DE69726647D1 - Dreidimensionaler graphischer Beschleuniger mit mehrfachen logischen Bussen - Google Patents

Dreidimensionaler graphischer Beschleuniger mit mehrfachen logischen Bussen

Info

Publication number
DE69726647D1
DE69726647D1 DE69726647T DE69726647T DE69726647D1 DE 69726647 D1 DE69726647 D1 DE 69726647D1 DE 69726647 T DE69726647 T DE 69726647T DE 69726647 T DE69726647 T DE 69726647T DE 69726647 D1 DE69726647 D1 DE 69726647D1
Authority
DE
Germany
Prior art keywords
multiple logical
dimensional graphic
graphic accelerator
logical buses
buses
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Lifetime
Application number
DE69726647T
Other languages
English (en)
Inventor
Michael F Deering
Shawn F Storm
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Sun Microsystems Inc
Original Assignee
Sun Microsystems Inc
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Sun Microsystems Inc filed Critical Sun Microsystems Inc
Application granted granted Critical
Publication of DE69726647D1 publication Critical patent/DE69726647D1/de
Anticipated expiration legal-status Critical
Expired - Lifetime legal-status Critical Current

Links

Classifications

    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T1/00General purpose image data processing
    • G06T1/20Processor architectures; Processor configuration, e.g. pipelining
DE69726647T 1996-07-01 1997-07-01 Dreidimensionaler graphischer Beschleuniger mit mehrfachen logischen Bussen Expired - Lifetime DE69726647D1 (de)

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
US08/673,491 US5874969A (en) 1996-07-01 1996-07-01 Three-dimensional graphics accelerator which implements multiple logical buses using common data lines for improved bus communication

Publications (1)

Publication Number Publication Date
DE69726647D1 true DE69726647D1 (de) 2004-01-22

Family

ID=24702865

Family Applications (1)

Application Number Title Priority Date Filing Date
DE69726647T Expired - Lifetime DE69726647D1 (de) 1996-07-01 1997-07-01 Dreidimensionaler graphischer Beschleuniger mit mehrfachen logischen Bussen

Country Status (4)

Country Link
US (2) US5874969A (de)
EP (1) EP0817008B1 (de)
JP (1) JPH10177659A (de)
DE (1) DE69726647D1 (de)

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US6266769B1 (en) 1998-04-30 2001-07-24 Intel Corporation Conversion between packed floating point data and packed 32-bit integer data in different architectural registers
US6247116B1 (en) 1998-04-30 2001-06-12 Intel Corporation Conversion from packed floating point data to packed 16-bit integer data in different architectural registers
US5995122A (en) * 1998-04-30 1999-11-30 Intel Corporation Method and apparatus for parallel conversion of color values from a single precision floating point format to an integer format
US6263426B1 (en) 1998-04-30 2001-07-17 Intel Corporation Conversion from packed floating point data to packed 8-bit integer data in different architectural registers
US6292815B1 (en) 1998-04-30 2001-09-18 Intel Corporation Data conversion between floating point packed format and integer scalar format
US6650327B1 (en) * 1998-06-16 2003-11-18 Silicon Graphics, Inc. Display system having floating point rasterization and floating point framebuffering
US6407740B1 (en) * 1998-09-30 2002-06-18 Sun Microsystems, Inc. Addressable output buffer architecture
JP3983394B2 (ja) * 1998-11-09 2007-09-26 株式会社ルネサステクノロジ 幾何学処理プロセッサ
US6618048B1 (en) 1999-10-28 2003-09-09 Nintendo Co., Ltd. 3D graphics rendering system for performing Z value clamping in near-Z range to maximize scene resolution of visually important Z components
US6411301B1 (en) 1999-10-28 2002-06-25 Nintendo Co., Ltd. Graphics system interface
US6452600B1 (en) 1999-10-28 2002-09-17 Nintendo Co., Ltd. Graphics system interface
US6857061B1 (en) 2000-04-07 2005-02-15 Nintendo Co., Ltd. Method and apparatus for obtaining a scalar value directly from a vector register
US6859862B1 (en) 2000-04-07 2005-02-22 Nintendo Co., Ltd. Method and apparatus for software management of on-chip cache
US7119813B1 (en) 2000-06-02 2006-10-10 Nintendo Co., Ltd. Variable bit field encoding
US6999100B1 (en) 2000-08-23 2006-02-14 Nintendo Co., Ltd. Method and apparatus for anti-aliasing in a graphics system
US6580430B1 (en) 2000-08-23 2003-06-17 Nintendo Co., Ltd. Method and apparatus for providing improved fog effects in a graphics system
US7196710B1 (en) * 2000-08-23 2007-03-27 Nintendo Co., Ltd. Method and apparatus for buffering graphics data in a graphics system
US6609977B1 (en) 2000-08-23 2003-08-26 Nintendo Co., Ltd. External interfaces for a 3D graphics system
US6606689B1 (en) 2000-08-23 2003-08-12 Nintendo Co., Ltd. Method and apparatus for pre-caching data in audio memory
US6700586B1 (en) 2000-08-23 2004-03-02 Nintendo Co., Ltd. Low cost graphics with stitching processing hardware support for skeletal animation
US6707458B1 (en) 2000-08-23 2004-03-16 Nintendo Co., Ltd. Method and apparatus for texture tiling in a graphics system
US6937245B1 (en) 2000-08-23 2005-08-30 Nintendo Co., Ltd. Graphics system with embedded frame buffer having reconfigurable pixel formats
US6825851B1 (en) 2000-08-23 2004-11-30 Nintendo Co., Ltd. Method and apparatus for environment-mapped bump-mapping in a graphics system
US6980218B1 (en) 2000-08-23 2005-12-27 Nintendo Co., Ltd. Method and apparatus for efficient generation of texture coordinate displacements for implementing emboss-style bump mapping in a graphics rendering system
US6636214B1 (en) 2000-08-23 2003-10-21 Nintendo Co., Ltd. Method and apparatus for dynamically reconfiguring the order of hidden surface processing based on rendering mode
US7538772B1 (en) * 2000-08-23 2009-05-26 Nintendo Co., Ltd. Graphics processing system with enhanced memory controller
US6639595B1 (en) 2000-08-23 2003-10-28 Nintendo Co., Ltd. Achromatic lighting in a graphics system and method
US7134960B1 (en) 2000-08-23 2006-11-14 Nintendo Co., Ltd. External interfaces for a 3D graphics system
US6664962B1 (en) 2000-08-23 2003-12-16 Nintendo Co., Ltd. Shadow mapping in a low cost graphics system
US6664958B1 (en) 2000-08-23 2003-12-16 Nintendo Co., Ltd. Z-texturing
US6811489B1 (en) 2000-08-23 2004-11-02 Nintendo Co., Ltd. Controller interface for a graphics system
US6697074B2 (en) 2000-11-28 2004-02-24 Nintendo Co., Ltd. Graphics system interface
US7003588B1 (en) 2001-08-22 2006-02-21 Nintendo Co., Ltd. Peripheral devices for a video game system
US7061495B1 (en) * 2002-11-18 2006-06-13 Ati Technologies, Inc. Method and apparatus for rasterizer interpolation
US7796133B1 (en) * 2002-11-18 2010-09-14 Ati Technologies Ulc Unified shader
US8933945B2 (en) * 2002-11-27 2015-01-13 Ati Technologies Ulc Dividing work among multiple graphics pipelines using a super-tiling technique
US7633506B1 (en) * 2002-11-27 2009-12-15 Ati Technologies Ulc Parallel pipeline graphics system
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US20050264554A1 (en) * 2004-05-25 2005-12-01 Deming James L Tile based rendering of smooth points using polygons
EP2284792A1 (de) * 2009-08-07 2011-02-16 Imec Framework und Ausführungsmodul für gebrauch darin
KR102444240B1 (ko) * 2015-07-29 2022-09-16 삼성전자주식회사 텍스쳐 처리 방법 및 장치

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JP2770598B2 (ja) * 1990-06-13 1998-07-02 株式会社日立製作所 図形表示方法およびその装置
US5345554A (en) * 1992-04-17 1994-09-06 Intel Corporation Visual frame buffer architecture
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EP0627682B1 (de) * 1993-06-04 1999-05-26 Sun Microsystems, Inc. Gleitkommaprozessor für einen hochleistungsfähigen dreidimensionalen Graphikbeschleuniger
US5408605A (en) * 1993-06-04 1995-04-18 Sun Microsystems, Inc. Command preprocessor for a high performance three dimensional graphics accelerator
US5463732A (en) * 1994-05-13 1995-10-31 David Sarnoff Research Center, Inc. Method and apparatus for accessing a distributed data buffer
US5821949A (en) * 1996-07-01 1998-10-13 Sun Microsystems, Inc. Three-dimensional graphics accelerator with direct data channels for improved performance

Also Published As

Publication number Publication date
US5874969A (en) 1999-02-23
EP0817008A3 (de) 2001-09-05
EP0817008B1 (de) 2003-12-10
JPH10177659A (ja) 1998-06-30
EP0817008A2 (de) 1998-01-07
US5999196A (en) 1999-12-07

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Legal Events

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