DE60100683D1 - Netzwerkspielsystem, Netzwerkspielvorrichtung, Netzwerkspielverfahren und lesbares Speichermedium zum Speichern eines Netzwerkspielprograms - Google Patents

Netzwerkspielsystem, Netzwerkspielvorrichtung, Netzwerkspielverfahren und lesbares Speichermedium zum Speichern eines Netzwerkspielprograms

Info

Publication number
DE60100683D1
DE60100683D1 DE60100683T DE60100683T DE60100683D1 DE 60100683 D1 DE60100683 D1 DE 60100683D1 DE 60100683 T DE60100683 T DE 60100683T DE 60100683 T DE60100683 T DE 60100683T DE 60100683 D1 DE60100683 D1 DE 60100683D1
Authority
DE
Germany
Prior art keywords
network game
storing
storage medium
readable storage
program
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Lifetime
Application number
DE60100683T
Other languages
English (en)
Other versions
DE60100683T2 (de
Inventor
Kazuhiro Namba
Satoko Naito
Hirotomo Yotsugi
Masatoshi Yamaoka
Katsuhiro Goto
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Konami Digital Entertainment Co Ltd
Original Assignee
KCEO Inc
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by KCEO Inc filed Critical KCEO Inc
Publication of DE60100683D1 publication Critical patent/DE60100683D1/de
Application granted granted Critical
Publication of DE60100683T2 publication Critical patent/DE60100683T2/de
Anticipated expiration legal-status Critical
Expired - Lifetime legal-status Critical Current

Links

Classifications

    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q50/00Systems or methods specially adapted for specific business sectors, e.g. utilities or tourism
    • G06Q50/10Services
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/24Electric games; Games using electronic circuits not otherwise provided for
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • A63F13/69Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/08Raffle games that can be played by a fairly large number of people
    • A63F3/081Raffle games that can be played by a fairly large number of people electric
    • A63F2003/082Raffle games that can be played by a fairly large number of people electric with remote participants
    • A63F2003/086Raffle games that can be played by a fairly large number of people electric with remote participants played via telephone, e.g. using a modem
DE60100683T 2000-03-31 2001-03-29 Netzwerkspielsystem, Netzwerkspielvorrichtung, Netzwerkspielverfahren und lesbares Speichermedium zum Speichern eines Netzwerkspielprograms Expired - Lifetime DE60100683T2 (de)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
JP2000098955A JP2001276438A (ja) 2000-03-31 2000-03-31 ネットゲームシステム、ネットゲーム装置、ネットゲーム方法及びネットゲームプログラムを記録した可読記録媒体
JP2000098955 2000-03-31

Publications (2)

Publication Number Publication Date
DE60100683D1 true DE60100683D1 (de) 2003-10-09
DE60100683T2 DE60100683T2 (de) 2004-07-08

Family

ID=18613370

Family Applications (1)

Application Number Title Priority Date Filing Date
DE60100683T Expired - Lifetime DE60100683T2 (de) 2000-03-31 2001-03-29 Netzwerkspielsystem, Netzwerkspielvorrichtung, Netzwerkspielverfahren und lesbares Speichermedium zum Speichern eines Netzwerkspielprograms

Country Status (8)

Country Link
US (1) US6855057B2 (de)
EP (1) EP1160748B1 (de)
JP (1) JP2001276438A (de)
KR (1) KR100467411B1 (de)
CN (1) CN1321039A (de)
DE (1) DE60100683T2 (de)
HK (1) HK1042156B (de)
TW (1) TWI233827B (de)

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Also Published As

Publication number Publication date
HK1042156B (zh) 2004-03-05
TWI233827B (en) 2005-06-11
EP1160748A3 (de) 2002-02-13
HK1042156A1 (en) 2002-08-02
JP2001276438A (ja) 2001-10-09
US20010027130A1 (en) 2001-10-04
EP1160748B1 (de) 2003-09-03
EP1160748A2 (de) 2001-12-05
CN1321039A (zh) 2001-11-07
DE60100683T2 (de) 2004-07-08
US6855057B2 (en) 2005-02-15
KR20010095056A (ko) 2001-11-03
KR100467411B1 (ko) 2005-01-24

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