CN101184541A - 基于单词的抽彩游戏 - Google Patents

基于单词的抽彩游戏 Download PDF

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CN101184541A
CN101184541A CNA2006800089771A CN200680008977A CN101184541A CN 101184541 A CN101184541 A CN 101184541A CN A2006800089771 A CNA2006800089771 A CN A2006800089771A CN 200680008977 A CN200680008977 A CN 200680008977A CN 101184541 A CN101184541 A CN 101184541A
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A·K·博兹曼
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Scientific Games Holdings Ltd
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SCIENTIFFIC GAMES ROYALTY CORP
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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q50/00Systems or methods specially adapted for specific business sectors, e.g. utilities or tourism
    • G06Q50/34Betting or bookmaking, e.g. Internet betting
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q50/00Systems or methods specially adapted for specific business sectors, e.g. utilities or tourism
    • G06Q50/10Services
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3286Type of games
    • G07F17/329Regular and instant lottery, e.g. electronic scratch cards

Abstract

公开了一种运行具有多个玩家的基于单词的抽彩游戏的方法。玩家从注单中选择多个单元,并且这些单元将通过抽彩游戏机而被转换成多个字母和符号。玩家将使用这些字母和符号以及由彩票抽取的一个或多个字母来形成单词,并将这些单词与单词列表比较。对于每个在该列表上所形成的单词,奖励一个分数并且可以给一些特别的单词授予额外的奖励分数。玩家获得的总分与奖品表格进行比较,并且根据奖品表格来授予玩家奖品。

Description

基于单词的抽彩游戏
相关发明的交叉引用
本申请要求于2005年1月21日提交的名为基于单词的抽彩游戏的美国临时申请No.60/645,795的权益,其全部内容合并在此作为参考。
技术领域
本发明总的涉及抽彩游戏方法。更特别地,本发明涉及在线博彩游戏。
背景技术
彩票以及抽彩原理在本领域中是已知的。通常,当所分配或所选择的号码系列与已经随机挑选的对应号码匹配时就获得奖品。大部分的抽彩都是基于号码。抽彩还以表面方式合并了其它标记,比如字母。有趣的是以有意义的方式来合并字母的抽彩游戏,比如从单词中抽取字母并由此获奖的抽彩游戏。
因此,本发明主要涉及的是,使用随机抽取的字母来形成单词并由此获得奖品的基于单词的抽彩游戏。
发明内容
在一个实施例中,提供了一种玩耍基于单词的抽彩游戏的方法。该游戏包括从玩家接收多个玩家标记,随机生成一个或多个游戏标记,使用所述多个玩家标记以及所述游戏标记来形成多个单词,比较所述多个单词与预定义单词的列表,并且根据比较结果把奖品授予玩家。
在另一个实施例中,提供了一种玩耍基于单词的抽彩游戏的方法。该游戏包括向玩家分配多个单词,每个单词分配有一个分值,随机生成游戏标记,将能够用随机生成的游戏标记形成的单词的分值求和,并且基于该总和来授予奖品。
在另一个实施例中,提供了一种玩耍基于单词的抽彩游戏的系统。该系统包括通信网络、与该通信网络通信的至少一个游戏机、和通过该通信网络与所述至少一个游戏机通信的服务器。运行抽彩游戏的服务器能够从玩家接收多个玩家标记,生成一个或多个游戏标记,使用所述多个玩家标记以及所述游戏标记来形成多个单词,比较所述多个单词与预定义单词的列表,并且根据比较结果把奖品授予玩家。
在又一个实施例中,提供了一种玩耍基于单词的抽彩游戏的又一个方法。该方法包括从玩家接收多个单元,用号码和符号来填充一张票单,将来自玩家的多个单元与用字母和符号所填充的票单进行匹配,并且向玩家发出具有与多个单元匹配的号码和符号列表的票单。
在阅读本发明的附图说明、具体实施方式和权利要求之后,本发明的其它目的、特征和优点将变得明显。
附图说明
图1A-1E说明根据本发明的一个实施例的单词列表。
图2说明具有玩家选择的样本注单(playslip)。
图3说明具有玩家选择的样本票单。
图4说明样本奖品表格。
图5说明根据本发明的一个实施例的抽彩过程。
图6说明支持本发明的网络架构。
图7说明由单词集合和随机产生的字母集合所构成的票单。
图8说明用于图7中票单的奖品表格,其中基于所给定字母能够形成的单词的数量来授予奖品。
图9说明由单词集合和随机产生的字母集合所构成的票单,其中单词集合形成句子。
图10说明用于图9中票单的奖品表格,其中基于所给定字母能够形成的单词的数量来授予奖品。
图11是为抽彩游戏独立且随机生成的字母分布表格。
具体实施方式
以简要的说明,本发明是用于基于单词的抽彩游戏的方法,该基于单词的抽彩游戏允许玩家盲目地选择一系列字母作为游戏标记并且彩票管理方进行的彩票抽取包括了随机挑选一组字母。彩票管理方已经提前创建了一个具有各种分值的奖励单词列表,根据由随机抽取的字母形成奖励单词的可能性或其它预定几率而为每个奖励单词加权所述各种分值。获胜是通过组合玩家选择的字母和彩票挑选的字母以形成单词而确定的,并且接着根据来自在组合中创建的奖励单词列表的所有奖励单词的总分来向玩家授予优胜。玩家选择过程是盲目的,意味着尽管玩家通过一些过程确定了一系列的字母,但他不会提前知道这些字母是什么。因此,事实上玩家的选择实际上是随机的。因此,玩家的选择、彩票的选择、以及二者的组合可分配有发生的概率。在一些实施例中,提供标记的玩家被忽略,并且只有彩票随机产生的字母才用于形成单词。
在一个实施例中,单词集合是696个单词的样本列表,如图1A-1E所示。本领域技术人员将理解,也可以使用具有其它单词的列表。抽取是一个复合事件。事件的第一部分是,玩家通过在注单200上标记7个单元来从图2中所示的注单200中盲目地选择七个瓦片(标记)。注单200具有100个单元;每个单元与一个字母或一个专门符号,比如通配符符号关联。字母和符号将在发给玩家的票单上展现。事件的第二部分是,彩票从字母表中的26个字母中抽取一个字母(游戏标记)。抽取的这个部分应用于所有玩家。结果是,由玩家盲目选择的字母加上彩票从总共8个“字符”中随机抽取的字母。这种游戏的几率可以被计算,就如抽取是单个事件,即8个字母是被随机抽取的。
在玩家做出选择并购买了票单之后,票单被发给玩家。图3说明了具有玩家选择的示例票单300。在票单300中的符号之间,存在“?”,其是通配符符号,并且可以用于替代任何字母。票单300还说明了玩家可能已经选择了一个字母一次以上,比如“L”。玩家将使用他选择的字母和由彩票抽出的字母来形成用于与奖励单词的列表进行比较的单词。例如,对于票单300,玩家的选择是“ACOOWY?”,其中“?”是通配符符号并且可以代替任何字母。形成单词的规则是简单的:包括从彩票抽出的字母的每个字母,可以最多使用一次并且不是所有的字母需要在一个单词中。例如,如果彩票抽出“N”,则单词列表上由七个字母(ACOOWYN)和一个通配符符合(?)可形成的单词是CLAN,DAWN,LAWN,SWAN,WAND,WOW,DOWN,NOSY,ONLY,SNOW,CROW,PONY,COAX,OKAY,COOL,WOOD,WOOL,CANOPY,CANYON,CONVOY,和COWBOY。对于每个词语,授予一分给玩家。在该例子中,21分被授予给玩家。由字母和通配符符号形成但没有在列表上的其它单词,比如COOK没有为玩家获得任何分。
除了为每个匹配单词授予分外,可为选择的单词分配奖励分。在图1A-1E中所示的单词列表中可以看出分配给某些单词的奖励分。例如,在图1 A中,单词“aardvark”分配有100个奖励分,并且单词“abstract”分配有10个奖励分。注意到,不是所有的单词都分配有奖励分,比如单词“absrud”没有分配任何奖励分。
上面例子中的21个单词的特殊集合包括具有向其分配了5个奖励分的单词(COWBOY)。因此,玩家将被授予26分的分数(21个匹配和5个奖励分)。根据图4上说明的奖品表格,玩家将赢得$100。示例实施例的获胜的总几率是4.9中取一个,并且回报将会是61.8%。
为了确定该游戏的对玩家的回报,就需要知道与每个奖品等级关联的概率。例如,一个人可以按如下计算赢得$10O的奖品的概率。通过奖品表格,$100的奖品可以授予至少25且小于100的分数。计算机程序循环通过所有可能结果(即,玩家盲目地选择字母并且彩票提取字母)并且将分数至少为25且小于100的结果识别为成功。例如,玩家选择“ ACOOWY?”和彩票提取“N”的分数是26分且被识别为一个这样的结果。
计算这些被认为是成功的各个结果的概率。例如,前述结果的概率是(使用基本概率理论):
(9×2×(8×7/2)×2×2×2)/(100×99×98×97×96×95×94)×1/26=0.0000000096877297556
合计这些结果的概率的和。在该情况下,总和是最接近千分之一的0.010。即是,赢得$100的奖品的概率是1.0%,这个概率是结果可以在列表上形成至少25个却不超过99个单词的概率,是均包括7个玩家盲目选择的字母和彩票的一个所选字母的各个结果的概率之和。
图7说明了本发明的简化版本。票单花费$5。字母选择过程的玩家部件被省略。玩家不盲目地或以其它方式选择任何字母。相反,玩家分配有一个单词集合。单词集合是随机产生的且在票单的底部显示。奖品根据的是由这些字母可形成的单词的数量,这与分配给各个单词的奖品是相反的。这等效于每个单词分配有为1的分数且奖品是基于总分数。在票单上存在36个单词。单词集合由一些随机过程独立于该单词集合而产生。在该例子中,等效于以下过程而随机产生14个字母:通过替换基于图11中的分布独立且随机地产生14个字母。如果存在任何重复的字母或者如果字母集合不包含所有的字母AEINRT或者如果字母集合包含Q而没有U,则拒绝该字母集合。官方抽取是所产生的没有被拒绝的第一字母集合。字母的这种随机选择在购买的时候发生并且在36个单词下被打印在票单上。数学领域中的技术人员可以确认,给定了正整数n,就可以将一个概率分配给由所描述过程产生的字母集合可分配有一个概率的事件。因此,如图8可导出奖品表格,为此奖品是基于可以由这些字母形成的单词的数量。例如,对于图7中的票单,玩家能够用抽取的字母ABCDEHILMNRSTZ形成单词BANANA,BRAIN,CART,DANCER,EARTH,HAIR,MINER,MINT,TRAIN,和ZEBRA。通过图8中的奖品表格,授予玩家$500。图8中的概率倒数是正确的,并且数学家可以确认该票单的回报是68.2%。本实施例的另一个例子是在图9中。这个票单花费了$5。对于该票单,当单词形成句子时单词具有成组的意义。根据上述的过程随机产生14个字母。能够形成6、7、8、9或10或以上的概率倒数在图10中示出。基于这些概率来分配奖品。数学领域技术人员可以确认该票单的回报是58.4%。
图5说明了根据本发明的一个实施例的抽彩过程500。玩家在注单200上标记它的选择并购买彩票300。玩家可从单独的彩票站购买票单,该单独的彩票站可以通过通信网络与彩票服务器连接。在步骤502,由彩票站来接收玩家的选择,并且在步骤504,彩票站将用随机字母和通配符符号来填充票单。彩票可以设置能够在票单上放置的通配符符号的数量。在生成具有随机号码和符号的票单后,在步骤506,彩票站将玩家选择与该票单进行匹配,并且在步骤508,向玩家发出具有玩家选择的票单。在步骤510,玩家选择由彩票站存储,要么本地要么远程地存储在服务器上。彩票站将玩家选择以及玩家的下注信息都发送到彩票服务器。可替换地,玩家可选择使彩票站随机挑选单元集合而不是一个一个地挑选它们。
在步骤512,在预定的时间,彩票抽取一个字母,该字母将被发送到彩票站并且对于所有玩家可用。在彩票的提取已知之后,在步骤514,彩票服务器可以从所有玩家获取玩家选择,并且在步骤516,用每个玩家选择和由彩票提取的字母形成单词。在步骤518,彩票服务器接着将所有形成的单词与单词列表上的单词进行比较,并且在步骤520,确定每个玩家选择的分数。在步骤522,将玩家选择的分数与奖品表格进行比较,并且如果分数足够高,则在步骤524,玩家赢得奖品。
本发明可以在单独的彩票站(游戏设备)或彩票服务器上实现。单独的彩票站可以包括显示单元、用于扫描包含玩家选择的注单的扫描单元(也称为玩家输入设备)、和用于向玩家发出票单的票单发出单元。投票站具有控制器,该控制器具有能够为玩家生成字母集合的随机数发生器。控制器还从扫描设备获取玩家选择的信息,如果可应用的话,并且向玩家发出票单。控制器如上述那样为玩家的票单确定匹配的数量。彩票站还可以连接到如图6所示的游戏服务器。彩票站602通过通信网络604连接到服务器606。在图6中所示的实施例中,每个游戏设备接收来自玩家的下注和选择,并将打赌信息传递给服务器606,并且向客户发出票单。服务器606接收玩家选择并根据由彩票管理方选择的号码来确定赢家。
尽管已经在前面的说明书中公开了本发明的若干优选实施例,但是本领域技术人员将会理解,将会想起本发明涉及的本发明的许多修改和其它实施例,其具有在前述说明和有关附图中展现的教导的益处。因此会理解,本发明不限于这里所公开的特定实施例,并且本发明的许多修改和其它实施例旨在包括在所附权利要求的范围内。而且,尽管在这里以及在权利要求中使用了特定术语,但是它们是在通用和描述性方面来使用的,并且不是为限制所描述的本发明的目的,也不是为了限制随后的权利要求。

Claims (18)

1.一种进行基于单词的抽彩游戏的方法,包括步骤:
从基于单词的抽彩游戏的玩家接收多个玩家标记;
随机生成游戏标记;
使用所述多个玩家标记以及所述游戏标记来形成多个单词;
比较所述多个单词与预定义单词的列表;并且
根据比较结果把奖品授予玩家。
2.权利要求1的方法,还包括步骤:为多个单词和预定义单词的列表之间的每个匹配分配一个分数。
3.权利要求2的方法,其中多个玩家标记是空的。
4.权利要求3的方法,其中如果存在多个单词和预定义单词的列表之间的匹配,则分配为1的分数。
5.权利要求1的方法,其中多个玩家标记包括字母和通配符符号。
6.权利要求1的方法,其中生成游戏标记的步骤还包括步骤:从预定义字母集合中随机选择一个字母。
7.一种玩耍权利要求1的基于单词的抽彩游戏的方法,还包括步骤:
用字母和符号随机填充票单;并且
根据玩家输入从票单上的字母和符号中选择多个玩家标记。
8.一种运行基于单词的抽彩游戏的系统,包括:
通信网络;
与该通信网络通信的至少一个游戏机;和
通过该通信网络与所述至少一个游戏机通信的服务器,其中该服务器运行抽彩游戏并且能够
从玩家接收多个玩家标记,
随机生成游戏标记,
使用所述多个玩家标记以及所述游戏标记来形成多个单词,
比较所述多个单词与预定义单词的列表,并且
根据比较结果把奖品授予玩家。
9.权利要求8的系统,其中服务器还能够为多个单词和预定义单词的列表之间的每个匹配分配一个分数。
10.权利要求9的系统,其中多个玩家标记是空的。
11.权利要求9的系统,其中如果存在多个单词和预定义单词的列表之间的匹配,则分配为1的分数。
12.权利要求8的系统,其中多个玩家标记包括字母和通配符符号。
13.权利要求8的系统,其中生成游戏标记还包括:从预定义字母集合中随机选择一个字母。
14.权利要求8的系统,其中服务器还能够
用字母和符合随机填充票单;并且
根据玩家输入从票单上的字母和符号中选择多个玩家标记。
15.一种进行基于单词的抽彩游戏的方法,包括步骤:
从玩家接收多个单元,每个单元对应于游戏票单中的一个位置;
用号码和符号来填充游戏票单;
将来自玩家的多个单元与用号码和符号所填充的游戏票单进行匹配;并且
向玩家发出具有与多个单元匹配的号码和符号列表的游戏票单。
16.权利要求15的方法,还包括步骤:向服务器发送与游戏票单有关的信息。
17.权利要求15的方法,还包括步骤:从服务器接收所抽取的彩票。
18.权利要求15的方法,其中号码和符号列表包括通配符符号。
CNA2006800089771A 2005-01-21 2006-01-20 基于单词的抽彩游戏 Pending CN101184541A (zh)

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