DE69530824D1 - Verfahren und gerät zur bildverarbeitung - Google Patents

Verfahren und gerät zur bildverarbeitung

Info

Publication number
DE69530824D1
DE69530824D1 DE69530824T DE69530824T DE69530824D1 DE 69530824 D1 DE69530824 D1 DE 69530824D1 DE 69530824 T DE69530824 T DE 69530824T DE 69530824 T DE69530824 T DE 69530824T DE 69530824 D1 DE69530824 D1 DE 69530824D1
Authority
DE
Germany
Prior art keywords
image processing
image
processing
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Lifetime
Application number
DE69530824T
Other languages
English (en)
Inventor
Katunori Itai
Shunsuke Sekikawa
Masayuki Sumi
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Sega Corp
Original Assignee
Sega Corp
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Sega Corp filed Critical Sega Corp
Application granted granted Critical
Publication of DE69530824D1 publication Critical patent/DE69530824D1/de
Anticipated expiration legal-status Critical
Expired - Lifetime legal-status Critical Current

Links

Classifications

    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/003D [Three Dimensional] image rendering
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/40Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
    • A63F13/42Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/52Controlling the output signals based on the game progress involving aspects of the displayed game scene
    • A63F13/525Changing parameters of virtual cameras
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/55Controlling game characters or game objects based on the game progress
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/803Driving vehicles or craft, e.g. cars, airplanes, ships, robots or tanks
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T17/00Three dimensional [3D] modelling, e.g. data description of 3D objects
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/24Constructional details thereof, e.g. game controllers with detachable joystick handles
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1043Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being characterized by constructional details
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/20Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
    • A63F2300/203Image generating hardware
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/6045Methods for processing data by generating or executing the game program for mapping control signals received from the input arrangement into game commands
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/66Methods for processing data by generating or executing the game program for rendering three dimensional images
    • A63F2300/6661Methods for processing data by generating or executing the game program for rendering three dimensional images for changing the position of the virtual camera
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8017Driving on land or water; Flying
DE69530824T 1994-06-20 1995-06-20 Verfahren und gerät zur bildverarbeitung Expired - Lifetime DE69530824D1 (de)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
JP16050794 1994-06-20
PCT/JP1995/001219 WO1995035555A1 (fr) 1994-06-20 1995-06-20 Procede et dispositif de traitement d'image

Publications (1)

Publication Number Publication Date
DE69530824D1 true DE69530824D1 (de) 2003-06-26

Family

ID=15716448

Family Applications (1)

Application Number Title Priority Date Filing Date
DE69530824T Expired - Lifetime DE69530824D1 (de) 1994-06-20 1995-06-20 Verfahren und gerät zur bildverarbeitung

Country Status (6)

Country Link
US (1) US5971852A (de)
EP (1) EP0715280B1 (de)
KR (1) KR100274444B1 (de)
CN (2) CN1087854C (de)
DE (1) DE69530824D1 (de)
WO (1) WO1995035555A1 (de)

Families Citing this family (21)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US6582308B1 (en) * 1997-03-23 2003-06-24 Kabushiki Kaisha Sega Enterprises Image processing device and character aspect design device
JP3103322B2 (ja) * 1997-05-23 2000-10-30 コナミ株式会社 シューティングゲーム装置、シューティングゲームの画像表示方法及び可読記録媒体
JP4035867B2 (ja) * 1997-09-11 2008-01-23 株式会社セガ 画像処理装置及び画像処理方法並びに媒体
JP3342393B2 (ja) * 1998-03-19 2002-11-05 株式会社コナミコンピュータエンタテインメントジャパン ビデオゲーム装置、コンピュータ読み取り可能な記録媒体
TW401699B (en) * 1998-04-01 2000-08-11 Koninkl Philips Electronics Nv A method and device for generating display frames from a sequence of source frames through synthesizing one or more intermediate frames exclusively from an immediately preceding source frame
JP4258824B2 (ja) * 1998-05-20 2009-04-30 株式会社セガ 画像処理装置、画像処理方法及び記録媒体
JP2000200361A (ja) 1998-08-07 2000-07-18 Sega Enterp Ltd 画像処理装置及び情報記録媒体
US6350199B1 (en) * 1999-03-16 2002-02-26 International Game Technology Interactive gaming machine and method with customized game screen presentation
EP1079332A1 (de) * 1999-08-25 2001-02-28 M.M. Multimedia A/S Verfahren zur Wiedergabe von Staten eines Systems
JP3321570B2 (ja) * 1999-09-14 2002-09-03 株式会社ソニー・コンピュータエンタテインメント 動画作成方法、記憶媒体およびプログラム実行装置
JP3822776B2 (ja) * 2000-03-29 2006-09-20 株式会社バンダイナムコゲームス ゲーム装置、及び情報記憶媒体
JP3732168B2 (ja) 2001-12-18 2006-01-05 株式会社ソニー・コンピュータエンタテインメント 仮想世界におけるオブジェクトの表示装置、表示システム及び表示方法、ならびにそれらを利用可能な仮想世界における地価及び広告料の設定方法
JP4096622B2 (ja) 2002-05-21 2008-06-04 株式会社セガ 画像処理方法及び装置、並びにプログラム及び記録媒体
JP3686920B2 (ja) * 2002-05-21 2005-08-24 コナミ株式会社 3次元画像処理プログラム、3次元画像処理方法及びビデオゲーム装置
JP4563266B2 (ja) * 2005-06-29 2010-10-13 株式会社コナミデジタルエンタテインメント ネットワークゲームシステム、ゲーム装置、ゲーム装置の制御方法及びプログラム
JP4732925B2 (ja) * 2006-03-09 2011-07-27 イマグノーシス株式会社 医用画像の表示方法およびそのプログラム
US8319771B2 (en) * 2008-09-30 2012-11-27 Disney Enterprises, Inc. Computer modelled environment
TWI493500B (zh) * 2009-06-18 2015-07-21 Mstar Semiconductor Inc 使二維影像呈現出三維效果之影像處理方法及相關影像處理裝置
CN102238313A (zh) * 2010-04-22 2011-11-09 扬智科技股份有限公司 产生影像转换矩阵的方法、影像转换方法及其装置
JP5905421B2 (ja) * 2013-09-03 2016-04-20 株式会社ア−キテック 三次元作図システム及びそのプログラム
US11638872B1 (en) * 2021-10-18 2023-05-02 Electronic Arts Inc. Videographer mode in online games

Family Cites Families (15)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US4027403A (en) * 1975-03-12 1977-06-07 The Singer Company Real-time simulation of point system having multidirectional points as viewed by a moving observer
JPH0614336B2 (ja) * 1984-09-07 1994-02-23 株式会社日立製作所 設計支援方法
JPS6182278A (ja) * 1984-09-29 1986-04-25 Toshiba Corp 3次元座標変換装置
JPS6266382A (ja) * 1985-09-19 1987-03-25 Fujitsu Ltd 回転図形の歪発生防止方式
GB2181929B (en) * 1985-10-21 1989-09-20 Sony Corp Methods of and apparatus for video signal processing
US4811245A (en) * 1985-12-19 1989-03-07 General Electric Company Method of edge smoothing for a computer image generation system
JPH0668758B2 (ja) * 1986-01-07 1994-08-31 株式会社日立製作所 カーソル制御方法及び3次元図形表示装置
US5003498A (en) * 1986-01-13 1991-03-26 Hitachi, Ltd. Graphic display method
US5001663A (en) * 1989-05-03 1991-03-19 Eastman Kodak Company Programmable digital circuit for performing a matrix multiplication
US5261820A (en) * 1990-12-21 1993-11-16 Dynamix, Inc. Computer simulation playback method and simulation
FR2675977B1 (fr) * 1991-04-26 1997-09-12 Inst Nat Audiovisuel Procede de modelisation d'un systeme de prise de vues et procede et systeme de realisation de combinaisons d'images reelles et d'images de synthese.
JP2760253B2 (ja) * 1992-07-14 1998-05-28 住友電気工業株式会社 道路の動画像作成方法及びこの方法を適用した車載ナビゲーション装置
US5379370A (en) * 1992-07-17 1995-01-03 International Business Machines Corporation Method and apparatus for drawing lines, curves, and points coincident with a surface
JPH0812687B2 (ja) * 1992-11-27 1996-02-07 日本電気株式会社 3次元地図上のシンボル表示方式
US5583977A (en) * 1993-10-21 1996-12-10 Taligent, Inc. Object-oriented curve manipulation system

Also Published As

Publication number Publication date
EP0715280B1 (de) 2003-05-21
CN1087854C (zh) 2002-07-17
CN1205594C (zh) 2005-06-08
KR100274444B1 (ko) 2000-12-15
CN1129482A (zh) 1996-08-21
US5971852A (en) 1999-10-26
EP0715280A4 (de) 1996-08-21
WO1995035555A1 (fr) 1995-12-28
KR960704284A (ko) 1996-08-31
CN1399230A (zh) 2003-02-26
EP0715280A1 (de) 1996-06-05

Similar Documents

Publication Publication Date Title
DE69737780D1 (de) Verfahren und Vorrichtung zur Bildverarbeitung
DE69523135T2 (de) Bildverarbeitungsvorrichtung und Verfahren
DE69524677D1 (de) Gerät und Verfahren zur Bilderkennung
DE69532916D1 (de) Verfahren und vorrichtung zur bilddarstellung
DE69427840T2 (de) Verfahren und Gerät zur Bildverarbeitung
DE69734747D1 (de) Verfahren und Gerät zur Bildverarbeitung
DE69523813T2 (de) Vorrichtung und Verfahren zur Bildverarbeitung
DE69612148D1 (de) Ultraschall- Bildverarbeitungsgerät und Verfahren zur Ultraschall- Bildverarbeitung
DE69521739T2 (de) Verfahren und Vorrichtung zur Bildverarbeitung
DE69818888D1 (de) Gerät und Verfahren zur Bildverarbeitung
DE69610230D1 (de) Verfahren und Gerät zur Bildverarbeitung
DE69629860D1 (de) Verfahren und Einrichtung zur Bildverarbeitung
DE69530824D1 (de) Verfahren und gerät zur bildverarbeitung
DE69529260D1 (de) Gerät und Verfahren zur Bildverarbeitung
DE69631721D1 (de) Verfahren und Gerät zur Bildverarbeitung
DE69531882D1 (de) Gerät und Verfahren zur Bildverarbeitung
DE69523882T2 (de) Verfahren und Gerät zur Bildverarbeitung
DE69622900D1 (de) Verfahren und Gerät zur dreidimensionalen Bildverarbeitung
DE69700284D1 (de) Verfahren und Vorrichtung zur Bildverarbeitung
DE69620580T2 (de) Vorrichtung und verfahren zur bildverarbeitung
DE69516226T2 (de) Bildverarbeitungsgerät und Verfahren dafür
DE69624860D1 (de) Gerät und Verfahren zur Bildverarbeitung und zur Bilderzeugung
DE69523103D1 (de) Verfahren und Vorrichtung zur Bildverarbeitung
DE69330423D1 (de) Gerät und Verfahren zur Bildverarbeitung
DE69513120T2 (de) Verfahren und Vorrichtung zur Bildvoraussage

Legal Events

Date Code Title Description
8332 No legal effect for de