DE60200730D1 - Verfahren zum Wechseln des Benutzernamens in einem Netzwerkspiel - Google Patents
Verfahren zum Wechseln des Benutzernamens in einem NetzwerkspielInfo
- Publication number
- DE60200730D1 DE60200730D1 DE60200730T DE60200730T DE60200730D1 DE 60200730 D1 DE60200730 D1 DE 60200730D1 DE 60200730 T DE60200730 T DE 60200730T DE 60200730 T DE60200730 T DE 60200730T DE 60200730 D1 DE60200730 D1 DE 60200730D1
- Authority
- DE
- Germany
- Prior art keywords
- changing
- user name
- network game
- game
- network
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Expired - Lifetime
Links
Classifications
-
- A63F13/12—
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
- A63F13/63—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by the player, e.g. authoring using a level editor
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/33—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
- A63F13/335—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using Internet
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/35—Details of game servers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/79—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L67/00—Network arrangements or protocols for supporting network services or applications
- H04L67/01—Protocols
- H04L67/131—Protocols for games, networked simulations or virtual reality
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L67/00—Network arrangements or protocols for supporting network services or applications
- H04L67/2866—Architectures; Arrangements
- H04L67/30—Profiles
- H04L67/306—User profiles
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/40—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
- A63F2300/402—Communication between platforms, i.e. physical link to protocol
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/40—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
- A63F2300/407—Data transfer via internet
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
Applications Claiming Priority (4)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2001130242 | 2001-04-26 | ||
JP2001130242 | 2001-04-26 | ||
JP2002086666 | 2002-03-26 | ||
JP2002086666A JP2003030362A (ja) | 2001-04-26 | 2002-03-26 | ユーザ名称切替方法及びシステム、端末、記録媒体並びにプログラム |
Publications (2)
Publication Number | Publication Date |
---|---|
DE60200730D1 true DE60200730D1 (de) | 2004-08-19 |
DE60200730T2 DE60200730T2 (de) | 2004-12-02 |
Family
ID=26614321
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
DE60200730T Expired - Lifetime DE60200730T2 (de) | 2001-04-26 | 2002-03-28 | Verfahren zum Wechseln des Benutzernamens in einem Netzwerkspiel |
Country Status (4)
Country | Link |
---|---|
US (1) | US7654902B2 (de) |
EP (1) | EP1253763B1 (de) |
JP (1) | JP2003030362A (de) |
DE (1) | DE60200730T2 (de) |
Families Citing this family (8)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN1794249A (zh) * | 2001-05-09 | 2006-06-28 | 世嘉股份有限公司 | 游戏装置及服务器装置 |
JP3973399B2 (ja) | 2001-07-09 | 2007-09-12 | 株式会社スクウェア・エニックス | サーバ、情報処理方法、プログラムおよび記憶媒体 |
JP3764738B2 (ja) * | 2003-10-10 | 2006-04-12 | 株式会社スクウェア・エニックス | メール管理システム、装置及び方法、並びにプログラム及び記録媒体 |
US20060179410A1 (en) * | 2005-02-07 | 2006-08-10 | Nokia Corporation | Terminal, method, server, and computer program product for switching buddy lists based on user profile |
US20100325709A1 (en) * | 2005-10-21 | 2010-12-23 | Michael Lee Kawase | Method to store and distribute digital entertainment media data on a portable non-volatile solid-state storage device with a customer pre-selected security indentifier and content management system |
JP4536708B2 (ja) * | 2006-12-18 | 2010-09-01 | 富士通株式会社 | クライアント管理方法及び装置及び記録媒体 |
EP2439614B1 (de) * | 2010-09-16 | 2018-06-27 | ABB Oy | Frequenzwandler mit Texteditor |
KR102449232B1 (ko) * | 2017-04-10 | 2022-09-30 | 삼성전자 주식회사 | 전자장치 및 그 제어방법 |
Family Cites Families (20)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US6692359B1 (en) * | 1991-02-15 | 2004-02-17 | America Online, Inc. | Method of interfacing on a computer network by visual representations of users, method of interacting and computer network |
CA2683230C (en) * | 1995-02-13 | 2013-08-27 | Intertrust Technologies Corporation | Systems and methods for secure transaction management and electronic rights protection |
US6519574B1 (en) | 1995-12-12 | 2003-02-11 | Reuters Limited | Electronic trading system featuring arbitrage and third-party credit opportunities |
US6009458A (en) * | 1996-05-09 | 1999-12-28 | 3Do Company | Networked computer game system with persistent playing objects |
US6106395A (en) * | 1997-03-04 | 2000-08-22 | Intel Corporation | Adaptive gaming behavior based on player profiling |
US5964660A (en) * | 1997-06-18 | 1999-10-12 | Vr-1, Inc. | Network multiplayer game |
EP0949787A1 (de) * | 1998-03-18 | 1999-10-13 | Sony International (Europe) GmbH | Internetkonto für Mehrfachpersönlichkeit |
JP3654773B2 (ja) | 1998-07-08 | 2005-06-02 | 富士通株式会社 | 情報交換方法、情報管理流通装置、情報管理装置、情報流通装置、情報管理流通プログラムを記録したコンピュータ読み取り可能な記録媒体、情報管理プログラムを記録したコンピュータ読み取り可能な記録媒体及び情報流通プログラムを記録したコンピュータ読み取り可能な記録媒体 |
JP2000066931A (ja) | 1998-08-19 | 2000-03-03 | Sony Corp | データベースシステム、データ変更方法およびデータベースプログラムが記録されたコンピュータ読み取り可能な記録媒体 |
AU2322100A (en) * | 1999-01-28 | 2000-08-18 | Sega Enterprises, Ltd. | Network game system, game device terminal used in it and storage medium |
US6468160B2 (en) * | 1999-04-08 | 2002-10-22 | Nintendo Of America, Inc. | Security system for video game system with hard disk drive and internet access capability |
JP2000353140A (ja) | 1999-06-11 | 2000-12-19 | Canon Inc | ネットワーク管理装置および方法 |
JP4170523B2 (ja) | 1999-06-30 | 2008-10-22 | 富士通株式会社 | 会話支援方法及び会話支援装置 |
US6734886B1 (en) | 1999-12-21 | 2004-05-11 | Personalpath Systems, Inc. | Method of customizing a browsing experience on a world-wide-web site |
US20010036865A1 (en) * | 2000-02-11 | 2001-11-01 | Neal Paul B. | Interactive game system |
US6746332B1 (en) * | 2000-03-16 | 2004-06-08 | Sony Computer Entertainment America Inc. | Visual display system for multi-user application |
US6860808B2 (en) * | 2000-05-25 | 2005-03-01 | Jvl Corporation | Coin and bill video game terminal system |
ZA200103659B (en) * | 2000-10-09 | 2001-11-26 | Ajay Ganesh Ubale | Net related interactive quiz game. |
US7218739B2 (en) * | 2001-03-09 | 2007-05-15 | Microsoft Corporation | Multiple user authentication for online console-based gaming |
JP3973399B2 (ja) * | 2001-07-09 | 2007-09-12 | 株式会社スクウェア・エニックス | サーバ、情報処理方法、プログラムおよび記憶媒体 |
-
2002
- 2002-03-26 JP JP2002086666A patent/JP2003030362A/ja active Pending
- 2002-03-28 DE DE60200730T patent/DE60200730T2/de not_active Expired - Lifetime
- 2002-03-28 EP EP02007162A patent/EP1253763B1/de not_active Expired - Lifetime
- 2002-03-28 US US10/107,141 patent/US7654902B2/en active Active
Also Published As
Publication number | Publication date |
---|---|
JP2003030362A (ja) | 2003-01-31 |
DE60200730T2 (de) | 2004-12-02 |
US20020160837A1 (en) | 2002-10-31 |
US7654902B2 (en) | 2010-02-02 |
EP1253763B1 (de) | 2004-07-14 |
EP1253763A1 (de) | 2002-10-30 |
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Legal Events
Date | Code | Title | Description |
---|---|---|---|
8364 | No opposition during term of opposition | ||
8327 | Change in the person/name/address of the patent owner |
Owner name: KABUSHIKI KAISHA SQUARE ENIX (ALSO TRADING SQU, JP |