|Publication number||CN101553289 B|
|Application number||CN 200780012310|
|Publication date||3 Jun 2015|
|Filing date||23 Mar 2007|
|Priority date||3 Apr 2006|
|Also published as||CA2645495A1, CA2645495C, CN101553289A, EP2012890A2, EP2012890A4, US20060247034, WO2007117953A2, WO2007117953A3|
|Publication number||200780012310.3, CN 101553289 B, CN 101553289B, CN 200780012310, CN-B-101553289, CN101553289 B, CN101553289B, CN200780012310, CN200780012310.3, PCT/2007/64779, PCT/US/2007/064779, PCT/US/2007/64779, PCT/US/7/064779, PCT/US/7/64779, PCT/US2007/064779, PCT/US2007/64779, PCT/US2007064779, PCT/US200764779, PCT/US7/064779, PCT/US7/64779, PCT/US7064779, PCT/US764779|
|Inventors||理查德·J·施奈德, 卡拉·L·伊丁斯, 劳伦斯·R·皮特曼, 宾·尼古因|
|Export Citation||BiBTeX, EndNote, RefMan|
|Patent Citations (5), Classifications (6), Legal Events (3)|
|External Links: SIPO, Espacenet|
技术领域 TECHNICAL FIELD
 本发明涉及网络游戏设备，并且更具体地，涉及一种不依赖设备自身的获胜支付表而为网络游戏设备提供奖励的系统。  The present invention relates to a network gaming devices, and more particularly, to an apparatus itself does not rely on winning paytable to provide incentives for the network gaming system equipment.
 发明背景  Background of the Invention
 游戏设备为用户提供在游戏机上玩各种大众游戏的机会，例如投币类型游戏、如扑克和二十一点等的标准视频适配纸牌游戏，以及很多其他类型的游戏。  The gaming device to provide users with a variety of game play on public games of chance, such as coin-type games such as poker and blackjack and other standard video adapter card games, as well as many other types of games. 现代游戏设备能通过计算机网络将在游戏设备上所发生的事件发送给中央系统的主机或主控制器。 Modern gaming devices through computer network events that occurred on the gaming device sent to the central system of the host or master controller. 这样事件的例子包括输入到机器内的硬币或其他等值、由玩家作出的按钮选择及其他动作、以及机器归给或发给玩家作为奖品的量。 Examples of such events include input to the coin or its equivalent within the machine, to select and other actions taken by the players, as well as machine owned by or given to the player as the prize amount. 当游戏机配置合适时，中央系统还可以控制该游戏设备的至少一部分。 When the game configuration is suitable, the central system can also control at least a portion of the game device.
 能够由该中央系统控制的其他系统，或与该中央系统相关的处理，为用于该游戏设备的奖励系统，具体地来说是高于和超过供游戏设备用的标准获胜支付平台的奖励系统。  Other systems can be controlled by the central system, or process associated with the central system, for use in the game device reward system, in particular it is higher than standard equipment for game winning payment platform The reward system.
 因为游艺场所中存在游戏设备用得不像其它时期那么多的时期，所以为了让玩家更乐意在不景气的时期玩游戏，需要能够修改游戏设备的有效回报。  because of casino gaming equipment in use, unlike other periods have so many times, so in order to allow players more willing to play the game in a period of recession, need to be able to modify the effective return of gaming devices. 因为奖励被添加到来自游戏设备的标准获胜中，玩家实际上有更高的机会来赢得比没有给出额外奖励时更多的奖励。 Because the reward is added to the standard equipment of the win from the game, players actually have a higher chance to win more rewards than when not given additional incentives. 因此，更多的玩家被吸引来在有游戏设备连接到有额外奖励的游戏网络的游艺场所玩，而不去没有使用这样的奖励系统的游艺场所。 Therefore, more players have been attracted to the game device is connected to the additional bonus of the casino gaming network play, rather than to not use this casino bonus system.
 管理支付额外奖励的通常方法是每次玩参与的游戏设备之一时累积奖励池。 The method is usually an extra bonus jackpot pool is one of the games when playing devices participating  Management everytime. 一旦达到最低奖励池级别，分配给或者使得最低池级别达到的游戏设备，或者另外的工作的游戏设备。 Once you reach the minimum bonus pool level, assigned to, or make a minimum pool level reaches gaming device, or another job of game consoles. 其教导特定地以其整体合并入本文的美国专利6，375，569B2，说明了该奖励方法。 Its teachings specifically incorporated herein in its entirety, U.S. Patent 6,375,569B2, illustrates this reward method. 然而，因为奖励级别和能够支付奖励的总时段依赖于多少游戏设备参与分配奖励池，以及依赖于这样的设备的使用率，所以游艺场所会难于向其顾客明确说明通过参与他们的奖励系统而给予他们的实际利益。 However, because the reward level and able to pay a total period of reward depends on how much bonus pool game consoles participate in the distribution, and usage of such devices rely on, so the casino will be difficult to clearly explain to its customers by participating in their reward system and give their actual interests.
 因为游艺场所对提供一整套游戏体验给玩家感兴趣，所以需要游艺场所通过多种游戏平台提供这样的奖励方法。  For a casino to provide a complete set of gaming experience to interested players, so the need to provide incentives casino method through a variety of game platforms. 然而，通过提供具有可用于各种游戏平台的集中池的奖励，游艺场所也必须考虑公平地将奖励支付与多个游戏机中的每个所提供的金钱份额相联系的提供方案。 However, by providing a centralized pool can be used for a variety of game platforms rewards, entertainment venues must also be considered fair pay will be rewarded with a plurality of gaming machines in the share of money provided for each phase to provide solutions linked.
发明内容 SUMMARY OF THE INVENTION
 本发明的实施方式考虑到了这些和其他现有技术中的不足。 Embodiment  The present invention takes into account these and other deficiencies in the prior art.
 本发明的实施方式提供了一种基于时间的奖励系统，其能被预先配置来通过某一时间期间将一定量奖励给网络游戏设备的玩家。  The embodiments of the present invention provides a time-based reward system, which can be pre-configured to a certain amount awarded to the players via network game device during a certain time. 奖励系统包括很多单独的奖励池，每一个奖励池可在电子游戏机(EGM)上在具体时间处运行给定的持续时间。 Reward system includes many individual awards pool, a bonus pool each can run a given duration at a specific time in the video game (EGM) on. 奖励池中的奖励额由游艺场所或其他游戏网络操作者预定确定。 A predetermined amount of incentive bonus pool is determined by the casino or other gaming network operator. 另外地，特定奖励池中的奖励总额可被分成多个小的奖励，其可通过奖励池运行的时间期间被分给很多玩家。 In addition, the total award pool specific reward may be divided into a plurality of small rewards, which can be run during the time the pool is divided by rewarding to many players.
 基于时间的奖励系统允许游艺场所具体规定每一奖励期间:奖励总额、在分配奖励的情况下的奖励分配方式、奖励期间的持续时间、在奖励期间内何时将作出支付、哪些连接到游戏网络的游戏设备有资格参与奖励支付、如何做出奖励支付，以及如何发信号通知游艺场所顾客已经做出奖励支付，等等。  Time-based reward system allows casino bonus during each specific provisions: total reward, in the case of allocation of incentives reward distribution, duration of award period, during the period when the award will be made to pay, which is connected network gaming device to the game are eligible to participate in incentive pay, how to make award payments, and how to signal the casino customer reward payment has been made, and so on. 另外，游艺场所可调度特定奖励池期间发生的时间和频率。 In addition, the casino can schedule the time and frequency of occurrence during a particular bonus pool. 例如，游艺场所可将奖励池调度为每周日的每隔一小时运行。 For example, the casino may be scheduled every Sunday bonus pool for every one hour run. 甚至还有，游艺场所可配置多类型的奖励池，每个在上述变量的任何一个上不同，并且预先调度它们用于日、星期、以及月的不同时间，以及用于特定假期或促销。 Even, entertainment venues can configure multiple types of reward pool, each different in any of the above variables, and pre-schedule them for different times of day, week, and month, and for a particular holiday or promotions.
附图说明 Brief Description
 通过参考附图阅读本公开文本可以最大限度地理解本说明书。  can maximize the understanding of this specification by reference to the accompanying drawings of the present disclosure.
 图1为其上执行本发明的实施方式的计算机游戏网络的原理图。  The schematic embodiment of the present invention to perform a computer game for the network in Figure 1.
 图2为说明可用于建立具体奖励系统的方法的示例流程图。  FIG. 2 is an example of the system can be used to create specific incentives flowchart of a method.
 图3为显示示例奖励池的支付表的图表。  FIG. 3 is a graph showing an example of incentive payment pool table.
 图4为说明可用于实现特定奖励池的方法的示例流程图。  Example 4 is a method that can be used to achieve a particular award pool of the flowchart of FIG.
 图5A、5B、5C和为显示从潜在的获胜时隙(timeslot)中选定的获胜时隙。  FIG. 5A, 5B, 5C and to display the selected potential winner from the slot (timeslot) to win slots.
具体实施方式 DETAILED DESCRIPTION
 按照本发明实施方式的奖励系统在游戏计算机网络上运行。  The game runs on a computer network in accordance with an embodiment of the present invention reward system. 图1示出了现代游戏网络的实例。 Figure 1 shows an example of the modern game network. 图1与转让给本发明受让人的US6，245，483B1的图1相同，其教导以其整体合并入本文。 Figures 1 and transfer the same to the assignee of the present invention US6,245,483B1 in Figure 1, the teachings of which are incorporated herein in its entirety. 在图1中，通常以10标明的为示出电子游戏机(EGM)的方框图，例如通过计算机网络互连的EGM 12、14、20。 In Figure 1, generally indicated as illustrating electronic gaming machine (EGM) is a block diagram 10, e.g., through the computer network interconnection EGM 12,14,20. 在游戏网络10中所示的为三组EGM，一般以16、18和20标明。 In the game network 10 is shown in three groups of EGM, generally indicated 16, 18 and 20. 每个独立EGM经由类似连接22的网络连接而连接至组控制器24。 Each individual EGM similar connection via network connection 22 is connected to the group controller 24. 在本发明的实施方式中，每个组控制器24包括处理器，其有助于其相关组中的EGM和网络上其它组件之间的数据通信。 In an embodiment of the present invention, each group controller 24 includes a processor, which facilitates data communication on its associated group EGM and other network components. 组控制器24还包括音频功能，例如连接到音频板或声卡上的⑶或DVD ROM驱动，用于响应通过网络发布给组控制器的指令传送例如音乐等的数字化音效给扬声器26。 Group controller 24 also includes an audio functions, such as connecting to the audio board ⑶ or DVD ROM drive or sound card, released by the network in response to the group controller command transmission such as digital music and other audio to the speaker 26. 组控制器24还被连接到电子标识或屏幕28，其显示消息，例如表明累积奖励数量等的滚屏、闪标或其他类型的消息，这些消息可被组16上的机器玩家所看到。 Group controller 24 is also connected to an electronic identification or screen 28, which displays a message, such as show jackpot quantity of scroll, flash or other type of standard messages that can be set on the machine saw 16 players. 这些消息显示28的产生和变化响应通过网络10发布给组控制器24的指令。 These messages are displayed in response to the generation and release to change 28 instruction set controller 24 via the network 10. EGM的其他组18，20中的每一个包括相关的组控制器、扬声器、以及作为显示的标识，这些以基本上相同的方式运行。 EGM other groups 18, 20 each include a set of related controllers, speakers, and a character display, which in substantially the same manner.
 EGM可包括传统的转轴投币机、视频扑克机、基于计算机的视频投币机、以及类似的已知游戏设备。  EGM may include conventional shaft slot machines, video poker machines, computer-based video slot machines, and the like are known game consoles. EGM可进一步为基于终端的机器，这里包括随机数生成和结果确定的实际游戏在远程游戏服务器48上执行。 EGM may further be terminal based machines, where the result includes a random number generator to determine the actual game and executed on a remote game server 48. 在这个实施方式中，EGM终端可显示在游戏服务器上玩的游戏结果，并包括硬件以接受按照现金、非现金票单、或其他提供投币的方法的形式的投币。 In this embodiment, EGM terminal can be displayed on the game server to play the game results and includes hardware to accept in the form of cash, non-cash ticket, or other methods of coin coin.
 另外，各种其他游戏平台可连接到游戏网络10以参与网络范围的奖励系统。  In addition, various other gaming platforms can be connected to 10 to participate in online gaming network-wide reward system. 如图1所示，这些类型的替代游戏平台可包括无线设备52以及移动电话54，其通过无线接收网络集线器50连接到游戏网络10。 As shown in Figure 1, these types of alternative gaming platforms may include wireless devices 52 and mobile phone 54, which is connected to the gaming network 50 via a wireless receiving hub 10. 无线设备52可包括便携式终端，其由游艺场所借出给顾客，用于在游艺场所的其他区域，如旅馆客房、饭店、娱乐场所等使用。 The wireless device 52 may include a portable terminal, which lend to customers from the casino for entertainment venues in other areas, such as hotel rooms, restaurants, entertainment venues and other uses. 无线设备52还可包括例如膝上电脑或PDAs的便携设备，其可直接与无线接收网络集线器50通信。 The wireless device 52 may also include a computer such as a laptop or portable devices PDAs, 50 which can communicate directly with the wireless receiving hub. 有了无线设备52和蜂窝电话54，游戏自身可在游戏服务器48上玩以遵照当地游戏法律，而无线设备52或蜂窝电话54可用作终端，这里玩家可观察具体游戏的结果，进行投币，以及与基本游戏或奖励特征相合。 With the wireless device 52 and cellular telephone 54, the game itself can be played on the game server 48 to comply with local game laws, and the wireless device 52 or 54 can be used as a cellular phone terminal, where players can observe the results of specific games, carried the coin , as well as the basic game or bonus features and consistency.
 游戏网络10还可通过通信网络集线器60与因特网连接，并因此允许远程设备62参与网络范围的系统奖励。  The gaming network 10 may also be connected via a communication network hub 60 and the Internet, and therefore allows remote device 62 to participate in a network-wide system of rewards. 通过允许远程设备62参与奖励池，游艺场所可以提供实际上更多的奖励，这是因为来自非站点上的游戏机的增加的贡献。 By allowing remote devices 62 to participate bonus pool, a casino may provide additional incentives fact, it is because the non-site from the game machine is increased contribution. 这些远程设备62可包括其他游戏机位于游艺场所地产外的其它游戏机，或者可以包括站点外的计算机。 These remote device 62 may include other game other game casino property located outside of, or may include off-site computer. 另外，远程设备62可进一步用作终端游戏机，由游戏服务器48控制游戏的实际运转，游戏服务器48可位于游艺场所内。 In addition, the remote device 62 may further be used as a terminal game, the actual operation by the game server 48 to control the game, the game server 48 may be located within the casino.
 游艺场所还可将智能游戏台连接到游戏网络10。  casino table games can also be intelligent network 10 connected to the game. 智能游戏台被公开在共有申请11/154,833中，该申请以参考方式合并入本文。 Smart game station is disclosed in commonly Application 11 / 154,833, which application is incorporated herein by reference herein. 智能游戏台76可包括传统的游戏台，例如二十一点、双骰儿、扑克，等等，每个被配备有硬件，以能够让玩家在玩的期间使用玩家跟踪卡，以及能让游艺场所掌握玩家投币方式和游戏频率。 Smart game station 76 may include traditional table games such as blackjack, craps children, poker, etc., and each is equipped with hardware to allow players to play during player tracking card usage, and lets recreation Players place master mode and game coin frequency. 该配备的硬件设备可包括用于识别玩家识别芯片的可嵌入到由玩家携带的设备中的芯片识别系统，如玩家跟踪卡，信用卡，蜂窝电话，或任何其他类型的识别别装置。 The apparatus is equipped with hardware identification may include player identification chip can be embedded in a device carried by a player of the chip identification system, such as a player tracking card, a credit card, a cellular phone, or any other type of identification means respectively. 智能游戏台76可为有组织的类型或物理位置，这里每个在具体组织组74中的这些智能游戏平台76被连接到台控制器72。 Smart Games Table 76 may be organized type or physical location where each of these intelligent gaming platform in particular organizational group 74 76 72 is connected to the station controller. 台控制器72，随后可被连接到以太网网络集线器70以和游戏网络10通信。 Controllers 72, 10 may then be connected to an Ethernet network hub 70 to communicate with and gaming network.
 出于参考目的，上述每个游戏平台，包括无线设备，通过因特网连接的远程设备，以及智能游戏台可被称为EGM。  For reference purposes, each of these gaming platforms, including wireless devices, remote devices connected via the Internet, as well as intelligent game station it can be called EGM.
 网络连接器，如以太网网络集线器30将与EGM组16、18、20关联的组10控制器中的每个连接到集中器32。  The network connector, such as an Ethernet network hub 30 to 16, 18 associated with the group 10 EGM group controller 32 each connected to the concentrator. 另外的以太网网络集线器34将其中每个与另外的EGM(也未示出)组关联的类似的组控制器(未示出)连接到集中器32。 Another Ethernet Hub 34 wherein each with another EGM (also not shown) similar to the group control group associated (not shown) is connected to the concentrator 32. 集中器32作为将数据从每个组发送到转换器36的数据据控制开关。 Concentrator 32 as the data is sent from each group to the data converter 36, according to the control switch. 转换器36包括在集中器32和专有帐户系统38之间的兼容缓冲器。 Converter 36 included in the set 32 and 38 proprietary account system compatible buffer between. 转换器36用于将所有从每个组控制器收集的数据设置到与帐户系统38兼容的形式。 Converter 36 is used to set all the data collected from each group controller 38 is compatible with the system in the form of account. 转换器36可通过包括如运行Mcirosoft Window NT4.0的英特尔奔腾微处理器和操作系统的微机实现。 Converter 36 can be achieved by including as running Mcirosoft Window NT4.0 Intel Pentium microprocessor and computer operating systems.
 另外的以太网网络集线器39被连接到配置工作站40、玩家服务器42以及到奖励服务器44、46。  Another Ethernet Hub 39 is connected to configure a workstation 40, 42, and to reward the player server server 44,46. 网络集线器39推进数据流入或流出工作站40和服务器42、44、46。 Advance Data network hub 39 into or out of workstations and servers 42, 44, 40.
 配置工作站40具有允许部分网络10和服务器42、44、46建立和修改的用户界面。  configure a workstation 40 has allowed 42, 44, 10 and the server part of the network to create and modify user interface. 配置工作站40可包括具有键盘，监控器，微处理器，存储器和操作系统的个人电脑，以及连接到以太网网络集线器39的网卡。 Configure a workstation 40 may include a keyboard, monitor, microprocessor, memory and PC operating systems, as well as an Ethernet network card to connect to the hub 39.
 玩家服务器42包括用来跟踪使用EGM的玩家的数据的微机。  42 player server computer can be used for tracking including players EGM data. 玩家服务器42的其他功能是控制显示在与各EGM关联的显示器上的消息。 Other features 42 player server is controlled on a display associated with each EGM's message. 玩家服务器42可被嵌入在包括如英特尔奔腾处理器，微软操作系统以及将服务器连接到以太网网络集线器39的网卡的微机中。 Players can be embedded in the server 42 includes, for example Intel Pentium processor, Microsoft's operating system, and the server is connected to an Ethernet network hub 39 of the microcomputer card.
 奖励服务器44、46各自被微机嵌入并被用来控制游戏网络10上的奖励应用或奖励系统。  bonus server 44, 46 are each embedded computer and used to control the game network 10 reward application or reward system on. 每个奖励系统包括一组用于奖励超过由各EGM获胜支付表设立的累积奖励的规贝1J，某些奖励可能是随机作出的，而其他奖励可能联系到在累进累积奖励模式中操作的EGM组而作出。 Each reward system includes a set of rules for the award of more than 1J Bay each EGM win the jackpot pay table set up, some of the award may be made randomly, while others may be linked to the EGM in reward progressive jackpot mode operation group made. 这样的奖励和用来实现它们的网络的实例包括那些在美国专利6，319，125和5，655，961中描述的那些，这两者均被转让给本发明的受让人，并且两者的教导为了所有目的以其整体并入本发明。 Such incentives and to implement their network Examples include those, which are both assigned to the assignee of the present invention is described in U.S. Patent No. 6,319,125 and 5,655,961, and both It taught in its entirety for all purposes of the present invention.
 图2是显示用来配置奖励系统的元件以在图1中的游戏网络10上实现的方法的流程图实例。  FIG. 2 is used to configure the manner in Figure 1 gaming network implemented on 10 instances element flowchart reward system. 该方法可在游戏网络10中的任何位置实现。 The method can be implemented in a gaming network 10 in any position. 在某些实施例中图2中所示的方法由在图1中的配置工作站40上运行的计算机程序实现。 In certain embodiments the method shown in FIG. 2 embodiment is implemented by a computer program running on a 40 in Figure 1, configure the workstation.
 如上所述，奖励系统包括一个或多个奖励池。  As described above, the system includes one or more bonus award pool. 一般地，在发明的实施例中，奖励池是一个具体奖励处理的例子，该处理具有预设的奖励总额，以被通过奖励池运行的预设持续时间支付。 Generally, in embodiments of the invention, the bonus award pool is an example of a specific process, the process having a preset total award to the preset duration is run through a reward payment pool. 奖励池的收集和操作独立奖励池的实现组成整个奖励系统。 Collect bonus pool rewards independence and operation of the pool composition of the entire reward system.
 流程100开始于由经认证而访问奖励系统设立的用户的步骤110。  Process 100 begins in user authentication and access by a reward system established by step 110. 这样的步骤可以是，例如，在配置工作站40上运行的计算机程序的登录功能。 Such a step may be, for example, configure a workstation running on 40 computer program login. 一旦认证，在步骤120中，用户选择奖励服务器44、46中的哪个来运行奖励系统。 Once the authentication, in step 120, the user selects which bonus server 44, 46 to run in the reward system. 如上所述，可能由几个单独的奖励服务器在单个游戏网络10中运行。 As described above, it may be run by several separate bonus server 10 in a single gaming network. 步骤120决定奖励服务器44、46中的哪个将实现设定在流程100中的特定奖励池。 Step 120 determines which of the bonus server 44, 46 will be achieved in the process 100 to set a particular bonus pool.
 在方法110中认证的用户在方法130中通过提供奖励池名称，确定多少奖励将在池中，以及指定多少不同奖励(如果超过一个的话)将是部分奖励池。  In the user authentication process 110 in the process 130 by providing incentives pool name, will determine how many bonus pool, and how many different bonus specify (if more than one) will be part of the bonus pool. 命名奖励池使得用户能在奖励系统中容易的识别个人奖励池。 Named reward pool so that the user can easily identify individual bonus pool reward system. 定义奖励池的细节在下面参考图3论述。 Defined in detail bonus pools discussed below with reference to FIG. 3.
 接下来，在步骤140中用户确定哪个EGM将参与奖励池。  Next, in step 140 the user will be involved in determining which EGM bonus pool. 参考图1，奖励池可包括连接到游戏网络10的每个EGM，或可仅包括建在单个组16，18，20中的EGM。 Referring to Figure 1, bonus pool may include a network connected to the game of each EGM 10, or may include only a single group 16, 18 built in the EGM. 用户甚至可仅选择在一个或多个组16、18、20中的一些EGM，或者在某些情形下甚至仅选择单个EGM。 Users can even choose only one or more groups 16, 18, some of the EGM, or in some cases even select only a single EGM. 一般地，游艺场所希望有很多的EGM参与特定的奖励池，这样很多玩家能有获奖励的资格。 Generally, there are a lot of entertainment venues wish to participate in a particular EGM reward pool, so a lot of players can be eligible for rewards. 在某些实施例中，预定义的群可出现在运行在配置服务器40上的处理窗口以便容易选择。 In some embodiments, a predefined group can appear on the configuration server running 40 processing window for easy selection. 例如，一个显示的群可包括所有在一个组16、18、20中的EGM，或者一个群可包括所有在游艺场所具体地点的所有EGM，而不论EGM属于哪个组。 For example, one group displayed may include all EGM in a group of 16, 18, or one group may include all EGM specific locations in the casino all, regardless EGM belongs to which group. 另外地，一个群可仅包括现在正被使用玩家跟踪卡或上述其他识别设备的玩家进行游戏的EGM，或者可仅包括上述定义的群中的现在正被使用识别设备的玩家进行游戏的EGM。 Additionally, a group may include only now being used by the player tracking card or other identifying device of the above-described player game of EGM, or may include only the above-defined group of players are now being used to identify the progress of the game device EGM. 如果EGM群被预先定义，那么用户仅需要选择预先定义的群中的一个来参与奖励池，而不是单独选择每一个EGM参与特定的奖励池。 If the EGM groups are predefined, then the user need only select the pre-defined groups to participate in a bonus pool, rather than individually selecting each particular bonus pool EGM participation.
 奖励系统中的某些实施例可被构建成当确定有资格的EGM时允许游艺场所的活动至少部分被代管。  reward system in some embodiments may be constructed to allow the casino when determining eligible EGM when the activity is at least partially escrow. 例如，如果奖励被预定在给定日子的下午6:00激活，当前的游艺场所游戏等级可被用来确定哪些EGM被激活或者乃至被用来确定是否在预定时间完全激活奖励池。 For example, if the award was ordered activated in a given day at 6:00 pm, the current casino gaming level can be used to determine which EGM is activated or even be used to determine whether a predetermined time to fully activate the bonus pool. 这可能允许游艺场所在奖励池被设定开始时，仅在某些游戏平台或游戏可能以低速率进行的地点激活，乃至在游艺场所活动到达所需水平的情况下完全取消奖励池。 This may allow a casino bonus pool is set at the beginning, only activate in place some game platforms or the game may be of a low rate, even in the case of entertainment venues to reach the desired level of activity is completely canceled bonus pool.
 在选择哪些EGM参与步骤140中的奖励池后，系统在步骤145中选择参与设置。  After selecting the EGM which participate in step 140 reward pool, the system in step 145 is selected to participate in the setting. 可需要贡献步骤，以使得不同面额或以不同投币水平玩的机器或游戏平台能公平参与同一奖励池。 Contribution steps may be required, so that different levels of different coin denominations or to play a fair game platform machines or participate in the same bonus pool. 公平参与可包括使特定游戏机的贡献水平与奖励的几率或数量成比例。 Fair participation can include contribution level and the probability of a particular game or proportional to the number of reward. 例如，如果第一个玩家按照每分钟约5个游戏的速率以每条线一个硬币玩20线5分镍币视频投币机中的所有20线，并且第二个玩家在智能二十一点台上以每分钟约一手的速率玩$10.00每手，玩家I有约每分钟$5.00的速率的硬币，而玩家2有大约$10.00每分钟的速率的硬币。 For example, if the first player in accordance with the rate per minute to about five games to one coin per line to play 20 lines a nickel video slot machine all 20 lines, and the second player in the smart blackjack table on the one hand about the rate per minute of playing $ 10.00 per hand, the player I rate of about $ 5.00 per minute of the coin, while Player 2 has approximately $ 10.00 rate per minute of coins. 从玩家的角度，玩家2平均起来相对玩家I冒更多钱的风险。 From a player's perspective, on average, relatively Players Player 2 I take more money risks. 因而，玩家2可能会觉得两个玩家都参与的游戏平台的累积奖励池表现不公平。 Thus, the player 2 jackpot pool may feel both players are involved in the performance gaming platform injustice.
 有很多方法来实现奖励参与设置以补偿在参与累积奖励池中参与的可察觉不平等之间的差异。  There are many ways to achieve the reward participation settings to compensate for the difference in participation in the jackpot pool participation perceived inequalities between. 在某些实施例中，参与设置可构建来使得玩家以较低硬币速率玩游戏时可具有对奖励池的增加贡献来补偿可察觉的差异。 In certain embodiments, the participation is set to be constructed so that players can have differences contribute to increased incentive compensation pool noticeable when playing the game at a lower rate coin. 因而，在上述例子中，由玩家I所玩的视频投币机可对于每个游戏贡献两分到奖励池(也就是说十分每分钟)，而游戏玩家2所玩的智能二十一点台可对于每个游戏贡献五分(也就是说五分每分钟)。 Thus, in the above example, the play by the players I can contribute a video slot machine game for each two assigned bonus pool (ie out of every minute), and gamers are playing 2 Smart blackjack table For each game can contribute a fifth (ie fifth per minute).
另一个奖励参与设置的实施例包括对于贡献更多奖励池的游戏平台，增加接收奖励的几率。  Another embodiment includes a bonus involved in setting the bonus pool to contribute more gaming platform, to increase the chances of receiving reward. 这可通过具有接收奖励的每个游戏平台的概率权重表来实现。 This is done by probability weighting table having received awards for each game platform to achieve. 在上述例子中，假定玩家I所玩的视频投币机和玩家2所玩的智能二十一点台是选来参与步骤140中的奖励池的仅有的两个EGM，概率权重表可包括三个投币口。 In the above example, I assume players are playing video slot machines and two players play smart nine p.m. Taiwan are the only two options to participate in the EGM in step 140 reward pool, probability weighting table may include three coin slot. 其中两个可能被分配给智能二十一点台并且一个投币口被分配给视频投币机。 Two may be assigned to the smart blackjack table and a coin slot is allocated to the video slot machine. 奖励服务器44可随机选择投币口来接收来自三个投币台的奖励。 Reward server 44 may randomly select the slot to receive the award from three coin station. 因而，玩家2会有两倍于玩家I的接收奖励的机会，其与每个玩家的硬币速率成比例(即，与玩家I相比，玩家2每分钟投两倍的数目)。 Thus, the player will have twice as much chance 2 players I received the award, which is proportional to each player of the coin rate (that is, compared with the players I, number 2 player voted twice per minute).
 另一个奖励参与设置的实施例包括允许在具有低硬币速率的所选EGM游戏平台上的玩家依据分配参与奖励的额外投币来参与累积池奖励。  Another reward involved in setting examples include allowing players having a low rate of the selected coin EGM gaming platform is based on allocation of additional coin reward participation to participate in cumulative bonus pool. 在上述例子中，这可通过要求玩家I投$1.05币(也就是说$1.00用来以五分每个玩20线并且$0.05作为直接参与奖励的贡献，或者总数21款额)。 In the above example, you can ask the players I voted $ 1.05 credit (ie $ 1.00 for each play 20 lines with a fifth and $ 0.05 as a contribution directly involved in the award, or the amount of the total number of 21). 该额外投币将补偿以高硬币速率的玩家2所增加的贡献。 The additional coin will increase the compensation to the player's high rate of 2 coin contribution.
 奖励参与设置也可基于除硬币速率外的不同测量工具。  incentives to participate settings can also be based on different measurement tools in addition to coins rates outside. 例如，在某些实施例中，游戏理论的或估算的获胜预算可用来确定奖励参与设置。 For example, in some embodiments, the winning budget game theory can be used to determine or estimate set incentives to participate. 游戏理论计算包括游艺场所用于特定游戏平台的计算概率，可能随着游戏平台类型改变。 Game theory to calculate the probability calculation includes casino gaming platform for specific and may change as the game platform type. 估算的获胜计算可能基于玩家投币的总数减去玩家赢得的总数。 Calculation of the estimated total number of possible winning players based coin minus the total number of players to win. 因为估算的获胜计算可应用于比理论计算更普遍的应用于游戏平台，所以基于估算的获胜计算的奖励参与设置可更容易调节来适合包括游戏平台甚至是未来的游戏平台。 Because winning can be used to calculate the estimated more general than theoretical calculations applied to a game platform, so the winner of the calculation based on the estimated reward participation settings can be more easily adjusted to fit even a future game platforms including gaming platform.
 其他的单独使用或与上述的测量工具联合使用的测量工具可包括玩家分布统计、玩家跟踪状态、游戏持续时间、及其他现有技术中已知的玩家测量工具。  Other used alone or in combination with the above-described measurement tools measuring tool may comprise a statistical distribution of players, player tracking status, the duration of the game, and others known in the art player measuring tools. 另外，奖励参与设置可依据例如被选择EGM的类型和面额由游艺场所预设，或者可以是在接收关于哪些选择EGM被选择参与奖励池的数据时在步骤145中执行的动态设置。 In addition, incentives to participate in setting can be selected dynamically settings such as the type and denomination EGM preset by the casino, or may be in receiving information on what options are selected to participate in EGM bonus pool of data performed in step 145 basis. 该参与设置可在奖励池为活动的持续时间过程中被进一步修改，以说明EGM变停止，活动，或在奖励池激活的时间过程中投币方式有显著地改变。 The duration of the process involved in setting the bonus pool for the activity is further modified to explain variable stop EGM, activity, or activation bonus pool time in the process of dramatically changing the way the coin.
 然而本发明不局限于上述实施例，相反其他现有技术已知的参与设置可在不脱离本发明范围的情况下被实现。  However, the present invention is not limited to the above embodiments, but other known in the art involved in setting without departing from the scope of the invention is implemented. 另外，参与设置的类型可由系统厂商在制造或安装过程中设置。 In addition, the type of participation set by system vendors in the manufacturing or installation settings. 另外地，游艺场所可设定参与设置的类型。 In addition, the casino can set the type of participation settings. 游艺场所可选择在奖励晋级的全部将来情况下实行特定类型的参与设置，或者可以选择在设置每个奖励期间中的特定设置。 Entertainment venues can choose to implement a specific type of participation set in advance of all future reward situation, or you can select specific settings in the setup period of each award. 在简单的游戏网络中，参与设置可仅包括确认各机器的贡献等级。 In a simple game network, participate settings can include only recognized the contribution level of each machine.
 在步骤150中，用户选择当特定奖励池在相关EGM上运行时的日期和开始和结束时间。  In step 150, the user selects when start and end date and time specific reward pool to run on when the relevant EGM. 这个信息被传送给执行奖励系统的特定奖励服务器44、46。 This information is transmitted to the implementation of incentive systems reward specific server 44,46. 然后在合适日期的开始时间，奖励服务器44、46执行由图2中流程100定义的特定奖励池。 Then start date the time is right, 44 and 46 to perform a specific incentive bonus server pool from Figure 2, the flow 100 definition. 下面参考图4说明奖励系统的奖励池的实现。 Described below with reference to FIG. 4 to achieve reward system rewards pool.
 发明的实施例包括默认主调度功能，其允许授权用户安排在任何给定时间将哪些奖励系统的独立奖励池在具体游艺场所内激活。 Example  The invention includes a default master scheduling function, which allows authorized users to arrange for the independent award pool which reward system activated at any given time within a specific casino. 例如，奖励池“A”，其包括在游艺场所中的所有EGM，可被预定在给定的日子的上午6:00和上午7:30运行。 For example, the reward pool "A", which includes all the entertainment venues in the EGM, can be scheduled to run on a given day of 6:00 am and 7:30 am. 其次，奖励系统“B”，其仅包括来自组16的EGM，可被预定在该天下午4:30到下午7:30运行。 Secondly, the reward system "B", which includes only the EGM from the group 16 can be scheduled to run at 4:30 pm to 7:30 pm on that day. 在奖励调度步骤的更多的改进实施例中，默认奖励调度可被建立来使得上述奖励系统调度每周日重复。 In reward scheduling step further modified embodiment, the default award scheduling can be established to make the above-mentioned reward system operator repeated every Sunday. 例如，奖励池“A”可被默认以在每周日早晨运转而奖励池“B”可被默认以在每周日下午运转。 For example, the reward pool "A" may be in default to run every Sunday morning and bonus pool "B" may be the default to run every Sunday afternoon. 如果没有做出调度变化，默认的程序将在准点由游戏网络10中的奖励服务器44、46进行。 If you do not make scheduling changes, the default program will be carried out by the punctuality bonus game server network 10 44,46. 否贝1J，默认程序可被定制的调度取代。 No shellfish 1J, the default program can be customized scheduling replaced. 例如，可以运转其他奖励池，奖励池“C”，用于特定的碰巧是周日的7月4日奖励。 For example, you can run other incentives pool, award pool "C", for a particular happens to be July 4 Sunday incentives.
 图3显示奖励池的简单支付表。  Figure 3 shows a simple reward pay pool table. 尤其是，资料栏210显示这是用于由如上参考图2中所述的用户定义的奖励池A的支付表。 In particular, the data fields display 210 which is used by the user defined above with reference to FIG. 2 in the bonus pool A pay table.
 支付表200包括用来指明由奖励池A奖励什么数量的指标编号。  Table 200 includes a payment to be specified by the incentive bonus pool A number of indicators of what numbers. 各指标显示排在表200中。 All indicators came in table 200. 尽管没有对特定奖励池可能有的指标数目的理论限制，但是还是有实际限制。 Although the number of indicators may have no theoretical limit for a specific reward pool, but there are practical limits. 支付表200包括九个指标位置。 Pay table 200 includes nine indicator location.
 各独立指标被分为“η”个支付数目的不同可能性。  each individual indicator is divided into different possibilities "η" a payment number. 在数目“η”上没有限制，但在某些实施例中，为了方便起见“η ”限于十个不同的支付数目。 There is no limit on the number of "η" on, but in certain embodiments, for convenience "η" is limited to the number of ten different payment. 在操作中，这意味着有十个支付奖励数目的特定奖励池经过特定奖励池在EGM上运行的时间时可以支付十个独立的奖励。 In operation, this means that the number of incentive pay ten specific incentive bonus pool after pool on a particular EGM running time can pay ten independent reward.
 指标O被定义为没有支付。  Indicators O is defined as not paid. 提供该选择权允许奖励系统管理人员能容易地通过选择指标O来禁止该奖励池。 This option allows the reward offer system administrators can easily be disabled by selecting the prize pool index O. 尽管不是所有指标使用所有“η”个支付数目，但是其他指标有支付数目。 Although not all the indicators to use all a number of pay "η", but other indicators are paid number. 例如，指标“I”有三个$1500的支付数目，并且剩下支付数目各为$100。 For example, the indicator "I" there are three $ 1,500 Number of pay, and pay the remaining amount of $ 100 each. 指标“3”仅有单一支付数目$25，000。 Index "3" is just the number of single payment $ 25,000.
 本发明的某些实施例在给定的奖励池中按照数目进入奖励表200的顺序分配单独的奖励，而其他实施例随机分配独立奖励。  Certain embodiments of the present invention are given according to the number of incentives to enter the bonus pool allocation order table 200 separate award, while other embodiments randomly assigned independent award. 例如，假定奖金池“Α”包括十个不同的支付数目并且指标“4”被选中。 For example, suppose the prize pool "Α" includes ten different pay and index number "4" is selected. 在实施例中奖励的数目依次显示在表200中，前九个奖励每个为$100，最后的奖励为$25，000。 In an embodiment, the number of awards are sequentially displayed in the table 200, each of the first nine award of $ 100, $ 25,000 for the final reward. 在随机奖励数目的实施例中，$25，000可为十个奖励池提供的奖励中的任一个。 In the random number reward embodiment, any one of the $ 25,000 reward available for the ten bonus pool in. 为符合中国法律要求，这些与金钱有关的奖励可以用如下所述各种类型奖励中的等值非金钱奖励、如假期、免费餐或免费住宿来代替。 To comply with the requirements of Chinese law, those with money can be used as a reward in the various types of rewards equivalent non-monetary rewards, such as holidays, free meals or free accommodation instead.
 本发明实施例允许完全控制多少总支付奖励在特定的奖励池内，以及在这样分配的的情况下如何将总支付分成单独的奖励。  The present invention allows complete control over how much of the total bonus payment of how the total payment into separate award under a specific reward pool, as well as allocated in such a situation. 除了保持所有“O”支付域的指标“O”外，其被认可的用户能增加，修改和删除在支付表200中指定的指标。 In addition to maintaining all the "O" paid domain indicator "O", its recognized user can add, modify and delete 200 indicators specified in the pay table.
 —旦奖励池被设定并且按计划运行，将实施奖励池的奖励服务器44、46将仅等待直至合适的时间到达才开始。  - Once the bonus pool is set up and running according to plan, the implementation of incentive bonus pool 44,46 server will only wait until the right time arrives to begin. 在奖励时间开始前，游艺场所可使用与组控制器24连接的消息屏28和或音响装置26 (图1)显示音频和视频消息给其顾客。 Before starting bonus time, entertainment venues can be used with the message screen or audio device group 28 and 26 connected to the controller 24 (FIG. 1) to display the audio and video messages to their customers. 另外地，或作为替代，各EGM可包括其自有的音频和视频设备来显示消息。 Alternatively, or as an alternative, each EGM may include its own audio and video equipment to display a message. 消息可被存储在组控制器24自身内，或被连同特定奖励池存储在在奖励服务器44、46中的一个上。 Messages can be stored in the group within the controller 24 itself, or together with a specific reward in the reward pool storage on one server 44,46. 一个显示在EGM上的这样的消息可为是否特定EGM为有资格赢得奖励的EGM中一员的显示。 A display on the EGM of such messages may be whether a particular EGM to be eligible to win the award show a member of the EGM. 换句话说，指示消息，例如光或荧光屏，允许玩家容易确定是否他们玩的EGM是有资格赢得奖励。 In other words, an indication message, such as light or screen, allowing players to easily determine whether they play EGM is eligible to win prizes.
 一旦奖励期间开始，奖励服务器44或46执行奖励系统。  Once during reward, bonus server 44 or 46 implementation of incentive systems. 图4为显示由奖励服务器44、46使用的方法实例的流程图。 4 is a flow chart showing a method bonus server 44, 46 by the use of the example of FIG. 流程300开始于确定激活的且有资格参与奖励的机器的数目的步骤310。 Process 300 begins to determine the active and eligible to participate in bonus step 310 the number of machines. 回想不是游戏网络10中所有的EGM都可被选择来参与奖励，并且有资格的EGM的列表是奖励池的体系的一部分。 Recall that not all of the gaming network 10 can be selected to participate in the EGM reward, and a list of qualified EGM reward pool is part of the system. 步骤310确定有资格的EGM中哪些被使用。 Step 310 determines which are eligible to be used in the EGM. 一个执行该步骤的方法是确定最后一次硬币或其他货币值进入EGM的时间。 A method to perform the last step is to determine the value of a coin or other currencies into the EGM of time. 如果硬币是最近进入的，顾客仍然在该EGM上玩游戏，因此该EGM会被认为是“激活的”。 If the coin is the latest entry, the customer still play games on the EGM, the EGM will therefore be considered "active." 另外地，在某些实施例中，EGM仅在其被使用玩家跟踪卡或上述其他识别设备的玩家玩的情况下变成激活的。 Additionally, in certain embodiments, EGM only in the case where it is turned into the player using the player tracking card or other identification device to play the above-described activation. 这有助于鼓励玩家加入游艺场所跟踪服务。 This helps to encourage players to join the casino tracking service.
 步骤310可以是在奖励期间总是操作的持续处理。  Step 310 may be always continuously during reward processing operation. 例如，没有人玩的机器就不会是激活的游戏。 For example, no one playing the machine will not be activated games. 当顾客开始在EGM上玩游戏时，该机器才变成激活的。 When customers began to play games on EGM, the machine only becomes active. 在实施例中，玩家必须利用识别设备以使得EGM变成激活的，这可进一步鼓励玩家快速地加入游艺场所跟踪服务以有获得当前激活的奖励池的资格。 In an embodiment, the player must use the identification device to enable EGM becomes active, which may further encourage players to quickly join the casino are eligible for follow-up service to the currently active reward pool. 在本发明的某些实施例中，在奖励期间开始时不激活的EGM永远不能变成激活的游戏，即使顾客开始在EGM上玩。 In certain embodiments of the present invention, during the award began when inactive EGM game never becomes active, even if the customer began to play on the EGM. 在其他实施例中，EGM可变成激活而无论合适游戏开始，即使奖励期间已经开始。 In other embodiments, EGM can become active and whether the appropriate start of the game, even if the bonus period has already started. 这些实施例可允许玩家在没有失去资格的奖励期间玩几个不同的EGM或者甚至几个不同类型的EGM。 These embodiments may allow players to reward not lost during the qualifying play several different EGM or even several different types of EGM. 如上所述，EGM可有例如指示灯、屏幕消息、或荧光屏的指示器以显示给玩家是否该特定EGM是有资格参与奖励池的工作游戏。 As described above, EGM may have, for example lights, screen messages, or screen indicator to show whether or not the particular EGM to the player is eligible to participate in the work of award pool game.
 在某些实施例中，步骤310建立存储在游戏网络10上的激活游戏列表，例如在奖励服务器44、46上。  In some embodiments, the step 310 is stored in the establishment of the list to activate the game on the game network 10, for example, 44, 46 on the award server. 当玩家开始玩EGM或离开他们玩的EGM时，步骤310主动从工作的游戏列表中增加和除去EGM。 When players start playing EGM or leave them to play the EGM, step 310 initiative to increase and removed from the game list EGM work in. 该更新可例如实时执行或准实时进行。 The update is available, for example real-time execution or quasi-real time.
 在步骤320中奖励池为激活的持续时间可从存储在奖励服务器44、46上的调度记录数据取回。  In step 320 bonus pool for the duration of the activation record can retrieve data stored on the dispatch server 44,46 reward from. 然而，在步骤330中，持续时间被分成很多单独的时隙。 However, at step 330, the duration is divided into many separate slots. 例如如果激活的奖励池的持续时间是一个小时，那么步骤330可建立3600个每一个持续一秒的单独时隙。 For example, if the duration of the activation of reward pool is one hour, then step 330 may establish 3600 alone for one second each time slot.
 因而，关于定义用于具体指标(图3)的支付数目的数字现被选择来用于激活的奖励池，很多获胜时隙在步骤340中被选则。  Thus, the number of figures on the definition of pay for specific targets (Figure 3) is now being used to select the reward pool for activation, winning many time slots are selected in step 340 is. 该获胜时隙可随机生成或预先确定。 The winning time slot can be randomly generated or pre-determined. 例如，参考图5A，为了说明假定有期间30个奖励池激活的单独时隙。 For example, with reference to FIG. 5A, in order to show a single slot 30 assumes during the bonus pool activation. 还假定奖励池A的指标6现被选中，这样在现被选择的指标中有五个支付数目。 A bonus pool is also assumed that index of 6 is now being checked, so there are number five is now being paid in the index you selected. 在这个例子中，步骤340可平均分配获胜时隙，即每六个时隙。 In this example, step 340 may evenly winning slots, i.e. every six timeslots. 或者，参考图5B，时隙可分配来使得更多获胜者在奖励池持续时间的末端。 Alternatively, with reference to FIG. 5B, the time slot may be assigned to make more winners end of the bonus pool duration.
 进一步，参考图5C，获胜时隙可在所有时隙中随机分配。  Further, with reference to FIG. 5C, the winning timeslots randomly assigned in all time slots. 随机处理可发生在奖励服务器44，46上。 Random process may occur on the server 44,46 reward. 所有随机处理有超过一个的选择，必须作出决定是否替换先前选中作为获胜时隙退回到潜在获胜时隙中的时隙。 All randomized treatment have more than one choice, you must decide whether to replace the previously selected as a potential winner to return to winning slot slot slot. 如果没有使用替换，将有正好一样多的获胜时隙作为奖励奖出。 If no replacement will be just as many slots as a reward for winning the award. 例如如果有五个奖励可用，那么正好五个独立时隙可被选来作为获胜时隙。 For example, if there are five bonus is available, just five independent time slot can be selected as the winning slot. 然而，如果获胜时隙被替换回到潜在获胜时隙的奖励池，那么特定时隙可被多次选择作为获胜时隙。 However, if the winning slot is replaced with slots to win back potential reward pool, then the particular time slot can be repeatedly selected as the winning slot. 例如，参考图5，假定在奖励池中有五个奖励。 For example, with reference to FIG. 5, assuming that there are five bonus award pool. 时隙4、6、11和17是随机选择来作为获胜时隙并且时隙17可被随机选择两次作为获胜时隙。 Slot 6, 11 and 17 are randomly selected as the winning slots and slots 17 may be randomly selected as the winning slot twice. 在这样的情况下，一个解决方案是奖励与选择时隙的次数一样多的奖励。 In such cases, one solution is to reward as many times incentive to select slots. 例如，一个奖励可被在时隙4、6和11处给出，并且在时隙17处给出两次。 For example, a bonus may be in slot 4, 6 and 11 are given, and given twice in the slot 17. 然而，较容易的实施是限定在所有给定时隙的奖励数目为一个，即，没有替换被随机选择来作为获胜时隙的时隙后退回到潜在获胜时隙的奖励池中。 However, implementation is easier to define the number of all rewards given time slot is one, that is, no replacement has been randomly selected as the winner of slots retreat back to the pool of potential reward of winning slot.
 如上面例子所述，步骤340可选择在步骤330中建立的任何时隙作为获胜时隙。  The examples described above, step 340 can select any slots created in step 330 as the winning slot.
 回到图4，那么奖励服务器44、46等待获胜时隙。  Returning to Figure 4, then 44, 46, waits to win slot bonus server. 步骤350继续循环直到达到获胜时隙。 Step 350 continues to loop until it reaches the winning slots. 当达到获胜时隙，按照现有技术中所知，在步骤330中来自激活的奖励池的特定指标的支付数目被授予有资格EGM中的任意一个。 When you reach the winning slot, according to the prior art are aware, the number of pay particular index in step 330 from the activation of the reward pool is awarded to any one of the qualified EGM. 例如，步骤360可从“激活EGM列表”中选择任意一个，该列表如上述是实时更新的。 For example, step 360 may select any one from the "Activate EGM list", the list above is updated in real time. 该方法奖励系统相对确定由玩家正在玩获胜EGM。 The reward system method is determined by the player is playing opposite winning EGM. 在一个实例系统中，在获胜EGM被选中后，直到玩家在EGM上开始新的游戏才分配奖励。 In one example system, after winning the EGM is selected, until the players start a new game on the EGM was assigned reward. 游戏的开始必须发生在例如几秒的短时间内在选中的EGM内，否则另一个EGM会被选择作为获胜EGM。 Play must occur within a short period of time such as a few seconds to select the EGM, otherwise another EGM will be selected as the winning EGM.
 如现有技术中所知，有很多方式来在步骤360中实际奖出奖励。  As known in the art, there are many ways to actually award a bonus in step 360. 例如，奖励可作为被设置在EGM中的信用的形式被送到获胜EGM。 For example, the award could be set as a form of credit in EGM was sent to the winning EGM. 或者，奖励服务器44可自动锁定获胜EGM并以移动支付传送奖励。 Alternatively, the server 44 can automatically lock award winning EGM and mobile payment transfer incentives. 另外地，如果获胜EGM的玩家被先前自身识别过的那个EGM的玩家的玩家服务器42(图1)所知，那么玩家帐户可被自动记入信用而不用曾经在EGM上设置信用。 Additionally, if the player is winning EGM previously had its own recognition that EGM player player server 42 (FIG. 1) is known, then the player may be automatically credited to the account without ever provided a credit on a credit EGM.
 奖励自身不需要限定为具体类型的奖励，而是可以为任何类型的奖励。  Rewards itself required to qualify as a specific type of rewards, but may be any type of reward. 例如，假期可以被授予玩家，这像例如汽车的商品。 For example, the holidays can be granted the player, which like goods such as automobiles. 其他类型的奖品可以包括补充服务，如免费餐或免费住宿。 Other types of prizes may include supplementary services, such as free meals or free accommodation.
 如上述，在步骤360处作出的支付奖品可按照它们出现在图3的支付表200中的顺序，或者以另外的顺序出现，例如随机顺序。  As described above, the payment of prizes made at step 360 in accordance with a schedule of payments they appear in Figure 3, 200 in the order or in another order of appearance, for example, in random order. 另外地，奖品可在分配之前由奖励服务器44、46分类。 Additionally, prizes may be assigned by the award server before 44,46 classification. 例如，奖品可被奖出以使每个后续的奖励大于一个先前的。 For example, it awards a prize may be such that each subsequent reward is greater than the one previous. 在另外的实施例中，奖励系统可向获胜者显示奖励的选择并允许玩家选择想要的奖励。 In a further embodiment, the reward system can choose to display the award winner and allows players to select the desired reward. 这通过按按钮或从显示在EGM上的触摸屏上的奖励列表中选择。 This is done by pressing a button or select from the displayed list on incentives EGM on the touch screen. 还是在其他实施例中，奖励系统可向获胜的玩家显示所有奖励池中剩下的可选的奖励的列表，并随机选择这些奖励之一作为玩家获胜的奖励。 Or in other embodiments, the reward system to win the award in the pool all the remaining players show optional list of awards, and randomly choose one of these rewards as the player wins the reward. 因此，有可能实施一个奖励系统，其随机选择时隙作为获胜时隙，随机选择EGM作为获胜EGM，并随机选择先前选择或先前确定的一组奖励中的一个作为奖励授予获胜玩家。 Therefore, it is possible to implement a reward system, which randomly selected as the winning slot slot randomly selected as the winning EGM EGM, and randomly select a previously selected or previously determined in a group of award winning players a grant as a reward.
 最后，步骤370执行检验以对确定是否在奖励池中的最后付费量已被奖出，如果这样，那么流程300终止并且奖励池不再工作。  Finally, in step 370 a test is performed to determine whether or not to have been paid out in the amount of the final award of the prize pool, if so, then the process 300 terminates and bonus pools are no longer working.
 参考图4，单独的方法300不必被以图表中设定的顺序执行。  Referring to Figure 4, a separate method 300 need not be performed in the order set in the chart. 例如，确定哪些EGM工作的步骤310，可实际上直接发生在先前，或者作为奖出奖励支付的步骤360的一部分。 For example, to determine which work EGM step 310 may occur substantially directly in a previous, or as a part of the prize awards paid step 360. 另外地，在流程300中至少某些步骤可在游艺场所中奖励期间开始之前执行。 Before you begin During the addition, at least some of the steps may be rewarded in the casino in the process 300. 例如，一旦奖励期间的长度和被使用在分配奖励池的指标是已知的，奖励服务器44，46可甚至在奖励期间开始前而计算获胜时隙。 For example, if the length of the bonus period and are used in the assigned bonus pool are known indicators, bonus server 44, 46 can be even during the bonus win is calculated before the start of the time slot.
 尽管已经在本文中讨论了游戏网络的例子，但是奖励系统可以不同类型的系统上操作。  Although examples of gaming network has been discussed in this article, but the reward system can operate on different types of systems. 这样的奖励系统的一个好处是它们可被在奖励时间前面自我调度，因而允许在奖励系统中设计精选参数和细节。 One advantage of such a reward system is that they can be self-scheduling time in front of the reward, which allows the design and selection of parameters in the reward system in detail. 另外地，因为参数是可被定义的，所以能容易向顾客说明它们。 Additionally, because the parameters are defined, so that they can be easily explained to the customer.
 根据上述说明，该奖励系统的实施是易懂的。  According to the above description, the implementation of the reward system is understandable. 一如既往，实现的细节被留给系统设计者。 As always, implementation details are left to the system designer. 很多方法可实现奖励系统，并且在本文中描述的仅为很多可被使用的方法中的一些。 Many ways to achieve the reward system, and in many ways this article can only be used by some of the descriptions. 用来奖励奖出的程序可被以任何方式，用任何组件实现。 Prize to reward a program may be in any manner, any component implementation. 游戏设备或游戏网络控制器的描述的概括或功能的包括不是决定该功能位于那或必须在那执行。 Summarize or functionality described game gaming device or network controllers include not determined that the feature is located or to be executed at that. 该奖励系统可在甚至没有所有图1游戏网络中所示的组件时工作。 The reward system can work even without all the components in Figure 1 gaming network in Fig. 例如，在本发明的某些实施例中，组控制器24不是绝对的必需，并且系统可没有它们运行。 For example, in some embodiments of the present invention, a group controller 24 is not absolutely necessary, and the system can run without them.
 因而，尽管已经讨论了用于奖励系统的具体实施例，但是其不是想要说明这样的具体参考被认为是作为本发明的范围的限制，而是说由下面的权利要求及其等同物确定本发明的范围。  Thus, although specific embodiments have been discussed for the reward system, but it is not intended to explain such specific reference be considered as limiting the scope of the present invention, but that by the following claims and their equivalents It was to determine the scope of the invention.
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|*||US2003/0027638||Title not available|
|*||US2006/0040723||Title not available|
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|Cooperative Classification||G07F17/3232, G07F17/3244, G07F17/3269, G07F17/3283, G07F17/32|
|7 Oct 2009||C06||Publication|
|2 Dec 2009||C10||Request of examination as to substance|
|3 Jun 2015||C14||Granted|