 | Casino Data Systems | Gaming method and apparatus including a simulation of a combination safe |
AU754046B2 (en) * | 1997-05-31 | 2002-10-31 | Robert A. Luciano | A method of playing a long-duration multi-step wagering game |
US6368214B1 (en) * | 1997-05-31 | 2002-04-09 | Sierra Design Group | Method and device for playing a keno game in which a player is charged for performing game playing actions |
US7281979B2 (en) * | 1997-05-31 | 2007-10-16 | Bally Gaming, Inc. | Interactive keno gaming system and method |
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US6315666B1 (en) | 1997-08-08 | 2001-11-13 | International Game Technology | Gaming machines having secondary display for providing video content |
US6135884A (en) | 1997-08-08 | 2000-10-24 | International Game Technology | Gaming machine having secondary display for providing video content |
US6855052B2 (en) | 1997-10-14 | 2005-02-15 | Aristocrat Technologies Australia Pty Ltd. | Gaming device having first chance means and serially dependent second chance means |
US6033307A (en) | 1998-03-06 | 2000-03-07 | Mikohn Gaming Corporation | Gaming machines with bonusing |
US6315660B1 (en) | 1998-03-24 | 2001-11-13 | Wms Gaming Inc. | Gaming machines with board game theme |
US6190255B1 (en) | 1998-03-24 | 2001-02-20 | Wms Gaming Inc. | Bonus game for a gaming machine |
US6648753B1 (en) | 1998-06-29 | 2003-11-18 | Igt | Method of playing a group participation game |
US6416408B2 (en) | 1998-06-29 | 2002-07-09 | Anchor Gaming | Method of playing a group participation game |
US7147557B1 (en) | 1998-06-29 | 2006-12-12 | Scientific Games Royalty Corporation | Method of playing a group participation game |
GB9816883D0 (en) * | 1998-08-03 | 1998-09-30 | Thomas Estates Limited | Apparatus for playing a game |
US6159098A (en) * | 1998-09-02 | 2000-12-12 | Wms Gaming Inc. | Dual-award bonus game for a gaming machine |
GB2335066B (en) * | 1998-12-24 | 2001-02-21 | Igt Uk Ltd | Entertainment machines |
US6592457B1 (en) | 1999-05-26 | 2003-07-15 | Wms Gaming Inc. | Gaming machine with player selected events |
US6443837B1 (en) | 1999-05-26 | 2002-09-03 | Wms Gaming Inc. | Bonus games for gaming machines with strategy options |
US6837788B2 (en) | 1999-06-23 | 2005-01-04 | Igt | Method of playing a dual wagering game |
US6358147B1 (en) | 1999-06-23 | 2002-03-19 | Wms Gaming Inc. | Gaming machine with multiple payoff modes and award presentation schemes |
US6159097A (en) * | 1999-06-30 | 2000-12-12 | Wms Gaming Inc. | Gaming machine with variable probability of obtaining bonus game payouts |
EP1218072A4 (en) * | 1999-09-13 | 2008-05-14 | Igt Reno Nev | Bonusing apparatus and method for gaming system providing flexibility and interest |
GB2353128B (en) * | 2000-09-01 | 2001-08-01 | Mazooma Games Ltd | Gaming and amusement machines |
GB2369916B (en) * | 2000-11-22 | 2004-09-29 | Mazooma Games Ltd | Improvements in or relating to gaming and amusement machines |
CA2425881A1 (en) | 2001-09-28 | 2003-04-10 | Acres Gaming Incorporated | System for awarding a bonus to a gaming device on a wide area network |
US7727070B2 (en) | 2001-09-28 | 2010-06-01 | Igt | Method and apparatus for authenticating and verifying communication on a network of gaming devices |
GB2383668A (en) * | 2001-11-13 | 2003-07-02 | Jpm Internat Ltd | Dual gaming machine |
US7775870B2 (en) | 2003-11-21 | 2010-08-17 | Sierra Design Group | Arcade game |
US7364091B2 (en) | 2003-12-19 | 2008-04-29 | Scientific Games International, Inc. | Embedded optical signatures in documents |
US8721422B2 (en) | 2004-05-19 | 2014-05-13 | Wms Gaming Inc. | Wagering game with award enhancement feature |
US7963847B2 (en) | 2004-08-19 | 2011-06-21 | Igt | Gaming system having multiple gaming machines which provide bonus awards |
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US7854654B2 (en) | 2004-08-19 | 2010-12-21 | Igt | Gaming system having multiple gaming machines which provide bonus awards |
US7892093B2 (en) | 2004-08-19 | 2011-02-22 | Igt | Gaming system having multiple gaming machines which provide bonus awards |
US8251791B2 (en) | 2004-08-19 | 2012-08-28 | Igt | Gaming system having multiple gaming machines which provide bonus awards |
CA2585964A1 (en) | 2004-10-28 | 2006-05-11 | Scientific Games Royalty Corp. | Lottery game played on a geometric figure using indicia with variable point values |
US7662038B2 (en) | 2005-01-07 | 2010-02-16 | Scientific Games International, Inc. | Multi-matrix lottery |
KR20070108171A (en) | 2005-01-07 | 2007-11-08 | 사이언티픽 게임스 인터내셔널, 아이엔씨. | Lottery game utilizing nostalgic game themes |
US7824257B2 (en) | 2005-01-11 | 2010-11-02 | Scientific Games International, Inc. | On-line lottery game in which supplemental lottery-selected indicia are available for purchase |
US8262453B2 (en) | 2005-02-09 | 2012-09-11 | Scientific Games International, Inc. | Combination lottery and raffle game |
US8221210B2 (en) | 2005-03-08 | 2012-07-17 | Scientific Games International, Inc. | Lottery game having secondary game with multiplier and second payout |
US7874902B2 (en) | 2005-03-23 | 2011-01-25 | Scientific Games International. Inc. | Computer-implemented simulated card game |
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US7654529B2 (en) | 2005-05-17 | 2010-02-02 | Scientific Games International, Inc. | Combination scratch ticket and on-line game ticket |
US8550895B2 (en) | 2007-07-26 | 2013-10-08 | Wms Gaming Inc. | Wagering a potential future award for a greater award opportunity |
US8308545B2 (en) | 2007-11-09 | 2012-11-13 | Wms Gaming Inc. | Wagering game with enhanced player-selection bonus feature |
US7823883B1 (en) | 2008-02-29 | 2010-11-02 | Bally Gaming Inc. | Wheel indicator and ticket dispenser apparatus |
US8460081B2 (en) | 2010-05-14 | 2013-06-11 | Scientific Games International, Inc. | Grid-based multi-lottery game and associated method |
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Citations (4)
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---|---|---|---|---|
EP0164877A1 (en) * | 1984-05-07 | 1985-12-18 | Kabushiki Kaisha Universal | Slot machine |
GB2170938A (en) * | 1984-11-30 | 1986-08-13 | Thomas Limited Arthur Edward | Gaming machine |
DE3707632A1 (en) * | 1987-03-10 | 1988-09-22 | Volkmar Plewa | Method for assigning win pay-outs in gaming machines |
GB2210191A (en) * | 1987-09-18 | 1989-06-01 | Barcrest Ltd | Entertainment machines |
Family Cites Families (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
GB8321214D0 (en) * | 1983-08-05 | 1983-09-07 | Jpm Automatic Machines Ltd | Coin operated gaming/amusement machines |
GB2152262A (en) * | 1983-11-30 | 1985-07-31 | Barcrest Ltd | Entertainment machines |
GB2161009A (en) * | 1984-06-29 | 1986-01-02 | Maygay Machines | Gaming machine |
GB2222712B (en) * | 1988-06-08 | 1992-06-03 | Barcrest Ltd | Entertainment machines |
-
1989
- 1989-03-17 GB GB898906223A patent/GB8906223D0/en active Pending
-
1990
- 1990-03-07 EP EP90302450A patent/EP0388076A1/en not_active Withdrawn
- 1990-03-07 GB GB9005071A patent/GB2230373A/en not_active Withdrawn
Patent Citations (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
EP0164877A1 (en) * | 1984-05-07 | 1985-12-18 | Kabushiki Kaisha Universal | Slot machine |
GB2170938A (en) * | 1984-11-30 | 1986-08-13 | Thomas Limited Arthur Edward | Gaming machine |
DE3707632A1 (en) * | 1987-03-10 | 1988-09-22 | Volkmar Plewa | Method for assigning win pay-outs in gaming machines |
GB2210191A (en) * | 1987-09-18 | 1989-06-01 | Barcrest Ltd | Entertainment machines |
Cited By (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
AU620222B2 (en) * | 1989-03-10 | 1992-02-13 | Igt | A method of operating a gaming machine |
EP0558307A2 (en) * | 1992-02-24 | 1993-09-01 | Arthur Edward Thomas Ltd | Gaming or amusement machine |
EP0558307A3 (en) * | 1992-02-24 | 1995-12-27 | Arthur Edward Thomas Limited | Gaming or amusement machine |
EP1302916A2 (en) * | 2001-10-13 | 2003-04-16 | IGT-UK Limited | Entertainment machines |
EP1302916A3 (en) * | 2001-10-13 | 2004-01-02 | IGT-UK Limited | Entertainment machines |
Also Published As
Publication number | Publication date |
---|---|
GB8906223D0 (en) | 1989-05-04 |
GB2230373A (en) | 1990-10-17 |
GB9005071D0 (en) | 1990-05-02 |
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