CN101579569B - Card game device and playing method thereof - Google Patents

Card game device and playing method thereof Download PDF

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Publication number
CN101579569B
CN101579569B CN 200810096982 CN200810096982A CN101579569B CN 101579569 B CN101579569 B CN 101579569B CN 200810096982 CN200810096982 CN 200810096982 CN 200810096982 A CN200810096982 A CN 200810096982A CN 101579569 B CN101579569 B CN 101579569B
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card
game
data
card game
games
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Expired - Fee Related
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CN 200810096982
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CN101579569A (en
Inventor
杨南平
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TAIWEI ELECTRONIC CO Ltd
Astro Corp Taiwan
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TAIWEI ELECTRONIC CO Ltd
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Priority to CN 200810096982 priority Critical patent/CN101579569B/en
Publication of CN101579569A publication Critical patent/CN101579569A/en
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Abstract

The invention provides a card game device and a playing method thereof. The playing method of the card game device comprises the following steps: firstly, executing a game program, wherein the game program comprises at least one control body; secondly, reading a plurality of first cards which are respectively marked as a plurality of virtual items and respectively store a plurality of preset data by a card-reading module; thirdly, respectively converting the preset data of the first cards into a plurality of value-added data corresponding to the virtual items; fourthly, loading the value-addeddata in the control body by the game program so as to enable the control body to enhance the winning superiority in a card game; fifthly, increasing or decreasing the value-added data corresponding t o the virtual items when the card game is carried out; and finally, converting and restoring the value-added data by the game program through the card-reading module into the preset data of the corresponding first cards after the card game is finished.

Description

Card game device and method for gaming thereof
Technical field
The present invention relates to a kind of game device and method for gaming thereof, particularly a kind of card game device and method for gaming thereof.
Background technology
One in the past card game machine is one to combine many cards and to comprise the big game board (Game Machine) of the computer game machine of a reader device, also is one of the most popular at present game mode.Wherein, the specific role in the corresponding recreation of each card, after reader device read wherein a card, corresponding specific role just came across in the recreation, and the player is played through computer game machine operation specific role.
The correlation technique of above-mentioned card game machine can be understood by TaiWan, China patent of invention I234524 certificate number-" card game device, card data reading device, card game control method, programmed recording medium and card ".This card game device is characterised in that and comprises: a game area, a card data reading device, an image generation device and a display unit.The game area selectivity is placed any card in many cards that comprise intrinsic data.The card data reading device reads in the data of the card that game area places.Image generation device produces the image of the card data that is read according to this card data reading device.The image that display unit show image generation device is produced.
During the recreation beginning, the player places card in game area, makes the card data reading device read the data of card.In the game process, through the player promote or rotation wherein one be positioned at game area card, on behalf of the image of card, display unit move accordingly and reached pitch of the laps.
As stated; Above-mentioned card game device lets the player pass through card and operates a plurality of main controlling bodies; Therefore be fit to the recreation of strategic type (operating a plurality of armies) and many people type of sports (like baseball, football etc.); And be not suitable for the recreation of other single main controlling bodies, like recreation such as single stunt's class, single motion class and first person shootings.In addition, in the card game, the main controlling body characteristic of each card representative was changeless in the past, made that the variability of recreation is comparatively not enough.
Summary of the invention
The objective of the invention is is providing a kind of card game device.
Card game device of the present invention comprises many first cards and a game host unit.First card is denoted as a plurality of virtual items respectively and stores many preset data respectively.The game host unit is in order to carry out a card game; And comprise that one reads the preset data of first card and carries out the processing module of games in order to the card read module and that reads first card; Wherein games comprise at least one main controlling body and the preset data of first card are converted into the Value Data that adds of many corresponding virtual items respectively; Games are written into and add Value Data behind main controlling body, make main controlling body can in card game, use virtual items, to promote the triumph advantage.And card game is when carrying out, and the Value Data that adds of corresponding virtual items increases and decreases, and after card game finished, the card read module of games through the game host unit was with value added data transaction and save as the preset data of corresponding first card again.
Card game device of the present invention, the card read module of this game host unit have the corresponding insertion channel of a plurality of and said first card.
Card game device of the present invention; This card game device also comprises at least one second card; This second card storage has a pair of leading role's data that should main controlling body; After the games of the processing module of this game host unit utilize the card read module to read these leading role's data, can provide this main controlling body to supply to carry out this card game accordingly.
Card game device of the present invention; When this card game carries out; Leading role's data to should main controlling body change; After this card game finished, these games saved as new leading role's data leading role's data of corresponding said second card again through the card read module of this game host unit.
Card game device of the present invention, said first card uses an electrically conductive ink to store said preset data respectively, and the card read module of this game host unit is an electrically conductive ink read write line.
Card game device of the present invention, said first card use the tag of a radio frequency identification system to store said preset data respectively, and the card read module of this game host unit is the read write line of a radio frequency identification system.
Card game device of the present invention, said first card uses a magnetic material to store said preset data respectively, and the card read module of this game host unit is a magnetic card read write line.
Card game device of the present invention, the said virtual items of the games of this game host unit is multiple virtual objects.
Card game device of the present invention, the said virtual items of the games of this game host unit is multiple virtual ability.
In addition, another object of the present invention is promptly providing a kind of card game method.
So card game method of the present invention comprises the following steps: step a: carry out games, these games comprise at least one main controlling body.Step b: read many first cards that are denoted as a plurality of virtual items respectively and store many preset data respectively through a card read module.Step c: the preset data of changing said first card respectively is the Value Data that adds of many said virtual items of correspondence.Steps d: these games are written into the said Value Data that adds behind main controlling body, make this main controlling body can in this card game, use said virtual items, to promote the triumph advantage.Step e: through the carrying out of card game, the Value Data that adds of corresponding virtual items increases and decreases.Step f: after card game finished, games also saved as value added data transaction the preset data of corresponding card again through the card read module.
Card game method of the present invention, a comprises a substep in this step, reads one through a card read module and is denoted as this main controlling body respectively and stores second card of leading role's data.
Card game method of the present invention; In this step e, comprise a substep; Leading role's data to should main controlling body change; And comprise a substep among this step f, these games save as new leading role's data leading role's data of corresponding said second card again through the card read module of this game host unit.
Card game method of the present invention, in this step b, said first card uses an electrically conductive ink to store said preset data respectively, and the card read module of this game host unit is an electrically conductive ink read write line.
Card game method of the present invention; In this step b; Said first card uses the tag of a radio frequency identification system to store said preset data respectively, and the card read module of this game host unit is the read write line of a radio frequency identification system.
Card game method of the present invention, in this step b, said first card uses a magnetic material to store said preset data respectively, and the card read module of this game host unit is a magnetic card read write line.
Card game method of the present invention, in this step b, said virtual items is multiple virtual objects.
Card game method of the present invention, in this step b, said virtual items is multiple virtual ability.
Beneficial effect of the present invention is: be apt to supply games to read with the stored preset data of first card, make main controlling body because cooperate the first different cards in card game, to produce differentiation.In addition, the preset data of first card also can change because of the result of card game, makes the virtual items effect of the card representative of winning better and make first card itself have more collection.
Description of drawings
Fig. 1 is a sketch map, and the preferred embodiment of card game device of the present invention is described;
Fig. 2 is a schematic side view, and a game host unit of preferred embodiment is described;
Fig. 3 is a sketch map, and one first card of preferred embodiment is described;
Fig. 4 is a sketch map, and another first card of preferred embodiment is described;
Fig. 5 is a stereogram, and a card read module of preferred embodiment is described;
Fig. 6 is a sketch map, and one second card of preferred embodiment is described; And
Fig. 7 is a flow chart, and the preferred embodiment of card game method of the present invention is described.
The specific embodiment
Below in conjunction with accompanying drawing and embodiment the present invention is elaborated.
The preferred embodiment of card game device of the present invention comprises many like Fig. 3, first card 1 shown in Figure 4, many second cards 3 as shown in Figure 6, and just like Fig. 1, game host unit 2 shown in Figure 2.Be convenient explanation, the card game that card game device carried out is the type of action recreation of controlling a single operation, but is not limited to this, also can be single type of sports recreation and first person shooting game etc.The recreation of above-mentioned type of action has the bout that a plurality of confession one players carry out in regular turn, and the player challenges each bout in game process, accomplish all bouts that must win after, can accomplish entire game.
Consult Fig. 3, Fig. 4, the surface of first card 1 finely is denoted as a plurality of virtual items 11 respectively and stores many preset data respectively.In this preferred embodiment; Each first card, 1 pairing virtual items 11 representative can supply a virtual objects or a virtual ability of player's operation in recreation; The virtual items 11 that wherein belongs to virtual objects is like dagger, double-edged sword, machete and first-aid dressing etc., and belongs to the virtual items 11 of virtual ability as the art of enriching blood, calling art and electric shock art etc.
Consult Fig. 6, each second card 3 finely prints a main controlling body image 31 and stores leading role's data.The player carry out must utilizing before the card game wherein one second card 3 determine one in card game employed main controlling body (leading role plays).For instance, if the player uses second card 3 of representing Guan Yu, then the player promptly is to be that main controlling body carries out card game with Guan Yu in card game.
Consult Fig. 3, Fig. 4, Fig. 6, be noted that especially the preset data of above-mentioned first card 1 and leading role's data of second card 3 all can supply to read and write, its purpose is to make card game to have more variability.For instance, the virtual items of part first card 1 representative can be set at the virtual items of non-consume, and the virtual items of another part first card 1 representative then is set in card game carries out, and consume or change can take place.For example, on behalf of first card 1 of first-aid dressing, one in recreation, used by main controlling body, then represents first card 1 of first-aid dressing just to be lost efficacy because of its effect exhausts, and can not be used once more.Again for example, one represent double-edged sword first card 1 in recreation through the refining of quenching of one game pieces-whetstone, become the bigger double-edged sword of lethality.If the virtual items of the representative of first card 1 is finished by consume; Then first card 1 can only be collected or abandon; On the contrary, if as first card 1 of above-mentioned representative double-edged sword through quenching refining and become the bigger double-edged sword of lethality, then the value of first card 1 surpasses the meaning of its original representative possibly; Except collection, even the value that has more exchange and peddle.Same, because second card 3 also can be revised leading role's data, therefore in the process of recreation,, can the leading role's data after upgrading be write in second card 3 again if after some capability improving of main controlling body itself.
In order to achieve the above object; In this preferred embodiment; The read-write electrically conductive ink technology of leading role's The data of the preset data of first card 1 and second card 3 stores; But be not limited to this, also can adopt read-write radio frequency identification system (Radio Frequency Identification, RFID), read-write magnetic material and other technology that can effectively read and write data.If adopt the electrically conductive ink technology; Then first card 1, second card 3 by multilayer can print material (like paper) applying form; Wherein one be positioned at the intermediate layer printed material use electrically conductive ink to print respectively according to the preset data of this first card 1 and leading role's data of second card 3, read and write fashionable and promptly can read and write above-mentioned preset data and leading role's data as long as intensify electrically conductive ink with electromagnetism.If adopt radio frequency identification system, then first card 1, second card 3 adopt the tag (Tag) of a radio frequency identification system to store preset data and leading role's data respectively.If adopt magnetic material, then first card 1, second card 3 are made into magnetic strip card or back of the body magnetic-type card respectively to store preset data and leading role's data.
Consult Fig. 1, Fig. 2, game host unit 2 is a coin-feed arcade game board in this preferred embodiment, but is not limited to this, also can be the game machine of family expenses.Game host unit 2 is set up on the base 20; And comprise that a host shell 21, is located at the card read module 22, of host shell 21 and is located at the operational module 23, of card read module 22 tops and is located at the loudspeaker 25 that the display module 24, two of operational module 23 tops is located at display module 24 2 sides, and one is located at right-hand module 26 of inserting coins of display module 24.Wherein card read module 22, operational module 23, display module 24, loudspeaker 25 and the module 26 of inserting coins all are connected to processing module 27.Processing module 27 is a central microprocessor and carries out games that as stated, what games were performed is exactly the card game of type of action in this preferred embodiment.Wherein games comprise a plurality of main controlling bodies; And main controlling body is exactly the card game leading role who supplies player's operation; For instance, the high priest in the main controlling body such as the The Romance of the Three Kingdoms is for example closed plumage, Zhang Fei and Lv Bu etc.; The player can utilize second card 3 as shown in Figure 6 to make games that corresponding main controlling body is provided; But be not limited to this, main controlling body can be not directly be provided by games via second card 3 yet, and the player can select from a plurality of main controlling bodies wherein that the role of a hobby carries out card game.
Consult Fig. 1, Fig. 5, Fig. 6; Card read module 22 can simultaneously or read above-mentioned first card 1 and second card 3 in regular turn, is convenient explanation, after only state and explain with first card 1; Though second card, 3 functions are slightly different with first card 1, its technology that reads and writes data is identical.In this preferred embodiment, card read module 22 is an electrically conductive ink read write line with respect to above-mentioned first card 1, and has a plurality of and first card, 1 corresponding insertion channel 221.Through first card 1 is inserted along inserting channel 221 respectively, card read module 22 makes printing-ink produce magnetization phenomenon with the printing-ink that electromagnetic force intensifies on first card 1, and card read module 22 promptly can read the preset data of first card 1.In addition; The card read module 22 of game host unit 2 also can corresponding first card 1 and second card 3 that adopts radio frequency identification system or magnetic material, is designed to the read write line (Reader & Writer) or a magnetic card read write line of a radio frequency identification system.
Read wherein the preset data of first card 1 (double-edged sword) as shown in Figure 3 through card read module 22; The games of processing module 27 convert the Value Data that adds of a corresponding virtual items 11 into according to preset data; Add on the main controlling body that Value Data is loaded into games again; Make main controlling body have double-edged sword, the player can control main controlling body utilization double-edged sword and play in card game.In addition, if card read module 22 inserts many first cards 1, then main controlling body has the virtual items 11 that indicated on multiple as first card 1 simultaneously to play.
Mandatory declaration be; In practical application; The production firm of first card 1 can print hundreds of first above card 1 usually; Yet the insertion channel 221 of card read module 22 is generally speaking greatly in ten, and meaning is which the player must determine to insert and open first card 1 to play.Advantage when playing in order to increase; The player certainly will select effectively to promote first card 1 (as be printed with represent the more weapon of High Fragmentation power and the virtual items of supernatural power) of triumph probability and play; Also impel the player to buy and collect more how valuable first card 1 virtually; Make and win card 1 except the function of playing, more value of collection.
Consult Fig. 1, Fig. 2, operational module 23, display module 24, loudspeaker 25 and the module 26 of inserting coins are roughly the same with existing game device.Wherein, operational module 23 comprises a control lever and a plurality of control knob, but is not limited to this, and its purpose is that main controlling body in the operation sheet recreation is to play.Display module 24 is a LCD screen, but also is not limited to this, and display module 24 is mainly in order to show the picture of card game.Loudspeaker 25 mainly send background music and the audio that is produced by games, its role is to promote the telepresenc of recreation.The module of inserting coins 26 comprises that one has the insert coins inductor 261 and a cash box 262 of a coin slot 263.The player is not preceding by the coin (or token is used in recreation) of coin slot 263 inputs one predetermined quantity, and games are in one through the audio-visual armed state of display module 24 playing animation.After the player dropped into the coin of predetermined quantities by coin slot 263, the inductor 261 of inserting coins triggers processing modules 27 let games transfer the game state that formally begins to by armed state, and coin will be fallen in the cash box 262.
In addition, adopt the bout rate system in the type of action recreation that this preferred embodiment is given an example, that is to say, after each bout challenge finished, the player must drop into the coin of another predetermined quantity again to continue card game.
Consult Fig. 1, Fig. 7, the preferred embodiment of card game method of the present invention is to implement with above-mentioned card game device, and method for gaming comprises the following steps:
At first, shown in step 51, the games of game host unit 2 are ready, and then play with the relevant animation of card game audio-visual on the display module 24.
Then; Shown in step 52; Whether the inductor 261 detecting players that insert coins of the module of inserting coins 26 are dropped into the coin (or token is used in recreation) (all not shown) of predetermined quantities by coin slot 263; If then shown in step 53, enough coins make games be transformed into the game state that formally begins by the armed state of playing animation the shake-up inductor 261 of inserting coins; If do not drop into the coin of predetermined quantity, then games still maintain armed state shown in step 51.
Then, shown in step 54, games read leading role's data of second card 3 as shown in Figure 6 through card read module 22, supply player's operation with the main controlling body that corresponding second card 3 is provided.In addition, games also can be designed as directly provides a plurality of main controlling bodies to supply the player to select, and need not use second card 3.
Then, shown in step 55, games read the preset data like Fig. 3, first card 1 shown in Figure 4 through card read module 22.
Then, shown in step 56, the preset data that games are changed first card 1 respectively is the Value Data that adds of corresponding virtual items 11.
Then, shown in step 57, what games were written into corresponding each first card 1 adds Value Data behind main controlling body, the beginning card game.Because main controlling body can use virtual items 11 in card game, therefore can promote the triumph advantage.
Then, shown in step 58, the wherein bout of card game finishes.Because the bout rate system is adopted in the recreation of the type of action of this preferred embodiment, so after wherein bout finished, games can supply the player to select whether to continue card game.If then shown in step 52, drop into enough coins again to carry out second leg or to challenge the bout of this failure again; The new value added data transaction of each virtual items and save as the preset data of corresponding first card 1 again when if not, Exit Game shown in step 59 then, the games card read module 22 through game host unit 2 is with game over.In addition, new leading role's data are stored in second card 3 similarly.Should be noted that; Because new preset data and new leading role's data must be stored to first card 1 and second card 3 when card game finishes; Therefore first card 1, second card 3 can not remove from card read module 22 arbitrarily, till games remove information through display module 24 promptings.
In sum, the present invention has following advantage:
Once, play, the player uses different first cards 1, second card 3, can make main controlling body have different characteristic, uses the first good more card 1 of effect, can significantly promote the triumph chance of card game.
Two, with regard to interesting because first card 1 and second card 3 can both improve its value via constantly taking exercise in card game, make the card 1 of winning, second card 3 except supplying card game uses, more than the meaning of transaction and collection.

Claims (17)

1. a card game device is characterized in that, this card game device comprises:
Many first cards are denoted as a plurality of virtual items respectively and store many preset data respectively; And
One game host unit; In order to carry out a card game; And comprise that one carries out the processing module of games in order to the card read module of the preset data that reads said first card and according to the preset data of said first card; Wherein these games comprise that at least one main controlling body also converts the preset data of said first card respectively into the Value Data that adds of many said virtual items of correspondence; These games are written into the said Value Data that adds behind main controlling body, make this main controlling body can in this card game, use said virtual items, to promote the triumph advantage; And this card game is when carrying out; The Value Data that adds of corresponding said virtual items increases and decreases, and after this card game finished, these games also saved as said value added data transaction the preset data of corresponding said first card again through the card read module of this game host unit.
2. card game device according to claim 1 is characterized in that, the card read module of this game host unit has the corresponding insertion channel of a plurality of and said first card.
3. card game device according to claim 1; It is characterized in that; This card game device also comprises at least one second card; This second card storage has a pair of leading role's data that should main controlling body, after the games of the processing module of this game host unit utilize the card read module to read these leading role's data, can provide this main controlling body to supply to carry out this card game accordingly.
4. card game device according to claim 3; It is characterized in that; When this card game carries out; Leading role's data to should main controlling body change, and after this card game finished, the card read module of these games through this game host unit will new leading role's data saves as leading role's data of said second card of correspondence again.
5. card game device according to claim 1 is characterized in that, said first card uses an electrically conductive ink to store said preset data respectively, and the card read module of this game host unit is an electrically conductive ink read write line.
6. card game device according to claim 1; It is characterized in that; Said first card uses the tag of a radio frequency identification system to store said preset data respectively, and the card read module of this game host unit is the read write line of a radio frequency identification system.
7. card game device according to claim 1 is characterized in that, said first card uses a magnetic material to store said preset data respectively, and the card read module of this game host unit is a magnetic card read write line.
8. card game device according to claim 1 is characterized in that, the said virtual items of the games of this game host unit is multiple virtual objects.
9. card game device according to claim 1 is characterized in that, the said virtual items of the games of this game host unit is multiple virtual ability.
10. a card game method is used to carry out a card game, it is characterized in that, this card game method comprises the following steps:
Step a: carry out games, these games comprise at least one main controlling body;
Step b: read many first cards that are denoted as a plurality of virtual items respectively and store many preset data respectively through a card read module;
Step c: the preset data of changing said first card respectively is the Value Data that adds of many said virtual items of correspondence;
Steps d: these games are written into the said Value Data that adds behind main controlling body, make this main controlling body can in this card game, use said virtual items, to promote the triumph advantage;
Step e: through the carrying out of this card game, the Value Data that adds of corresponding said virtual items increases and decreases; And
Step f: after this card game finished, these games also saved as said value added data transaction the preset data of corresponding said card again through this card read module.
11. card game method according to claim 10 is characterized in that a comprises a substep in this step, reads one through a card read module and is denoted as this main controlling body respectively and stores second card of leading role's data.
12. card game method according to claim 11; It is characterized in that; In this step e, comprise a substep; Leading role's data to should main controlling body change, and comprise a substep among this step f, and these games save as new leading role's data leading role's data of corresponding said second card again through the card read module of this game host unit.
13. card game method according to claim 10 is characterized in that, in this step b, said first card uses an electrically conductive ink to store said preset data respectively, and the card read module of this game host unit is an electrically conductive ink read write line.
14. card game method according to claim 10; It is characterized in that; In this step b; Said first card uses the tag of a radio frequency identification system to store said preset data respectively, and the card read module of this game host unit is the read write line of a radio frequency identification system.
15. card game method according to claim 10 is characterized in that, in this step b, said first card uses a magnetic material to store said preset data respectively, and the card read module of this game host unit is a magnetic card read write line.
16. card game method according to claim 10 is characterized in that, in this step b, said virtual items is multiple virtual objects.
17. card game method according to claim 10 is characterized in that, in this step b, said virtual items is multiple virtual ability.
CN 200810096982 2008-05-14 2008-05-14 Card game device and playing method thereof Expired - Fee Related CN101579569B (en)

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Publication number Priority date Publication date Assignee Title
US8998210B2 (en) * 2012-05-17 2015-04-07 Angel Playing Cards Co., Ltd. Card disposal system for table game
JP6869128B2 (en) * 2017-07-05 2021-05-12 株式会社バンダイ Game equipment, programs and game systems

Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US5411259A (en) * 1992-11-23 1995-05-02 Hero, Inc. Video sports game system using trading cards
CN1330334A (en) * 2000-05-29 2002-01-09 任天堂株式会社 Game card and game system using video game machine

Patent Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US5411259A (en) * 1992-11-23 1995-05-02 Hero, Inc. Video sports game system using trading cards
CN1330334A (en) * 2000-05-29 2002-01-09 任天堂株式会社 Game card and game system using video game machine

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