DE60119670D1 - Spielmaschine, Serversystem, Informationsdienstverfahren und Aufzeichnungsmedium - Google Patents
Spielmaschine, Serversystem, Informationsdienstverfahren und AufzeichnungsmediumInfo
- Publication number
- DE60119670D1 DE60119670D1 DE60119670T DE60119670T DE60119670D1 DE 60119670 D1 DE60119670 D1 DE 60119670D1 DE 60119670 T DE60119670 T DE 60119670T DE 60119670 T DE60119670 T DE 60119670T DE 60119670 D1 DE60119670 D1 DE 60119670D1
- Authority
- DE
- Germany
- Prior art keywords
- recording medium
- game machine
- server system
- information service
- service method
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Expired - Lifetime
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/35—Details of game servers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/85—Providing additional services to players
- A63F13/87—Communicating with other players during game play, e.g. by e-mail or chat
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/33—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
- A63F13/335—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using Internet
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/35—Details of game servers
- A63F13/352—Details of game servers involving special game server arrangements, e.g. regional servers connected to a national server or a plurality of servers managing partitions of the game world
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/53—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
- A63F13/533—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game for prompting the player, e.g. by displaying a game menu
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/79—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/79—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
- A63F13/795—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for finding other players; for building a team; for providing a buddy list
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/822—Strategy games; Role-playing games
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/30—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
- A63F2300/308—Details of the user interface
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/40—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
- A63F2300/407—Data transfer via internet
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/51—Server architecture
- A63F2300/513—Server architecture server hierarchy, e.g. local, regional, national or dedicated for different tasks, e.g. authenticating, billing
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/55—Details of game data or player data management
- A63F2300/5546—Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history
- A63F2300/556—Player lists, e.g. online players, buddy list, black list
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/57—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of game services offered to the player
- A63F2300/572—Communication between players during game play of non game information, e.g. e-mail, chat, file transfer, streaming of audio and streaming of video
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/807—Role playing or strategy games
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2000351909A JP2002157204A (ja) | 2000-11-17 | 2000-11-17 | ゲーム装置、サーバシステム、情報サービス方法、記録媒体およびプログラム |
JP2000351909 | 2000-11-17 |
Publications (2)
Publication Number | Publication Date |
---|---|
DE60119670D1 true DE60119670D1 (de) | 2006-06-22 |
DE60119670T2 DE60119670T2 (de) | 2006-09-07 |
Family
ID=18824877
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
DE60119670T Expired - Lifetime DE60119670T2 (de) | 2000-11-17 | 2001-03-29 | Spielgerät, Serversystem, Informationsdienstverfahren und Aufzeichnungsmedium |
Country Status (4)
Country | Link |
---|---|
US (1) | US20020090996A1 (de) |
EP (1) | EP1206954B1 (de) |
JP (1) | JP2002157204A (de) |
DE (1) | DE60119670T2 (de) |
Families Citing this family (44)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US6699125B2 (en) * | 2000-07-03 | 2004-03-02 | Yahoo! Inc. | Game server for use in connection with a messenger server |
US7731589B2 (en) * | 2001-05-09 | 2010-06-08 | Kabushiki Kaisha Sega | Game apparatus, server apparatus, program, and recording medium |
JP4492822B2 (ja) * | 2002-06-11 | 2010-06-30 | 株式会社セガ | ゲーム機 |
CN1658932A (zh) | 2002-06-11 | 2005-08-24 | 世嘉股份有限公司 | 游戏机 |
JP4322614B2 (ja) | 2003-09-30 | 2009-09-02 | 株式会社スクウェア・エニックス | 広告配信システム |
US8876606B2 (en) * | 2004-12-07 | 2014-11-04 | Microsoft Corporation | User-centric method of aggregating information sources to reinforce digital identity |
US7887419B2 (en) * | 2004-12-07 | 2011-02-15 | Microsoft Corporation | Game achievements system |
US7621813B2 (en) | 2004-12-07 | 2009-11-24 | Microsoft Corporation | Ubiquitous unified player tracking system |
JP4781743B2 (ja) | 2005-05-06 | 2011-09-28 | 任天堂株式会社 | 通信ゲームシステム |
JP5001445B2 (ja) * | 2005-05-06 | 2012-08-15 | 任天堂株式会社 | 通信ゲームシステム |
US9159036B2 (en) * | 2005-11-18 | 2015-10-13 | Microsoft Technology Licensing, Llc | Embedded gamer card across multiple devices and networks |
US8874489B2 (en) | 2006-03-17 | 2014-10-28 | Fatdoor, Inc. | Short-term residential spaces in a geo-spatial environment |
US20070218900A1 (en) | 2006-03-17 | 2007-09-20 | Raj Vasant Abhyanker | Map based neighborhood search and community contribution |
US9459622B2 (en) | 2007-01-12 | 2016-10-04 | Legalforce, Inc. | Driverless vehicle commerce network and community |
US8732091B1 (en) | 2006-03-17 | 2014-05-20 | Raj Abhyanker | Security in a geo-spatial environment |
US9098545B2 (en) | 2007-07-10 | 2015-08-04 | Raj Abhyanker | Hot news neighborhood banter in a geo-spatial social network |
US9037516B2 (en) | 2006-03-17 | 2015-05-19 | Fatdoor, Inc. | Direct mailing in a geo-spatial environment |
US8738545B2 (en) | 2006-11-22 | 2014-05-27 | Raj Abhyanker | Map based neighborhood search and community contribution |
US9070101B2 (en) | 2007-01-12 | 2015-06-30 | Fatdoor, Inc. | Peer-to-peer neighborhood delivery multi-copter and method |
US9373149B2 (en) | 2006-03-17 | 2016-06-21 | Fatdoor, Inc. | Autonomous neighborhood vehicle commerce network and community |
US9002754B2 (en) | 2006-03-17 | 2015-04-07 | Fatdoor, Inc. | Campaign in a geo-spatial environment |
US8965409B2 (en) | 2006-03-17 | 2015-02-24 | Fatdoor, Inc. | User-generated community publication in an online neighborhood social network |
US9071367B2 (en) | 2006-03-17 | 2015-06-30 | Fatdoor, Inc. | Emergency including crime broadcast in a neighborhood social network |
US9064288B2 (en) | 2006-03-17 | 2015-06-23 | Fatdoor, Inc. | Government structures and neighborhood leads in a geo-spatial environment |
US8863245B1 (en) | 2006-10-19 | 2014-10-14 | Fatdoor, Inc. | Nextdoor neighborhood social network method, apparatus, and system |
US20140230025A1 (en) * | 2006-11-22 | 2014-08-14 | Raj Abhyanker | Notifications in a geo-spatial social network |
US20090019004A1 (en) * | 2007-07-13 | 2009-01-15 | Fatdoor, Inc. | Notifications in a geo-spatial social network |
JP5430054B2 (ja) * | 2007-03-13 | 2014-02-26 | 任天堂株式会社 | ネットワークゲームシステム、ゲーム装置およびゲームプログラム |
KR20120106938A (ko) * | 2009-09-08 | 2012-09-27 | 에보니, 엘엘씨 | 다중 플레이어 온라인 게임에서 아이템들을 수여하기 위한 방법, 컴퓨터 프로그램 제품 및 시스템 |
CN102480487B (zh) * | 2010-11-24 | 2015-04-01 | 阿尔卡特朗讯公司 | 基于认证的多用户在线视频游戏方法及系统 |
JP5551801B2 (ja) | 2012-02-06 | 2014-07-16 | 株式会社コナミデジタルエンタテインメント | 管理サーバ、その制御方法、並びに管理サーバ及び端末装置のプログラム |
JP5705888B2 (ja) | 2012-02-06 | 2015-04-22 | 株式会社コナミデジタルエンタテインメント | 管理サーバ、その制御方法、及びそのプログラム |
JP2013178752A (ja) * | 2012-02-06 | 2013-09-09 | Konami Digital Entertainment Co Ltd | 管理サーバ、その制御方法、及びそのプログラム |
CN104584027A (zh) | 2012-08-31 | 2015-04-29 | Nec卡西欧移动通信株式会社 | 访问允许系统和访问允许确定方法 |
US9439367B2 (en) | 2014-02-07 | 2016-09-13 | Arthi Abhyanker | Network enabled gardening with a remotely controllable positioning extension |
US9457901B2 (en) | 2014-04-22 | 2016-10-04 | Fatdoor, Inc. | Quadcopter with a printable payload extension system and method |
US9004396B1 (en) | 2014-04-24 | 2015-04-14 | Fatdoor, Inc. | Skyteboard quadcopter and method |
US9022324B1 (en) | 2014-05-05 | 2015-05-05 | Fatdoor, Inc. | Coordination of aerial vehicles through a central server |
US9971985B2 (en) | 2014-06-20 | 2018-05-15 | Raj Abhyanker | Train based community |
US9441981B2 (en) | 2014-06-20 | 2016-09-13 | Fatdoor, Inc. | Variable bus stops across a bus route in a regional transportation network |
JP6509507B2 (ja) * | 2014-07-17 | 2019-05-08 | 任天堂株式会社 | ゲームシステム、端末装置、コンピュータプログラム及び情報表示方法 |
US9451020B2 (en) | 2014-07-18 | 2016-09-20 | Legalforce, Inc. | Distributed communication of independent autonomous vehicles to provide redundancy and performance |
JP6649709B2 (ja) | 2015-06-29 | 2020-02-19 | 任天堂株式会社 | 情報処理システム、情報処理システムの制御方法および情報処理システムの制御プログラム |
US20180330325A1 (en) | 2017-05-12 | 2018-11-15 | Zippy Inc. | Method for indicating delivery location and software for same |
Family Cites Families (17)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US6692359B1 (en) * | 1991-02-15 | 2004-02-17 | America Online, Inc. | Method of interfacing on a computer network by visual representations of users, method of interacting and computer network |
EP0774186A4 (de) * | 1994-05-05 | 2005-07-20 | Catapult Entertainment Inc | Netzwerkarchitektur für echtzeit-videospiele |
US5793365A (en) * | 1996-01-02 | 1998-08-11 | Sun Microsystems, Inc. | System and method providing a computer user interface enabling access to distributed workgroup members |
US6009458A (en) * | 1996-05-09 | 1999-12-28 | 3Do Company | Networked computer game system with persistent playing objects |
IL119364A (en) * | 1996-10-06 | 2000-11-21 | Icq Inc | Communications system |
US6119229A (en) * | 1997-04-11 | 2000-09-12 | The Brodia Group | Virtual property system |
JPH11259393A (ja) * | 1997-11-21 | 1999-09-24 | Hitachi Ltd | ユーザアイコン及びネットワークシステム |
DE69839087T2 (de) * | 1998-03-18 | 2009-03-19 | Sony Deutschland Gmbh | IRC Namenübersetzungsprotokoll |
US6487583B1 (en) * | 1998-09-15 | 2002-11-26 | Ikimbo, Inc. | System and method for information and application distribution |
WO2000029084A1 (en) * | 1998-11-17 | 2000-05-25 | Sega Enterprises (Usa), Inc. | Tournament game system and method |
AU2322100A (en) * | 1999-01-28 | 2000-08-18 | Sega Enterprises, Ltd. | Network game system, game device terminal used in it and storage medium |
SE9900710L (sv) * | 1999-02-25 | 2000-08-26 | Ericsson Telefon Ab L M | Metod och anordning som avser kommunikationsnätverk för mobiltelefoner |
US6352479B1 (en) * | 1999-08-31 | 2002-03-05 | Nvidia U.S. Investment Company | Interactive gaming server and online community forum |
US6755743B1 (en) * | 1999-12-08 | 2004-06-29 | Kabushiki Kaisha Sega Enterprises | Communication game system and processing method thereof |
US6308327B1 (en) * | 2000-03-21 | 2001-10-23 | International Business Machines Corporation | Method and apparatus for integrated real-time interactive content insertion and monitoring in E-commerce enabled interactive digital TV |
US6699125B2 (en) * | 2000-07-03 | 2004-03-02 | Yahoo! Inc. | Game server for use in connection with a messenger server |
US6641481B1 (en) * | 2000-11-17 | 2003-11-04 | Microsoft Corporation | Simplified matchmaking |
-
2000
- 2000-11-17 JP JP2000351909A patent/JP2002157204A/ja active Pending
-
2001
- 2001-03-29 DE DE60119670T patent/DE60119670T2/de not_active Expired - Lifetime
- 2001-03-29 EP EP01302958A patent/EP1206954B1/de not_active Expired - Lifetime
- 2001-03-29 US US09/820,539 patent/US20020090996A1/en not_active Abandoned
Also Published As
Publication number | Publication date |
---|---|
JP2002157204A (ja) | 2002-05-31 |
DE60119670T2 (de) | 2006-09-07 |
EP1206954A1 (de) | 2002-05-22 |
EP1206954B1 (de) | 2006-05-17 |
US20020090996A1 (en) | 2002-07-11 |
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Legal Events
Date | Code | Title | Description |
---|---|---|---|
8364 | No opposition during term of opposition | ||
8327 | Change in the person/name/address of the patent owner |
Owner name: KABUSHIKI KAISHA SQUARE ENIX (ALSO TRADING SQU, JP |