CA2254277A1 - Video game apparatus and memory medium therefor - Google Patents

Video game apparatus and memory medium therefor

Info

Publication number
CA2254277A1
CA2254277A1 CA002254277A CA2254277A CA2254277A1 CA 2254277 A1 CA2254277 A1 CA 2254277A1 CA 002254277 A CA002254277 A CA 002254277A CA 2254277 A CA2254277 A CA 2254277A CA 2254277 A1 CA2254277 A1 CA 2254277A1
Authority
CA
Canada
Prior art keywords
video game
game apparatus
memory medium
medium therefor
pointing
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
CA002254277A
Other languages
French (fr)
Other versions
CA2254277C (en
Inventor
Shigeru Miyamoto
Yoichi Yamada
Toshio Iwawaki
Toru Osawa
Tsuyoshi Kihara
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Nintendo Co Ltd
Original Assignee
Nintendo Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Nintendo Co Ltd filed Critical Nintendo Co Ltd
Publication of CA2254277A1 publication Critical patent/CA2254277A1/en
Application granted granted Critical
Publication of CA2254277C publication Critical patent/CA2254277C/en
Anticipated expiration legal-status Critical
Expired - Lifetime legal-status Critical Current

Links

Classifications

    • A63F13/10
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/53Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
    • A63F13/537Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen
    • A63F13/5375Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen for graphically or textually suggesting an action, e.g. by displaying an arrow indicating a turn in a driving game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/30Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
    • A63F2300/303Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device for displaying additional data, e.g. simulating a Head Up Display
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/30Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
    • A63F2300/303Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device for displaying additional data, e.g. simulating a Head Up Display
    • A63F2300/305Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device for displaying additional data, e.g. simulating a Head Up Display for providing a graphical or textual hint to the player
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/64Methods for processing data by generating or executing the game program for computing dynamical parameters of game objects, e.g. motion determination or computation of frictional forces for a virtual car
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/807Role playing or strategy games

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Physics & Mathematics (AREA)
  • Optics & Photonics (AREA)
  • Processing Or Creating Images (AREA)
  • User Interface Of Digital Computer (AREA)

Abstract

A video game apparatus including a CPU. The CPU determines straight lines respectively connecting the player object and a North Pole, target and marker, and determines respective directions of a direction pointing mark, target pointing mark and marker pointing mark to point directions parallel to their respective straight lines. The player object or other objects are combined with these pointing marks, and displayed on a display.
CA002254277A 1997-11-20 1998-11-19 Video game apparatus and memory medium therefor Expired - Lifetime CA2254277C (en)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
JP9319667A JPH11151376A (en) 1997-11-20 1997-11-20 Video game device and its storage medium
JP9-319667 1997-11-20

Publications (2)

Publication Number Publication Date
CA2254277A1 true CA2254277A1 (en) 1999-05-20
CA2254277C CA2254277C (en) 2004-01-20

Family

ID=18112859

Family Applications (1)

Application Number Title Priority Date Filing Date
CA002254277A Expired - Lifetime CA2254277C (en) 1997-11-20 1998-11-19 Video game apparatus and memory medium therefor

Country Status (5)

Country Link
US (2) US6220962B1 (en)
EP (1) EP0920892B1 (en)
JP (1) JPH11151376A (en)
CA (1) CA2254277C (en)
DE (1) DE69833918T2 (en)

Families Citing this family (35)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH11151376A (en) 1997-11-20 1999-06-08 Nintendo Co Ltd Video game device and its storage medium
JP2001149640A (en) * 1999-09-16 2001-06-05 Sega Corp Game machine, game processing method, and recording medium recording program
US6702677B1 (en) 1999-10-14 2004-03-09 Sony Computer Entertainment Inc. Entertainment system, entertainment apparatus, recording medium, and program
EP1095677B1 (en) 1999-10-14 2005-10-12 Sony Computer Entertainment Inc. Entertainment system, entertainment apparatus, recording medium, and program
JP2001198351A (en) 2000-01-19 2001-07-24 Konami Co Ltd Arcade game equipment, methofd for displaying throwing guide in arcade game and readable recording mediium recording throwing guide display program
JP2002095863A (en) * 2000-07-03 2002-04-02 Sony Computer Entertainment Inc Program exciting system, program exciting apparatus, recording medium and program, and method for switching viewpoint and method for switching sight
JP3637031B2 (en) * 2002-04-03 2005-04-06 任天堂株式会社 GAME DEVICE AND GAME PROGRAM
JP2003340144A (en) * 2002-05-22 2003-12-02 Copcom Co Ltd Game device, game control method, game program and recording medium
JP3888542B2 (en) * 2002-12-05 2007-03-07 任天堂株式会社 GAME DEVICE AND GAME PROGRAM
JP2004337256A (en) * 2003-05-13 2004-12-02 Konami Computer Entertainment Yokyo Inc Game apparatus, method for controlling game machine, and program
US8133115B2 (en) * 2003-10-22 2012-03-13 Sony Computer Entertainment America Llc System and method for recording and displaying a graphical path in a video game
CN100456328C (en) * 2003-12-19 2009-01-28 Td视觉有限公司 Three-dimensional video game system
US20060071933A1 (en) 2004-10-06 2006-04-06 Sony Computer Entertainment Inc. Application binary interface for multi-pass shaders
US7636126B2 (en) 2005-06-22 2009-12-22 Sony Computer Entertainment Inc. Delay matching in audio/video systems
US8543420B2 (en) * 2007-09-19 2013-09-24 Fresenius Medical Care Holdings, Inc. Patient-specific content delivery methods and systems
US20070112603A1 (en) * 2005-11-01 2007-05-17 Fresenius Medical Care Holdings, Inc. Digital data entry methods and devices
US7965859B2 (en) 2006-05-04 2011-06-21 Sony Computer Entertainment Inc. Lighting control of a user environment via a display device
US7880746B2 (en) 2006-05-04 2011-02-01 Sony Computer Entertainment Inc. Bandwidth management through lighting control of a user environment via a display device
US9327191B2 (en) * 2006-05-08 2016-05-03 Nintendo Co., Ltd. Method and apparatus for enhanced virtual camera control within 3D video games or other computer graphics presentations providing intelligent automatic 3D-assist for third person viewpoints
WO2008016064A1 (en) * 2006-07-31 2008-02-07 Camelot Co., Ltd. Game device, object display method in game device, and display program
US8616970B2 (en) * 2008-04-07 2013-12-31 Palo Alto Research Center Incorporated System and method for managing a multiplicity of text messages in an online game
US20090253512A1 (en) * 2008-04-07 2009-10-08 Palo Alto Research Center Incorporated System And Method For Providing Adjustable Attenuation Of Location-Based Communication In An Online Game
US8265252B2 (en) * 2008-04-11 2012-09-11 Palo Alto Research Center Incorporated System and method for facilitating cognitive processing of simultaneous remote voice conversations
US8698741B1 (en) 2009-01-16 2014-04-15 Fresenius Medical Care Holdings, Inc. Methods and apparatus for medical device cursor control and touchpad-based navigation
US10799117B2 (en) 2009-11-05 2020-10-13 Fresenius Medical Care Holdings, Inc. Patient treatment and monitoring systems and methods with cause inferencing
US8632485B2 (en) * 2009-11-05 2014-01-21 Fresenius Medical Care Holdings, Inc. Patient treatment and monitoring systems and methods
US10786736B2 (en) 2010-05-11 2020-09-29 Sony Interactive Entertainment LLC Placement of user information in a game space
US9560314B2 (en) 2011-06-14 2017-01-31 Microsoft Technology Licensing, Llc Interactive and shared surfaces
US9342817B2 (en) 2011-07-07 2016-05-17 Sony Interactive Entertainment LLC Auto-creating groups for sharing photos
JP6948124B2 (en) * 2016-12-14 2021-10-13 エヌエイチエヌ コーポレーション Program and image control method
CN109966738B (en) * 2019-02-22 2020-07-31 网易(杭州)网络有限公司 Information processing method, processing device, electronic device, and storage medium
CN109806595B (en) * 2019-02-22 2022-07-29 网易(杭州)网络有限公司 Orientation marking method and device, storage medium, processor and terminal
CN111957032B (en) * 2019-02-22 2024-03-08 网易(杭州)网络有限公司 Game role control method, device, equipment and storage medium
JP7233399B2 (en) * 2020-06-23 2023-03-06 任天堂株式会社 GAME PROGRAM, GAME DEVICE, GAME SYSTEM, AND GAME PROCESSING METHOD
CN111760285B (en) * 2020-08-13 2023-09-26 腾讯科技(深圳)有限公司 Virtual scene display method, device, equipment and medium

Family Cites Families (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH09167050A (en) * 1995-10-09 1997-06-24 Nintendo Co Ltd Operation device and image processing system using the device
US5679075A (en) * 1995-11-06 1997-10-21 Beanstalk Entertainment Enterprises Interactive multi-media game system and method
TW346611B (en) * 1996-03-28 1998-12-01 Sega Enterprises Kk An image processor, a game machine using the image processor, a method of image processing and a medium
US5947819A (en) * 1996-05-22 1999-09-07 Konami Co., Ltd. Object-throwing video game system
DE69739609D1 (en) * 1996-06-05 2009-11-12 Sega Kk Dba Sega Corp Graphics processing device, graphics processing method, game device and storage medium
JPH11151376A (en) 1997-11-20 1999-06-08 Nintendo Co Ltd Video game device and its storage medium

Also Published As

Publication number Publication date
DE69833918T2 (en) 2007-03-01
US20010011036A1 (en) 2001-08-02
US6220962B1 (en) 2001-04-24
EP0920892A3 (en) 2001-03-07
EP0920892B1 (en) 2006-03-22
DE69833918D1 (en) 2006-05-11
US6352476B2 (en) 2002-03-05
CA2254277C (en) 2004-01-20
EP0920892A2 (en) 1999-06-09
JPH11151376A (en) 1999-06-08

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Legal Events

Date Code Title Description
EEER Examination request
MKEX Expiry

Effective date: 20181119

MKEX Expiry

Effective date: 20181119