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BUILD Engine (5)
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Genesis3D (1)
Web Pages
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  http://www.havok.com/ http://www.havok.com/
Software development kit for PC, PS2, and Mac.
  Java Monkey Engine http://www.jmonkeyengine.com
A 3D game engine written in and for Java. Many features including collisions, particle systems, shaders, terrain system, renderer abstraction.
  3D Engines Database http://www.devmaster.net/engines/
Provides a list of 3D engines and their features, along with reviews, ratings, and screenshots of each engine.
  QuakeForge http://www.quakeforge.net
A 3D graphics game engine based on id Software's legendary Quake and QuakeWorld game engine.
  http://g3d-cpp.sourceforge.net/ http://g3d-cpp.sourceforge.net/
A C++ 3D graphics library for game developers, researchers, and students. [Open source, BSD License]
  Desgraff http://www.desgraff.com/
Tutorials on OpenGL and 3D Studio Max, links to games programming resources, home site of the Decoy3d Engine.
  Truevision3D http://www.truevision3d.com/
A 3D Engine, Media Engine and Net Engine for 3D game and application development using any major programming language.
  http://www.3drad.com/ http://www.3drad.com/
A programmable, user-friendly, 3D real-time engine which allows you to build interactive 3D worlds by simply placing animated and intelligent 3D objects into a virtual scenery.
  Power Render 3D Engine http://www.powerrender.com/
Powerful 3D engine that combines indoor BSP and outdoor terrain levels. Includes Windows based tools and editors using DirectX 8's latest features. [Commercial, with demo]
  Programming Multimedia and 3D in Realtime http://www.softlab.ece.ntua.gr/~ttsiod/
SouthGreece - the OpenGL Trender implementation; Trender SDL - a software-only realtime renderer of 3D Studio files; Earth - a Linux renderer that uses Voodoo cards to show a simple model of the earth and the sun; 3DEnvMap - a Real-time 3D Renderer with Gouraud-Shaded Environment Mapping.
  Antiryad Gx http://www.arkham-development.com/
Cross platform 3d engine with embeded Basic language (Gel Basic) compiler. [Freeware]
  http://dzzd.net/ http://dzzd.net/
A Web 3D engine using Java 1.1 technologie.
  Chris Hecker/Texture Mapping http://www.gamers.org/dEngine/quake/papers/checker_texmap.html
Perspective Texture Mapping by Chris Hecker
  Opale.Soya http://savannah.nongnu.org/projects/opalesoya/
High-level, object-oriented 3D engine designed for 3D games in Java. Uses GL4Java to access native OpenGL. [Open Source, LGPL]
  Superfluxus Media http://www.superfluxus.de/
A 3D audio tool, used to arrange sound spatially allowing new ways of audio programming. It is mainly based on Direct3d Sound and the EAX technology of Creative. Extra feature: space morphing.
  Excession Software.com http://www.peter.co.nz/
OpenGL based 3D wargame construction kit
  Aztica 6DX 3D Engine http://sourceforge.net/projects/aztica/
A DirectX 3D engine for Windows that can be used with C++, Java, Delphi and Visual Basic.
  Obsidian http://old.zog.net.au/computers/obsidian/
An open source 3D virtual world for Linux and OpenGL.
  3D Graphics Math http://cs.fit.edu/~wds/classes/graphics/
A mathematical overview of computer graphics starting with model space and advancing down the graphics pipeline through world space, all the way to device space.
  http://www.4drulers.com/amp.html http://www.4drulers.com/amp.html
A 3D Game Design System that provides fast scene rendering with per pixel lighting, bump mapping, specular highlighting and stencil shadowing used to create stunning real time graphics.
  http://www.sbdev.pwp.blueyonder.co.uk/ http://www.sbdev.pwp.blueyonder.co.uk/
A series of tutorials on raycasting and 3D Programming without a 3D API.
  Subshock HQ http://www.tekscode.com/
The headquarters of the Subshock 3D Games programming group.
  Revolution3D-Engine http://www.revolution3d.net
3D game engine. It uses DX9, and has 3D, 2D, Mouse, Joystick, Keyboard support.
  Golgotha Forever http://golgotha.sourceforge.net/
the game, and I4, the game SDK.
  Diesel Engine http://diesel.n5home.net/
An OpenGL Quake3 Arena Map Viewer, written in c++. It supports a variety of features including volumetric fog, portals/mirrors, items, basic entities, skyboxes/cloudlayers, videotextures and multitexturing for up to 6 texture units. [Open source, GPL]
  http://simpren.tripod.com/ http://simpren.tripod.com/
3D renderer DLL based on the Direct3D. [Only for testing]
  Ray Game Designer http://eicart.free.fr/rgd/
Freeware 3D construction kit for Windows based on a RayCaster.
  Sylphis 3D http://devnet.sylphis3d.com
A 3d game engine, that supports per pixel lighting and shadows along with realistic physics.
  Developing UTF & DGL Technology Presentation http://drg.com.sapo.pt/dgraph/index.html
Project description and goals, the objective is to build a game engine, that makes easy to program any kind of 3D game, on Visual C++ and OpenGL.
  3D GameStudio http://www.conitec.net/english/gstudio/
Create 2D and 3D games using a visual interface and a JavaScript style programming language. Latest versions includes support for pixel and vertex shaders, physics and high-quality rendering.
  World Foundry http://tenetti.org/cgi-bin/twiki/view.cgi/WorldFoundry/WebHome
A 3D level game engine. Originally a commercial product, now released under the GPL. Designed from the beginning to be cross-platform, runs on windows, working on linux port.

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