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RAD Gametools - http://www.smacker.com/
Develops game software technologies which are licensed by primarily by video game companies. |
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http://www.clanlib.org/ - http://www.clanlib.org/
A multi-platform game development library. Currently is works on Linux and Win32. [Open source, LGPL] |
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GapiDraw - http://www.gapidraw.com/
A complete toolkit to create games for handheld devices. [Free for non-commercial use] |
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HGE: Haaf's Game Engine - http://hge.relishgames.com/
A C/C++ library for creating hardware accelerated 2D games for Microsoft Windows. It provides minimal yet fully functional and flexible set of routines for handling graphics, sound and input. [Shareware] |
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The Yake Engine - http://www.yake.org/
A small, flexible, cross-platform game engine / application framework multi licensed under the LGPL and custom licenses. |
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http://www.rakkarsoft.com/ - http://www.rakkarsoft.com/
A game orientated networking API that is a wrapper for Berkely Sockets on Windows, Linux, and Unix. [Commercial] |
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IsoEngine - http://soft.firstproductions.com/isoengine/
A Visual Basic/C++/.NET isometric/2d game engine. [Commercial] |
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MIDAS Digital Audio System - http://www.s2.org/midas/
MIDAS is a multichannel digital sound system. It supports DOS, Win32, and Linux platforms and plays Protracker (.mod), Scream Tracker 3 (.s3m), FastTracker 2 (.xm) and Impulse Tracker (.it) modules, as well as samples and audio streams in raw or WAVE . MIDAS is free for non-commercial usage. |
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http://titan.sourceforge.net/ - http://titan.sourceforge.net/
A C++ based library to load/save game-related file formats, such as graphics, sound and 3d meshes. |
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Clean Game Library - http://cleangl.sourceforge.net/
Full development system for 2D games (arcade, side scrollers, platform games), using the functional language Clean. |