DE602004003979D1 - Verfahren zur Steuerung einer virtuellen Kamera in einem dreidimensionalen Videospiel - Google Patents
Verfahren zur Steuerung einer virtuellen Kamera in einem dreidimensionalen VideospielInfo
- Publication number
- DE602004003979D1 DE602004003979D1 DE602004003979T DE602004003979T DE602004003979D1 DE 602004003979 D1 DE602004003979 D1 DE 602004003979D1 DE 602004003979 T DE602004003979 T DE 602004003979T DE 602004003979 T DE602004003979 T DE 602004003979T DE 602004003979 D1 DE602004003979 D1 DE 602004003979D1
- Authority
- DE
- Germany
- Prior art keywords
- controlling
- video game
- virtual camera
- dimensional video
- dimensional
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Expired - Lifetime
Links
Classifications
-
- A63F13/10—
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/52—Controlling the output signals based on the game progress involving aspects of the displayed game scene
- A63F13/525—Changing parameters of virtual cameras
- A63F13/5255—Changing parameters of virtual cameras according to dedicated instructions from a player, e.g. using a secondary joystick to rotate the camera around a player's character
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/822—Strategy games; Role-playing games
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/64—Methods for processing data by generating or executing the game program for computing dynamical parameters of game objects, e.g. motion determination or computation of frictional forces for a virtual car
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/66—Methods for processing data by generating or executing the game program for rendering three dimensional images
- A63F2300/6661—Methods for processing data by generating or executing the game program for rendering three dimensional images for changing the position of the virtual camera
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8029—Fighting without shooting
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/807—Role playing or strategy games
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2003058136A JP3696216B2 (ja) | 2003-03-05 | 2003-03-05 | 3次元ビデオゲーム装置、3次元ビデオゲームにおける仮想カメラの制御方法、並びにプログラム及び記録媒体 |
JP2003058136 | 2003-03-05 |
Publications (2)
Publication Number | Publication Date |
---|---|
DE602004003979D1 true DE602004003979D1 (de) | 2007-02-15 |
DE602004003979T2 DE602004003979T2 (de) | 2007-08-30 |
Family
ID=32821198
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
DE602004003979T Expired - Lifetime DE602004003979T2 (de) | 2003-03-05 | 2004-02-05 | Verfahren zur Steuerung einer virtuellen Kamera in einem dreidimensionalen Videospiel |
Country Status (4)
Country | Link |
---|---|
US (1) | US7824265B2 (de) |
EP (1) | EP1454663B1 (de) |
JP (1) | JP3696216B2 (de) |
DE (1) | DE602004003979T2 (de) |
Families Citing this family (38)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
AU2005292264B2 (en) * | 2004-10-01 | 2009-06-11 | Wms Gaming Inc. | System and method for 3D image manipulation in gaming machines |
WO2006039324A2 (en) * | 2004-10-01 | 2006-04-13 | Wms Gaming Inc. | System and method for 3d reel effects |
AU2005292085B2 (en) * | 2004-10-01 | 2008-10-30 | Wms Gaming Inc. | Displaying 3D characters in gaming machines |
JP2006305176A (ja) * | 2005-04-28 | 2006-11-09 | Nintendo Co Ltd | ゲームプログラムおよびゲーム装置 |
JP4312737B2 (ja) * | 2005-05-13 | 2009-08-12 | 任天堂株式会社 | ゲームプログラムおよびゲーム装置 |
JP4739091B2 (ja) * | 2006-01-24 | 2011-08-03 | 株式会社ユニバーサルエンターテインメント | 遊技機及びシミュレーションプログラム |
US9666031B2 (en) * | 2006-06-12 | 2017-05-30 | Bally Gaming, Inc. | Wagering machines having three dimensional game segments |
US9630104B2 (en) * | 2006-10-23 | 2017-04-25 | Konrad V. Sherinian | Systems, methods, and apparatus for transmitting virtual world content from a server system to a client |
US8628415B2 (en) * | 2006-11-09 | 2014-01-14 | Wms Gaming Inc. | Wagering game with 3D gaming environment using dynamic camera |
JP4128595B2 (ja) * | 2006-11-29 | 2008-07-30 | 株式会社スクウェア・エニックス | ゲーム装置及びゲームの進行方法、並びにプログラム及び記録媒体 |
JP5226960B2 (ja) * | 2007-02-28 | 2013-07-03 | 株式会社スクウェア・エニックス | ゲーム装置及び仮想カメラの制御方法、並びにプログラム及び記録媒体 |
US8882594B2 (en) * | 2007-04-05 | 2014-11-11 | Microsoft Corporation | Control scheme for real time strategy game |
JP4489800B2 (ja) * | 2007-08-30 | 2010-06-23 | 株式会社スクウェア・エニックス | 画像生成装置及び方法、並びにプログラム及び記録媒体 |
JP4662495B2 (ja) * | 2007-11-30 | 2011-03-30 | 株式会社スクウェア・エニックス | 画像生成装置、画像生成プログラム、画像生成プログラム記録媒体及び画像生成方法 |
EP2428936B1 (de) * | 2008-02-15 | 2020-02-19 | Sony Interactive Entertainment Inc. | Spielvorrichtung, Spielsteuerungsverfahren und Spielsteuerungsprogramm |
JP4425963B2 (ja) * | 2008-03-14 | 2010-03-03 | 株式会社コナミデジタルエンタテインメント | 画像生成装置、画像生成方法、および、プログラム |
JP4545809B2 (ja) * | 2008-06-05 | 2010-09-15 | 株式会社スクウェア・エニックス | ゲーム装置及びプログラム |
KR20100064533A (ko) | 2008-12-05 | 2010-06-15 | 삼성전자주식회사 | 카메라를 이용한 문자 크기 자동 조절 장치 및 방법 |
JP5199053B2 (ja) | 2008-12-16 | 2013-05-15 | 株式会社スクウェア・エニックス | ゲーム装置、ゲームのリプレイ表示方法、ゲームプログラム及び記録媒体 |
US8649554B2 (en) | 2009-05-01 | 2014-02-11 | Microsoft Corporation | Method to control perspective for a camera-controlled computer |
US8685911B2 (en) * | 2009-11-30 | 2014-04-01 | The Procter & Gamble Company | Rinse aid compositions |
JP5844962B2 (ja) * | 2010-03-10 | 2016-01-20 | 任天堂株式会社 | 画像処理プログラム、画像処理装置、画像処理方法および画像処理システム |
JP5572473B2 (ja) * | 2010-07-30 | 2014-08-13 | 京楽産業.株式会社 | 遊技機 |
JP5775323B2 (ja) * | 2011-02-23 | 2015-09-09 | 株式会社カプコン | プログラム、および、当該プログラムを実行するコンピュータを備えた画像処理装置 |
WO2012144837A2 (ko) * | 2011-04-21 | 2012-10-26 | (주)티플렉스게임즈 | 대규모 멀티 플레이어 온라인 롤플레잉 게임방법 및 시스템 |
JP5617021B1 (ja) * | 2013-10-24 | 2014-10-29 | 株式会社 ディー・エヌ・エー | 仮想空間の表示画像を生成するためのシステム、プログラム及び方法 |
JP5617022B1 (ja) * | 2013-10-24 | 2014-10-29 | 株式会社 ディー・エヌ・エー | 仮想空間の表示画像を生成するためのシステム、プログラム及び方法 |
JP6643775B2 (ja) * | 2015-01-29 | 2020-02-12 | 株式会社バンダイナムコエンターテインメント | ゲーム機、ゲームシステム及びプログラム |
JP2017208688A (ja) * | 2016-05-18 | 2017-11-24 | 株式会社スクウェア・エニックス | プログラム、コンピュータ装置、プログラム実行方法、及び、コンピュータシステム |
WO2018095366A1 (zh) | 2016-11-24 | 2018-05-31 | 腾讯科技(深圳)有限公司 | 视频推荐确定、信息显示、基于帧同步的数据处理方法 |
JP2018196841A (ja) * | 2018-09-25 | 2018-12-13 | 株式会社スクウェア・エニックス | ビデオゲーム処理プログラム及びビデオゲーム処理システム |
US11305191B2 (en) * | 2018-12-20 | 2022-04-19 | Activision Publishing, Inc. | Systems and methods for controlling camera perspectives, movements, and displays of video game gameplay |
US11420122B2 (en) | 2019-12-23 | 2022-08-23 | Activision Publishing, Inc. | Systems and methods for controlling camera perspectives, movements, and displays of video game gameplay |
CN111246095B (zh) * | 2020-01-17 | 2021-04-27 | 腾讯科技(深圳)有限公司 | 控制镜头运动的方法、装置、设备及存储介质 |
CN113473156B (zh) * | 2020-04-24 | 2023-02-03 | 海信集团有限公司 | 一种自由视点视频传输方法以及相关设备 |
CN112076470B (zh) * | 2020-08-26 | 2021-05-28 | 北京完美赤金科技有限公司 | 虚拟对象的展示方法、装置、设备 |
CN112121423B (zh) * | 2020-09-24 | 2021-08-24 | 苏州幻塔网络科技有限公司 | 一种虚拟摄像机的控制方法及装置、设备 |
US11439904B2 (en) | 2020-11-11 | 2022-09-13 | Activision Publishing, Inc. | Systems and methods for imparting dynamic and realistic movement to player-controlled avatars in video games |
Family Cites Families (14)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US96648A (en) * | 1869-11-09 | Improvement in crank-axles for velocipedes | ||
JP2719056B2 (ja) | 1991-08-20 | 1998-02-25 | 富士通株式会社 | 三次元物体描画装置 |
JPH06274598A (ja) * | 1993-03-19 | 1994-09-30 | N T T Data Tsushin Kk | 三次元視点パラメータ指定装置 |
JP3311830B2 (ja) * | 1993-09-20 | 2002-08-05 | 株式会社東芝 | 3次元動画作成装置 |
JPH0869274A (ja) * | 1994-08-30 | 1996-03-12 | Sega Enterp Ltd | 画像処理装置およびその方法 |
CN100514370C (zh) * | 1996-06-05 | 2009-07-15 | 世嘉股份有限公司 | 游戏用图像处理装置 |
JP3745475B2 (ja) * | 1996-12-06 | 2006-02-15 | 株式会社セガ | ゲーム装置及び画像処理装置 |
JPH10113467A (ja) | 1997-09-30 | 1998-05-06 | Sega Enterp Ltd | 三次元画像表示を用いた電子遊戯装置 |
JP2001162040A (ja) | 1999-12-13 | 2001-06-19 | Enix Corp | ビデオゲーム装置およびプログラムを格納した記録媒体 |
JP2001269482A (ja) * | 2000-03-24 | 2001-10-02 | Konami Computer Entertainment Japan Inc | ゲームシステム、ゲーム用プログラムを記録したコンピュータ読み取り可能な記録媒体及び画像表示方法 |
JP3699660B2 (ja) | 2001-03-30 | 2005-09-28 | コナミ株式会社 | ゲーム装置及びネットワークゲームシステム |
JP4707080B2 (ja) * | 2001-07-30 | 2011-06-22 | 株式会社バンダイナムコゲームス | 画像生成システム、プログラム及び情報記憶媒体 |
JP3816375B2 (ja) * | 2001-11-15 | 2006-08-30 | 株式会社スクウェア・エニックス | ビデオゲーム装置、ビデオゲームにおけるキャラクタの表示方法、プログラム及び記録媒体 |
US7198568B2 (en) * | 2002-05-01 | 2007-04-03 | Nintendo Co., Ltd. | Game machine and game program for changing the movement of one character based on the movement of another character |
-
2003
- 2003-03-05 JP JP2003058136A patent/JP3696216B2/ja not_active Expired - Lifetime
-
2004
- 2004-01-20 US US10/759,133 patent/US7824265B2/en active Active
- 2004-02-05 DE DE602004003979T patent/DE602004003979T2/de not_active Expired - Lifetime
- 2004-02-05 EP EP04002571A patent/EP1454663B1/de not_active Expired - Lifetime
Also Published As
Publication number | Publication date |
---|---|
US20040176164A1 (en) | 2004-09-09 |
DE602004003979T2 (de) | 2007-08-30 |
EP1454663A1 (de) | 2004-09-08 |
US7824265B2 (en) | 2010-11-02 |
JP2004267247A (ja) | 2004-09-30 |
JP3696216B2 (ja) | 2005-09-14 |
EP1454663B1 (de) | 2007-01-03 |
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Legal Events
Date | Code | Title | Description |
---|---|---|---|
8364 | No opposition during term of opposition | ||
8327 | Change in the person/name/address of the patent owner |
Owner name: KABUSHIKI KAISHA SQUARE ENIX (ALSO TRADING SQU, JP |